Jump to content
You need to play a total of 20 battles to post in this section.
YouSatInGum

The Morning Report....

23 comments in this topic

Recommended Posts

999
[X-PN]
Members
1,578 posts
12,155 battles

Been meaning to do this for a while and I'm going to start basic at first, but I do intend to update this every week or two.  Whoever maintains the maplesyrup site....Thank you, your work makes things like this possible.

So here's some top 10's for the last week.....

Most played ships :

image.thumb.png.37645a79a267df7192804429fd6a6acf.png

Highest damage:

image.thumb.png.7ebad2fe731851d6c71ca103993a07f6.png

Highest damage by class:

image.thumb.png.c6881f59cd14983da1e8d9506a67f328.png

**Added one to BB since Alabama ST is a really old unavailable ship with few players

 

And the last stat I will call "Flint Watch."  WG said they would keep an eye on it....  I think I will help them out in this endeavor...

image.thumb.png.9ec95ba383fe7b8dba1986361126612e.png

I might make this it's own thread later....but I'll put Flint stats here for now.

Edited by YouSatInGum
  • Thanks 5

Share this post


Link to post
Share on other sites
5,029
[WOLF9]
Wiki Lead
15,755 posts
4,771 battles

Flint is very much due a buff, based on WR and damage falling off sharply.  However, I'd have to compare to the performance of Atlanta and similar to see whether those weren't OP (over-performing) to begin with.

Thunderer isn't out of line with the big boys.  That's good to see.

No Des Moines in the top 10 CAs?  What heresy is this !?

 

Edited by iDuckman

Share this post


Link to post
Share on other sites
Members
574 posts
10 minutes ago, iDuckman said:

Flint is very much due a buff, based on WR and damage falling off sharply.  However, I'd have to compare to the performance of Atlanta and similar to see whether those weren't OP (over-performing) to begin with.

 

33.5k average damage is possibly OP? I guess you gotta set the bar somewhere...

flWaJTc.gif

Edited by OuijaApologist
  • Haha 1

Share this post


Link to post
Share on other sites
3,324
[SALVO]
Members
6,944 posts
5,502 battles

Lol at Thunderer vs Shima spam...

12 minutes ago, iDuckman said:

Flint is very much due a buff, based on WR and damage falling off sharply.  However, I'd have to compare to the performance of Atlanta and similar to see whether those weren't OP (over-performing) to begin with.

 

As I read those numbers, the fall in performance goes tied with the increase in popularity, as expected when more average players have access to a somewhat restricted ship. Not meaning she doesn't need some love, but needs to be factored in regarding the fall in performance.

The rework impact is notorious tho.

Edited by ArIskandir

Share this post


Link to post
Share on other sites
4,188
[KWF]
Members
5,771 posts
7,007 battles

The saddest part is in the "most played" category. 7 BBs, 2 DDs that are torp specialists, only one CA and even that is not a traditional CA, and a premium at that. So basically hard counters running around, all cruisers but one pummeled to submission.

Shows alot about the degeneration of higher tiers.

Edited by warheart1992

Share this post


Link to post
Share on other sites
1,521
[WOLFC]
Members
3,200 posts

Thanks ... this will be interesting to follow. +1  

edit: I do play 6 out of 10 of the top 10 ... but only 3 (all Premiums) in the last week.  Haven't touched my Flint since the update.

Edited by DocWalker

Share this post


Link to post
Share on other sites
381
[KENT]
Members
409 posts
7,044 battles
41 minutes ago, iDuckman said:

Flint is very much due a buff, based on WR and damage falling off sharply.  However, I'd have to compare to the performance of Atlanta and similar to see whether those weren't OP (over-performing) to begin with.

Thunderer isn't out of line with the big boys.  That's good to see.

No Des Moines in the top 10 CAs?  What heresy is this !?

 

Flint had a lot taken away after the ifhe rework, and even more after the commander rework. I understand that it was in a very strong state beforehand, but it probably needs a small buff here and there. Especially after it's AA was butchered.

In regards to thunderer, that ship needs a pretty big nerf (although they wont do that since it's going to be another exclusive premium). Plus when it has so many players using it as opposed to burger or shiki, it's bound to average out.

And as for DM, while it sucks that people aren't playing her, it's all around perception after the rework. Sure deadeye is very strong and a whole lot of people are running BB after hearing about it, but that doesn't change DM's playstyle. The problem is perception. That's why we see so many BBs and the most played cruisers being long range kiters. It sucks, but it's what the meta and playerbase have decreed.

Share this post


Link to post
Share on other sites
717
[--O--]
Members
994 posts

Nice post +1

What I see is a lot of fire starters in the top BB and CA and really only the CA that can mitigate best fires (long range kiting play with some fire prevention builds(esk).

