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stucarius

What happened to Cruisers between June 3rd and 4th

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I have been playing various American Cruisers all morning and something has profoundly nerved them since the 3rd. Nearly every hit causes steering gear damage, they are catching fire like dry brush and they cannot take more than a handful of hits before being toast. Right now they are a mess. I will have to move back into DD's until this is fixed. It's too frustrating. Was it last nights update that changed them?

 

_STUCARIUS-

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High caliber AP shells are appropriately wrecking, angles for bouncing was changed slightly (5 degrees).

Skills for creating fires was actually nerfed, as was HE damage.

 

http://forum.worldofwarships.com/index.php?/topic/31097-patch-0313-is-coming/page__pid__826824#entry826824

 

http://forum.worldofwarships.com/index.php?/topic/31167-3198175-patch-contents/

Edited by Tears_of_Destiny
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Cruisers were not changed. Penetration mechanics were.

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So AP is actually working now? So the problem is using HE rounds over AP now? I guess I need to switch. I always thought it was messed up that HE was more effective than AP. However the steering gear damage I don't understand...SO long as everyone is equally more fragile that's fine.

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Nope....It's a mess....The game has gone from a lot of fun and a challenge playing CA's to a nightmare if your playing tier 3-5 CA's......What ever they did in this recent patch has made CA's no fun at all any longer. They just do not have a place in the Battlescape now. DD and BB yes np.... This needs to be fixed.

 

You can fan boy defend if you want but I am not bashing....There is an issue with CA's now. Just try and go in game at tier 3-5 (I don't have experience in higher tier so...) and try to play the CA's at the mid battle position they should be and were up to last night. They get butchered. Now you have to stay in the rear with the gear "BB's" but you do not have the range to be effective. Go in closer and you are done....I am watching CA's go down all over the maps...

 

Please understand I am not being a Cry Wolf person. Something is off with CA balance now. It just needs adjusting.

 

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Nope....It's a mess....The game has gone from a lot of fun and a challenge playing CA's to a nightmare if your playing tier 3-5 CA's......What ever they did in this recent patch has made CA's no fun at all any longer. They just do not have a place in the Battlescape now. DD and BB yes np.... This needs to be fixed.

 

You can fan boy defend if you want but I am not bashing....There is an issue with CA's now. Just try and go in game at tier 3-5 (I don't have experience in higher tier so...) and try to play the CA's at the mid battle position they should be and were up to last night. They get butchered. Now you have to stay in the rear with the gear "BB's" but you do not have the range to be effective. Go in closer and you are done....I am watching CA's go down all over the maps...

 

Please understand I am not being a Cry Wolf person. Something is off with CA balance now. It just needs adjusting.

 

I'd just like to point out that the only CA in tiers 3-5 is the Furutaka. If you're playing CLs like a CA, You're going to have a bad time.

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Back in DD's and no problems.....I LOVE my CA's...by far my favorite class. The ironic thing is what ever WG did it made CA's more accurate historically because the issue they have now is EXACTLY the problem they had in reality....It is just not good if you want to play them :(

 

Now they don't have the range to stay back and they are too fragile to move forward. There has to be a solution that works.

 

-STUCARIUS-

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People are still shooting HE when they should be shooting AP. Had a match in Pensacola where a Baltimore and Des Moines only fired HE at me. I still havent gotten to experience if BB vs CA balance has changed but I expect OP is overblown.

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Back in DD's and no problems.....I LOVE my CA's...by far my favorite class. The ironic thing is what ever WG did it made CA's more accurate historically because the issue they have now is EXACTLY the problem they had in reality....It is just not good if you want to play them :(

 

Now they don't have the range to stay back and they are too fragile to move forward. There has to be a solution that works.

 

-STUCARIUS-

You don't have any Heavy Cruisers. All 3 of your cruisers are CLs, You can't play them like a CA.

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I'd just like to point out that the only CA in tiers 3-5 is the Furutaka. If you're playing CLs like a CA, You're going to have a bad time.

 

I say CA's because most guys here don't know the difference. CL's operated as Destroyer Squadron Leaders, escorts etc.....They should be able to operate with and right behind the DD screen. CA,s essentially operated as gun platforms where BB's were not available. They were a solution to creating relatively quickly manufactured ships that could operate in the battle line and which fit into the treaty specifications post WW1. They were under armored and under gunned but they made fantastic AA platforms which is what they became late war. 

 

WG is doing a good job simulating the ships but in an environment where there are far too many BB's mixed into forces full of CL's and CA's it is a blood bath

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People are still shooting HE when they should be shooting AP. Had a match in Pensacola where a Baltimore and Des Moines only fired HE at me. I still havent gotten to experience if BB vs CA balance has changed but I expect OP is overblown.

 

BB's are simply slaughtering CA's and CL's now....One of the problems is that steering gear damage is coming up ALOT and when that happens in this game you are in serious trouble

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You don't have any Heavy Cruisers. All 3 of your cruisers are CLs, You can't play them like a CA.

 

Like I said I was saying CA because so many people do not know the difference and when you say CL its often a Duh moment. If you noticed how I said I was playing my "CL's" it is the correct tactics and they have been VERY VERY successful until this morning after the patch. Now they are simply to fragile to stay in the fight, are taking steering damage like crazy etc....CL's should be able to maneuver under the salvos of BB's but cannot because any damage is creating critical hits on them.

 

Like I hear from other players every other game it seems. BB's are the bane of WoWs because they represent too much of the mix in any given game. I know things will change after BETA. I hope that WG's match system will try to put BB's and CA's together with some CL's and leave DD's, CL's and CV representing the majority of their matches.

 

I'm just a little frustrated right now....

