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rocketdrive

got deleted by point blank air drop torps again....

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...meanwhile CV mains complaining that they require skill.

 

I really fail to see why you would have a ship type that can literally choose people to not play for a round, delete them with absolutely no risk to their own ship, then wait only 15 seconds to do it again. I cant decide what's worse, American carriers and the literal wall of torps that are now dropping 0.1KM from my ship OR IJN carriers which literally send the entire imperial airforce up your exhaust pipe. Carriers are literally as cancerous to this game as Artillery is to WoT. 

 

 

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Well you have a whopping 3 battles in PVP with CVs, so I highly suggest you play CVs yourself for a long stretch to gain a better viewpoint.

 

Also you are literally misusing the word literally.

Edited by Tears_of_Destiny

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*proverbial wall of torps

Good catch Destiny.

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*proverbial wall of torps

Good catch Destiny.

 

I'm becoming rather suspicious of people after encountering this:

 

http://forum.worldofwarships.com/index.php?/topic/30976-secondary-guns-useless/page__p__825199#entry825199

 

I can't help but immediately go to player stats and post history with every balance thread now :sceptic:

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Well you have a whopping 3 battles in PVP with CVs, so I highly suggest you play CVs yourself for a long stretch to gain a better viewpoint.

 

Also you are literally misusing the word literally.

 

In this case i think he actually means they are literally the same as opposed to figuratively lol. Not that hes correct in  his assertion however.:trollface:
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Well you have a whopping 3 battles in PVP with CVs, so I highly suggest you play CVs yourself for a long stretch to gain a better viewpoint.

 

Also you are literally misusing the word literally.

 

no sh!t I do. three games and I already figured out how easy it is to delete people. Long as manual drop exists you don't need to ever lead your shots since torps insta-arm when they hit the water. 
Edited by rocketdrive

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In this case i think he actually means they are literally the same as opposed to figuratively lol. Not that hes correct in  his assertion however.:trollface:

 

twelve torps all dropped in the same route does make a literal wall of torps. 

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no sh!t I do. three games and I already figured out how easy it is to delete people. Long as manual drop exists you don't need to ever lead your shots since torps insta-arm when they hit the water. 

Is that why you have a whopping zero kills on your Langley which can drop 6 or 12 fish per run?

 

Zero.

Kills.

 

Do I need to screenshot this?

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Is that why you have a whopping zero kills on your Langley which can drop 6 or 12 fish per run?

 

Zero.

Kills.

 

Do I need to screenshot this?

 

unfortunately

 

that would be "naming and shaming"

 

although it would be funny until you get the warning

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no sh!t I do. three games and I already figured out how easy it is to delete people. Long as manual drop exists you don't need to ever lead your shots since torps insta-arm when they hit the water. 

 

AHHH a Genius is among us :ohmy: So mister I have no idea how torps in this game work let alone CV tell me this did you try to dodge at all during the two min you could see his planes?

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AHHH a Genius is among us :ohmy: So mister I have no idea how torps in this game work let alone CV tell me this did you try to dodge at all during the two min you could see his planes?

 

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twelve torps all dropped in the same route does make a literal wall of torps. 

No it doesn't.

This does.

 dVwHGTz.jpg

 

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oh look, an idiot who thinks a battleship can outmaneuver planes, especially when said planes fly like [edited]helicopters. 

 

My planes can fly like helicopters :ohmy: I didn't know that. Can you tell me how to activate hover mode?

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Suwrvp5.jpg?1

 

 

IT'S SO EASY

 

really? you're gonna insist that i ruin peoples game just to prove CV's are EZ mode? Thats like saying "you never killed anyone in artillery how can you possibly know they are poorly implemented in game". It doesn't take a CV expert to see how little counterplay there is when airdrop torps arm so fast you can drop them 100 meters from your target giving LITERALY no time.

 

did I use "literally" correctly this time forum? 

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My planes can fly like helicopters :ohmy: I didn't know that. Can you tell me how to activate hover mode?

