1,716 [WHIPI] Snoopys_Odyssey Members 1,638 posts 19,178 battles Report post #1 Posted April 20, 2021 How about we introduce another ship gimmick? The necromancer ship. This ship raises the sunk ships and controls them like zombies. The zombie ships are partially functional, but can cause damage and even sink other ships. Move a zombie ship close to an enemy ship and explode them like a bomb. Lots of new potentials with a necromancer ship type. We already have the zombie "from the bottom of the ocean" camo for a few ships already like Bismarck, Hood, and Z-23. Lets take it one step further. 1 1 6 Share this post Link to post Share on other sites
3,198 [WOLF5] AJTP89 Supertester 5,240 posts 4,603 battles Report post #2 Posted April 20, 2021 Let's not and say we didn't. First, there's the issue of control, a lot of players leave the battle after their ships sinks. Second, the game is an arcade, but based in realism. Restoring sunken ships is just over the edge. If there's one thing you need to be sure of it's when you kill someone they're staying dead. WG does fun wacky things in gamemodes, but Randoms need to stay somewhat realistic (somewhat). Definitely interesting idea for something like the Halloween gamemode though. 2 1 Share this post Link to post Share on other sites
5,329 [KWF] warheart1992 Members 6,769 posts 7,727 battles Report post #3 Posted April 20, 2021 I thought Stalin's hand was the necromancer and Neustrashimy was the zombie? 1 Share this post Link to post Share on other sites
7,039 Skpstr Members 34,409 posts 10,768 battles Report post #4 Posted April 20, 2021 I dunno if that's a good idea. Sure, it's arcade, but even arcade games don't typically mix themes.... 1 Share this post Link to post Share on other sites
4,835 [HINON] tcbaker777 [HINON] Members 9,954 posts 19,254 battles Report post #5 Posted April 20, 2021 55 minutes ago, db4100 said: How about we introduce another ship gimmick? The necromancer ship. we already have those, theyre called high tier RN BBs and cruisers, Nelson, and soon to be Yukon 1 Share this post Link to post Share on other sites
1,658 black_hull4 Members 3,522 posts 3,233 battles Report post #6 Posted April 21, 2021 Isn't that HMS Conqueror? 1 Share this post Link to post Share on other sites
3,861 [SALVO] eviltane Members 3,898 posts 7,848 battles Report post #7 Posted April 21, 2021 1 hour ago, Skpstr said: I dunno if that's a good idea. Sure, it's arcade, but even arcade games don't typically mix themes.... This very much. Share this post Link to post Share on other sites
421 [VOP] Airjellyfish Members 1,158 posts Report post #8 Posted April 21, 2021 Or, the zombies are uncontrolled and fire at the nearest ship, regardless of who it is. In the end, the zombies win. Share this post Link to post Share on other sites
1,136 [MELON] Koogus Members 1,081 posts 3,025 battles Report post #9 Posted April 21, 2021 Would be a cool idea for a halloween or April fools event. How about adding repair ships that while they would lack fire power and armour could help repair teammates? (Not saying they should get added just thought it was a interesting idea) Share this post Link to post Share on other sites
2,517 [TO33] MidnightPhoenix07 Wiki Editor 6,777 posts 18,212 battles Report post #10 Posted April 21, 2021 8 minutes ago, Koogus said: Would be a cool idea for a halloween or April fools event. That’s really the only place I could see it working, especially for Halloween. As some sort of consumable that raises undead ships (not player ships though, but some sort of small ship bot swarm), potentially in a pvp mode but probably more ‘convincing’ in a pve mode. Of course, that would also require WG to put effort into pve and ops... Share this post Link to post Share on other sites
1,063 [DAMP] Fodder4U In AlfaTesters, In AlfaTesters 2,703 posts 14,166 battles Report post #11 Posted April 21, 2021 Personally I would like a vampire mode where if I touch a friendly ship and later I die I then take over that ship. Share this post Link to post Share on other sites
