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Ahskance

PTS 0.11.1 Bug Reports

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Commanders,

If you encounter any bugs or technical issues during the Public Test 0.11.1 Session, feel free to report it in this thread.

Please follow this template for submitting bugs.

Description:  Short description of an issue with required details.
Example: spotting-aircraft doesn't work on Iowa battleship
 

How to reproduce: Exact steps need to be made to reproduce the issue
Example: Take Iowa battleship with spotting-aircraft equipped. Go in battle. Try to launch spotting-aircraft
 

Result: What's the result of the issue.
Example: after pressing spotting-aircraft activating button you can hear an aircraft sound but nothing happens, the aircraft stands still.


Thank you!

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Ola Todos

Voceis sabem o porta aviõess ta mais pra moscas no ar... 

Ha torpedeiros mais forte que o porta avioes, teve varios conseguem derrubar ate 20 migs...

Tem Cruzadores, com 8 migs voce nao consegui soltar um tiro.

Desbalanco de level.. level ja fui para contra level 9, a solução eu descobri e deconectar ou suicidio.. e todos pedem a volta... pra que eu ficar perdendo tempo se o avião nao consegui dar um tiro... e melhor sair do jogo ou sucidio.

A 1º minha opinião deve ser feita igual a porcaria do submarinho, deixar de existir, tirar do jogo.

A 2º segunda opinião, e LIMPAR O JOGO DE MODS, eu vi replays que dao vantagem muitos a outros jogadores para mina o jogo aqui e mais TRAPACA,  tem mais navioes de camper atirando la a 20km voce nem ve, nem sonha de onde esta vindo.. bom voce pode ate ir atras dele, ate voce conseguir imaginar quem e JA MORREU ate chegar a ele.

Porta Avioes lvl 8 = VIII = Bombardeiro o cirlculo nao fecha!

É so Torpedeiros (não torpedeiros bombardeiros), mesmo com todas a atualizações o retangulo nao fecha mais.. prescisa de mais de 6km a fechar a mira isto e um absurdo a atualizacao, quer dizer a mirar um torpedo tem que se mais de 5 a 6 km????? qual a discripancia disto? isto e para o level 6 e 7.

Podia diminuir o tempo dos misseis e aumentar o tempo de recarga.. poxa vida menos de 4sec.. acaba o impulso... Ai nao da nem pra usar.. parece um motor velho alem de ser lento!

Nome do aviao em portugues esta errado, sempre esteve, dois nomes e um mesmo bombareiro torpedeiro e SÓ Torpedeiro.

Voce ja imaginou e um esquadrao de 8 avioes 1 um deles pegando fogo e o grupo fica lento ao mover, sera que podia colocar radio comunicador entre o porta avioes e o piloto, somente aquele par que esta com danos em retornar a base???? e possivel??? no painel do jogo se ve 4 pares de avioes... voce clikaria em um `x` para aquele par retornar ao porta avioes...

Não fazendo todo o grupo retornar! e uma total desatualização.

A ideia e legal desabilitar o porta aviões e uma excelente ideia! Ao inves dos programadores invetarem remodelarem novos navios, novos videos e o jogo varios navios e regras desatualizadas, OLHEM PARA OS PROBLEMA DO JOGO.

*Submarinhos e uma vergonha, um navio de 55k, eu tive que usar poor sorte acertei ele 18 torpedos.... parecia qeu ele nem estava preocupado.

Bug no sub topr de dano 20k e puro fake... no maximo dava 7k, mesmo acertando no centro do navio, e do suporte vai dize que que era somente e unicamente no centro do navio.. besteira.

 

Abracos a Todos!

Edited by Boos_WS

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(Google translation, Portuguese to English, there may be errors)

Hello everyone

You know the aircraft carrier is more like flies in the air...

There are torpedo boats stronger than the aircraft carrier, there were several able to take down up to 20 migs...

There are cruisers, with 8 mig you couldn't get a shot out.

Level imbalance.. level already went against level 9, the solution I found is to disconnect or suicide.. and everyone asks for the return... so I'm wasting time if the plane couldn't take a shot... it's better exit the game or suicide.

The 1st my opinion must be made like the damn submarine, cease to exist, take it out of the game.

