422 Fr05ty Members 497 posts 4,378 battles Report post #1 Posted February 21, 2021 (edited) Hello there! Welcome to a post where I decide to stop doing single ADLAs on ships and instead try my best at guessing what a tech-tree line might look like. Here's my proposal for the Italian Aircraft Carriers tech-tree line. Italian Regia Marina Aircraft Carriers Foreword The Italian Regia Marina was hampered in its efforts to have aircraft carriers and operational naval aviation due to the interference and political machinations of the Regia Aeronautica. The Regia Marina was well aware of the power of aircraft carriers and had proposed their construction and adoption into the fleet from the early 1910s and kept fighting for their construction until the end of the Second World War. Mussolini and other political figures ensured that the Regia Marina never got their wish for aircraft carriers, but the detailed plans that the Navy created in each iteration show how the tactical doctrine and requirements of Italian aircraft carriers developed. It is from those designs that this line stems, and while ships might have some modifications where weaponry is concerned, all designs presented here were designs that the Regia Marina considered for service until they were struck down in political maneuvers. I have used the airplanes proposed for naval duty when possible, but in many cases I “navalised” aircraft used by the Regia Aeronautica. Traits The Italian aircraft carriers have planes that for the most part have been developed from fighter planes, so they all have the uniform 40kts boost speed and can sustain the boost for a longer period of time. Additionally, they all have better than average maneuverability and deploy an additional fighter in the squadrons summoned by fighter consumables. The Italian plane squadrons all have some unique characteristics that change the way that they need to be played in order to attain maximum efficiency. Italian rocket strike craft tend to carry fewer rockets than comparable aircraft from other nations, and the rockets themselves do not have very good characteristics; this however is somewhat counteracted by the good durability of the planes, their great maneuverability and the increased squadron and attack flight sizes. Italian dive bombers have the previously mentioned improved boost and maneuverability, however they are slower than most other dive bombers. A key characteristic of Italian dive bombers is the choice between two weapon types; they can either carry a few large HE bombs or a larger amount of smaller SAP bombs. This means that you may choose the potential for higher alpha strike of the SAP bombs over the possible damage over time of HE bombs, however do be aware that SAP bombs can fail to penetrate and bounce just like AP shells so you’ll have to be even more careful while aiming. Lastly, the Italian torpedo bombers feature the same improved boost and maneuverability as previously mentioned, but they also gain improved stability when aiming during the attack run which means you will be able to do more aggressive maneuvers while aiming without throwing off your aim too much. Additionally, the Italian torpedo bombers carry a rather decent torpedo with good damage and speed but a poor range which means that aiming properly and dropping torpedoes as close as possible to enemies will be crucial. Additional fighter consumable & additional fighter in fighter squadrons Slower than average plane replacement Below-average Rocket Strike Aircraft Average speed (Slower than USN & faster than RN) Good durability (Above average hitpoint pool) Great maneuverability Weak & not very numerous rockets Increased squadron & attack flight size Good dive bombers Improved boost speed & duration (40kts vs 35kts) Slow (only slightly faster than USN) Decent durability Choice of bombs: Medium SAP bombs Larger but fewer HE bombs Improved maneuverability Decent torpedo bombers Average speed (Slower than IJN & equal to RN) Improved boost speed & duration (40kts vs 35kts) Improved maneuverability Improved stability when aiming on attack run Decent torpedoes (good damage & speed, poor range) Warships Tier CV Prem. 1 2 3 4 Nibbio 5 6 Falco Sparviero 1942 7 8 Aquila 9 10 Avvoltoio Tech-Tree Aircraft Carriers Nibbio class Aircraft Carrier (T4) A design to convert the half-built hull of the Francesco Caracciolo to the Italian Regia Marina’s first aircraft carrier. Due to interference from the Regia Aeronautica and budgetary constraints, she was never converted and instead was scrapped. Survivability Displacement: ~22,000t standard; ~26,500t full (36,100hp standard; 37,700hp full) Armour: 180mm belt, 50-24mm deck Flight Group Flight group: ~30 Aircraft Attack Aircraft: IMAM Ro.37 Speed: 112kts (40kts boost) Durability: 1380 Payload: 2x 5-inch FFAR (1900 damage, 7% fire, 27mm penetration) Attack flight (Squad size): 4 (8) Aircraft restoration time: 45 seconds Torpedo Bombers: Fiat B.R.1 Speed: 99kts (40kts boost) Durability: 1450 Payload: 1x 45cm F175/450 Torpedo (5933 damage, 51% flood, 3km @40kts) Attack flight (Squad size): 2 (6) Aircraft