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ArIskandir

When Operations become more frustrating than Randoms

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After a very enjoyable Random session, wanted to play some Operations to chill out and de-stress from try harding... big mistake. 

0FIZUyA.png

People can be so unbelievably bad in this game, had to stop playing for a while... too tilted to keep going. 

Edited by ArIskandir
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Not knowing which Operation it is kind of sucks, I like different ships in different Ops. I do like that there is no Operation of the week but I also miss knowing which Operation I am getting into. I suppose that I will have to try the in game Ops channel. I still think that they should have waiting rooms for each Operation.

San Diego seems to be one of my new favorites for the Random Ops, I kind of Like Kutuzov and Bayard also as far as tier 8 ships go.

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47 minutes ago, Sovereigndawg said:

Not knowing which Operation it is kind of sucks, I like different ships in different Ops. I do like that there is no Operation of the week but I also miss knowing which Operation I am getting into. I suppose that I will have to try the in game Ops channel. I still think that they should have waiting rooms for each Operation.

San Diego seems to be one of my new favorites for the Random Ops, I kind of Like Kutuzov and Bayard also as far as tier 8 ships go.

I like the randomized format, I don't like how the Operations player skill level has dropped so badly that my Ops WR is actually worse than in any PvP mode. 

If I had San Diego it would surely be a favorite, it looks very strong for Ops. Most high Dakka cruisers are very good choices for Ops.

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58 minutes ago, Sovereigndawg said:

Not knowing which Operation it is kind of sucks, I like different ships in different Ops. I do like that there is no Operation of the week but I also miss knowing which Operation I am getting into. I suppose that I will have to try the in game Ops channel. I still think that they should have waiting rooms for each Operation.

San Diego seems to be one of my new favorites for the Random Ops, I kind of Like Kutuzov and Bayard also as far as tier 8 ships go.

I have been playing the Akizuki an awful lot with the 4 other friends that I division with.  And, there isn't an OP that hasn't produced #1 scores in that ship....    Love UF and Aegis a lot in that DD !!!!

I don't play or fool around with "other ships" in RO's....  I have 5 ships that I use and that's it......they can produce value in most OP's.....  (Akizuki, Mainz, Tirpitz, Kii and Scharnhorst....)  Fiji and Weimar would be next and if I could convince others to play Tier 6 - Nurnberg, and my all time favorite DD.....the Fabuki !

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22 minutes ago, ArIskandir said:

Most high Dakka cruisers are very good choices for Ops.

And yet, I've somehow started turning doing well in Shimanto into an art form over the past week or so. It's honestly a bit shocking to me how well I can make it perform in Ops. 155 Mogami is still more reliably better, but it does help the Shimanto a lot when you know when and roughly where to spam out those long range torps. The AA is a big plus in Hermes and Cherry Blossom, with good AA management skills and proper use of DFAA, she can shred the massed formations and keep the rest of the team safe.

Edited by CaptHarlock_222
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30 minutes ago, ArIskandir said:

I like the randomized format, I don't like how the Operations player skill level has dropped so badly that my Ops WR is actually worse than in any PvP mode. 

If I had San Diego it would surely be a favorite, it looks very strong for Ops. Most high Dakka cruisers are very good choices for Ops.

Ops have gotten obviously harder after the change, but winning is still far more likely compared to PvP. 

Either you need a bigger data set or you need to look at your play in ops. Ops now seem to come down to group DPM on the right targets. If your DPM is low or if you are farming the BB while the DDs are creeping in then YOU failed. I would say ops require more of a team effort then random PvP matches now. 

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43 minutes ago, ArIskandir said:

I like the randomized format, I don't like how the Operations player skill level has dropped so badly that my Ops WR is actually worse than in any PvP mode.

The players haven't gotten worse.  The ops are now hard enough that you can't really carry a bad team.

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44 minutes ago, ArIskandir said:

I like the randomized format, I don't like how the Operations player skill level has dropped so badly that my Ops WR is actually worse than in any PvP mode. 

If I had San Diego it would surely be a favorite, it looks very strong for Ops. Most high Dakka cruisers are very good choices for Ops.

Well, keep in mind that it’s also the weekend so there are a lot more idiots in the game. I’ll admit that my OP win rate is down, but I still think the rework is a positive change since it prevents you from burning out by playing the same OP over and over. Plus it does feel so much more satisfying when the team gets its crap together and pulls a Five Star win.

