5,143 [ARS] Helstrem Beta Testers 8,611 posts 10,411 battles Report post #1 Posted April 19, 2021 I would like to see real waves modeled visually, with the ships pitching and yawing with the waves. This would only be cosmetic and all guns would maintain targeting with no variation just as they do now, casemate secondaries would still fire regardless of the sea state. If an indie game like Valheim can have real waves then WoWS can too. Sailing on a perfectly flat, textured plane doesn't feel right. 3 1 Share this post Link to post Share on other sites
422 Commissar_Carl Members 589 posts 5,494 battles Report post #2 Posted April 19, 2021 If the ship is pitching and yawing (which I visually agree with, nothing more disappointing than being in a "cyclone" and not feeling like I'm in one) that is going to affect targeting. Even if the ship is not rising and falling on its centerpoint, the pitch and yaw may affect shell impacts (if the bow dips down and you aimed at the bow you'll miss a shot you otherwise would not have) and that may sour people on this idea. Me? I'm all for it. Share this post Link to post Share on other sites
389 [OPG4] Boomer625 Members 1,203 posts 2,982 battles Report post #3 Posted April 19, 2021 11 minutes ago, Commissar_Carl said: If the ship is pitching and yawing (which I visually agree with, nothing more disappointing than being in a "cyclone" and not feeling like I'm in one) that is going to affect targeting. Even if the ship is not rising and falling on its centerpoint, the pitch and yaw may affect shell impacts (if the bow dips down and you aimed at the bow you'll miss a shot you otherwise would not have) and that may sour people on this idea. Me? I'm all for it. HMS Vanguard finally gets to bring bear one of its design features Share this post Link to post Share on other sites
72 [SEAKT] USSCurtis Members 257 posts 14,950 battles Report post #4 Posted April 19, 2021 Yeah because this game doesn’t make my computer squeal as it is now. Share this post Link to post Share on other sites
9,545 [GWG] BrushWolf [GWG] Alpha Tester 29,407 posts 15,834 battles Report post #5 Posted April 20, 2021 (edited) This would require more sea action and animating the ships far more than the leaning during turns that we have now. This would push the minimum system requirement to far too high a level. Edited April 20, 2021 by BrushWolf Share this post Link to post Share on other sites
12,672 [SALVO] Crucis Members 28,247 posts 43,799 battles Report post #6 Posted April 20, 2021 3 hours ago, Helstrem said: I would like to see real waves modeled visually, with the ships pitching and yawing with the waves. This would only be cosmetic and all guns would maintain targeting with no variation just as they do now, casemate secondaries would still fire regardless of the sea state. If an indie game like Valheim can have real waves then WoWS can too. Sailing on a perfectly flat, textured plane doesn't feel right. This is so far down the list of priorities that it doesn't bear thinking upon. There are so many other things that are more worthy of WG's time and effort, such as more maps (and much more original and interesting ones at that). Share this post Link to post Share on other sites
5,143 [ARS] Helstrem Beta Testers 8,611 posts 10,411 battles Report post #7 Posted April 20, 2021 18 hours ago, USSCurtis said: Yeah because this game doesn’t make my computer squeal as it is now. No, it doesn't. I have a seven year old PC that runs the game at max detail at 1440p with no frame rate issues. Only the video card is newer than that and that is a first gen nVidia 1070. 15 hours ago, BrushWolf said: This would require more sea action and animating the ships far more than the leaning during turns that we have now. This would push the minimum system requirement to far too high a level. The waves would take a bit more processing. The ships are already on screen and would take no more processing than they do now. Rendering is rendering. If angle mattered then rotating your view point around your ship would produce the same kind of impact on frame rate as the ship pitching. Share this post Link to post Share on other sites
72 [SEAKT] USSCurtis Members 257 posts 14,950 battles Report post #8 Posted April 20, 2021 2 hours ago, Helstrem said: No, it doesn't. How do you know how well my pc runs the game? Share this post Link to post Share on other sites
8,216 [SOUP] Chobittsu Members 9,426 posts Report post #9 Posted April 20, 2021 Rougher seas was already a design element added to the game as part of the now-disabled Operation Hermes PvE event Share this post Link to post Share on other sites