restoration time: 60 seconds Dive Bombers: IMAM Ro.1 Speed: 98kts (40kts boost) Durability: 1540 Payload: 4x 24kg G.P H.E. bomb (3100 damage, 17% fire, 18.5mm penetration) Attack flight (Squad size): 2 (6) Aircraft restoration time: 55 seconds Weaponry AA Battery: 4x2 37mm/54 Breda M1932 autocannons (dmg = 102dps @3.5km 100% acc), 4x2 20mm/65 Breda M1935 guns (dmg = 32dps @2km 95% acc) Mobility Speed: 28kts - 85,000hp Size: 213m long, 31m wide, 7.5m deep Consumables Standard Damage Control Party Improved Fighter Squadron Standard Squadron Consumables Notes Original AA: 8x2 13.2mm/76 Breda 1931 (dmg = 126dps @1.5km 95% acc) AA guns Caracciolo Pg 582 carrier conversion Details can be found in "La Nave Virtuale" by Enrico Cernuschi published in Storia Militare but this picture is from "Le Navi da Battaglia Classe Caracciolo" by Antonio Mascolo From Sappino’s book: Pg 582: Flight deck: 185x25m https://www.secretprojects.co.uk/threads/older-italian-ships.1805/#post-15309 Analysis The Nibbio has several characteristics which make him unique among the aircraft carriers at T4. Ship-wise, it is by far the largest, most heavily armoured of the aircraft carriers as befits its origins as a super-dreadnought battleship. The Nibbio has more hitpoints and a higher speed than any other aircraft carrier as well, but it pays for this by having a rather poor concealment, having no secondary weapons and a rather average anti-aircraft suite. The Nibbio has the added benefit that its fighter consumable summons a 5-plane squadron instead of a 4-plane squadron to protect itself, offering it a slight defensive boost as well against enemy aviation. It’s the tankiest aircraft carrier at its tier, but as any aircraft carrier knows, the moment you get spotted means that your time on the battlefield is coming to an end. Aircraft-wise, your bombers offer a middle-of-the-road performance as they carry 4 bombs each which means that you’ll have an easier time causing damage even if it isn’t devastating; your fighters are decently fast and have a large attack flight which means that it losing a plane or two will not be quite as bad although the planes do not carry as many rockets; and your torpedo bombers have all around decent characteristics to deliver the torpedo with some reliability. The planes may not be as different from other lines, but at tier 4 it is better to be simple than to overcomplicate, and the Nibbio will be a good training aircraft carrier for the upper tiers. Falco class Aircraft Carrier (T6) A design proposed by Filippo Bonfiglietti, it was meant to provide the Italian Regia Marina with attack and scouting capabilities. It was a very modern design that incorporated many of the best design practices from foreign navies. Budgetary constraints and political interference meant it was never built. Survivability Displacement: 15,240t standard; 17,540t full (40,150hp standard; 40,950hp full) Armour: 60mm belt, 50mm avgas tanks, 20mm hangar sides, 35mm flight deck, 40mm weather deck, 60mm armoured deck, 30mm over magazines and steering gear Flight Group Flight group: 40 Aircraft (18 Fighters, 12 Recon, 6-12 Attack Planes) Attack Aircraft: Macchi C.200 Saetta Speed: 145kts (40kts boost) Durability: 1550 Payload: 4x 5-inch FFAR (1900 damage, 7% fire, 27mm penetration) Attack flight (Squad size): 3 (9) Aircraft restoration time: 60 seconds Torpedo Bombers: Savoia-Marchetti SM.86 Speed: 121kts (40kts boost) Durability: 1620 Payload: 1x 45cm Si200/450 Torpedo (6367 damage, 55% flood, 3km @40kts) Attack flight (Squad size): 2 (8) Aircraft restoration time: 75 seconds Dive Bombers: Breda Ba.65 Speed: 120kts (40kts boost) Durability: 1700 Payload (HE): 2x 100kg G.P H.E. bomb (5150 damage, 29% fire, 30.4mm penetration) Payload (SAP): 3x 104kg S.A.P. bomb (5850 damage, 53mm penetration) Attack flight (Squad size): 2 (8) Aircraft restoration time: 65 seconds Weaponry Secondary Battery: 4x2 152mm/53 M1926 guns, 8x2 100mm/47 OTO M1928 DP guns Reload: 15s (4) / 6s (10) Shell: 44.3kg @950m/s (3850 damage) SAP / 13.8kg @850m/s (1500 damage, 6% fire) HE AA Battery: 8x2 100mm/47 OTO M1928 DP guns (dmg = 84dps @4.6km 100% acc), 6x2 37mm/54 Breda M1932 autocannons (dmg = 153dps @3.5km 100% acc), 4x2 20mm/65 Breda M1935 guns (dmg = 32dps @2km 95% acc), 2x1 20mm/65 Breda M1938 guns (dmg = 20dps @2km 95% acc) Mobility Speed: 29kts - 70,000hp Size: 220m long, 30m wide, 6.12m deep Consumables Standard Damage Control Party Improved Fighter Squadron Improved Patrol Fighters Squadron Consumable Notes Original AA: 8x2 100mm/47 OTO M1928 DP guns (24dmg = 84dps @4.6km 100% acc), 4x2 37mm/54 Breda M1932 (30dmg = 105dps @3.5km 100% acc) Base planes: Fiat G.50 bis/A Freccia (attack aircraft) Breda Ba.65bis (torpedo bomber) Fiat CR.32 (dive bomber) Bonfiglietti 1929 design http://www.regiamarina.net/detail_text.asp?nid=56&lid=1 https://books.google.com.mx/books?id=Zpo_CQAAQBAJ&pg=PA60&lpg=PA60&dq=bonfiglietti+carrier&source=bl&ots=-hLJohHJiz&sig=ACfU3U2D4_lRzlHRVzhN4apaDLkIId7GUg&hl=en&sa=X&ved=2ahUKEwi5zOjQkcroAhUPnq0KHfFIChYQ6AEwDXoECFcQKQ#v=onepage&q=bonfiglietti carrier&f=false