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Is there truth to the Hot Spot Domination map?

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242
[MTLRN]
Alpha Tester
600 posts
4,961 battles

If you have not played the Hot Spot Domination map, it's a map where the friendly and enemy fleets are separated in four sectors with islands in between. 

 

Did this happen in WW2? Where friendly and enemy fleets cut each other off by accident or ambushed them on purpose like this in the Pacific Theater or another theater within a series of islands? 

 

I can see it happening when ships have low visibility in fog of war or other visibility obscuring weather conditions like intense rain and cloud cover.

 

Or is it just Hollywood to have something like the Hot Spot Domination scenario from occuring?

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544
[LFD]
Alpha Tester
3,951 posts
723 battles

it could happen in a bad storm, but in that case we need ship wrecks on the shores and make the spotting range closer as you have to ID the ships IE friendly or enemy.

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146
[DSRP]
Beta Testers
748 posts
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I imagine the map is there more for gameplay purposes than historical accuracy. It's an interesting map because your position's kind of dictated to you. It forces everyone into a bad position so they have no choice but to fight their way out of it.

 

With the possible exception of destroyers, to whom this along with the ice map are both field days to them.

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564
[BUN]
Beta Testers, In AlfaTesters
2,591 posts
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I like the domination mode in hotspot. If you survive the first couple minutes it turns into quite the fight

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Beta Testers
305 posts

At its most basic level, no -- there is no truth to it. Guadalcanal was considered an extremely close-quarters arena, and the straits were 15 miles across at their narrowest (and most of the fighting occurred in a wider area). There was really no value in either side intentionally depriving itself of sea room in a battle, unless there was something tactical that required it (such as bombarding Henderson Field). And, certainly, the ships at Guadalcanal weren't shooting over the islands at each other, so while the range sometimes closed to point-blank in these Pacific theater battles, there weren't really instances of battleships rushing through narrow straits or shooting over 2,000 foot islands at moving targets.

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I imagine the map is there more for gameplay purposes than historical accuracy. It's an interesting map because your position's kind of dictated to you. It forces everyone into a bad position so they have no choice but to fight their way out of it.

 

With the possible exception of destroyers, to whom this along with the ice map are both field days to them.

 

Indeed, it would make sense, as this game brings in..some interesting little games. 

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