The 2nd second opinion, and CLEAN THE MODS GAME, I saw replays that give many advantages to other players to mine the game here and more TRAPCA, there are more camper ships shooting there at 20km you neither see nor dream of where it's coming from .. well you can even go after him, until you can imagine who is ALREADY DIED until you get to him.

Aircraft Carrier lvl 8 = VIII = Bomber the circle does not close!

It's just torpedo boats (not torpedo bombers), even with all the updates the rectangle doesn't close anymore.. it needs more than 6km to close the sights this is absurd to update, that is to say to aim a torpedo you have to be more than 5 to 6 km????? what is the discrepancy of this? this is for level 6 and 7.

It could decrease the time of the missiles and increase the reload time.. hey life less than 4sec.. the impulse runs out... Oh, you can't even use it.. it looks like an old engine besides being slow!

The name of the plane in Portuguese is wrong, it has always been, two names and the same torpedo bomber and ONLY torpedo boat.

Have you ever imagined and a squadron of 8 planes 1 one of them on fire and the group is slow to move, could it be that you could put a radio communicator between the aircraft carrier and the pilot, only that pair that is with damage in returning to base??? ? it's possible??? on the game panel you see 4 pairs of planes... you would click on an `x` for that pair to return to the aircraft carrier...

Not making the whole group return! and a complete outdated.

The idea is cool to disable the aircraft carrier and an excellent idea!

Instead of programmers inventing to remodel new ships, new videos and the game several ships and outdated rules, LOOK AT THE PROBLEMS OF THE GAME.

*Submarines and a shame, a 55k ship, I had to use it by luck I hit him 18 torpedoes.... it looked like he wasn't even worried.

Bug in the sub topr of 20k damage and pure fake... at most it was 7k, even hitting the center of the ship, and the support will say that it was only and only in the center of the ship.. nonsense.

 

Hugs to All!

Edited by Boos_WS

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On 1/26/2022 at 11:36 AM, Ahskance said:

Commanders,

If you encounter any bugs or technical issues during the Public Test 0.11.1 Session, feel free to report it in this thread.

Please follow this template for submitting bugs.

Description:  Short description of an issue with required details.
Example: spotting-aircraft doesn't work on Iowa battleship
 

How to reproduce: Exact steps need to be made to reproduce the issue
Example: Take Iowa battleship with spotting-aircraft equipped. Go in battle. Try to launch spotting-aircraft
 

Result: What's the result of the issue.
Example: after pressing spotting-aircraft activating button you can hear an aircraft sound but nothing happens, the aircraft stands still.


Thank you!

only problem i have encountered is a chital error and cant log in  still  waiting  for tech to fix other than this love everything 

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While in Port, I attempt to enter the Dockyards. The first time I received the initial dockyard image and the screen was frozen. No text on the screen to go Back or to Esc X. I clicked Esc on my PC end received the Esc X in the upper right corner and I clicked on it. This caused to game to cras, giving me an option to Restart or Terminate. I chose restart. It too k me back to my desktop and I had to hit Play to reload the game. Once back in the game and in Port, I attempted to go to the Dockyard again. Similar result except I did have animation on the opening screen and an Esc X  in the upper right corner. Nothing was happening so I hit Esc X and had the game crash with the same options as earlier. 

Prior to my attempt to go to the Dockyard, I had played a game and everything seemed to working without issue. I received and opened containers, updated my captain, equipment, and camo/signals, all without incident.

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The issues I've had so far:

1) game crashed multiple times when I was trying to play the grozovoy in a co-op on the public test server.  Not sure of how to reproduce.  Was able to finish the mission set for co-op

2) Played an operation.

    a) Game client crashed, but I was able to reload in to it.

    b) at 7:00 the clock stopped and the camera froze for me.  I watched my ship sail away from me as an out of ship experience.  I could adjust the direction and speed, but not move the guns or fire with the mouse, although the mouse actually did work when hit escape and selected "re-enter the game".  This was truely annoying.  

        Also, I couldn't exit the game, I had to use the task manager to stop the game.

for what it is worth, I am including the replays for both the grozovoy and the operation (Indianapolis), not sure if it will show what you need to see as I couldn't get them to play  (I really didn't work that hard either).

