140 [PRDEF] rufus374 Members 185 posts 15,436 battles Report post #1 Posted November 4, 2022 Dear Devs, Is there a way I can pay extra to have shells that land in the same area code as my point of aim? Sailing my Scharny with a broadside cruiser in my sights at ~9 km. Aiming at waterline under front turrets. Fired my rear turret first. Two shells fell short of the bow and the third splashed behind the stern. Forward turrets load and give me 2 overpens and 4 shells flying high. I'm aware of the firing delay introduced so I try to be deliberate with holding my aim for a second or two before firing, but it sure seems to me that something is way off the last few patches. 1 Share this post Link to post Share on other sites
8,456 [WG] Ahskance Administrator, WG Staff 6,611 posts 16,549 battles Report post #2 Posted November 4, 2022 20 minutes ago, rufus374 said: Dear Devs, Is there a way I can pay extra to have shells that land in the same area code as my point of aim? Sailing my Scharny with a broadside cruiser in my sights at ~9 km. Aiming at waterline under front turrets. Fired my rear turret first. Two shells fell short of the bow and the third splashed behind the stern. Forward turrets load and give me 2 overpens and 4 shells flying high. I'm aware of the firing delay introduced so I try to be deliberate with holding my aim for a second or two before firing, but it sure seems to me that something is way off the last few patches. German ships that have a Secondary focus tend to lack on performance of the Main Guns to avoid being overwhelming. The Schlieffen line is the first line where this was not the case, but that is due to the reduced armor and health of the line. 1 1 Share this post Link to post Share on other sites
39,291 [HINON] Lert Alpha Tester 27,735 posts 26,570 battles Report post #3 Posted November 4, 2022 You want accurate main guns, drive a ship that has that as main feature. 1 1 Share this post Link to post Share on other sites
5,935 [WOLF1] paradat Beta Testers 16,334 posts 23,700 battles Report post #4 Posted November 4, 2022 4 minutes ago, Lert said: You want accurate main guns, drive a ship that has that as main feature. 1 Share this post Link to post Share on other sites
688 [-GF-] Copperhead550 Beta Testers 1,312 posts 12,940 battles Report post #5 Posted November 4, 2022 1 hour ago, Ahskance said: German ships that have a Secondary focus tend to lack on performance of the Main Guns to avoid being overwhelming. The Schlieffen line is the first line where this was not the case, but that is due to the reduced armor and health of the line. We want an accurate long range german BB thats not focused on secondaries! (kidding) Share this post Link to post Share on other sites
695 [WOLF9] kyesac Members 2,318 posts 35,881 battles Report post #6 Posted November 4, 2022 43 minutes ago, Lert said: You want accurate main guns, drive a ship that has that as main feature. It truly is a thing of beauty when you launch a salvo from the Yamato and it fires in a tight group to the center of your target. Share this post Link to post Share on other sites
597 [JJ] Capt_of_Satisfaction Beta Testers 1,546 posts Report post #7 Posted November 4, 2022 The Scharn isn't that bad. The Gneisethen OTOH. Although, once an errant shell did hit my neighbors house. Oof! 1 Share this post Link to post Share on other sites
314 [A-D-F] Forgotten_Void Members 767 posts 9,333 battles Report post #8 Posted November 4, 2022 36 minutes ago, Copperhead550 said: We want an accurate long range german BB thats not focused on secondaries! (kidding) So you want Siegfried 😂 Share this post Link to post Share on other sites
688 [-GF-] Copperhead550 Beta Testers 1,312 posts 12,940 battles Report post #9 Posted November 4, 2022 4 minutes ago, Forgotten_Void said: So you want Siegfried 😂 i have seig and agir! heh, but they were both sold as secondary ships when i got them back in the day! too bad that was changed... i would love my money back because of that change :P Share this post Link to post Share on other sites
385 [LWC] mashed68 Members 448 posts 951 battles Report post #10 Posted November 4, 2022 (edited) Rest assured it is off for everyone [except cv's and subs], not just you. So its fair. Edited November 4, 2022 by mashed68 1 Share this post Link to post Share on other sites
1,017 [SUB4] MN1234 Members 1,718 posts 13,152 battles Report post #11 Posted November 5, 2022 2 hours ago, rufus374 said: Dear Devs, Is there a way I can pay extra to have shells that land in the same area code as my point of aim? Sailing my Scharny with a broadside cruiser in my sights at ~9 km. Aiming at waterline under front turrets. Fired my rear turret first. Two shells fell short of the bow and the third splashed behind the stern. Forward turrets load and give me 2 overpens and 4 shells flying high. I'm aware of the firing delay introduced so I try to be deliberate with holding my aim for a second or two before firing, but it sure seems to me that something is way off the last few patches. I've noticed this too during the time period you mentioned but it only seems to apply to BBs and cruisers in my experience. My dispersion in BBs is sometimes so bad I don't hit at all. In DDs though I can knock a fly off a tar's head at 10 kms. Go figure. Share this post Link to post Share on other sites
515 [-HUGS] Mr_Argamas Members 978 posts 13,215 battles Report post #12 Posted November 5, 2022 2 hours ago, rufus374 said: Is there a way I can pay extra to have shells that land in the same area code as my point of aim? Purchase Aiming System Modification 1 for slot 3. Seriously. Lots of commanders prefer to go full secondary build for their KM ships but the loss of accuracy is significant even at mid range. For random battles, it is often not the best choice IMHO. That being said, you'll still occasionally miss shots with absurd RNG, but the volume of shells that will connect during a game, if you aim correctly with good consistency, will increase. Share this post Link to post Share on other sites
9,178 [WPORT] Wolfswetpaws Members 20,793 posts 22,691 battles Report post #13 Posted November 5, 2022 7 minutes ago, Mr_Argamas said: Purchase Aiming System Modification 1 for slot 3. Seriously. Lots of commanders prefer to go full secondary build for their KM ships but the loss of accuracy is significant even at mid range. For random battles, it is often not the best choice IMHO. That being said, you'll still occasionally miss shots with absurd RNG, but the volume of shells that will connect during a game, if you aim correctly with good consistency, will increase. +1 Share this post Link to post Share on other sites