105 wooserloop ∞ Members 417 posts 5,650 battles Report post #12 Posted April 21, 2021 Maybe a future game mode. I think they are already set on what they want though. Maybe it will inspire other ideas. I thought it would nice to have a support ship that can repair another ship in its radius. Even as a consumable if we are limiting things. I thought I have already seen this concept games modes already around halloween. Share this post Link to post Share on other sites
950 [PROP] Singularity_invader Members 2,073 posts Report post #13 Posted April 21, 2021 It used to have a space mode, if anyone remembers. Share this post Link to post Share on other sites
404 Lazy_Joe Members 657 posts Report post #14 Posted April 21, 2021 3 hours ago, wooserloop said: Maybe a future game mode. I think they are already set on what they want though. Maybe it will inspire other ideas. I thought it would nice to have a support ship that can repair another ship in its radius. Even as a consumable if we are limiting things. I thought I have already seen this concept games modes already around halloween. It's available right now in Big Hunt. Share this post Link to post Share on other sites
327 Pebcac Members 229 posts 71 battles Report post #15 Posted April 21, 2021 6 hours ago, db4100 said: How about we introduce another ship gimmick? The necromancer ship. This ship raises the sunk ships and controls them like zombies. The zombie ships are partially functional, but can cause damage and even sink other ships. Move a zombie ship close to an enemy ship and explode them like a bomb. Lots of new potentials with a necromancer ship type. We already have the zombie "from the bottom of the ocean" camo for a few ships already like Bismarck, Hood, and Z-23. Lets take it one step further. Totally agree, we already have Zombie planes. Lets add more Zombies!! This can be Zombie ships and my personal favorite Zombie torpedos. As much as Batman liked to use a Bat prefix on EVERYTHING, a Zombie prefix just makes EVERYTHING EPIC!!!!! Zombie Artillery Zombie AA Zombie Signals Zombie Consumables Share this post Link to post Share on other sites
6,776 [SIM] SkaerKrow Members 6,307 posts 10,286 battles Report post #16 Posted April 21, 2021 No. Share this post Link to post Share on other sites
12,715 [PSP] Snargfargle [PSP] Members 19,325 posts Report post #17 Posted April 21, 2021 8 hours ago, Skpstr said: I dunno if that's a good idea. Raising the dead is never a good idea. Spoiler Share this post Link to post Share on other sites
419 [LSNB] destawaits Members 1,809 posts 7,582 battles Report post #18 Posted April 21, 2021 (edited) I'd definitely like to see a fleshed-out CoD zombie mode complete with buyable upgrades and waves, a step further than Sunray in the Darkness. Makes any game better. Maybe we could have buyable minelaying ships for renewable traps for the zombie ships to funnel through. Edited April 21, 2021 by destawaits Share this post Link to post Share on other sites
1,865 [WOLFX] Farm_Fresh_Eggs Members 1,213 posts Report post #19 Posted April 21, 2021 10 hours ago, db4100 said: How about we introduce another ship gimmick? The necromancer ship. This ship raises the sunk ships and controls them like zombies. The zombie ships are partially functional, but can cause damage and even sink other ships. Move a zombie ship close to an enemy ship and explode them like a bomb. Lots of new potentials with a necromancer ship type. We already have the zombie "from the bottom of the ocean" camo for a few ships already like Bismarck, Hood, and Z-23. Lets take it one step further. How about Priest class ships from Age of Empires. Little weaponless PT-ish botes that can wooololo and flip red ships green. Share this post Link to post Share on other sites
1,883 [-BCO-] Bandi73 Members 3,981 posts 12,346 battles Report post #20 Posted April 21, 2021 11 hours ago, db4100 said: How about we introduce another ship gimmick? The necromancer ship. This ship raises the sunk ships and controls them like zombies. The zombie ships are partially functional, but can cause damage and even sink other ships. Move a zombie ship close to an enemy ship and explode them like a bomb. Lots of new potentials with a necromancer ship type. We already have the zombie "from the bottom of the ocean" camo for a few ships already like Bismarck, Hood, and Z-23. Lets take it one step further. Don't encourage them. We already had vampire "ships" during the Key event. Just...don't. Share this post Link to post Share on other sites