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Augustus127

Destroyers are too Survivable

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I was in a battleship and hit a destroyer eight, yes that's right EIGHT, times and took it down only about 40% as he kept getting close enough to fire a torpedo broadside and sink me.  I've studied naval history and never knew a destroyer to survive one battleship main gun hit.  EIGHT?  The game is a little lopsided in this area.  Battleship hit on a destroyer should equal a kill.  I was using HE shells as well.  So we can stop all the talk about using the wrong shells.

 

 

Edited by Augustus127
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Don't shoot it with AP then.

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Never ever use Ap shells against a DD. It will over pen like butter out the other side of the ship dealing almost no damage. Use He shells so it will exploded inside his tiny little ship. Also get the first captain skill for artillery so you can cut off 33% reloading time when switching shells type after fully loaded

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  Battleship hit on a destroyer should equal a kill.

 

We all know BB's can't hit anything :trollface:

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If bothers me when a DD can run up to a BB, hope for a miss from the main guns and laugh about the secondaries.  I know there has to be balance (what they call balance now is a joke) but its pitiful watching the secondaries look like macross missiles instead of 5 or 6 in guns shooting at a target.

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agree on the BB secondaries should be a little more effective, but i dont find DD's to be OP in anyway shape or form

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If bothers me when a DD can run up to a BB, hope for a miss from the main guns and laugh about the secondaries.  I know there has to be balance (what they call balance now is a joke) but its pitiful watching the secondaries look like macross missiles instead of 5 or 6 in guns shooting at a target.

 

Why are you alone without your cruiser escort?

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If you don't want to take time to immediately switch ammo then set the guns to reload the next salvo with HE after you fire your AP rounds.  Also st your 2ndary guns to focus fire on the DD.

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I was in a battleship and hit a destroyer eight, yes that's right EIGHT, times and took it down only about 40% as he kept getting close enough to fire a torpedo broadside and sink me.  I've studied naval history and never knew a destroyer to survive one battleship main gun hit.  EIGHT?  The game is a little lopsided in this area.  Battleship hit on a destroyer should equal a kill.

 

Historically if DDs were daring enough they could close the gap. There were historical precedents. WG tends to accept how suicidal players can be, and have balanced so that if they wanted to, they could recreate even the most extreme historical feats.

 

Edit: Here we go, I think this was the spot on example. Laffey got nearly into collision range, with an escorted BB. Course it sank very soon afterwards, just like it does here in game if you run close range vs a ship and her escorts. But it got its munitions off before doing so. WG has made gameplay so every DD can do this, if they so choose.

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USS Johnston took 2-3 BB shells I believe. It was badly damaged, but not sunk by them.

 

Also, have you even tried DDs? I highly doubt you have, because if you did you'd know that any hit, even an AP one, can be devastating. If you're trying to say DDs need another nerf jackhammer to the face, you deserve all the negs you get.

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agree on the BB secondaries should be a little more effective, but i dont find DD's to be OP in anyway shape or form

 

Secondaries  on large ships are the same as DD's main (except for Yomato's 155mm), they could use better aim, but it would take them quite a while to kill a DD. Try a DD duel with guns and you'll know those guns wouldn't stop the DDs from launching torpedoes.

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I was in a battleship and hit a destroyer eight, yes that's right EIGHT, times and took it down only about 40% as he kept getting close enough to fire a torpedo broadside and sink me.  I've studied naval history and never knew a destroyer to survive one battleship main gun hit.  EIGHT?  The game is a little lopsided in this area.  Battleship hit on a destroyer should equal a kill.

 

So your saying just because you shot at it and it is smaller than you, it should die immediately? I don't think so. You are overpenning with AP, and it usually takes 4-6 good hits from a bb to actually sink a dd with HE. But back to my first statement, just because you aim at it and don't kill it before it kills you, doesn't make it broken.

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I've studied naval history and never knew a destroyer to survive one battleship main gun hit.    Battleship hit on a destroyer should equal a kill.