http://roetengco.blogspot.com/2012/02/regia-marina-their-aircraft-carriers-of.html Analysis The Falco is the perfect example of Italian aircraft carrier aspirations in the interwar period and is overall a fairly advanced design for its time. The ship itself has a decent anti-aircraft armament, speed and protection, and it has an average amount of hitpoints. Aircraft-wise, the aircraft follow the normal design expectations for the line, however there are benefits that start to show. The larger attack flights employed by the attack aircraft mean that even though they individually carry fewer rockets than their counterparts, the extra plane starts bringing parity when it comes to overall payload delivery. The torpedo bombers have received an improved torpedo which causes more damage, while the airframe carrying it is relatively sturdy and allows for active maneuvering even while on an attack run. Finally, the dive bombers provide the option of using SAP bombs or HE bombs, with the SAP bombs providing an advantage when striking against heavily-armoured decks and HE bombs providing the possibility for damage over time, module breaking and an easier chance to land hits as there is no autobounce check. The Falco is a decent ship while it carries planes that should be able to adequately perform against all enemies, though they aren’t as specialised as others to more effectively deal with a particular class of ship. The Falco is a good tier 6 aircraft carrier, and the best looking one for sure! Aquila class Aircraft Carrier (T8) A wartime proposal to convert the liner Roma into an aircraft carrier. She featured two catapults, a propulsion system gathered from two light cruisers, plating on crucial sections and numerous anti-aircraft weapons. Building work was not completed in time during the war. Survivability Displacement: 23,350t standard; 28,800t full (49,300hp standard; 51,100hp full) Armour: 60mm-80mm magazine & fuel tanks Flight Group Flight group: 51 (fixed) - 66 (folded) Aircraft (Reggiane 2001 OR) Attack Aircraft: Reggiane Re.2001 OR Falco II Speed: 151kts (40kts boost) Durability: 1720 Payload: 6x HVAR 127mm (2000 damage, 7% fire, 33mm penetration) Attack flight (Squad size): 3 (9) Aircraft restoration time: 65 seconds Torpedo Bombers: Reggiane Re.2001 OR Falco II Speed: 131kts (40kts boost) Durability: 1790 Payload: 1x 45cm Si200/450 Torpedo (6367 damage, 55% flood, 3km @40kts) Attack flight (Squad size): 3 (9) Aircraft restoration time: 75 seconds Dive Bombers: Reggiane Re.2001 OR Falco II Speed: 126kts (40kts boost) Durability: 1860 Payload (HE): 2x 250kg G.P H.E. bomb (7150 damage, 41% fire, 43.4mm penetration) Payload (SAP): 4x 100kg S.A.P. bomb (5950 damage, 54mm penetration) Attack flight (Squad size): 3 (9) Aircraft restoration time: 70 seconds Weaponry Secondary Battery: 4x2 135mm/45 guns Reload: 8.5-10s (6-7) Shell: 32.7kg @875m/s (1950 damage, 9% fire) HE AA Battery: 4x2 135mm/45 M1942 guns (dmg = 56dps @5km 100% acc), 12x1 65mm/64 M1939 guns (54dmg = 190dps @3.7km 100% acc), 22x6 20mm/70 Breda M1941 guns (88dmg = 308dps @2km 95% acc), 8x1 20mm/65 Breda M1938 guns (dmg = 78dps @2km 95% acc) Mobility Speed: 30kts - 151,000hp Size: 232.5m long, 30.1m wide, 7.31m deep Consumables Standard Damage Control Party Improved Fighter Squadron Improved Patrol Fighters Squadron Consumable Notes Original AA: 12x1 65mm/64 M1939 guns (54dmg = 190dps @3.7km 100% acc), 22x6 20mm/70 Breda M1941 guns (88dmg = 308dps @2km 95% acc) Original Secondary Battery: 8x1 135mm/45 guns Base planes: Reggiane Re.2000 Falco I (attack aircraft) IMAM Ro.57bis (torpedo bomber) Breda Ba.201 (dive bomber) Analysis The Aquila was the closest the Regia Marina got to having its own aircraft carrier in during the war, with it being quite far along when the Armistice was signed. The Aquila has rather poor anti-aircraft capabilities as it only has a better sustained damage per second than the Shokaku, it is slower, lighter and carries thinner plating than other aircraft carriers as well, but it does have rather good concealment. Thankfully, concealment is one of the most important figures for aircraft carriers, and planes are the most important one. The Aquila’s planes are where the Italian aircraft carrier line starts to shine. The attack aircraft have a very good combination of above average speed, good durability and maneuverability along with an improved payload over the previous tier. They carry a good amount of rockets which now have 33mm penetration which means that they can deal damage to any enemy target if you aim at their thinner plating or superstructures. The torpedo bombers are not the best individually, but they combine average speed with decent durability, good maneuverability even while preparing to drop ordnance and a 3-plane attack flight which means that they will not suffer too much when trying to deal damage reliably to enemy ships. The dive bombers are probably the weakest of the three aircraft types, being slower than average and not carrying as much ordnance as other squadrons as they only get the choice between 2 large HE bombs and 