 

OVcqV.jpg

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really? you're gonna insist that i ruin peoples game just to prove CV's are EZ mode? Thats like saying "you never killed anyone in artillery how can you possibly know they are poorly implemented in game". It doesn't take a CV expert to see how little counterplay there is when airdrop torps arm so fast you can drop them 100 meters from your target giving LITERALY no time.

 

did I use "literally" correctly this time forum? 

Naw, I'm just gonna insist you stop blatantly lying... That I'd be cool with, hence why my first post I just pointed out that maybe if you played CVs then you could come up with intelligent, informative, well-reasoned detailed posts of what could be fixed about CVs given first-hand knowledge from "both sides of the fence," instead of posting about cancer and problems and things and rabble rabble.

 

It's only when you claimed that it was so easy that your 3 games was enough that I raised issue with you having a whopping zero kills. So why do you have zero if it's that easy? Hilariously due to the two TB squadrons, the Langley is one of the most powerful TB CVs the US has, much less in the game at it's tier, especially given the average lack of AA at 4.

Edited by Tears_of_Destiny

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really? you're gonna insist that i ruin peoples game just to prove CV's are EZ mode? Thats like saying "you never killed anyone in artillery how can you possibly know they are poorly implemented in game". It doesn't take a CV expert to see how little counterplay there is when airdrop torps arm so fast you can drop them 100 meters from your target giving LITERALY no time.

 

Yes we are actually. If they are so easy you should have no problems getting a few kills on BB players who are trying to dodge.

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Naw, I'm just gonna insist you stop blatantly lying... That I'd be cool with, hence why my first post I just pointed out that maybe if you played CVs then you could come up with intelligent, informative, well-reasoned detailed posts of what could be fixed about CVs given first-hand knowledge from "both sides of the fence," instead of posting about cancer and problems and things and rabble rabble.

 

It's only when you claimed that it was so easy that your 3 games was enough that I raised issue with you having a whopping zero kills. So why do you have zero if it's that easy? Hilariously due to the two TB squadrons, the Langley is one of the most powerful TB CVs the US has, much less in the game at it's tier, especially given the average lack of AA at 4.

 

so, now that I've played more than 3 games in CV and have acquired the oh so precious kill, things I have learned:

 

1. Carriers are in fact as retardedly easy as I suspected. Unlike battleships where you actually have to account for lead, you could just drop torps 100 meters off your target and there's NOTHING they can do unless they are a destroyer. 

 

2. Carrier UI is incredibly underdeveloped/unoptimized. Learning to use such a UI is in no way a demonstration of skill, but this is probably what makes carrier mains feel skilled anyway. 

 

3. torpedo's don't arm the instant they hit the water, they arm the instant directly after. Mb on that one but really what does that change? 

 

Things I can now confirm:

 

1. Battleships literally have no viable counter to air drops. 

 

2. Carriers are just as unfun playing as they are for players playing against them.

 

3. all the talk about "just watch the planes and start turning" can at best mitigate the damage. God help you if the entire IJAirforce from a carrier decides you shouldn't have been playing the game. 

 

 

Probably the only good thing was that happened was I didnt ruin peoples games as hard since I suck with carriers. happy now destiny?

then again, what does a destroyer main know about facing torpedo bombers while sailing a battleship....

Edited by rocketdrive

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then again, what does a destroyer main know about facing torpedo bombers while sailing a battleship....

 

Hmm?

33% in cruisers

24% in Destroyers

24% in Carriers

19% in Battleships.

 

I'm sorry that almost a quarter of my games is in destroyers? I uh, didn't realize that was too high in one class, mister BBs-or-bust.

Edited by Tears_of_Destiny

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1. Carriers are in fact as retardedly easy as I suspected.

 

I didnt ruin peoples games as hard since I suck with carriers.

I didnt ruin peoples games as hard since I suck with carriers.

 

 

 

Umm...does that make sense to you.

Edited by Wo_Chan
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Umm...does that make sense to you.

 

I suck at them and yet I was able to easily figure them out. one game alone increased my average damage delt by over 4K. If I, someone who sucks with them, can figure them out so easily then can you really say carriers are skill based? 
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