165 [386LV] _Thanagor_ Members 117 posts 13,570 battles Report post #1 Posted April 17, 2022 The skill that adds 25/350/450 hitpoints per tier to planes/destroyers/cruisers. How much does it add to a supership? I assume a supership is tier 11 so the multiplier is 11. Can anyone confirm? Share this post Link to post Share on other sites
1,302 [PAT] SuperSSL Members 1,258 posts 15,083 battles Report post #2 Posted April 17, 2022 I can confirm it has an 11x multiplier. 1 Share this post Link to post Share on other sites
181 [BIER] Impitoyable_5929_x Members 525 posts 12,628 battles Report post #3 Posted April 17, 2022 It's exactly a 11* multiplier. Take Yamagiri as an example. Its HP increases from 22200 to 26050. 26050 - 22200 = 3850 = 350 * 11. Share this post Link to post Share on other sites
91 [SFOR] verkhne Beta Testers 473 posts 13,475 battles Report post #4 Posted April 17, 2022 Tier 11 confirmed! 1 1 Share this post Link to post Share on other sites
1,080 [NGA-A] JediMasterDraco Members 2,655 posts 17,809 battles Report post #5 Posted April 17, 2022 4 hours ago, verkhne said: Tier 11 confirmed! Be confirmed for a while. If any of the folks at Wargaming thought we believed they weren't tier XIs for all intents and purposes, then they were dumber than they thought we were. Share this post Link to post Share on other sites
1,055 [WOLF7] HamAndCheez Members 1,379 posts Report post #6 Posted April 17, 2022 Share this post Link to post Share on other sites
552 [STRM] Fighter835 Beta Testers 650 posts Report post #7 Posted April 17, 2022 I don't know why they didn't just name these tier 11 ships to avoid this silly confusion. Share this post Link to post Share on other sites
1,080 [NGA-A] JediMasterDraco Members 2,655 posts 17,809 battles Report post #8 Posted April 17, 2022 33 minutes ago, HamAndCheez said: No longer relevant. SE is no longer available for BBs. Instead there's a skill that increases the reload speed of your Damage Repair Consumable every time your potential damage equals your total HP times X. Share this post Link to post Share on other sites
2,549 [BWC] Jakob_Knight Beta Testers 3,442 posts 9,987 battles Report post #9 Posted April 17, 2022 11 minutes ago, Fighter835 said: I don't know why they didn't just name these tier 11 ships to avoid this silly confusion. Because then they either couldn't add in special mechanics on a per-ship basis, or they'd have to start adding them into the rest of the tech tree ships to maintain uniformity. Share this post Link to post Share on other sites
1,055 [WOLF7] HamAndCheez Members 1,379 posts Report post #10 Posted April 17, 2022 1 minute ago, JediMasterDraco said: No longer relevant. SE is no longer available for BBs. Instead there's a skill that increases the reload speed of your Damage Repair Consumable every time your potential damage equals your total HP times X. I know, I just thought it was funny and the topic of the OP reminded me of this. Share this post Link to post Share on other sites
769 [LRM] crazyrom Members 1,806 posts 18,063 battles Report post #11 Posted April 21, 2022 On 4/17/2022 at 10:34 AM, verkhne said: Tier 11 confirmed! AHAHHAHA that's what I was going to say xD Share this post Link to post Share on other sites