4 medium SAP bombs. Their saving grace however is the fact that both of the ordnance choices have good penetration and thus should have an easy time penetrating the decks of almost every enemy they face, and with the improved maneuverability should reliably land their bombs on target. The Aquila is not the most impressive aircraft carrier, but it is more than capable of standing up against other tier 8 carriers in a match and making its presence felt. Avvoltoio class Aircraft Carrier (T10) This design proposed the conversion of the incomplete battleship Impero from the Vittorio Veneto class into a fleet carrier. It featured several advanced features such as a long-range rocket launching system, a ski-slope catapult ramp, new dual-purpose weapons and a bulbous bow. Design was incomplete at the time of the Armistice. Survivability Displacement: 45,000t standard; ~52,000t full (62,850hp standard; 65,100hp full) Armour: 220mm (Reduced Vittorio Veneto belt), 162-90mm deck Flight Group Flight group: 70 (fixed) Aircraft (Reggiane Re.2006 Sagittario 2) Attack Aircraft: Reggiane Re.2006 Sagittario 2 Speed: 168kts (40kts boost) Durability: 1890 Payload: 8x HVAR 127mm (2000 damage, 7% fire, 33mm penetration) Attack flight (Squad size): 4 (12) Aircraft restoration time: 70 seconds Torpedo Bombers: Reggiane Re.2006 Sagittario 2 Speed: 145kts (40kts boost) Durability: 1960 Payload: 1x 45cm Si200/450 Torpedo (6367 damage, 55% flood, 3km @40kts) Attack flight (Squad size): 4 (12) Aircraft restoration time: 80 seconds Dive Bombers: Reggiane Re.2006 Sagittario 2 Speed: 140kts (40kts boost) Durability: 2020 Payload (HE): 2x 500kg G.P H.E. bomb (9100 damage, 53% fire, 54mm penetration) Payload (SAP): 6x 100kg S.A.P. bomb (5950 damage, 54mm penetration) Attack flight (Squad size): 4 (12) Aircraft restoration time: 75 seconds Weaponry Secondary Battery: 6x2 120mm/50 M1939 DP guns Reload: 5s (12) Shell: 32.15kg @800m/s (damage) AA Battery: 6x2 120mm/50 M1939 DP guns (?dmg = 150dps @5.2km 100% acc), 2x2 64mm/64 Breda 1939 AA guns (dmg = 45dps @3.7km 100% acc), 14x2 37mm/54 Breda M1938 guns (dmg = 357dps @3.5km 100% acc), 3x2 20mm/65 Breda M1935 guns (dmg = 25dps @2km 95% acc), 8x1 20mm/65 Breda M1938 guns (dmg = 78dps @2km 95% acc) Mobility Speed: 30kts - 130,000hp Size: 240m long, 42.7m wide, 10.4m deep Consumables Standard Damage Control Party Improved Fighter Squadron Improved Patrol Fighters Squadron Notes Original AA: 6x1 120mm/50 M1939 DP guns (?dmg = 105dps @5.2km 100% acc), 12x2 37mm/54 Breda M1938 guns (dmg = 306dps @3.5km 100% acc), 22x1 20mm/65 Breda M1938 guns (dmg = 216dps @2km 95% acc) Base planes: Reggiane Re.2005 Sagittario (attack aircraft) Reggiane Re.2005 Sagittario (torpedo bomber) Reggiane Re.2005 Sagittario (dive bomber) Impero’s CV aircraft conversion https://forum.worldofwarships.com/topic/25247-fan-made-italian-tech-tree/?page=3#entry837056 https://stefsap.wordpress.com/2015/11/05/rn-impero-battleship-to-aircraft-carrier-conversion-study-1200-model/ Analysis The Avvoltoio is the first fleet carrier that the Italian Regia Marina wanted to build using the incomplete Impero’s hull as a basis. It featured revolutionary features for an aircraft carrier that would become commonplace for aircraft carriers after the war, and while those features are hard to show in-game, the Avvoltoio would’ve been an excellent aircraft carrier. As implemented in the game, the Avvoltoio still shows part of its origins as a battleship with its 220mm armoured belt and extensive armoured deck which makes it probably the most heavily armoured aircraft carrier at tier 10, it also has one of the best concealments as it is rather low on the water when compared to some of its tiermates. The downside to such origins however is the relatively poor speed of 30kts which is the worst at its tier (though still acceptable) and the relatively average anti-aircraft capabilities, which while excellent for an Italian ship, still lag far behind some of its tiermates. Plane-wise, the Avvoltoio carries the most advanced aircraft developed by Italy during the war and their performance is suitably good. The attack aircraft now pack a punch by virtue of carrying 8 rockets a piece, and their unique attack-flight size of 4 means that there will always be a lot of rockets being delivered to enemies, even through some heavy AA. They are also quite fast and durable, which will ensure that they spend fewer time under threat of enemy AA batteries and that they’ll be able to resist quite a bit of damage before being shot down. The torpedo bombers also benefit from the larger attack flight size which means that although they each drop a single torpedo they can still cause considerable damage onto enemies and that should be helped by the improved maneuverability and improved aiming. Their speed, improved boost and durability should ensure that they can drop ordnance even onto relatively protected enemies. Lastly, the dive bombers can now shine with their good speed, durability, maneuverability and boost all helping the bombers through enemy AA fire to then drop ordnance on enemies. The