Also, most of the people in the operation were reporting similar things in the chat, so there may be multiple replays coming your way.

operation-bug1.jpg

20220127_193720_PRSD210-Grozovoy-pr-40N_15_NE_north.wowsreplay

20220127_200838_PASC507-Indianapolis-1945_s07_Advance.wowsreplay

Edited by haplessly
forgot one point.

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Entering the dockyard is fine but the video freezes and trying to exit causes a critical error.  Occurred three times in a row.

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Short Version: buggy planes behaving abnormally

Example: In the American supercarrier, I"ve had the planes veer WILDLY off-line during an attack run, once a 90 degree turn to the left and back, once a 360 degree turn during a bombing run, completely ruining the run. not sure if its a lag spike or what. 

Reproduce : seems to be random, but also near islands. could be a lag spike, don';t know.

Wows replays wont let me upload the replay for some reason, perhaps because its a PTS replay?

buggy planes.wowsreplay

 

first occurance:  wierd thing was at about the 14minute 15 sec mark. 360 degrees, weird nose dive, stays in attack run for a LOOONG time, then gets shot down.

second occurance: 12 min 15 sec weird 90 degree turn, followed by 180 degree reversal and 90 degrees back on line. 

Edited by Donas
adding specifics

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Description: System reboot at random times during matches
How to reproduce: Played the Mackensen or the Warspite battleship. Go in battle. Try to zoom in on the enemy ships and the system does a reboot. 
Result: I am knocked out of the game. By the time of login either the match is over or I'm sunk in the match. No mods are used. No Windows debug logs have been created. WoWS is the only game that does this action.
Attached is the WGC report

In addition I found this result:
===
System Information report written at: 01/28/22 13:31:04
System Name: SKASERMAN202004
[Windows Error Reporting]

Time    Type    Details    
1/28/2022 10:29 AM    Windows Error Reporting    Fault bucket 1867874366108917192, type 5

Event Name: RADAR_PRE_LEAK_64
Response: Not available
Cab Id: 0


Problem signature:
P1: chrome.exe
P2: 97.0.4692.99

P3: 10.0.19043.2.0.0
P4: 
P5: 

P6: 
P7: 
P8: 

P9: 
P10: 


Attached files:

\\?\C:\Users\skase\AppData\Local\Temp\RDRDEF.tmp\empty.txt

\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WERDFF.tmp.WERInternalMetadata.xml

\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WERE1F.tmp.xml

\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WERE4C.tmp.csv

\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WERE7C.tmp.txt


These files may be available here:


Analysis symbol: 

Rechecking for solution: 0
Report Id: ea81af2a-0efa-4847-a5b5-e309e85b029a

Report Status: 268435456
Hashed bucket: 78d622a9d538b3cdb9ec05d6ecfaddc8
Cab Guid: 0    

This was in the Windows Systems event log:

Log Name:      System
Source:        Microsoft-Windows-WHEA-Logger
Date:          1/28/2022 1:14:21 PM
Event ID:      18
Task Category: None
Level:         Error
Keywords:      
User:          LOCAL SERVICE
Computer:      SKaserman202004
Description:
A fatal hardware error has occurred.

Reported by component: Processor Core
Error Source: Machine Check Exception
Error Type: Cache Hierarchy Error
Processor APIC ID: 5

