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AYYYYYYMD

List of Unique, Historical ships that have not yet been added to the game, but should be. (Minus CVs)

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I was only looking at WWII and Cold-War era ships, so I'm probably missing a lot of Pre-WWI and WWI era ships. 

No CVs, because the last thing this game needs right now is more CVs.

USN:
 
  • USS Juneau (CLAA-19): Could be thought of as a mini-Worcester instead of an Atlanta, heavier mid-range AA. Tier VI-VIII, depending on the gimmicks and stats.
  • Porter-class Destroyer: 4 x 2 5”38 guns (not DP). Could fit in at Tier VIII.
  • Forrest Sherman-class Destroyer (3 x 5”/54 MK42 guns,1.5 second reload. American Friesland? Tier IX.
  • Mitscher-class Destroyer. 2 x 5”/54 MK42 guns. AA would be insane owing to its DP mounts and the 4 3”/70 AA (think Minotaur) guns it had. Tier VIII.
  • USS Northampton (CLC-1) - Questionable choice. 4 x 1 5”/54 MK42 guns (40 RPM) on a Baltimore hull. I have no idea where to place this abomination.
  • USS Timmerman - 43 knot Gearing
  • USS Norfolk (DL-1) (Very, Very, Questionable): 4 x 2 3”/70 guns, 90-100 RPM. Wouldn’t be able to pen crapbut would be funny to see. (Fun fact: this ship’s theoretical HE DPM is 960k. Fun.) Tier X.
 
IJN:
 
  • IJN Oyodo: Only 6 155 mm guns. It could fit in at Tiers V-VI.
  • Matsu-class destroyer. 3 x 1 5”/50 DP guns, 4 second reload. Tier V.
  • Harukaze-class destroyer: Literally only 3 x 1 5”/38 guns. No torps. Not sure if this ship should be in the game.
  • Ayanami-class destroyer (1950): Just… Why?
  • Akizuki-class destroyer (1959): Basically a Harekaze C hull.
 
RN:
 
  • Weapon-class destroyer. Tier V.
  • C-class destroyer: Tier VI.
  • W and Z-class destroyer: Tier VI.
  • U and V-class destroyer: Tier VII.
  • HMS Abdiel: Minelayer designed to reach 40 knots of speed. 3 x 4 4”/50 guns with 20 RPM. Could work as a mid-tier CL or highish tier DD.
  • HMS Tiger: Mini-Taur. 2 x 2 6” guns, the same ones used on Minotaur. Historically these guns could fire at up to 22 RPM. It could go anywhere from tiers VI to VIII depending on the gimmicks.
  • HMS Dido - You know the drill.
  • R-class Battleships: Probably would be a Tier VI.
  • HMS Repulse and Renown - WeeGee pls.
  • HMS Tiger (Battlecruiser): Could fit in at Tier V.
 
France:
 
  • Le Hardi-class Destroyer: 3 x 2 130 mm guns, 4 second reload. Tier VIII
  • T-47 and T-53-class Destroyers: 3 x 2 Marceau guns. Tier IX
  • French Destroyer Châteaurenault: 3 x 2 105 mm guns, 3.4 second reload. It was unique in that all 12 torpedo tubes were located on the bow, meaning it could fire all 12 bow-on. 41 knots of speed. Tier IX FXP ship.
 
U.S.S.R:
 
  • Soviet Cruiser Krasnyi Kavkaz: 4 x 1 180 mm railguns. Tier IV.
  • Soviet destroyer Opytny: 3 x 1 130 mm guns. 6 second reload. Tier IV.
  • Kotlin-class destroyer: Neustrashimy but with Grozovoi AA. Tier IX.
 
Pan-Asia:
 
  • Ning Hai-class cruiser: 3 x 2 140 mm guns. Tier III at best.
  • Etna-class Cruiser (NB): 3 x 2 152 mm guns. 2 x 3 Torpedoes. Tier IV at best.
 