You haven't read about the "Last Stand Of The Tin Can Sailors" off Samar?  

 

USS Johnston took three hits from Kongo, 14-inch projectiles, and survived long enough to head back into the battle.

 

Edit: KmsH44 beat me to it

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You haven't read about the "Last Stand Of The Tin Can Sailors" off Samar?  

 

USS Johnston took three hits from Kongo, 14-inch projectiles, and survived long enough to head back into the battle.

 

Edit: KmsH44 beat me to it

:D Sorry to ninja you.

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Getting a little tired of 'Battleships should win everytime' mentality. Sometimes the DD wins and gets his torps off and other times he is sunk before he can get them off. Isn't that balance? I would be currious to see what the survival rates of the different classes are. My guess is destroyers probably have the lowest survival rate judging by what is typically alive at the end of a match.

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:D Sorry to ninja you.

 

Tried to +1 that but "You have reached your quota of positive votes for the day" :unsure:

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^ Both you guys beat me to it.  If I remember correctly the DE Samuel B Roberts also took some direct hits from the Kongo and continued to fight until they abandoned ship.

Edited by Syks7

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Tried to +1 that but "You have reached your quota of positive votes for the day" :unsure:

 

I got you
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agree on the BB secondaries should be a little more effective, but i dont find DD's to be OP in anyway shape or form

 

DD's took the hardest hit in 4.0 and it was a massive one.  Somehow we still have some people thinking they need to be nerfed even though USN DD's are nearly unplayable right now in their current state.
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BB secondaries do not have to be more effective. As the game is now, they are not controlled by the player. It would amount to what is, more or less, "free" kills that a BB player didn't do anything but get close or have the "fortune" of someone getting close to him.

 

As for DDs being "too survivable..." LOL! Maybe you ought to start a DD line from the bottom then tell me how "survivable" they are, outside of player skill.

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Getting a little tired of 'Battleships should win everytime' mentality. Sometimes the DD wins and gets his torps off and other times he is sunk before he can get them off. Isn't that balance? I would be currious to see what the survival rates of the different classes are. My guess is destroyers probably have the lowest survival rate judging by what is typically alive at the end of a match.

 

DD's DO have the lowest survival rates, and SURPRISE SURPRISE, battleships have the highest survival rate.   Next time you are wondering to yourself, just look at the 5 minute mark in your average game, and see how many DDs are already dead.  Unless they are truly stupid no battleships are dead yet at this point.  By the 10 minute mark, it's rare to see destroyers left alive at all, but this is an average game.  More often than not, towards the end of a match, you will see more battleships remaining than any other kind of ship.   This held VERY true in CBT, it was painfully apparent just how OP battleships were there.   Seems there might be a little more parity now, though it also might just be that everyone is playing cruisers now as destroyers are dead in the water currently and battleships are nothing but torpedo targets for the CVs which are out of control. 

 

By and large, since I have been playing this game, if you are in a destroyer, you're voted most likely to be queuing up for a new battle before anyone else on the map is.

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DD's DO have the lowest survival rates, and SURPRISE SURPRISE, battleships have the highest survival rate.   Next time you are wondering to yourself, just look at the 5 minute mark in your average game, and see how many DDs are already dead.  Unless they are truly stupid no battleships are dead yet at this point.  By the 10 minute mark, it's rare to see destroyers left alive at all, but this is an average game.  More often than not, towards the end of a match, you will see more battleships remaining than any other kind of ship.   This held VERY true in CBT, it was painfully apparent just how OP battleships were there.   Seems there might be a little more parity now, though it also might just be that everyone is playing cruisers now as destroyers are dead in the water currently and battleships are nothing but torpedo targets for the CVs which are out of control. 

 

By and large, since I have been playing this game, if you are in a destroyer, you're voted most likely to be queuing up for a new battle before anyone else on the map is.

 

Nobody realizes that dd's get stronger the longer the game goes on, and most play "light tank" and see who can die first.

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