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14 minutes ago, Quor_Dresden said:

. I would say ops require more of a team effort then random PvP matches now. 

Yeah that's the problem. 

15 minutes ago, Quor_Dresden said:

Either you need a bigger data set 

I know mate, I'm just complaining because this patch Ops teams had been horrible for me. 

10 minutes ago, Slimeball91 said:

The ops are now hard enough that you can't really carry a bad team.

Yeah, and even less possible to carry in a Strasbourg... I just need 1-2 other decent guys to carry the Op, but there had been none :( 

7 minutes ago, JediMasterDraco said:

I still think the rework is a positive change

I love the rework, it probably was such a good change that it made Ops so popular that a lot of clueless guys are playing them.

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28 minutes ago, ArIskandir said:

I love the rework, it probably was such a good change that it made Ops so popular that a lot of clueless guys are playing them.

You seem to have a real issue with players that lack experience. PvP match bad, it's bad/new players, Ops match bad, it's bad/new players. 

I bet if you were around during the arcade days you would be one of those people that stand behind someone playing your favorite arcade game saying  " you shouldn't really be playing this game until you get better ". IT"S JUST A GAME! WoWs is just an arcade game in it's play style, maybe some people just want to aim and shoot, is it really that surprising? Dang man stand back a bit further your breath is terrible.

For those with experience in ops a simple click on the map where the next spawn is coming from is very helpful. I'm not new but I don't worry so much about the game that I remember all the OPS from start to finish, I appreciate a helpful tip from time to time. For those that don't want to be bothered with being helpful you can just wait till everyone learns in their own way on their own time.

Edited by Quor_Dresden
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2 minutes ago, Quor_Dresden said:

You seem to have a real issue with players that lack experience. PvP match bad, it's bad/new players, Ops match bad, it's bad/new players. 

I can assure you no hard words were spoken and no feelings were hurt because of me, not even negative karma was dispensed. Notice never did I mentioned or question the right of any player to play the game nor I called for segregated environments.  

I'm just venting on the Forum because where else? We all know the dynamic... Come here, curse a bit and blow steam, soon we'll be back in action, shooting stuff and having fun.

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1 hour ago, ArIskandir said:

I like the randomized format, I don't like how the Operations player skill level has dropped so badly that my Ops WR is actually worse than in any PvP mode. 

If I had San Diego it would surely be a favorite, it looks very strong for Ops. Most high Dakka cruisers are very good choices for Ops.

Very true,  though it does skew choice of ships to Tier VIII.  Unless you are rather good, Tier VI ships are often over matched.  Along that line, if you don't have skill at Tier VI and only possess Tier VI ships it does eliminate playing OPS.  Though the intent maybe to encourage one to upgrade to the higher Tier.

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This! It is so weird that we got the difficulty lowered this patch, but the failure rate in ops raised drastically compared to 2 patches ago.

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39 minutes ago, Quor_Dresden said:

You seem to have a real issue with players that lack experience. PvP match bad, it's bad/new players, Ops match bad, it's bad/new players. 

I bet if you were around during the arcade days you would be one of those people that stand behind someone playing your favorite arcade game saying  " you shouldn't really be playing this game until you get better ". IT"S JUST A GAME! WoWs is just an arcade game in it's play style, maybe some people just want to aim and shoot, is it really that surprising? Dang man stand back a bit further your breath is terrible.

For those with experience in ops a simple click on the map where the next spawn is coming from is very helpful. I'm not new but I don't worry so much about the game that I remember all the OPS from start to finish, I appreciate a helpful tip from time to time. For those that don't want to be bothered with being helpful you can just wait till everyone learns in their own way on their own time.

I think you misinterpreted what OP means. Like I always say, if there are many noobs in a game it means the game is tolerant enough for them to have fun. It is a bad experience to constantly fail in ops because we have bad teams. That doesn't mean I have anything against bad players. It's just a fact, not an opinion. And we all have the same goal to beat the ops, not to blame each other and lose.

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17 minutes ago, FlandrexCirno said:

This! It is so weird that we got the difficulty lowered this patch, but the failure rate in ops raised drastically compared to 2 patches ago.

It's just new players, even people that don't do good in randoms can rock OPs.

