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Jerjare

Does the Asian server struggle with torpedo bombers?

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I read that on the Asian server, players are more likely to group up and cooperate with each other.

 

I wonder if they have an easier time dealing with bombers. With more ships supporting each other, planes will get hit by a LOT more AA compared to some BB all by himself.

 

 

I'm curious if the metagame is different on that server.

 

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Alpha Tester
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AA was reduced on the higher tier BBs precisely because of Russian furball of doom meta play where they ALL literally sail on top of each other and mark targets and just annihilate everything. planes were being chewed up way too fast. So AA got nerfed hard. Which negatively impacts gameplay on the NA server because we usually don't do the furball of doom and get pissed when other players rub up against the sides of our ships. 

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In asia they play more Destroyers and CV's. the DD's over there are dodgy as hell and near impossible to torp....

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Alpha Tester
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In asia they play more Destroyers and CV's. the DD's over there are dodgy as hell and near impossible to torp....

 

coming from you, that's high praise indeed

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coming from you, that's high praise indeed

 

Some of the CV players on the Asia server can torp those DDs. 

 

Too much Starcraft.

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Some of the CV players on the Asia server can torp those DDs. 

 

Too much Starcraft.

 

and some DD players on the Asia server can dodge those torps

 

too much touhou

Edited by blasterion

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and some DD players on the Asia server can dodge those torps

 

too much touhou

 

 

I play that myself, but I doubt many does.

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Banned
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and some DD players on the Asia server can dodge those torps

 

too much touhou

 

My eyes.

Hardest torp dodging experienced i had to go through was against a 3-man KTKM division.

The sea was torpedoes.

Only torpedoes.

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My eyes.

Hardest torp dodging experienced i had to go through was against a 3-man KTKM division.

The sea was torpedoes.

Only torpedoes.

 

You should play CAVE games or Touhou. KTKM's torps aren't that hard after those.

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and some DD players on the Asia server can dodge those torps

 

too much touhou

 

I actually regularly play games like this and this is a very accurate comparison.

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and some DD players on the Asia server can dodge those torps

 

too much touhou

 

lol wish my DD could dodge like that.

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My eyes.

Hardest torp dodging experienced i had to go through was against a 3-man KTKM division.

The sea was torpedoes.

Only torpedoes.

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You should play CAVE games or Touhou. KTKM's torps aren't that hard after those.

 

Rudder delay ensures that i will always take at least 1-2 hits, even if going bow-first >.>.

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Rudder delay ensures that i will always take at least 1-2 hits, even if going bow-first >.>.

 

which is why I always ALWAYS get ruddershift module on non-DDs

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which is why I always ALWAYS get ruddershift module on non-DDs

 

Not sure what's worse, being permanently lit on fire or running the risk of hitting torpedoes (damage control or rudder shift module >.>).

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Not sure what's worse, being permanently lit on fire or running the risk of hitting torpedoes (damage control or rudder shift module >.>).

 

definitely torpedoes, I've gotten so used to being on fire that I have so many fireproof flags

 

UhjIrL0.jpg

 

 

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OK so it was Russians that bunched up? 

 

 

It's funny how with the Asian and Russian playerbase there's these specific metagames.

 

Then on the US server it's like 30 kittens set loose at a ping pong tournament!

  • Cool 3

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OK so it was Russians that bunched up? 

 

 

It's funny how with the Asian and Russian playerbase there's these specific metagames.

 

Then on the US server it's like 30 kittens set loose at a ping pong tournament!

 

 Thank you. You made my day. I pictured in my head all those kittens, and laughed my azz off. Very good analogy.

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