choice of ordnance becomes more poignant now as there will be a lot more enemy ships that have decks capable of bouncing SAP bombs if they’re not properly aimed, while the HE bombs do not have such an issue, so it becomes a case of choosing between reliable HE damage with a good chance to cause damage over time or trying your luck at using SAP bombs and dropping a barrage of them on enemies hoping on a big alpha strike. The increased attack flight size will help make sure that whatever choice you make, a lot of ordnance is dropped onto enemies. Overall, the Avvoltoio is the culmination of Italian aircraft carrier design, having a series of navalized and modified fighters in all roles, giving it the chance to defeat enemies through large attack flight strikes and should be a rather interesting tier 10 aircraft carrier. Edited July 11, 2021 by Fr05ty 13 Share this post Link to post Share on other sites
389 Girlz_Day Members 339 posts 9,449 battles Report post #2 Posted February 21, 2021 I love my CVs! Very well done post, thank you for all your work. Sadly we all know there are those who truly hate them! (holds out a box of tissue) I will just sit here and wait as I know once they see ANY post about CVs, they start drooling... 1 1 1 Share this post Link to post Share on other sites
5,323 [KWF] warheart1992 Members 6,767 posts 7,444 battles Report post #3 Posted February 21, 2021 Nice proposal, even though not a fan of CVs in general . What I would like to address are a couple of the plane choices. First, when it comes to torpedo bombers there was a prototype for a G.55 to be able to carry torpedoes, even though it never went into full production. Tests were satisfactory regardless. Might be worth checking out for the T10. https://en.wikipedia.org/wiki/Fiat_G.55#Torpedo_fighter Secondly, Regia Aeronautica was a large operator of Ju-87s. Maybe they could also be used as a dive bomber for a few of the CVs, in order to bring more variety in plane models. Just my 2 cents, and personally the proposal looks pretty sound and grounded. Share this post Link to post Share on other sites
422 Fr05ty Members 497 posts 4,378 battles Report post #4 Posted February 21, 2021 15 minutes ago, warheart1992 said: Nice proposal, even though not a fan of CVs in general . What I would like to address are a couple of the plane choices. First, when it comes to torpedo bombers there was a prototype for a G.55 to be able to carry torpedoes, even though it never went into full production. Tests were satisfactory regardless. Might be worth checking out for the T10. https://en.wikipedia.org/wiki/Fiat_G.55#Torpedo_fighter Secondly, Regia Aeronautica was a large operator of Ju-87s. Maybe they could also be used as a dive bomber for a few of the CVs, in order to bring more variety in plane models. Just my 2 cents, and personally the proposal looks pretty sound and grounded. The Fiat G.55 was a competitor to the Re.2005 and considering that the Re.2005 was already officially selected as the plane to be used in the Impero CV conversion plans, it wouldn't make sense to replace a historical choice with an ahistorical one. Furthermore, the Re.2006 as a derivative of the Re.2005 makes more sense to use as the final plane of the Italian CV line considering that starting with the Sparviero and Aquila, the Reggiane Re.2000 and Reggiane Re.2001 had been already chosen for navalisation and service aboard those CVs. Whilst I like the G.55, sadly historical precedent has selected the planes and taken such weight off my shoulders. While I appreciate your concern regarding Ju-87s, NO. The Italians had enough planes on their own to use for their own aircraft carrier line without using any German ones. Furthermore, the Italians never considered any German planes for service aboard their projected aircraft carriers. Share this post Link to post Share on other sites
5,323 [KWF] warheart1992 Members 6,767 posts 7,444 battles Report post #5 Posted February 21, 2021 (edited) 11 minutes ago, Fr05ty said: The Fiat G.55 was a competitor to the Re.2005 and considering that the Re.2005 was already officially selected as the plane to be used in the Impero CV conversion plans, it wouldn't make sense to replace a historical choice with an ahistorical one. Furthermore, the Re.2006 as a derivative of the Re.2005 makes more sense to use as the final plane of the Italian CV line considering that starting with the Sparviero and Aquila, the Reggiane Re.2000 and Reggiane Re.2001 had been already chosen for navalisation and service aboard those CVs. Whilst I like the G.55, sadly historical precedent has selected the planes and taken such weight off my shoulders. While I appreciate your concern regarding Ju-87s, NO. The Italians had enough planes on their own to use for their own aircraft carrier line without using any German ones. Furthermore, the Italians never considered any German planes for service aboard their projected aircraft carriers. Very well, I understand the reasoning when you put it that way. Meant it more as a means of some variety in plane models, without touching the stats themselves. Nevertheless, I respect your choice, even though I shouldn't trust the T'au . Regarding the uniqueness of the fighter consumable, you mentioned improved maneuverability. Will this affect how fast they start moving into a trajectory to engage enemy squadrons for example? Edited February 21, 2021 by warheart1992 Share this post Link to post Share on other sites
