10 bonniegodz Members 17 posts 2,064 battles Report post #1 Posted April 27, 2021 So with WoT having a "Cold war mode" with modern/cold war tanks what are the chances of WoWs doing the same thing with Modern/cold war ships with modern weapon systems? Missiles, ciws, etc 1 6 Share this post Link to post Share on other sites
1,055 [WOLF7] HamAndCheez Members 1,380 posts Report post #2 Posted April 27, 2021 Reject missile, embrace pre-dreadnought. 8 1 3 Share this post Link to post Share on other sites
6,778 [RLGN] Estimated_Prophet Members 19,167 posts 35,208 battles Report post #3 Posted April 27, 2021 9 minutes ago, HamAndCheez said: Reject missile, embrace pre-dreadnought. So much this. Mikasa is lonely. Share this post Link to post Share on other sites
2,361 [FOXY] Princess_Daystar Members 4,717 posts 8,947 battles Report post #4 Posted April 27, 2021 Id rather go back and do age of sail fights than Modern fights as right now with current navies its not even fair to compare ship to ship. 2 1 Share this post Link to post Share on other sites
11,355 [SALVO] ArIskandir Members 16,508 posts 10,225 battles Report post #5 Posted April 27, 2021 18 minutes ago, bonniegodz said: So with WoT having a "Cold war mode" with modern/cold war tanks what are the chances of WoWs doing the same thing with Modern/cold war ships with modern weapon systems? Missiles, ciws, etc You bet they will. Question: How did they manage the tier system for Cold War? Share this post Link to post Share on other sites
39,295 [HINON] Lert Alpha Tester 27,735 posts 26,570 battles Report post #6 Posted April 27, 2021 19 minutes ago, bonniegodz said: So with WoT having a "Cold war mode" with modern/cold war tanks what are the chances of WoWs doing the same thing with Modern/cold war ships with modern weapon systems? Missiles, ciws, etc Sounds great fun, spamming target-seeking missiles from beyond visual range. Sooo enjoyable. 1 3 Share this post Link to post Share on other sites
418 [WOLF5] Ozium Beta Testers, In AlfaTesters 1,538 posts Report post #7 Posted April 27, 2021 you think islands camping bad now, missiles would make it 10x worse!! think back in-time better than forward Share this post Link to post Share on other sites
2,361 [FOXY] Princess_Daystar Members 4,717 posts 8,947 battles Report post #8 Posted April 27, 2021 6 minutes ago, Lert said: Sounds great fun, spamming target-seeking missiles from beyond visual range. Sooo enjoyable. Not to mention that the real performances of alot of that equipment isnt declassified so theyd be guessing alot with how things function. Share this post Link to post Share on other sites
421 [VOP] Airjellyfish Members 1,156 posts Report post #9 Posted April 27, 2021 34 minutes ago, bonniegodz said: So with WoT having a "Cold war mode" with modern/cold war tanks what are the chances of WoWs doing the same thing with Modern/cold war ships with modern weapon systems? Missiles, ciws, etc Play Harpoon. Share this post Link to post Share on other sites
64 [DD214] CorbinDallasMultipass Members 75 posts 10,561 battles Report post #10 Posted April 27, 2021 Personally I think they should do naval warfare from tall ships all the way through modern ones. Get rid of 'tiers' and have the progression be the different time periods. From broadsides to throwing missiles over the horizon. Maybe even 'future era' with rail gun cruisers, advanced point defense, and other directed energy weapons. 1 Share this post Link to post Share on other sites
10 bonniegodz Members 17 posts 2,064 battles Report post #11 Posted April 27, 2021 But guys with missiles wont CIWS fix the spam? Its meant to shoot down missiles and stuff Share this post Link to post Share on other sites
1,360 [LEGIO] Lampshade_M1A2 Members 3,738 posts 10,902 battles Report post #12 Posted April 27, 2021 42 minutes ago, HamAndCheez said: Reject missile, embrace pre-dreadnought. This would necessitate WG both revisiting the current Tier system and making secondary and tertiary batteries controllable and worthwhile. Sadly they seem unwilling to do this. Share this post Link to post Share on other sites
1,126 Shadowrigger1 Members 4,533 posts 18,504 battles Report post #13 Posted April 27, 2021 27 minutes ago, Lert said: Sounds great fun, spamming target-seeking missiles from beyond visual range. Sooo enjoyable. I am pretty sure we all heard WG say Subs were NEVER going to happen, I wonder how long they can hold out without cold war ships to keep people cycling thru the game. Share this post Link to post Share on other sites
220 [OGF] buglips Members 463 posts 9,764 battles Report post #14 Posted April 27, 2021 53 minutes ago, HamAndCheez said: Reject missile, embrace pre-dreadnought. Sweet jesus, yes. YES! I love Mikasa, I want more of her friends. Share this post Link to post Share on other sites
389 [OPG4] Boomer625 Members 1,203 posts 2,920 battles Report post #15 Posted April 27, 2021 43 minutes ago, Estimated_Prophet said: So much this. Mikasa is lonely. Er.... there’s two main battery turrets on the bow section...Mikasa has only one dual 11 inch turret each on the bow and stern I remember. There is an American flag in the rear too Share this post Link to post Share on other sites