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Nope....It's a mess....The game has gone from a lot of fun and a challenge playing CA's to a nightmare if your playing tier 3-5 CA's......What ever they did in this recent patch has made CA's no fun at all any longer. They just do not have a place in the Battlescape now. DD and BB yes np.... This needs to be fixed.

 

You can fan boy defend if you want but I am not bashing....There is an issue with CA's now. Just try and go in game at tier 3-5 (I don't have experience in higher tier so...) and try to play the CA's at the mid battle position they should be and were up to last night. They get butchered. Now you have to stay in the rear with the gear "BB's" but you do not have the range to be effective. Go in closer and you are done....I am watching CA's go down all over the maps...

 

Please understand I am not being a Cry Wolf person. Something is off with CA balance now. It just needs adjusting.

 

People got brave this last couple of patches in CAs and CLs because HE levelled the playing field and AP was broken, so BBs firing AP couldn't do a ton of damage to them before being lit on fire eleven billion times Cruisers are now what they should have always been, support vessels, AA platforms, and Interdictors for other CAs/CLs and DDs.  It's no longer a cruiser's world, where HE spam rules the day and you can just burn every BB you meet to the waterline with aplomb

 

BB's are simply slaughtering CA's and CL's now....One of the problems is that steering gear damage is coming up ALOT and when that happens in this game you are in serious trouble

Stop getting shot by enemy BBs and stick close to your own. Cruisers were never supposed to be lone wolf ships, and if you're lone wolfing it in a CA or CL,  you're going to get shredded by high-caliber BB guns. You're being put into the role CAs and CLs were always meant to be in.

 

People are still shooting HE when they should be shooting AP. Had a match in Pensacola where a Baltimore and Des Moines only fired HE at me. I still havent gotten to experience if BB vs CA balance has changed but I expect OP is overblown.

He's used to being able to solo BBs in his cruisers. This last patch taught a LOT of cruiser skippers really bad habits. They're going to have to readjust.

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People got brave this last couple of patches in CAs and CLs because HE levelled the playing field and AP was broken, so BBs firing AP couldn't do a ton of damage to them before being lit on fire eleven billion times Cruisers are now what they should have always been, support vessels, AA platforms, and Interdictors for other CAs/CLs and DDs.  It's no longer a cruiser's world, where HE spam rules the day and you can just burn every BB you meet to the waterline with aplomb

Stop getting shot by enemy BBs and stick close to your own. Cruisers were never supposed to be lone wolf ships, and if you're lone wolfing it in a CA or CL,  you're going to get shredded by high-caliber BB guns. You're being put into the role CAs and CLs were always meant to be in.

 

He's used to being able to solo BBs in his cruisers. This last patch taught a LOT of cruiser skippers really bad habits. They're going to have to readjust.

 

Biden, CL's run with DD's. The problem is that battles have FAR to many BB's in them now that the correct change has been made to AP. CL's cannot operate the way they should because they just get slaughtered. They cannot effectively operate as support because when you do that you get exactly NO kills because the BB's you are supporting can out range you. If WG would give XP for operating in the roles like support some ships are intended to do that would work.

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Biden, CL's run with DD's. The problem is that battles have FAR to many BB's in them now that the correct change has been made to AP. CL's cannot operate the way they should because they just get slaughtered. They cannot effectively operate as support because when you do that you get exactly NO kills because the BB's you are supporting can out range you. If WG would give XP for operating in the roles like support some ships are intended to do that would work.

 

Yeah...I agree with this.  There's simply too many BB's in matches to really be a fair spread. I noticed yesterday if I get smacked in a cruiser from pretty much any BB it's going to be real bad.

Told you guys this would happen. I really think cruisers should have had their RoFs nerfed a bit and things would balance better. Now we have another imbalance because there is *no* way you can balance the HE/AP problem with ships that have such drastic RoF deltas.

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I liked playing the cruiser but now play BB's more if that trend keeps on there will be nothing but BB.

 

it's a terrible shame if changes are not made to allow CL's &CA's to be viable. They are far away the most varied and challenging ship of of the war. BB's are unfortunately overwhelming the games and generally allayed so poorly. When the game goes live they just need to balance the matches better not just the mix it is. Now.

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Yeah...I agree with this.  There's simply too many BB's in matches to really be a fair spread. I noticed yesterday if I get smacked in a cruiser from pretty much any BB it's going to be real bad.

Told you guys this would happen. I really think cruisers should have had their RoFs nerfed a bit and things would balance better. Now we have another imbalance because there is *no* way you can balance the HE/AP problem with ships that have such drastic RoF deltas.

 

No.  Some people like to shoot fast.  I'd rather do less damage per hit and fire often.  I don't play battleships simply because they shoot too slow.

 

It's not the ROF that causes the problem, it's the unrealistic damage per hit, unrealistic chance to start fires, and unrealistic damage per fire that causes the issues.

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So what is the consensus default ammunition now for cruisers? Or what do you use in what circumstances, in lieu of these changes?

 

AP but playing cruisers is very very very hard now....My rating has literally tanked from my gaming today.....Fires are getting started way to easily. Warships other than carriers did not burn like a pile of dry brush when hit. Those wooden decks were treated and really did not burn unless covered in aviation fuel from a suicide plane.

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Are they not capping the number of BBs per side?  Anything more than 2 of BBs and CVs combined per side is a bit top heavy.  

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The Phoenix and Omaha have always been armored with paper-mache and vulnerable, even before the patch, so I think OP was just spoiled by the St. Louis' great armor.

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Seems like it is moving as planned.

 

BB kills CA

CA kills DD, Planes

DD kills all. Oh, hmm...ok, still a little off here, but a move in the right direction.

 

 

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Are they not capping the number of BBs per side?  Anything more than 2 of BBs and CVs combined per side is a bit top heavy.  

 

Nope.....typically 4-5 CV's and BB's per side

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