The details view of this entry contains further information.
Event Xml:
<Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event">
  <System>
    <Provider Name="Microsoft-Windows-WHEA-Logger" Guid="{c26c4f3c-3f66-4e99-8f8a-39405cfed220}" />
    <EventID>18</EventID>
    <Version>0</Version>
    <Level>2</Level>
    <Task>0</Task>
    <Opcode>0</Opcode>
    <Keywords>0x8000000000000000</Keywords>
    <TimeCreated SystemTime="2022-01-28T18:14:21.8957556Z" />
    <EventRecordID>201579</EventRecordID>
    <Correlation ActivityID="{051fb2e6-1bee-47bc-be44-15d6eefb649f}" />
    <Execution ProcessID="3752" ThreadID="4276" />
    <Channel>System</Channel>
    <Computer>SKaserman202004</Computer>
    <Security UserID="S-1-5-19" />
  </System>
  <EventData>
    <Data Name="ErrorSource">3</Data>
    <Data Name="ApicId">5</Data>
    <Data Name="MCABank">5</Data>
    <Data Name="MciStat">0xbea0000000000108</Data>
    <Data Name="MciAddr">0x7ff88f7b344a</Data>
    <Data Name="MciMisc">0xd01a0ffe00000000</Data>
    <Data Name="ErrorType">9</Data>
    <Data Name="TransactionType">2</Data>
    <Data Name="Participation">256</Data>
    <Data Name="RequestType">0</Data>
    <Data Name="MemorIO">256</Data>
    <Data Name="MemHierarchyLvl">0</Data>
    <Data Name="Timeout">256</Data>
    <Data Name="OperationType">256</Data>
    <Data Name="Channel">256</Data>
    <Data Name="Length">936</Data>
    <Data Name="RawData">435045521002FFFFFFFF03000100000002000000A80300000F0E12001C0116140000000000000000000000000000000000000000000000000000000000000000BDC407CF89B7184EB3C41F732CB57131FE6FF5E89C91C54CBA8865ABE14913BB51F576D87214D80102000000000000000000000000000000000000000000000058010000C00000000003000001000000ADCC7698B447DB4BB65E16F193C4F3DB0000000000000000000000000000000001000000000000000000000000000000000000000000000018020000800000000003000000000000B0A03EDC44A19747B95B53FA242B6E1D0000000000000000000000000000000001000000000000000000000000000000000000000000000098020000100100000003000000000000011D1E8AF94257459C33565E5CC3F7E8000000000000000000000000000000000100000000000000000000000000000000000000000000007F010000000000000002010000000000100F87000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000500000000000000000000000000000000000000000000000000000000000000000000000000000007000000000000000500000000000000100F870000080C050B32D87EFFFB8B170000000000000000000000000000000000000000000000000000000000000000F50157A5EFE3DE43AC72249B573FAD2C03000000000000009F000206000000004A347B8FF87F00000000000000000000000000000000000000000000000000000200000002000000AEC9E6DB7214D801050000000000000000000000000000000000000005000000080100000000A0BE4A347B8FF87F000000000000FE0F1AD0000000000500000000000000B00005000000004D0000000079000000230000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000001B00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000</Data>
  </EventData>
</Event>
 

WoWS_report.wgc

 

Update: FYI, I had problems with other games too. Per Microsoft I ran:
sfc /scannow
The process of Windows Resource Protection found corrupt files and successfully repaired them. Details (see attachment) are included in the CBS.Log. Afterwards WoWS functioned normally after a reboot.

In regards to video driver, Windows says I have the latest driver. Using the driver

https://www.amd.com/en/support/graphics/amd-radeon-5700-series/amd-radeon-rx-5700-series/amd-radeon-rx-5700

messes with the AMD CPU and causes random system reboots within WoWS matches. I am using the Windows driver (Video Driver version 30.0.14023.30004) and having stable game play with the driver I am using now. I am not having the system reboots in the matches.

Edited by Tpaktop2_1

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Scenario is locking up at various points-1st was at about 10 minutes, 2nd was right at load-in, now won't start at all. 

 

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captain replaced with normal AFTER the replacement from GK  turned to normal unsure this apart from test

 

this is pts imaged (captain name is ulrich giersch)

my live one is the Gunther lujens the talented one

shot-22.01.30_04.56.08-0141.jpg

shot-22.01.30_04.56.09-0563.jpg

shot-22.01.30_04.57.53-0841.jpg

shot-22.01.30_04.57.55-0958.jpg

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Just played a Raptor rescue OP & Raptor never moved from it's spawn...

Also, the repair ship was repairing at 1st (had the circle around it anyway) ...but as soon as it got to where Raptor stops it stopped & the circle went away & never came back.

We lost because Raptor never moved & eventually the game told us Raptor couldn't complete its mission...although it was never fired upon & was full health (the Aviator ship got sunk by a couple cruisers that came from the back, but I engaged & killed 1 & was working on killing the other when the message appeared & the game ended shortly after.

based on most of the other posts in this thread the operations don't seem to be operating the way they're supposed to.

