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Soviet_2021_1

Is Manfred von Ritchofen worth it?

Is MvR worth it for beginners?  

21 members have voted

  1. 1. Is MvR worth it for beginners?


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Uhm... most folks choose IJN or USN as their first line. IMO the early German carriers will tend to push you away from carriers. You can of course spend some money, go with the low tier ELo which can be enjoyable. But I'd recommend you start with IJN, USN or even RN first, sort of get your wing first. 

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If you’re going to buy a carrier, get Ark Royal. Good for Ops, generally laid back and easy to use, though the aircraft are slow.

If not that, then do what @Herr_Reitz said and work up through the US or IJN line.

Whichever you do, DO NOT JUMP FEET FIRST into high tier carriers. That road only leads to bitterness and disappointment, and other players hatin’ on you in chat.

Learn to use carriers at lower tiers first. Training Room, Co-op, or Randoms, just don’t jump right to high tiers.

Don’t worry about getting MVR now, unless they announce it’s going away.

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0 votes for “Yes”. There is your answer. 
CV is not a class for beginners to “buy” and encounter success, at all. You will encounter enough vitriol and toxicity to perhaps sway you from touching the game again. 

The urge is most certainly there, but those recommending a T4 CV are spot on. Learn the skills CV requires in matches where half the others are also still learning. Good CV play is not as straight forward as hitting red ships with bombs and torps.

Many new CV players ask questions like: How and where should you spot? What does spotting even mean? Why is the CV not the de facto “Admiral” of the whole team? When to move / not move. What are detection ranges? Why are German rockets better or worse on certain classes? 

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1) Soviet T10 - Nahk

2) probably FDR

3) Midway

T10 IJN is alot of work to weedle good games from. 

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Play at least 40 games at tier 4. Tier 6 you really learn about spotting, the lines' style of play, and the basics of flak controlling. I highly recommend not advancing to tier 8 until you manage to be on the top half of the leaderboard after each game consistently, and a above 50% winrate. 

German planes are fast. The rocket planes require very good reaction and control from you. If you think you don't have good reaction times for whatever reason, skip over the line and go with all rounder like the US; it's actually considered better anyway, by great and good alike.

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In short, no. MvR requires good knowledge of ship armour layouts and positioning of aircraft. The planes are relatively weak, which makes misplays extremely costly. I'm still very bad at MvR, although I'm not really a new player. She is fun in Co-op, however. 

I basically never use AP bombers if I can help it, until late game. They are so weak that you basically have to wait until the enemy has had their AA guns softened up in order for you to fly over your target. If you move the reticle, the bombs can miss a point-blank target. 

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