8,527 [D-H-O] Hapa_Fodder -Members- 4,755 posts 18,752 battles Report post #1 Posted February 24, 2021 PTS notes HERE https://worldofwarships.com/en/news/public-test/public-test-0102/ Please leave feedback below! If you have any bugs to report, you can submit them here after the patch goes live. PLEASE LEAVE FEEDBACK BELOW 1 1 1 Share this post Link to post Share on other sites
379 surratus Members 1,048 posts 4,485 battles Report post #2 Posted February 24, 2021 You locked the thread while I was typing...not a bug, but a question. @Hapa_Fodder From the section Visual and Other Enhancements: "These changes, depending on individual computer configurations and game settings, will not affect performance, but at peak loads will improve it significantly." This sentence doesn't make sense to me. Was it intended to be written "These changes, depending on individual computer configurations and game settings, will not negatively affect performance, but at peak loads will improve it significantly?" (Not an English major so my confusion could be my own.) And by "peak loads" is this referring to CPU, GPU, or both? (Or the electrical grid - it's been in the news lately, as I'm sure you know.) Do these changes, as well as any other recent changes more strongly recommend moving the game from a HDD to a SSD? I ask because I have recently noticed a reduction in both CPU and GPU temps while in the port screen. Not exactly sure when that occurred, but...thanks? (Assumes a graphic setting was not unknowingly changed during game updates.) 1 Share this post Link to post Share on other sites
0 Will_Denver Members 1 post 11,664 battles Report post #3 Posted February 24, 2021 Tried loading public test for first time all i get is "critical error unable to connect to ....... Share this post Link to post Share on other sites
622 [CRF] sonoasailor Members 1,316 posts 10,445 battles Report post #4 Posted February 24, 2021 23 minutes ago, Will_Denver said: Tried loading public test for first time all i get is "critical error unable to connect to ....... I believe the PTS server is not live yet... Share this post Link to post Share on other sites
392 [MUG-T] frankfletcher_1 Members 823 posts 4,502 battles Report post #5 Posted February 24, 2021 Am I the only one who noticed that Aurora is just a reused space Moskva? 1 1 Share this post Link to post Share on other sites
181 [-NT-] celticboy27 Members 209 posts 5,226 battles Report post #6 Posted February 24, 2021 I don’t know about everyone else, but I’d be a lot more interested in Big Hunt if I could use my real world ships instead of the fantasy ones. It’s just, I have limited gaming time. If I’m going to play, I’d like to keep earning progressing in economics, combat missions, and tech tree grinds, and Big Hunt doesn’t directly help me with that, ya know? Copied from my DevBul post because I was a bad boy as I shouldve posted it here apparently... 2 Share this post Link to post Share on other sites
4,575 [HINON] tcbaker777 [HINON] Members 9,631 posts 15,606 battles Report post #7 Posted February 24, 2021 Marco Polo, when are we going to know how we get her, other than the RNG containers as mentioned Share this post Link to post Share on other sites
24 [WOLF7] Hard_Stylzz Members 112 posts Report post #8 Posted February 24, 2021 Looking forward to big hunt, got 2 camos last time it's a different change from rank and randoms, now wows pc needs Respawn mode like in wows blitz. Share this post Link to post Share on other sites
1,870 [UNHLY] MidnightPhoenix07 Wiki Editor 6,056 posts 16,419 battles Report post #9 Posted February 24, 2021 1 hour ago, Hard_Stylzz said: Looking forward to big hunt, got 2 camos last time it's a different change from rank and randoms, now wows pc needs Respawn mode like in wows blitz. One of the old space battles modes from a few years ago had that as a mechanic, but it hasn’t appeared since that I’m aware of Share this post Link to post Share on other sites
829 [NMKJT] MnemonScarlet Members 3,811 posts 9,016 battles Report post #10 Posted February 25, 2021 It's gonna be pretty sadtimes if Marco Polo is a crate-only ship like Baije. Share this post Link to post Share on other sites
1,522 [WOLFC] DocWalker Members 3,200 posts Report post #11 Posted February 26, 2021 For the first time ever I felt "dizzy" due to the graphics effects of the game ... Attached is the battle replay ... I tried to rewatch it but can't get it to load even if I set WGC to the PTS ... but the effect occurred after I entered the cap. 20210225_172546_PASB518-Massachusetts_37_Ridge.wowsreplay 1 1 Share this post Link to post Share on other sites
392 [MUG-T] frankfletcher_1 Members 823 posts 4,502 battles Report post #12 Posted February 26, 2021 4 hours ago, Inperatrix said: A buff to Colbert's range would be much appreciated. buff Emden and Krispy Kreme too Share this post Link to post Share on other sites
135 [-OPS-] bwana_2019 Members 79 posts Report post #13 Posted February 26, 2021 (edited) I had this strange bug when playing the "Big Hunt" on the PTS It tells me that my Ship is still in Battle and cannot be used but it still appears in Port. It sat like this for more 40 minutes, I ended up leaving the game totally and the logging back on which cleared the fault. I Edited February 26, 2021 by bwana_2019 Share this post Link to post Share on other sites