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Just attempted to play in Public Test.    I attempted to play Dirigible race but was stuck at 1 FPS.   I got out checked my settings and did a WG check.   I attempted to play a COOP game and was successful.  I attempted to play a Random game and encountered a O FPS 400+ mps.   I have encountered this problem in the last Public test and stopped playing.   Any suggestions?

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1) Not able to exit Random battle.

Description:  Client freezing at end of random battle.
How to reproduce: I took the battleship Burgoyne into a random battle.  At the end, I had survived and the screen froze, but didn't display the results screen or take me back to port.  Instead, the last scene of the random battle remained while port music began playing.  I had to go to task manager to end the program and log back into the PTS.
 

2) All players unable to control ships and separated from ship camera during Operation Raptor Rescue while scenario continues to play out.

Description: near the mid-point of the scenario, one of the support ships was lost, and all the players became separated from their ships.  The ships sailed on their last course, but both the camera view and UI was separated from the ships.  Players could still use chat to talk to one another, the player ships and NPC ships continued on their own, and the only part of the UI that we could see changing was the clock and Raptor's health numbers.  The minimap was frozen, and we could see the NPC ship models moving away, but their icon and health bars didn't travel with them.  When the scenario ended, the results screen displayed and I could return to port, but the ship I used (Leander) didn't reappear the WoWS wait symbol displayed.  I had to go to task manager to end the program and log back into the PTS.

How to reproduce: not sure, just play Raptor Rescue.  Seems like a major bug.
 

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Please move this post to the correct section please Mods TY...


In game bug.. Replay attached.. CS report sent..

Time stamp, 15 min to 13 min mark

Red cruiser Disappears pulling a David Copperfield on us.. Even he was confused as to what happened.

 

20220129_212215_PRSC107-Schors_23_Shards.wowsreplay

 

 

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Multiple game crashes at the very start of the match.  I restarted the OS and tried again and got the same result.  could never get past the first few moments of the match.  The game now sees me as pink for unsportsman like conduct.  Leaving the game early and not participating in the match.

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Working missions for 30k damage in missions for the Dirigible, had 2 games that i did 70k and 110k damage and the "completed" never incremented (needed 30k).  And seriously guys, life is short.  You expect us to wait THIS long to drop into a game for a few measly community tokens?  Finally dropped in at 18:45.  Rewards need to be increased please.

shot-22.01.30_19.26.45-0188.jpg

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I should've mentioned in the above post that this was prime-time, Sunday evening at 7:30pm central time.  When I would assume the PTS is busier than 4am...

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30 minute queue time on a dirigible game. If you want us to help with testing, the juice has to be worth the squeeze. Stuff some bots in there or load smaller teams. I liked it overall. The only reason I hung in there was that battle was the 5th to earn the 1,000 community tokens. If that wait time happened on the first or second run, I would have quit. 

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bot cruiser jumped out of the water eventhough it was not sunk but had some HP remaining. It seems to have resumed normal attitude in a few seconds after being hit again.

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On 1/26/2022 at 9:36 AM, Ahskance said:

Commanders,

If you encounter any bugs or technical issues during the Public Test 0.11.1 Session, feel free to report it in this thread.

Please follow this template for submitting bugs.

Description:  Short description of an issue with required details.
Example: spotting-aircraft doesn't work on Iowa battleship
 

How to reproduce: Exact steps need to be made to reproduce the issue
Example: Take Iowa battleship with spotting-aircraft equipped. Go in battle. Try to launch spotting-aircraft
 

Result: What's the result of the issue.
Example: after pressing spotting-aircraft activating button you can hear an aircraft sound but nothing happens, the aircraft stands still.


Thank you!

Thank you for your help Ive been crashed many times today low frame rates my computer is rated at 2 ghz. 9800 mb memory

  • Cool 1

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5 hours ago, Viperone said:

Thank you for your help Ive been crashed many times today low frame rates my computer is rated at 2 ghz. 9800 mb memory

Sorry, I'm not much of Tech Support person :(  The best you can do is reach out to Customer Support to see if they have any advice for you. 

You can skip this iteration of the PTS test if it's constantly crashing for you.  There have been several reports of crashes and instability, so I might recommend waiting for the next round of PTS to begin.

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