Pan-America:
 
            ARA Veinticinco de Mayo: Tier V Heavy Cruiser
  • ARA La Argentina: 9 6”/50 guns, 6 second reload. Goodbye Nurnberg. Tier VI Light Cruiser.
  • Venezuelan Destroyer Almirante Clemente: 2 x 2 4"/50 DP guns. 3 second reload. Tier V. 
  • Brazilian Destroyer Amazonas: Tier VI.
  • Brazilian Destroyer Marcilio Diaz: Basically a Mahan. Tier VII.
  • Tier VIII: Venezuelan Destroyer Nueva Esparta: Pre-Nerf Jutland with less torpedoes and way too many Bofors. Tier VIII. 
  • Tier IX: Chilean Destroyer Almirante Riveros: 4 x 1 102 mm guns, 1.5 second reload. Tier IX.
  • Tier X: Colombian Desstroyer Viente De Julio: Smaland with an extra turret.Tier X.
 
Pan-Europe: There is an absoute [edited]-ton. Spain could potentially be a separate nation, but we’re talking about real ships here.
 
  • HNLMS Tromp: 3 x 2 150 mm guns. As a cruiser, Tier III, as a destroyer, Tier VII-VIII
  • HNLMS Jacob van Heemskerck: 5 x 2 102 mm guns, 3 second reload. No torpedoes. Can only fire all five guns at once if the target is at range, similar to Colbert. As a cruiser, tier IV, as a destroyer, tier X with a hydro gimmick or something.
  • Gerard Callenburgh class Destroyer: Tier VI.
  • Admiralen-class Destroyer: Tier V. Had a floatplane for some reason.
  • HDMS Peder Skram: 2 x 2 5”/38 guns, 3 second reload. Tier VI destroyer. Would exist solely to flip Tier VI CVs off.
  • Mode-class destroyer: 3 x 1 105 mm DP guns. 5.2 km AA range. Only about 7700 HP though. Tier III.
  • Oquendo-class destroyers: 2 x 2 120 mm/50 DP guns, 4 second reload. Same mid-range AA as Friesland. Tier VIII.
  • Beograd-class destroyer: Tier V.
  • Yugoslav destroyer Dubrovnik: Tier VI.
  • Yugoslav Destroyer Split: 5 x 1 140 mm guns, 6 second reload. Tier VIII.
  • HSwMS Gotland: Aviation cruiser. Tier IV. Could have a B-Hull that sacrifices all aviation capabilities and 2 152 mm guns for no less than 13 Bofors 40mm/70 mounts, which means it would have over 400 AA DPS. At Tier IV. KEKW.
  • HNLMS Java: Tier IV'
  • HNLMS De Ruyter: Tier IV
  • Spanish Cruiser Méndez Núñes: Mini-lanta. 7 x 1 Vickers 120 mm DP guns that could fire at up to 20 rounds per minute. Tier VI.
  • Spanish Cruiser Almirante Cervera: Better Emerald. 4 x 2 152 mm guns, heavier broadside than the Emerald. Tier VI.
  • Spanish Cruiser Canarias: Tiers VI-VIII depending on which refit is used. It had 12 torpedoes too, meaning there is some potential for some torpedo memes.
  • HSwMS Tre Kronor. Tier VI to VII, depending on which refit is used and how fast the guns fire.
  • HNLMS De Zeven Provinciën: 4 x 2 DP 152 mm guns, 4 second reload. At Tier IX, it would out-DPM every single same-tier cruiser. The long range AA aura would stretch out to 6.9 km, and the mid-range (4.0 km) AA DPS would be around 553, higher than even the Minotaur’s a tier higher. The armor and HP pool are rather poor though
 
 
Italy:
 
I will make a separate post about this later, but I believe that two lines of Italian Destroyers could eventually be added:
 
“Traditional” (not really) line:
 
II: Indomito-class destroyer
III: Sella-class destroyer
IV: Sauro-class destroyer
V: Turbine-class destroyer
VI: Maestrale-class destroyer PREMIUM: Navigatori-class destroyer
VII: Soldati II-Class Destroyer
VIII: Maestrale Potenziato-class destroyer
IX: Impetuoso-class destroyer
X: Italian Destroyer San Giorgio
 