39,295 [HINON] Lert Alpha Tester 27,735 posts 26,570 battles Report post #16 Posted April 27, 2021 16 minutes ago, bonniegodz said: But guys with missiles wont CIWS fix the spam? Its meant to shoot down missiles and stuff 9 minutes ago, Shadowrigger1 said: I am pretty sure we all heard WG say Subs were NEVER going to happen, I wonder how long they can hold out without cold war ships to keep people cycling thru the game. Regardless of both of those, people already claim that people just sit in the back and spam at full range, that that's boring gameplay that ruins the game, and now we're talking about adding target-seeking missiles with even more range? And expect that to be 'fun'? Share this post Link to post Share on other sites
39,295 [HINON] Lert Alpha Tester 27,735 posts 26,570 battles Report post #17 Posted April 27, 2021 1 minute ago, Boomer625 said: Er.... there’s two main battery turrets on the bow section...Mikasa has only one dual 11 inch turret each on the bow and stern I remember. There is an American flag in the rear too Please point out where he claimed that that was Mikasa. Share this post Link to post Share on other sites
389 [OPG4] Boomer625 Members 1,203 posts 2,920 battles Report post #18 Posted April 27, 2021 (edited) 21 minutes ago, bonniegodz said: But guys with missiles wont CIWS fix the spam? Its meant to shoot down missiles and stuff Yes CIWS works but 1. Uses up its ammo capacity quickly, needing a long reload process that not happing during a combat situation 2. Can be overwhelmed with enough missiles attacking at different angles - believe its the Russian and Chinese strategy in sinking American ships with CIWS and missile interception systems Edited April 27, 2021 by Boomer625 Share this post Link to post Share on other sites
1,126 Shadowrigger1 Members 4,533 posts 18,504 battles Report post #19 Posted April 27, 2021 (edited) 4 minutes ago, Lert said: Regardless of both of those, people already claim that people just sit in the back and spam at full range, that that's boring gameplay that ruins the game, and now we're talking about adding target-seeking missiles with even more range? And expect that to be 'fun'? I don't disagree with you. The natural Evolution of this game will be to incorporate cold war tech into the game. [edited] did it, It seems World of Tanks is doing it. World of Warships wont be much different in say 2 years *edit.. seems saying WarFlunder is a no no LOL Edited April 27, 2021 by Shadowrigger1 Share this post Link to post Share on other sites
39,295 [HINON] Lert Alpha Tester 27,735 posts 26,570 battles Report post #20 Posted April 27, 2021 Just now, Shadowrigger1 said: [edited] did it, It seems World of Tanks is doing it. World of Warships wont be much different in say 2 years With tanks, yes. Those don't fundamentally change much. Unlike naval warfare. Share this post Link to post Share on other sites
1,126 Shadowrigger1 Members 4,533 posts 18,504 battles Report post #21 Posted April 27, 2021 (edited) 1 minute ago, Lert said: With tanks, yes. Those don't fundamentally change much. Unlike naval warfare. I would disagree, with Sabot and APFSD, TOW systems, Composite armors, Computer Stabilized guns and firing systems Edited April 27, 2021 by Shadowrigger1 Share this post Link to post Share on other sites
1,055 [WOLF7] HamAndCheez Members 1,380 posts Report post #22 Posted April 27, 2021 6 minutes ago, Boomer625 said: Er.... there’s two main battery turrets on the bow section...Mikasa has only one dual 11 inch turret each on the bow and stern I remember. There is an American flag in the rear too 5 minutes ago, Lert said: Please point out where he claimed that that was Mikasa. Just for clarity, that's USS Kentucky, BB-6. She's mighty purty. 1 Share this post Link to post Share on other sites
39,295 [HINON] Lert Alpha Tester 27,735 posts 26,570 battles Report post #23 Posted April 27, 2021 (edited) 4 minutes ago, Shadowrigger1 said: I would disagree, with Sabot and APFSD, TOW systems, Composite armors, Computer Stabilized guns and firing systems They're still mobile armored boxes that rely on line-of-sight to engage with mostly gun tube fired ammunitions. They don't sit behind the horizon lobbing homing missiles from beyond visual range. Which just plain wouldn't be fun. In any way. 4 minutes ago, HamAndCheez said: Just for clarity, that's USS Kentucky, BB-6. She's mighty purty. She sure is. Edited April 27, 2021 by Lert Share this post Link to post Share on other sites
389 [OPG4] Boomer625 Members 1,203 posts 2,920 battles Report post #24 Posted April 27, 2021 3 minutes ago, Shadowrigger1 said: I would disagree, with Sabot and APFSD, TOW systems, Composite armors, Computer Stabilized guns and firing systems Not to mention Air-droppable tanks like the XM551 with a Sheridan missile, IR and other night-fighting systems Share this post Link to post Share on other sites
1,126 Shadowrigger1 Members 4,533 posts 18,504 battles Report post #25 Posted April 27, 2021 Just now, Lert said: They're still mobile armored boxes that rely on line-of-sight to engage with mostly gun tube fired ammunitions. They don't sit behind the horizon lobbing homing missiles from beyond visual range. Everything can be modded to fit the current Arcade style system they have. Artificial range limits, ammunition' Capacity's. Reload times. Im not saying lets have them, i'm pointing out all the ways they can easily do it, just like Subs Share this post Link to post Share on other sites