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weiwaynezhang

with Dead Eye, Italian BB will be beast?

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the most complain I heard about italian BB is the dispersion. And dead eye Roma is a beast now.

Just saying

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5 minutes ago, weiwaynezhang said:

the most complain I heard about italian BB is the dispersion. And dead eye Roma is a beast now.

Just saying

I agree. Roma got a nice buff from this whole ordeal. Italian BBs should feel better now, because I was concerned about their sigma originally but I'm fine with it now. 

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4 minutes ago, weiwaynezhang said:

the most complain I heard about italian BB is the dispersion. And dead eye Roma is a beast now.

Just saying

Yea I have to try her again but Dead eye is kind of situational though just get in a little closer and it doesn't work . This is a little easier in tier 8 games and her HE is not really great like the Thunderer is it ? But the Roma really hurts when it hits you .

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13 minutes ago, clammboy said:

Yea I have to try her again but Dead eye is kind of situational though just get in a little closer and it doesn't work .

If you really pay attention your deadeye is active a lot more than you would think, even without "hugging the back line".  the ships have to be visible within your detectability range.  With some of these ships, particularly Roma, have really low detectability.

DD's aren't going to stay lit up in that range and cruisers don't want to be in that range of a BB.  Regarding BB's, once one gets within your detectability range you don't really "need" deadeye.  When I was testing out dead eye, I was surprised, just playing normally and not "trying to position myself to keep it active" it was still active a lot, even pushing caps.  The only thing that "really" threatens it early game is DD's, but again, they have to be actually visible to negate dead eye.

Edited by Taco_De_Moist

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2 minutes ago, Taco_De_Moist said:

If you really pay attention your deadeye is active a lot more than you would think, even without "hugging the back line".  the ships have to be visible within your detectability range.  With some of these ships, particularly Roma, have really low detectability.

DD's aren't going to stay lit up in that range and cruisers don't want to be in that range of a BB.  Regarding BB's, once one gets within your detectability range you don't really "need" deadeye.  When I was testing out dead eye, I was surprised, just playing normally and not "trying to position myself to keep it active" it was still active a lot, even pushing caps.  The only thing that "really" threatens it early game is DD's, but again, they have to be actually visible to negate dead eye.

Maybe a dumb question but how do you know it's active while you pushing caps and just in battle it can be hard to keep track of everybody no ?

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43 minutes ago, weiwaynezhang said:

the most complain I heard about italian BB is the dispersion. And dead eye Roma is a beast now.

Just saying

a Pasta Test ship did consistent 20k salvos against my angled NC with SAP and probably running deadeye this weekend....no wonder WG has been slowly nerfing them because if those stats used to be better, all other BB lines are sunk. 

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10 minutes ago, clammboy said:

Maybe a dumb question but how do you know it's active while you pushing caps and just in battle it can be hard to keep track of everybody no ?

If you push, you should not expect dead eye bonus at all.... just my thought

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1 minute ago, weiwaynezhang said:

If you push, you should not expect dead eye bonus at all.... just my thought

Well I was thinking the same but he said different . I was just wondering how he kept track of it all .

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1 minute ago, Roken1 said:

a Pasta Test ship did consistent 20k salvos against my angled NC with SAP and probably running deadeye this weekend....no wonder WG has been slowly nerfing them because if those stats used to be better, all other BB lines are sunk. 

dude, SAP just murders Cruisers and DD's. You cant angle against SAP and expect shatters. Everything a SAP shooting ship can hit when your angled in or away is pen-able no matter what your class. Even BB's only have (for the most part) 32mm bow and stern sections. 

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It’s very simple really, if no one is spotted within your detection circle on the map, you have the bonus active. 

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1 minute ago, MemezRus said:

It’s very simple really, if no one is spotted within your standard detection circle on the map, you have the bonus active. 

FTFY! btw the Standard detection range is your concealment when not shooting. You know, like, what the concealment number is until something changes it. Like shooting or being on fire, or in smoke. Hence standard :)

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24 minutes ago, clammboy said:

Maybe a dumb question but how do you know it's active while you pushing caps and just in battle it can be hard to keep track of everybody no ?

I mean you can turn on your detection bubble in the mini map and just look at it and see if there are red ships within it.  Which obviously is harder to tell right after you fire.  But a quick scan of the field if you know your detectability range will tell you if there are any visible ships in your bubble.

Edited by Taco_De_Moist

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15 minutes ago, Roken1 said:

a Pasta Test ship did consistent 20k salvos against my angled NC with SAP and probably running deadeye this weekend....no wonder WG has been slowly nerfing them because if those stats used to be better, all other BB lines are sunk. 

The funny thing is, they are going to nerf them into dead eye being absolutely necessary to be accurate at all at range.  Which negates their entire alleged purpose of this rework which is to give you options and not have "required" skills.

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2 hours ago, weiwaynezhang said:

the most complain I heard about italian BB is the dispersion. And dead eye Roma is a beast now.

Just saying

This entire thread makes me want to bang my head into a wall repeatedly.

Roma/Littorio are snipers already. They have excellent dispersion to begin with and were already perfect ships to abuse Dead Eye.

Vittorio Veneto, their sister, is the tier 8 in the tech tree, and is designed to play completely different. The tech tree Italians are going to have the worst dispersion in the game, and are intended to be brawlers. They are night and day different from the current premiums. Dead Eye will be wasted on them.

Edited by Shannon_Lindsey

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22 minutes ago, Shannon_Lindsey said:

Roma/Littorio are snipers already. They have excellent dispersion to begin with and were already perfect ships to abuse Dead Eye.

Incoming!!!

Three...Two...One...

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Deadeye won't save these ships on the accuracy front, with their mediocre range to concealment ratio plus bad sigma; that's the price of BB SAP.

The pre-tech-tree-gimmick premium BBs will work fine with it though.

Edited by MnemonScarlet

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3 hours ago, clammboy said:

Maybe a dumb question but how do you know it's active while you pushing caps and just in battle it can be hard to keep track of everybody no ?

Turn on your detection range ring on the minimap.  If there aren't any visible enemies inside of it, it is active.

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1 hour ago, Helstrem said:

Turn on your detection range ring on the minimap.  If there aren't any visible enemies inside of it, it is active.

Thanks 

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5 hours ago, weiwaynezhang said:

If you push, you should not expect dead eye bonus at all.... just my thought

IF your concealment range is like...say, 11.8km or so, then you can technically play it mid-range, which imo is more comfortable, but you DO run the risk of losing Dead Eye bonus if a DD ends up in your detection range or something suddenly...

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