“Heavy” Line:
 
VIII: Comandanti Medaglie d'Oro-class destroyer
IX: UP 39 (P.E clone)
X: Capitani Romani-Class
 
Germany:
 
  • Hamburg-class Destroyer: 4 x 1 100 mm DP guns, 1 (yup) second reload. Also, 8 Bofors 40 mm/70 guns. Bye-bye planes. Only 2 Torpedo tubes per side. Tier X.
  • Koln-class Frigate: 2 x 1 100 mm DP guns, 1 second reload. Only one torpedo tube per side. Tier VI
 
If anyone has any suggestions for additions to the list, please let me know.
Edited by AYYYYYYMD
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21 minutes ago, AYYYYYYMD said:

USS Juneau (CLAA-19): Could be thought of as a mini-Worcester instead of an Atlanta, heavier mid-range AA. Tier VI-VIII, depending on the gimmicks and stats.

San Diego have more wartime history, and would be more relevant as the third Atlanta class.

 

there is also the Arethusa class of Royal Navy CL that is missing.

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Juneau is basically the Austin that's in testing.

Porter, eh maybe. I question if there's any difference with Somers and Fletcher already in the game though.

Any post WWII ship that was designed for missiles I really don't see a need for. The game for now is gun based, you really have to start stretching things to make later missile oriented boats with less capable gun armaments work. Forrest-Sherman, Mitschers, etc are IMO best left for a different game. Especially for the USN with has a plethora of real WWII boats. For nations with fewer ships sure, but the US has no shortage of real WWII era ships of which WG could make endless variations.

The other nations I don't know as much about. Biggest holes are IMO RN Battlecruisers. Easily enough there for a full line, really hope we see that. And of course the R class. 

Italian and French are still getting built out. A lot of room for expansion there so not unexpected that there's a lot of missing ships.

As you start branching out the issue is a lot of smaller nations have either clones or older versions of ships that are already in the game, so the question is how do you make them different enough to be interesting on their own, and not just as "look, this RN cruiser has an Indian flag now." Definitely a place for a lot of ships, but adding every single ship that was given to a random country when the building nation was done with it isn't feasible or interesting.

 

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30 minutes ago, AJTP89 said:

Juneau is basically the Austin that's in testing.

Porter, eh maybe. I question if there's any difference with Somers and Fletcher already in the game though.

Any post WWII ship that was designed for missiles I really don't see a need for. The game for now is gun based, you really have to start stretching things to make later missile oriented boats with less capable gun armaments work. Forrest-Sherman, Mitschers, etc are IMO best left for a different game. Especially for the USN with has a plethora of real WWII boats. For nations with fewer ships sure, but the US has no shortage of real WWII era ships of which WG could make endless variations.

The other nations I don't know as much about. Biggest holes are IMO RN Battlecruisers. Easily enough there for a full line, really hope we see that. And of course the R class. 

Italian and French are still getting built out. A lot of room for expansion there so not unexpected that there's a lot of missing ships.

As you start branching out the issue is a lot of smaller nations have either clones or older versions of ships that are already in the game, so the question is how do you make them different enough to be interesting on their own, and not just as "look, this RN cruiser has an Indian flag now." Definitely a place for a lot of ships, but adding every single ship that was given to a random country when the building nation was done with it isn't feasible or interesting.

 

None of the ships listed here are clones of any ship in the game right now. You could say that the Sieste De Julio is a Halland clone, but even then it's so different to the actual Hallands it may as well be it's own class. And the Forrest Shermans and Mitschers did not carry missiles. At all.

Edited by AYYYYYYMD

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34 minutes ago, Karstodes said:

San Diego have more wartime history, and would be more relevant as the third Atlanta class.

 

there is also the Arethusa class of Royal Navy CL that is missing.

Haunghe technically is one.

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1 hour ago, AYYYYYYMD said:

Pan-Asia:

  • Etna-class Cruiser (NB): 3 x 2 135 mm guns (Paolo Emilio guns, basically). Tier IV at best.