195 Trophy_Wench Beta Testers 414 posts 2,148 battles Report post #6 Posted February 21, 2021 Great work @Fr05ty! Share this post Link to post Share on other sites
6 [USAF] alligay Members 26 posts 2,291 battles Report post #7 Posted February 22, 2021 Well done, making the whole Aircraft Carrier tech tree was really hard. But now I will give you some of my personal feedback. First of all, I am concerned about your torpedo bomber's health for Tier 8 and 10. The health for the Reggiane Re.2001 OR Falco II has only 1790 health. Compared to other tech tree Aircraft Carriers at Tier 8, the health pool came third. This is not that bad, but keep in mind that there are lots of Premium Aircraft carriers at Tier 8 (besides the Indomitable and Sanzang), so your planes' health pool came fifth out of all eight Premium Aircraft Carriers. And at Tier 10, your Torpedo Bombers' health only has 1960, which can be a huge disadvantage because there are good AA ships at tier 10. I think it is a really good idea of the ammunition type of HE Bombs and SAP Bombs. Finally, I don't know if you purposely did this, but you missed the Tier 6 Premium Sparviero 1942. Overall, great job Share this post Link to post Share on other sites
4,140 [SYN] mofton [SYN] Members 9,267 posts 17,900 battles Report post #8 Posted February 22, 2021 On 2/21/2021 at 3:47 AM, Fr05ty said: As implemented in the game, the Avvoltoio still shows part of its origins as a battleship with its 220mm armoured belt and extensive armoured deck which makes it probably the most heavily armoured aircraft carrier at tier 10, Did they actually design a lot of flight deck armor, or are you referring to the internal armored deck topping the main belt? Battleships carry most of their deck armor fairly low in the ship, if you're converting a battleship hull to a carrier then the hangar and flight deck get built above that level, where they could either go with flight-deck armor or not. I find MVR's all-encompassing 50mm flight deck to be pretty dubious, but then again the whole ship is. Overall it seems like a nice write-up, I don't play or like carriers so can't comment much. It doesn't seem particularly game breaking. Share this post Link to post Share on other sites
422 Fr05ty Members 497 posts 4,378 battles Report post #9 Posted February 22, 2021 2 hours ago, mofton said: Did they actually design a lot of flight deck armor, or are you referring to the internal armored deck topping the main belt? Battleships carry most of their deck armor fairly low in the ship, if you're converting a battleship hull to a carrier then the hangar and flight deck get built above that level, where they could either go with flight-deck armor or not. I find MVR's all-encompassing 50mm flight deck to be pretty dubious, but then again the whole ship is. Overall it seems like a nice write-up, I don't play or like carriers so can't comment much. It doesn't seem particularly game breaking. I wasn't specific on this because sadly the design for the Impero's CV conversion was never completed. I used the last available data for it and it mentioned that it had an armoured flight deck, though it also had part of the armoured deck from its battleships root it seems, same reason why it also carries a 220mm belt. I'm only referring to the armoured deck topping the main belt in here. 6 hours ago, alligay said: Well done, making the whole Aircraft Carrier tech tree was really hard. But now I will give you some of my personal feedback. First of all, I am concerned about your torpedo bomber's health for Tier 8 and 10. The health for the Reggiane Re.2001 OR Falco II has only 1790 health. Compared to other tech tree Aircraft Carriers at Tier 8, the health pool came third. This is not that bad, but keep in mind that there are lots of Premium Aircraft carriers at Tier 8 (besides the Indomitable and Sanzang), so your planes' health pool came fifth out of all eight Premium Aircraft Carriers. And at Tier 10, your Torpedo Bombers' health only has 1960, which can be a huge disadvantage because there are good AA ships at tier 10. I think it is a really good idea of the ammunition type of HE Bombs and SAP Bombs. Finally, I don't know if you purposely did this, but you missed the Tier 6 Premium Sparviero 1942. Overall, great job I left out Sparviero 1942 as a premium just because I'm not sure how to work her. The bombers are fine as they are, they have average health but are more maneuverable than normal, have comparable speeds to others (except Germans), have an improved boost and basically have more speed than anything with their hitpoints. I designed them to be relatively fast, maneuverable and have a decent health pool. They're not going to be the best, but not every plane has to be the best as that's how you get powercreep. 1 Share this post Link to post Share on other sites
