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vikingno2

Petro ? Why is it so fire resitant

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Maybe its just a feeling and I am over thinking it. But I shoot a BB with HE in my Zoa….Fire shoot cruiser that are not a Petro and the majority of the time I will get a fire.  But I shoot the Petro and no fire this happens consistently, does this ship get some hidden fire check benefit?

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Not any different than all tier 10s I suspect. 

Edited by TheArc
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Just seem strange over and over again I can hit it will HE but just never seem to get fire like all the other ships, well Kremlin's also seems to be very hard to start fires on, maybe because the Deck is just a few inches above the water line that the sea puts them out right away :Smile_facepalm:

Edited by vikingno2
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I have not noticed Petros being especially fire resistant. 

4 minutes ago, TheArc said:

Though it's a smart ship to run fire prevention on too.

I don't think cruisers get fire prevention anymore. 

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You can sink anything, including Krems and Pets. Torp em or AP them. Easy.

If you spec fire chances increases in your captian skills and so forth you will find that Petro burns just as well as any other ship in game. Its based on a fire chance of your HE. Flying flags also increase it a little bit.

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I guess you missed my question, I am shooting other ships, my setup is the same, and having no issues starting fires. Over and over again he Petro specifically will not burn, the AP just bounces. But it you guys say it burns the same as others I keep trying maybe just RNG. I believe some ship are more susceptible to fire than others. I just was wondering if the Petro has some sort of reverse voodooo

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Simple: this ship sit so low in the water that the deck is always wet/ underwater!

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23 minutes ago, TheArc said:

Not any different than all tier 10s I suspect. Though it's a smart ship to run fire prevention on too.

We can't.

Nor can we run PM or BOS. 

 

Luckily for the Petro, it does sit low enough in the water that the waves washing over the deck keep fires at bay.  :Smile_sceptic:

 

Edited by KilljoyCutter

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5 minutes ago, KilljoyCutter said:

We can't. Nor can we run PM or BOS.  Luckily for the Petro, it does sit low enough in the water that the waves washing over the deck keep fires at bay.  :Smile_sceptic:

24 minutes ago, eviltane said:

I don't think cruisers get fire prevention anymore. 

Ah yes, my mistake. Edited for accuracy.

 

 

Edited by TheArc

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fire is one of the few ways to deal with Petro...thus hard to start one , comrade!

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1 minute ago, TheArc said:

Ah yes, my mistake. Edited for accuracy.

 

 

All good! Have a lovely day! 

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Petro has the same chance of getting set on fire as any T10, per hit.

Although depending on your range and angle, it can be harder to get hits on than other cruisers, due to it being ridiculously short/low in the water.

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5 minutes ago, SgtSpud said:

 

fire is one of the few ways to deal with Petro...thus hard to start one , comrade!

Fires aren't an effective method as Petro has the standard 30s fire duration. 

Cruisers with 50mm HE pen like Hindenburg are the best ways to deal with her. 

 

 

 

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15 minutes ago, Your_SAT_Score said:

Fires aren't an effective method as Petro has the standard 30s fire duration. 

Cruisers with 50mm HE pen like Hindenburg are the best ways to deal with her. 

 

 

 

ah, just play the Hindy then? And hope you see one?

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There is nothing special about Petropavlovsk being resistant to fires compared to all other Tier X Cruisers.  She has access to the same captain skills, upgrades.

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Petro is covered in 50mm armor, meaning cruisers with lower HE pen will have issues against her. Hindy and Goliath are a few cruisers with 50mm+ HE pen, and are very effective at dealing with Petros. 

That being said, Petro is designed to be very durable at the cost of firepower, especially at long range. 

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Stalin-wood trees grow on the bank of the Volga, and don't catch fire easily.

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Best guess, the Petro player spec'd out the ship for max protect against fire. That means they gave up a lot of offensive capability in favor of defense in the upgrade slots and captain skills.

You can still start a fire, but it won't burn as long, and won't be as many.

Many players have discussed this that max protect is rare for players to do.

Some go balanced build.

Few will go max AA.

Few go max flood mitigation.

Few go max secbat protection build.

And why? Because some aspect of offense is always needed.

But whip out that calculator and you will find that 7% this or 10% that, you can live with on offense.

I won't go into much detail, but I have been... experimenting. LOL

And I found out some interesting things.

Very interesting.😏🤔

 

 

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1 hour ago, black_hull4 said:

Stalin-wood trees grow on the bank of the Volga, and don't catch fire easily.

Coated with the same stuff found in Stalin's hair gel, it can't catch fire unless it reaches 4000 degrees F. Hardened, it can stop up to 305mm shells.

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21 minutes ago, SteelRain_Rifleman said:

Coated with the same stuff found in Stalin's hair gel, it can't catch fire unless it reaches 4000 degrees F. Hardened, it can stop up to 305mm shells.

Stalinium brand styling gel, tavarich.  :cap_cool:

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1 hour ago, SteelRain_Rifleman said:

Best guess, the Petro player spec'd out the ship for max protect against fire. That means they gave up a lot of offensive capability in favor of defense in the upgrade slots and captain skills.

You can still start a fire, but it won't burn as long, and won't be as many.

Many players have discussed this that max protect is rare for players to do.

Some go balanced build.

Few will go max AA.

Few go max flood mitigation.

Few go max secbat protection build.

And why? Because some aspect of offense is always needed.

But whip out that calculator and you will find that 7% this or 10% that, you can live with on offense.

I won't go into much detail, but I have been... experimenting. LOL

And I found out some interesting things.

Very interesting.😏🤔

 

 

Cruisers no longer have access to Survival Build Skills Fire Prevention, Basics of Survivability.  Normal Cruisers, Super Cruisers, Light, Heavy Cruisers, whatever.  They all have the same captain skills limitations.  The only Fire Chance reducing mechanism Cruisers have in general is DCSM1 for Slot 2.  DCSM2 in Slot 4 only reduces the duration of the Fire / Flood.

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