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Tresselhorn

Carrier team imbalanced

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Dearest Wargaming,

I am getting tired of one team having either 1 carrier to the other teams none or two carriers to their one.

Why is this allowed to happen.

I am thoroughly enjoying this game except for this one issue.

Of course I just got out of a match with this happening as i was on the side with the mismatch. However I don't want this to happen to either team.

I have been a long time world of tanks player and matchmaker can sometimes be a pain but this shouldn't be a problem. Either make it so each team can have one each, two each, or none.

Arrrrrrgh!!!!!

Sincerley,

Tresselhorn

 

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Dearest Wargaming,

I am getting tired of one team having either 1 carrier to the other teams none or two carriers to their one.

Why is this allowed to happen.

I am thoroughly enjoying this game except for this one issue.

Of course I just got out of a match with this happening as i was on the side with the mismatch. However I don't want this to happen to either team.

I have been a long time world of tanks player and matchmaker can sometimes be a pain but this shouldn't be a problem. Either make it so each team can have one each, two each, or none.

Arrrrrrgh!!!!!

Sincerley,

Tresselhorn

 

 

Wouldn't be much of a problem if team's sticking together and offer mutual AAA support, but oh welll.

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I agree with sticking together. However that doesn't help enough with this issue.Especially at the low tiers of 4 and 5. Having a carrier advantage is way over the top. And AA at that level especially with tier fours and threes is pretty non existent. That is an extra two squadrons of planes. The two sets of fighters can easily deal with the other teams carrier and then it is free range to easily destroy the other ships..

This is two much of an edge even with perfect tactics at such a low tier.

 

 

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I agree with sticking together. However that doesn't help enough with this issue.Especially at the low tiers of 4 and 5. Having a carrier advantage is way over the top. And AA at that level especially with tier fours and threes is pretty non existent. That is an extra two squadrons of planes. The two sets of fighters can easily deal with the other teams carrier and then it is free range to easily destroy the other ships..

This is two much of an edge even with perfect tactics at such a low tier.

 

 

 

Not enough players. If open beta can't attract enough of a player base, the future of WoWs is pretty worrying.

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depends on the time of day. Last night (EST), there was 16k players on. At what point do we call it 'enough' players?

 

There are lots of players, just not lots of CV players.

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You win some, you lose some. I've had games where I was the 1 in a 1v2 CV match. I ended up shooting down 42 planes. It helps if you're primary focus is on helping your team by neutralizing enemy aircraft with a fighter load out. Isn't really nice when you're the only CV in a match and you don't get spotting points.

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The shatty CV MM rules drove me away from my CVs today. First it was constant 2v1 so I switched to the Independence. I switch to fighter load out and hit battle...load in as only CV in the game. Yesterday it was putting m? Against lower tier CVs. Got so irritated about that situation that I gave the opposing CV a free pass. Ignored him until the end of the game. That will be how I roll/steam from now on. I'll ignore all lower tier CVs and maybe get a trend started until WG pulls their head out. It's comically stupid that they can't fix this issue. 

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Not enough players. If open beta can't attract enough of a player base, the future of WoWs is pretty worrying.

 

Umm play WoT... WG just cant or won't design a decent MM.

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