392 [MUG-T] frankfletcher_1 Members 823 posts 4,502 battles Report post #10 Posted February 23, 2021 On 2/21/2021 at 4:20 AM, warheart1992 said: Secondly, Regia Aeronautica was a large operator of Ju-87s. Maybe they could also be used as a dive bomber for a few of the CVs, in order to bring more variety in plane models. Sirens pls Share this post Link to post Share on other sites
422 Fr05ty Members 497 posts 4,378 battles Report post #11 Posted July 10, 2021 Updated the torpedo damage values and replaced T5-7 torpedo bombers for some better fitting ones (aka: ones that would fit in the aircraft elevators) Share this post Link to post Share on other sites
789 [VVV] Lord_Magus Members 3,201 posts 5,520 battles Report post #12 Posted July 10, 2021 Not especially a fan of CVs but this seems like a very well thought out proposal for an almost-historical line. I don't think I'd ever seen an actual drawing of what the Impero conversion would've looked like before. Is that top view mirrored? Because if not that's a portside island, which is a very rare design choice. Other than that it's a shockingly modern-looking CV for a WW2 design. Even though it's not an actual angled deck, the offset portions for deck parking makes it seem like they're almost on the verge of that. Share this post Link to post Share on other sites
162 [CYNIC] 40902nd [CYNIC] Members 349 posts 8,257 battles Report post #13 Posted July 11, 2021 The Italians did work on battery powered torpedoes later in the war (for them), which I think would be a neat feature to add (specifically the W 120/500, which was a 50cm torp, and a 45cm torp of an unknown designation). The former could do circles, spirals and curves, while the latter only did circles. They were both relatively slow (13.5kts, slowing to 3.9kts), but you could solve this by giving them longer run times (they had 15km and 13km ranges, respectively). In game, this could be used to drop them in a location and have them run for a while until something ran into them (based off the only other battery powered torps in the game, they could have ~600m detection range). Personally, I think it would be an interesting dynamic, but I don't know how it would actually play out. Share this post Link to post Share on other sites
422 Fr05ty Members 497 posts 4,378 battles Report post #14 Posted July 11, 2021 2 minutes ago, 40902nd said: The Italians did work on battery powered torpedoes later in the war (for them), which I think would be a neat feature to add (specifically the W 120/500, which was a 50cm torp, and a 45cm torp of an unknown designation). The former could do circles, spirals and curves, while the latter only did circles. They were both relatively slow (13.5kts, slowing to 3.9kts), but you could solve this by giving them longer run times (they had 15km and 13km ranges, respectively). In game, this could be used to drop them in a location and have them run for a while until something ran into them (based off the only other battery powered torps in the game, they could have ~600m detection range). Personally, I think it would be an interesting dynamic, but I don't know how it would actually play out. I have avoided them deliberately because they'd be more akin to sea-mines than anything else and would limit their use to be only against stationary targets pretty much. They were not used a whole lot by the Italian forces during the war either, being considered as quite faulty and just an experimental weapon that never saw much fruition. Share this post Link to post Share on other sites
162 [CYNIC] 40902nd [CYNIC] Members 349 posts 8,257 battles Report post #15 Posted July 11, 2021 Understood. I was thinking that it'd be neat to be able to set up traps by dropping them around corners or in channels, or using them as area denial weapons (drop them in caps while the planes are spotted to make ships more hesitant to enter), stuff like that. That being said, I'm sure you've already noticed, but I have a certain fondness for the quirky. Share this post Link to post Share on other sites
6,678 [WPORT] Wolfswetpaws Members 16,017 posts 19,620 battles Report post #16 Posted July 11, 2021 16 hours ago, Fr05ty said: Updated the torpedo damage values and replaced T5-7 torpedo bombers for some better fitting ones (aka: ones that would fit in the aircraft elevators) Just catching this topic, now. Kicking myself for not having seen this topic before, today. Share this post Link to post Share on other sites
422 Fr05ty Members 497 posts 4,378 battles Report post #17 Posted July 11, 2021 1 hour ago, 40902nd said: Understood. I was thinking that it'd be neat to be able to set up traps by dropping them around corners or in channels, or using them as area denial weapons (drop them in caps while the planes are spotted to make ships more hesitant to enter), stuff like that. That being said, I'm sure you've already noticed, but I have a certain fondness for the quirky. The fact that the other team can see your planes from 10km away along with the exact type of plane it is and they can tell where you dropped the ordnance would preclude such a concept from working in the game as it currently is. Hard to create surprises when the other team can see you setting them up. 58 minutes ago, Wolfswetpaws said: Just catching this topic, now. Kicking myself for not having seen this topic before, today. Well, glad you found it now. Any feedback? Share this post Link to post Share on other sites