If you're going to put this in Pan-Asia instead of Italy you might as well at least use it's original spec armament of 3x2 152 & 2x3 torpedo tubes.

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1 minute ago, Iceland_260 said:

If you're going to put this in Pan-Asia instead of Italy you might as well at least use it's original spec armament of 3x2 152 & 2x3 torpedo tubes.

Fixed, thank you.

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Oregon City and Fargo Class USN Cruisers would be a solid addition.  These are basically improved Baltimore and Cleveland class cruisers respectively.  With exactly zero premium non-super cruisers in the game at T9, I'd add them there, especially after the huge nerf to the survivability of CBs in the latest captain skill rework.

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USS Northampton (Class)  There were 6, three of which were sink in action.

USS Indianapolis (Portland Class) 

Any of the Pre-Dreadnaught ships of the Great White Fleet (Yeah, I know... too complicated, but what a beautiful sight they would make)

 

 

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1 hour ago, AYYYYYYMD said:

...

  • HMS Dido - You know the drill.
...
If anyone has any suggestions for additions to the list, please let me know.

Not gonna happen for the same reason we wont see the USN Dido Class Submarines.  Add a letter, remember both were filled with Seamen and the average mental maturity of a WoWS player is 8 years old...:cap_book::cap_haloween:

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11 minutes ago, michael_zahnle said:

USS Indianapolis 

She is in the game.

 

28 minutes ago, AYYYYYYMD said:

Haunghe technically is one.

Yes, but in the wrong tree.

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23 hours ago, Karstodes said:

Yes, but in the wrong tree.

And wrong configuration. Should've been T5 as Chungking with non-fantasy armament.

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USS San Francisco (CA-38).  One of the most decorated US Navy ships of the war.

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11 minutes ago, Gaelic_knight said:

@AJTP89    HMS HOOD is actually a battle cruiser   but the made it a BB  in the game  

official website  H.M.S. Hood Association-Battle Cruiser Hood

The British called anything with BB caliber guns that could go faster than 26 knots a battlecruiser.  Hood had armor approximately equal to the contemporary Queen Elizabeths.  Hood was functionally, regardless of what the British called her at the time, the world's first fast battleship.

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13 minutes ago, Gaelic_knight said:

@AJTP89    HMS HOOD is actually a battle cruiser   but the made it a BB  in the game  

official website  H.M.S. Hood Association-Battle Cruiser Hood

I'm quite aware Hood is a CB and is in the game. It's the only one though, and the British had quite a collection. There's plenty of room for Repulse and Renown, and probably even some of the WWI era CBs.

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repulse and renown would be nice 

Repulse and her sister ship Renown, were the world's fastest capital ships upon completion. Repulse participated in the Second Battle of Heligoland Bight in 1917; the only combat she saw during the war.

theres also agincourt  and ressistance 

Edited by Gaelic_knight

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On 1/25/2021 at 7:00 PM, AJTP89 said:

Juneau is basically the Austin that's in testing.

 

This could almost not be further from the truth.

Unless of course you intend to give Juneau/San Diego SAP, much reduced ROF, correct HE (1,800 at 9% FC which is what the burst charge should correlate to), longer range, improved ballistics, MBRB, etc. 

Basically the only thing they have in common is a hull with similar armor layouts and 5" guns. Though Juneau/S.D. wouldn't - or shouldn't - have 32mm plating, and the 5" guns perform wildly differently.

And Austin is a tier 10, Juneau/S.D. would be a tier 8. I've heard some ideas from LWM a long time ago on how to build S.D. into the game, and it doesn't have basically anything in common with Austin.

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On 1/26/2021 at 7:27 PM, Lord_Magus said:

And wrong configuration. Should've been T5 as Chungking with non-fantasy armament.

Chongqing with 4x2 130mm B-2LM and 8x2 57mm please.

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1 hour ago, Kingpin61 said:

Chongqing with 4x2 130mm B-2LM and 8x2 57mm please.

That's what Huanghe should've been.

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