1,102 [DRFTR] SKurj Beta Testers 3,800 posts Report post #1 Posted January 24 Just managed to unlock KGV yesterday.. and find it downright depressing... tried it in pvp... at T7 always uptiered and getting hammered from outside main gun range... if i can get in gun range at best i can do a little damage and start a fire. Specced dead eye but not sure its really of any benefit, thinking i should be pure survival. (13pt so far) pve... well firestarting BB's in pve are a non-starter.. nothing lives long enough Share this post Link to post Share on other sites
1,134 [PISD] Karstodes Members 1,819 posts 6,028 battles Report post #2 Posted January 24 12 minutes ago, SKurj said: Just managed to unlock KGV yesterday.. and find it downright depressing... tried it in pvp... at T7 always uptiered and getting hammered from outside main gun range... if i can get in gun range at best i can do a little damage and start a fire. Specced dead eye but not sure its really of any benefit, thinking i should be pure survival. (13pt so far) pve... well firestarting BB's in pve are a non-starter.. nothing lives long enough KGV is ont of the best tier 7 BB. Tanky she is not, but her HE can damage any ship and start fire left and right. Play her like s cruiser. Share this post Link to post Share on other sites
4,581 [RLGN] Estimated_Prophet Members 15,513 posts 27,228 battles Report post #3 Posted January 24 1 hour ago, SKurj said: pve... well firestarting BB's in pve are a non-starter.. nothing lives long enough ... My average damage in KGV in Co-op is 47k+, and my best is 139k+? Randoms is a hot mess right now. Yay skill rework. Share this post Link to post Share on other sites
15 [PRVTR] crookytweet [PRVTR] Beta Testers 252 posts 6,022 battles Report post #4 Posted January 24 Shoot HE and kite away from aggressors. Her speed is solid also. I don't play any new ship above tier 5 unless its fully optioned on modules. King is a totally different ship with all modules purchased and installed. Share this post Link to post Share on other sites
1,102 [DRFTR] SKurj Beta Testers 3,800 posts Report post #5 Posted January 24 57 minutes ago, crookytweet said: Shoot HE and kite away from aggressors. Her speed is solid also. I don't play any new ship above tier 5 unless its fully optioned on modules. King is a totally different ship with all modules purchased and installed. i did use freexp to fit her out right away i tried pvp but MM always uptiered me in the 2-3 games I tried, and getting hammered by NC's, JB, Iowa.. wasn't much fun... Share this post Link to post Share on other sites
16 [ALL41] GilHooverII [ALL41] Members 38 posts 9,907 battles Report post #6 Posted January 25 Among Tier VII BBs, I found the KGV struggles with the Sinop (if it is angled well), but holds it own or better with everything else. Be patient with the matchmaking; all Tier VII BBs struggle when uptiered against Tier IX BBs. Share this post Link to post Share on other sites
66 Danyir_Amore Members 367 posts 7,570 battles Report post #7 Posted January 26 KGV handles being uptiered better than most due to HE spam specialty. Play it like cruiser, use lower reload to switch between AP and HE. AP for cruisers and broadsides (upper belt only) and HE for anything angled. Share this post Link to post Share on other sites
519 [WAMMY] sasquatch_research Members 2,542 posts 14,178 battles Report post #8 Posted January 28 Hey KGV is a decent T7 BB and a good fire starter, BUT, for me I actually (for some reason) do better with the Duke of York which I prefer, same basic ship. Pete Share this post Link to post Share on other sites