6,678 [WPORT] Wolfswetpaws Members 16,017 posts 19,620 battles Report post #18 Posted July 11, 2021 2 minutes ago, Fr05ty said: Well, glad you found it now. Any feedback? Not yet. I'd read, somewhere, that the Germans & Italians were conducting cooperative efforts to develop plane arresting hooks and flight-deck arresting cables. Might have been an article in Sea Classics magazine?http://www.seaclassicsnow.com/ Share this post Link to post Share on other sites
422 Fr05ty Members 497 posts 4,378 battles Report post #19 Posted July 11, 2021 1 minute ago, Wolfswetpaws said: Not yet. I'd read, somewhere, that the Germans & Italians were conducting cooperative efforts to develop plane arresting hooks and flight-deck arresting cables. Might have been an article in Sea Classics magazine?http://www.seaclassicsnow.com/ They were, yes. The Aquila CV was meant to benefit from such a research, but as war priorities shifted, the collaboration effort fell apart. 15 hours ago, Lord_Magus said: Not especially a fan of CVs but this seems like a very well thought out proposal for an almost-historical line. I don't think I'd ever seen an actual drawing of what the Impero conversion would've looked like before. Is that top view mirrored? Because if not that's a portside island, which is a very rare design choice. Other than that it's a shockingly modern-looking CV for a WW2 design. Even though it's not an actual angled deck, the offset portions for deck parking makes it seem like they're almost on the verge of that. Yup, it's an unusual design but the Italians were quite advanced with regards to CV design throughout their time. It was just political issues that stopped the Regia Marina from fulfilling them. The Impero was even thought out with ship-to-ship long range missiles in mind... IN 1943!! Share this post Link to post Share on other sites
1,197 [HC] SgtBeltfed [HC] Beta Testers 3,940 posts 13,531 battles Report post #20 Posted July 11, 2021 On 2/21/2021 at 6:47 AM, Fr05ty said: Aquila class Aircraft Carrier (T8) A wartime proposal to convert the carrier Roma into an aircraft carrier. She featured two catapults, a propulsion system gathered from two light cruisers, plating on crucial sections and numerous anti-aircraft weapons. Building work was not completed in time during the war. One correction, SS Roma was a liner before the conversion was started. Very well done. Share this post Link to post Share on other sites
162 [CYNIC] 40902nd [CYNIC] Members 349 posts 8,257 battles Report post #21 Posted July 11, 2021 Based off of the wording, it looks like a typo. Share this post Link to post Share on other sites
789 [VVV] Lord_Magus Members 3,201 posts 5,520 battles Report post #22 Posted July 11, 2021 1 hour ago, Fr05ty said: Yup, it's an unusual design but the Italians were quite advanced with regards to CV design throughout their time Which shows in Aquila as well, which has always seemed to me to be the best thought out of the passenger liner conversion CVs. Converting a civilian vessel into a CV was never going to be the ideal way to go, but even when compared to the successful Jun'yō (a liner actually designed from keel up to be converted into a CV) she seems to be quite a bit better. Share this post Link to post Share on other sites
422 Fr05ty Members 497 posts 4,378 battles Report post #23 Posted July 11, 2021 3 hours ago, SgtBeltfed said: One correction, SS Roma was a liner before the conversion was started. Very well done. Sorry, that was a typo, thanks for spotting it! Share this post Link to post Share on other sites
1,197 [HC] SgtBeltfed [HC] Beta Testers 3,940 posts 13,531 battles Report post #24 Posted July 11, 2021 4 hours ago, Lord_Magus said: Which shows in Aquila as well, which has always seemed to me to be the best thought out of the passenger liner conversion CVs. Converting a civilian vessel into a CV was never going to be the ideal way to go, but even when compared to the successful Jun'yō (a liner actually designed from keel up to be converted into a CV) she seems to be quite a bit better. Aquila's conversion was so extensive she would have been almost a new ship. I think about all that was kept was some of the shell plating, some structural frames, and the steering gear. The IJN's Hiyō class were designed from the outset as hybrids for easy conversion, and as such had compromised machinery and other design elements that ended up as not being that good a solution for an aircraft carrier. Share this post Link to post Share on other sites
5 [1813] Atanix Members 13 posts 15,767 battles Report post #25 Posted August 11, 2021 Devs you can do it !!!! Share this post Link to post Share on other sites