88 [WAIFU] DrMacintosh [WAIFU] Alpha Tester 530 posts 12,385 battles Report post #1 Posted July 13, 2015 Hello, I played some Star Wars Battlefront 2 not a few days ago and it occurred to me. A voice pack of an imperial admiral would be a sick mod. basically it would replace the current in game voice with a imperial admiral from Star Wars. (if you played Battlefront 2 you know what I am talking about.) I dont know if one exists but I just thought it would be cool. 2 Share this post Link to post Share on other sites
483 ZombieFlanders Beta Testers 2,327 posts 3,235 battles Report post #2 Posted July 13, 2015 that would be a great voice mod. sadly i havent seen any out there yet... im hoping someone does a duke nukem pack for ships to help lighten the depressing mood of some of these pub matches. Share this post Link to post Share on other sites
78 manavdharma Beta Testers 973 posts 2,500 battles Report post #3 Posted July 13, 2015 Hello, I played some Star Wars Battlefront 2 not a few days ago and it occurred to me. A voice pack of an imperial admiral would be a sick mod. basically it would replace the current in game voice with a imperial admiral from Star Wars. (if you played Battlefront 2 you know what I am talking about.) I dont know if one exists but I just thought it would be cool. Omg that would be nice, and yes I love Battle front 2. It would also be nice if the Ship Commanders could be Admirals from Star wars. Share this post Link to post Share on other sites
5,106 [ERN] MajorRenegade Alpha Tester, Alpha Tester, In AlfaTesters, Beta Testers 10,906 posts 4,896 battles Report post #4 Posted July 13, 2015 as far i can tell, no one was able to make any Voice or music mod for Wows yet.......................... almost impossible to mod Share this post Link to post Share on other sites
524 SourHammer Alpha Tester 1,907 posts 12,498 battles Report post #5 Posted July 13, 2015 lol any one remember what the voice was like back during the rock paper scissors weekend? Share this post Link to post Share on other sites
2,028 J30_Reinhardt Alpha Tester 10,267 posts 4,608 battles Report post #6 Posted July 13, 2015 Still waiting for them djwhodat voiceovers Share this post Link to post Share on other sites
1,662 [CALM] YamatoA150 Beta Testers 6,838 posts 6,088 battles Report post #7 Posted July 14, 2015 as far i can tell, no one was able to make any Voice or music mod for Wows yet.......................... almost impossible to mod It's due to how unfriendly the file system they use is and how time-consuming the effort is to take the file, unravel it, edit it, then wrap it back up. There was a rudimentary guide or two floating around the forums that mentioned how difficult and annoying it was to deal with the bnk files. But it was at least done by some in order to release unofficial WoWs music soundtracks (bits and pieces you can find around the forums). Someone was originally attempting to create a modding tool to deal with bnk files and faster alterations to them (one of those threads floating around), but the project is pretty much dead in the water. Edit: Found two of the threads. Good luck trying it out. Share this post Link to post Share on other sites
13 [TDG] Woody4077 Members 98 posts 7,432 battles Report post #8 Posted July 14, 2015 would be interesting at least Share this post Link to post Share on other sites
5,106 [ERN] MajorRenegade Alpha Tester, Alpha Tester, In AlfaTesters, Beta Testers 10,906 posts 4,896 battles Report post #9 Posted July 14, 2015 It's due to how unfriendly the file system they use is and how time-consuming the effort is to take the file, unravel it, edit it, then wrap it back up. There was a rudimentary guide or two floating around the forums that mentioned how difficult and annoying it was to deal with the bnk files. But it was at least done by some in order to release unofficial WoWs music soundtracks (bits and pieces you can find around the forums). Someone was originally attempting to create a modding tool to deal with bnk files and faster alterations to them (one of those threads floating around), but the project is pretty much dead in the water. Edit: Found two of the threads. Good luck trying it out. Ahh thanks it works, I tried that 2nd link you posted there. http://forum.worldofwarships.eu/index.php?/topic/9965-the-game-music-really-nice/ It was nice of him to put all of the files and programs in a single download that allow me to extract the music from the files. That the first step. Now the next step is how to create pck files Share this post Link to post Share on other sites