135 [-OPS-] bwana_2019 Members 79 posts Report post #14 Posted February 26, 2021 Another strange thing is the amount of Battle points you need to earn on the Combat missions page. As you can see for each mission I need to earn %(_amount)s points to progress. I don't understand what this means. Maybe a programming error Share this post Link to post Share on other sites
1,650 [SPTR] Rolkatsuki Members 28,026 posts 19,676 battles Report post #15 Posted February 26, 2021 While the return of Keys Battle and the nicely done visual effects is welcome... I think ships hurt badly by the commander skill rework could also be looked up namely the Flint, Smolenks and the hard earned Colbert had needed what was once AFT to be effective and large/battle cruisers such as Kronst and Alaska that required some of the survivability skills thats now only exclusive to BBs. 2 Share this post Link to post Share on other sites
392 [MUG-T] frankfletcher_1 Members 823 posts 4,502 battles Report post #16 Posted February 26, 2021 11 hours ago, Rolkatsuki said: While the return of Keys Battle and the nicely done visual effects is welcome... Flint, Smolensk and the hard earned Colbert had needed what was once AFT What about the glorious ship of motherland Krispy Kreme? Share this post Link to post Share on other sites
740 [MHG] Gemlin Members 967 posts 23,521 battles Report post #17 Posted February 26, 2021 (edited) I noticed the following: 1. Halsey's Tracers are now BLUE. Can you make them RED again. 2. Sometimes shells hit islands but don't explode. They disappear. 3. Hydro Pulse Graphic around a boat. When boat sinks, the graphic still appears to pulse a circle. Edited February 26, 2021 by Gemlin Share this post Link to post Share on other sites
9,763 [CMFRT] KilljoyCutter [CMFRT] Banned 16,985 posts Report post #18 Posted February 26, 2021 (edited) 14 hours ago, Rolkatsuki said: While the return of Keys Battle and the nicely done visual effects is welcome... I think ships hurt badly by the commander skill rework could also be looked up namely the Flint, Smolenks and the hard earned Colbert had needed what was once AFT to be effective and large/battle cruisers such as Kronst and Alaska that required some of the survivability skills thats now only exclusive to BBs. This. Cruiser skills in particular need a hard second look, or the ships need to be adjusted to make up for the lost skills. Those small gun cruisers probably took the biggest hit of all, with the lost range and reload/ROF. Edited February 26, 2021 by KilljoyCutter Share this post Link to post Share on other sites
9,763 [CMFRT] KilljoyCutter [CMFRT] Banned 16,985 posts Report post #19 Posted February 26, 2021 (edited) On the graphics changes, I'd strongly suggest an option to turn off whatever it is in the new wave graphics that makes the ship appear to be sliding sideways. Motion sickness issues, if nothing else. Edited February 26, 2021 by KilljoyCutter 1 Share this post Link to post Share on other sites
39 xCAMx1652 Members 73 posts 4,587 battles Report post #20 Posted February 26, 2021 7 minutes ago, KilljoyCutter said: On the graphics changes, I'd strongly suggest an option to turn off whatever it is in the new wave graphics that makes the ship appear to be sliding sideways. Motion sickness issues, if nothing else. It's just set and drift. It's a real thing, haha! Share this post Link to post Share on other sites
409 [TAZ] Nutaz Members 1,051 posts Report post #21 Posted February 26, 2021 (edited) @Hapa_Fodder Will RM vessels get to fly dual flags in 0.10.2 or do they have to wait until 0.10.3? Edited February 26, 2021 by Nutaz Share this post Link to post Share on other sites
5 [QCN2] luke_le_grand_duke Members 11 posts 9,018 battles Report post #22 Posted February 27, 2021 I got nothing negative to say about the PTS 0.10.2 and their was no glitch for me. Loved the new visual, and i hade tons of fun in the big hunt mode. well done. Thanks. 1 1 Share this post Link to post Share on other sites
19 [NA-WD] homegrown_cowboy [NA-WD] Members 80 posts 13,645 battles Report post #23 Posted February 27, 2021 Not sure if this is a bug or intentional. In Big Hunt I can't lock on a target with lasers. Share this post Link to post Share on other sites
72 [A-D-F] Forgotten_Void Members 144 posts 7,777 battles Report post #24 Posted February 27, 2021 The ships are a lot more fragile than before, and it is very easy to die to bots within the first couple waves now, also whirlwinds torps should hit weaker like the EU torps for how fast and stealthy they are Share this post Link to post Share on other sites
1,097 [TFK] Tpaktop2_1 [TFK] Alpha Tester 2,235 posts 23,402 battles Report post #25 Posted February 27, 2021 (edited) What's with the rat fetish in St. Petersburg? The first photo is from a past Halloween, and the second is with the most recent PT server release. What are they trying to say here? Its always with the DDs. Edited February 27, 2021 by Tpaktop2_1 Share this post Link to post Share on other sites