Shocked not to see the biggest Bias ship IMO not in there (Petrobiask)
Also DD's looking worse and worse as weeks go on in stats. They need a buff to torps damage to some and detection of torps on others (flame away) but the dd for a average player is getting unplayable with CV and Radar. Maybe this is wargames plan, drive them away and then when subs come out they will flock back in droves, who knows. Just saying they should be up there in damage.

Share this post


Link to post
Share on other sites
5,029
[WOLF9]
Wiki Lead
15,755 posts
4,771 battles
30 minutes ago, Mustangrde1 said:

51703102_2387905051240068_56247552875681

I absolutely love your avatar.  Not many women know how to gift a man ... in an nontraditional way.

Share this post


Link to post
Share on other sites
283
[ARGSY]
Members
679 posts
10,851 battles

No I think the rework helped DDs a lot. That might change as playstyle adjust but for now torp DDs are looking pretty strong. BBs are further away and radar CAs are fewer in numbers and staying further from the caps. I for one am mostly playing dds again and having a lot of fun. Damage is not what counts with DDs (although a bonus) you get points by capping, spotting, defending and satisfaction when your team wins because of your play. That works just fine for me. 

Share this post


Link to post
Share on other sites
717
[--O--]
Members
994 posts
1 minute ago, iDuckman said:

I absolutely love your avatar.  Not many women know how to gift a man ... in an nontraditional way.

Problem is she collects guns more than shoes.... Went to get a new pistol a couple years ago FOR ME... I let her feel it and she said it was to wide for her grip, guy at counter said try this one on it has the smaller grips, she smiled and said Send it and his in to the custom shop, needs a full polish, trigger job, put the night sights on it and add a crimson trace.... While filling out paperwork (my bad forgot my ccp) she noticed the serial numbers were sequential and said we were meant to buy both. Then proceeded to buy a new scope and pmags for her LAR-308.

 

  • Cool 1

Share this post


Link to post
Share on other sites
5,029
[WOLF9]
Wiki Lead
15,755 posts
4,771 battles
2 minutes ago, Mustangrde1 said:

is she collects guns more than shoes

Hey, if it wasn't guns it would be something else.  Though I'm not sure you're getting off any better than if it were diamonds.

 

Lucky man.  At least guns are useful.

 

  • Cool 1

Share this post


Link to post
Share on other sites
807
[JMMAF]
Members
686 posts
9,037 battles
1 hour ago, YouSatInGum said:

Been meaning to do this for a while and I'm going to start basic at first, but I do intend to update this every week or two.  Whoever maintains the maplesyrup site....Thank you, your work makes things like this possible.

So here's some top 10's for the last week.....

Most played ships :

image.thumb.png.37645a79a267df7192804429fd6a6acf.png

Highest damage:

image.thumb.png.7ebad2fe731851d6c71ca103993a07f6.png

Highest damage by class:

image.thumb.png.c6881f59cd14983da1e8d9506a67f328.png

**Added one to BB since Alabama ST is a really old unavailable ship with few players

 

And the last stat I will call "Flint Watch."  WG said they would keep an eye on it....  I think I will help them out in this endeavor...

image.thumb.png.9ec95ba383fe7b8dba1986361126612e.png

I might make this it's own thread later....but I'll put Flint stats here for now.

Great post. Look at the average damage between the FDR and the #2 Carrier.   Broken much?  Its like 20k higher.

So nice to see all the brawling ships that push doing so well..... O Wait....

 

Oh yeah,  Premium ships dominate tech tier ships.

Edited by megahugenoob

Share this post


Link to post
Share on other sites
717
[--O--]
Members
994 posts
19 minutes ago, handybilly said:

No I think the rework helped DDs a lot. That might change as playstyle adjust but for now torp DDs are looking pretty strong. BBs are further away and radar CAs are fewer in numbers and staying further from the caps. I for one am mostly playing dds again and having a lot of fun. Damage is not what counts with DDs (although a bonus) you get points by capping, spotting, defending and satisfaction when your team wins because of your play. That works just fine for me. 

For the more experience players I agree. for the average player its made it worse.... Remember wargaming made AP less deadly for DD's from a BB, well now they made this Long Range meta a Long Range fire meta, which now means that dd gets deleted with HE from a BB... Also by having so many so far back I am seeing cruisers playing kiting style or further back (groupings are closer) meaning DD with the exception of Asa are being detected before they can get close to the BB's (as shown in the stats by the dds in play)

Dont take it wrong Im a dd main and love it, but I am far from Novice or Average and I can see the balance problem Komrade, game needs all classes and honestly all ships balanced enough at least to be played at their tier range.