1,662 [CALM] YamatoA150 Beta Testers 6,838 posts 6,088 battles Report post #10 Posted July 14, 2015 Having looked over the basic wwise program, I'm starting to see why editing is so hard. Some of the tracks are designed to flow into each other (similar to how the old and original TIE Fighter flight sim game had a revolutionary sound system that continuously picked and chose audio bits to accompany whatever is going on). The easiest example is listening to the port music; it switches from its wardrum like beat while staring at your ship to a more aria-style version when viewing your achievements and profile, without missing a beat, before shifting and fading it back when you switch back to port view. Another example is going from the start of battle to spotting to combat; the music steadily transitions with only a slightly notable difference. Granted, this makes for some really good potential synergy if you're trying to do a custom audio mod based off Homeworld (which someone mentioned, as it does also switch between a peaceful and entering combat track) or some other games with themes and variations of the same core tune. Anyway, glad to have helped. If you manage to figure out the magic behind doing the last half (building a custom bnk to replace the original bnk file), please do share. Share this post Link to post Share on other sites
5,106 [ERN] MajorRenegade Alpha Tester, Alpha Tester, In AlfaTesters, Beta Testers 10,906 posts 4,896 battles Report post #11 Posted July 14, 2015 I think i figured it out, just trying to get sound voice recordings from shows that I like to put into the new .bnk file. Haven't did a test run yet, just still getting voice samples first Share this post Link to post Share on other sites
3,407 Compassghost Supertest Coordinator 7,223 posts 14,436 battles Report post #12 Posted July 14, 2015 We have voices, but not anyone who has enough experience to repackage them. I managed to unpack on my end, but putting Humpty Dumpty back together is hard. Share this post Link to post Share on other sites
5,106 [ERN] MajorRenegade Alpha Tester, Alpha Tester, In AlfaTesters, Beta Testers 10,906 posts 4,896 battles Report post #13 Posted July 14, 2015 We have voices, but not anyone who has enough experience to repackage them. I managed to unpack on my end, but putting Humpty Dumpty back together is hard. this video give me an good idea how to create .bnk files in Wwise Share this post Link to post Share on other sites
94 Evil_Irish701 Alpha Tester 475 posts 1,930 battles Report post #14 Posted July 14, 2015 Still waiting for them djwhodat voiceovers This a million times please. Share this post Link to post Share on other sites
3,407 Compassghost Supertest Coordinator 7,223 posts 14,436 battles Report post #15 Posted July 14, 2015 this video give me an good idea how to create .bnk files in Wwise If we can open bnks in wise I should be able to piece together a potato voice pack Share this post Link to post Share on other sites
5,106 [ERN] MajorRenegade Alpha Tester, Alpha Tester, In AlfaTesters, Beta Testers 10,906 posts 4,896 battles Report post #16 Posted July 14, 2015 If we can open bnks in wise I should be able to piece together a potato voice pack As far as i can tell, you can't edit .bnk but only create them. That what i'm currently doing atm. I will get back to you guys if i successfully make it work Share this post Link to post Share on other sites
3,407 Compassghost Supertest Coordinator 7,223 posts 14,436 battles Report post #17 Posted July 14, 2015 Yeah, apparently wowp has templates. I have al my sound files ready to go, but without a template, putting them together will be tough. Share this post Link to post Share on other sites
5,106 [ERN] MajorRenegade Alpha Tester, Alpha Tester, In AlfaTesters, Beta Testers 10,906 posts 4,896 battles Report post #18 Posted July 15, 2015 no luck so far........... but I did notice that when i put the WOWS_SP.bnk onto the Wwise.exe. When I do, I get an error of " The project or one of the work units have been saved with a more recent version of Wwise, and can't be opened." Something tell they used a new build version of Wwise and i not sure which one.......since I'm am using the most current one. But i notice there an 2015.1 build 5416 as most recent but no where to download it....... fail =( Share this post Link to post Share on other sites
3,407 Compassghost Supertest Coordinator 7,223 posts 14,436 battles Report post #19 Posted July 15, 2015 I can extract the sounds like in WOWP using this extractor. http://forum.worldofwarplanes.com/index.php?/topic/34375-how-to-extract-the-new-sound-files/ However, the person only provides a template and another software for creating ._. Share this post Link to post Share on other sites
5,106 [ERN] MajorRenegade Alpha Tester, Alpha Tester, In AlfaTesters, Beta Testers 10,906 posts 4,896 battles Report post #20 Posted July 15, 2015 I can extract the sounds like in WOWP using this extractor. http://forum.worldofwarplanes.com/index.php?/topic/34375-how-to-extract-the-new-sound-files/ However, the person only provides a template and another software for creating ._. ya kinda hard to make it work, if you don't know what settings they saved it in. I'm know for sure it was in created in Wwise, there no mistake about that can't believe I wasted a whole day on this lol..........I think i will call it quit till someone to able make an voice/music mod Share this post Link to post Share on other sites