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Glarus

Torp launcher destroyed - has it changed?

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55
[MUTNY]
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64 posts
16,430 battles

With a 21 pt captain and running PM (-30%,) Main Armament Mod 1 (-50%), Torp mod 1 (-40%) and Torp mod 2 (+50%,) I am noticing a dramatic increase in the instances of my launchers being destroyed with Ostergotland. Has the ship changed, or something to torp launchers in general? I lost my first launcher when I had lost about 1,000 HP, and my second at about 4,000. After running with no torps for a few minutes, I was sunk as the game became a stomp. Finished with this damage taken:

image.png.be2da09955ee4c9c4efeca31e12cb7f2.png

image.png.b33f486a69f38b9e05a94ed7f1d39465.png

image.png.46fa680ecb96c4cfc2fbf157c1b5836f.png

I never used to see this kind of thing with the same skills and equipment. Now it's become rather common.

 

Next game, same equipment and captain skills on Halland, lost both launchers in the first encounter (inside 3:00,) survived the match.

image.png.1b5822c75c3a6a0d98a87a279cca4a3d.png

image.png.723611ac183b822d48756cc8f5bbea87.png

image.png.17e39a1f4cf52b57d03d4ca8ae9a8eeb.png

Edited by Glarus

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389
[OPG4]
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Well losing torpedo tubes  not dependent on how much hp you lose, but where enemy shells land. If the enemy shells land on the torpedo tubes, the tubes, who have their own hp pool, take damage. These tubes at a certain point are incapacitated when taking a certsain amount of damage to their module and are destroyed when the torpedo tube’s module hp is completely gone.

 

I know that the buffs stack up, but I am not sure how these percentages are applied, as the order they are applied in will create differing results.

 

I am guessing that either a pro player was deliberately aiming HE at your torpedo tubes to take them out or you simply took most of the HE shells admidships where your torpedo tubes are, draining their module hp pools to 0

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55
[MUTNY]
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I know one of them was HE from a Lion, and I think you guys are right. I know it's not about HP lost to the ship, just that the odds of it happening so early, twice, have to be quite low. I have seen more of this lately, but for these two games, just a weird, weird pair! Thanks.

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