Share this post


Link to post
Share on other sites
717
[--O--]
Members
994 posts
17 minutes ago, iDuckman said:

Hey, if it wasn't guns it would be something else.  Though I'm not sure you're getting off any better than if it were diamonds.

 

Lucky man.  At least guns are useful.

 

They are and she puts many men to shame when Waterfowl or Pheasant Hunting, Big game she gets board with says she has more fun at the range but paper doesnt taste as good lol.

Share this post


Link to post
Share on other sites
999
[X-PN]
Members
1,578 posts
12,155 battles

A little more gap in posts than I intended but a broken arm and associated titanium addition surgery can do that...

Anyway, here's the update based on the week of 3/7/21.  A lot of usual suspects on ships, but the major stat change is the overall number of games played.  The aggregate number of games for 2/13 week was image.png.95620f48f37109dd9082f103233a714d.png .  For this week, 3/7, it is image.png.a8b1b76e4be6c9ea8613f79a8d4951a7.png .   That's a big drop.  I'll follow that more closely in the future.  Anyway, here's the other stuff...

image.thumb.png.613520ae4f1a8971c12e9011bae363da.png

...and of course Flint Watch...

image.thumb.png.fe19f8d9efcad9ab18d92b786bb3bb2a.png

The average damage seems to bottomed out a bit, landing in the bottom half of Tier 7 cruisers, but two depressing stats I would point to is

survivability and avg games played.  The survival numbers are more typical of a mid tier dd, so as predicted, smoke doesn't necessarily help the ship

live longer.  Also, players that do play the Flint, are playing it about half as much.  Maybe some of that is expected as Flint became more obtainable, but

it could also mean that players are not enjoying playing it as much as they used to.

  • Cool 1
  • Thanks 2

Share this post


Link to post
Share on other sites
1,426
Banned
1,424 posts
6,083 battles
7 minutes ago, YouSatInGum said:

A little more gap in posts than I intended but a broken arm and associated titanium addition surgery can do that...

 

Damn. That looks serious. I wish you a quick recovery.

Share this post


Link to post
Share on other sites
1,426
Banned
1,424 posts
6,083 battles

What can explain this huge drop in number of battles? Is it the current post rework meta alone?

Share this post


Link to post
Share on other sites
549
[CAAT]
Members
1,022 posts
4,625 battles
56 minutes ago, YouSatInGum said:

A little more gap in posts than I intended but a broken arm and associated titanium addition surgery can do that...

Anyway, here's the update based on the week of 3/7/21.  A lot of usual suspects on ships, but the major stat change is the overall number of games played.  The aggregate number of games for 2/13 week was image.png.95620f48f37109dd9082f103233a714d.png .  For this week, 3/7, it is image.png.a8b1b76e4be6c9ea8613f79a8d4951a7.png .   That's a big drop.  I'll follow that more closely in the future.  Anyway, here's the other stuff...

image.thumb.png.613520ae4f1a8971c12e9011bae363da.png

...and of course Flint Watch...

image.thumb.png.fe19f8d9efcad9ab18d92b786bb3bb2a.png

The average damage seems to bottomed out a bit, landing in the bottom half of Tier 7 cruisers, but two depressing stats I would point to is

survivability and avg games played.  The survival numbers are more typical of a mid tier dd, so as predicted, smoke doesn't necessarily help the ship

live longer.  Also, players that do play the Flint, are playing it about half as much.  Maybe some of that is expected as Flint became more obtainable, but

it could also mean that players are not enjoying playing it as much as they used to.

Thank you so much for all this important info! Here's wishing you a super-speedy recovery! ~-~º(^_~;)ºv~-~

Share this post


Link to post
Share on other sites
7
[LOWF]
Members
13 posts
9,447 battles

If you are looking for balance in a WW2 naval combat game, where the developers have simply made up ships to live out their own national fantasy, you might be looking in the wrong place.

  • Funny 1

Share this post


Link to post
Share on other sites
549
[CAAT]
Members
1,022 posts
4,625 battles
22 minutes ago, WarStore said:

What can explain this huge drop in number of battles? Is it the current post rework meta alone?

It definitely has to do with the Skills Rework, that much I'm fairly certain of. Even I haven't played as much as I used to, since the absolute fall of secondaries accuracy...

That said, I'm still looking forward to seeing what changes Wargaming makes to Dead Eye. I just hope that Wargaming will take the opportunity and address other skills that need fixing/buffing, like Grease the Gears, and ISBA.

Share this post


Link to post
Share on other sites

  • Recently Browsing   0 members

    No registered users viewing this page.

×