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3 hours ago, Sovereigndawg said:

Not knowing which Operation it is kind of sucks, I like different ships in different Ops. I do like that there is no Operation of the week but I also miss knowing which Operation I am getting into. I suppose that I will have to try the in game Ops channel. I still think that they should have waiting rooms for each Operation.

San Diego seems to be one of my new favorites for the Random Ops, I kind of Like Kutuzov and Bayard also as far as tier 8 ships go.

I don't know.  Knowing what op it is ahead of time feels like cheating.  It seems to me like NOT knowing what op you'll end up in is more challenging.

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Yesterday I was reminded very dramatically why I liked knowing what operation I was queuing into.

I entered battle in a tier VIII cruiser (Charles Martel) and wound up in Narai. As I should have expected, our BBs hung back instead of getting out in front of the convoy, resulting in the MO finally being sunk among the transport ships (thankfully before ramming anything), and the transports leading the way into the bay and being shot to pieces by the ships waiting for them.

There’s a very good reason I would play a BB 9/10 times Narai was the Operation of the Week.

Edited by Nevermore135

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Despite the Operations being tuned downward after their temporary removal, I had some very bad teams myself.  Twice in a row the team failed to kill the convoy escorts on Aegis, I never once saw that before the Halloween switch and as far as I can tell nothing has changed to make it harder.  I think more people are doing operations who are either AFK, seeking to do the bare minimum and be carried or simply have no idea how to survive against operations bots(perhaps co-op players who think the mode requires you to rush for damage like co-op games?)

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The number of people who focus too hard on a secondary objective, or just doesn't even pay attention to the main objective at all, is astounding. Thankfully I haven't had horrible luck with Random Ops yet, and honestly, seriously tempting fate here, hope I never do.

My Favorite Ships to take into Ops:

Bismarck
155mm Mogami
Akizuki

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When you take bad ships into ops, expect bad results. 

Your ship should specialize in at least one of these three things: fire, dpm, torps. This is why Mainz is the strongest Op ship. German BB's fully secondary spec'd are great. Nelson just for shear volume of fire and it's HE shell salvos obliterate DDs. Graf Zeppelin (secondary spec'd) and Indomitable are king for CVs. Graf can be hilariously effective when you set it up on the front lines in Newport and Indomitable will win Cherry Blossom with 8 or more minutes left on the clock. 

Yes, you will have to carry, which means ship choice is even more important. 

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2 hours ago, General_Lee_Miserable said:

When you take bad ships into ops, expect bad results. 

Your ship should specialize in at least one of these three things: fire, dpm, torps. This is why Mainz is the strongest Op ship. German BB's fully secondary spec'd are great. Nelson just for shear volume of fire and it's HE shell salvos obliterate DDs. Graf Zeppelin (secondary spec'd) and Indomitable are king for CVs. Graf can be hilariously effective when you set it up on the front lines in Newport and Indomitable will win Cherry Blossom with 8 or more minutes left on the clock. 

Yes, you will have to carry, which means ship choice is even more important. 

I disagree. Ops are a perfectly good place to work on a tech tree from 6 to 9 ( yes I know tier 9s can't be in an op, but you can unlock them grinding xp on your tier 8 ), or using a number of premiums. Group DPM is definitely key to the new ops but most ships can do their fair share if you can aim. Are some ships better then others, defiantly, I find any ships with 12 or so guns and a decent rate of fire are going to do well consistently like the Mainz you mentioned. Issue is aggro, being the closest ship tends to be bad, sticking with the group and trading who's closest seems to work along with simply stop firing. So with a bit of understanding of your low tier ship status or " bad " ship, you can do just fine kicking out damage and staying alive. 

I would say around 100k damage give or take and being alive for most of it is enough to be very useful. 150k to 200k and you have a good chance to be in the top 3 earners and defiantly doing your part. I have been in these damage zones with low tier and or bad ships many times, as I'm sure many others have.

But you do you, if being in the best ships is your gig for doing ops, by all means go for it. 

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i am maybe 3 for 9 for ops.  Granted most of the ops i have never seen before and the ones I have I am playing for the first time since random ops were released and in T8 ships.  

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18 hours ago, ArIskandir said:

After a very enjoyable Random session, wanted to play some Operations to chill out and de-stress from try harding... big mistake. 

0FIZUyA.png

People can be so unbelievably bad in this game, had to stop playing for a while... too tilted to keep going. 

IMO, Ops require more teamwork than randoms.

 

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