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excessive1

Turret desync in Nueve De Julio

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When playing the NDJ today I noticed that while the aiming reticle moves, turrets 3, 4, and 5 do not20210105143409_1.thumb.jpg.e29ee4edf7144c9dbbeb2e0473091265.jpg 

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Remember when you bought those Santa crates, and you got the Boise? And the last crate gave you the ship noise.... and it was the  Nueve De duplicate? Good times....

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11 minutes ago, excessive1 said:

When playing the NDJ today I noticed that while the aiming reticle moves, turrets 3, 4, and 5 do not20210105143409_1.thumb.jpg.e29ee4edf7144c9dbbeb2e0473091265.jpg 

I saw this happening as well the first and only time I’ve played NDJ. 

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Good Evening!

Yup, noticed it as well when doing snowflakes.  It has been an ongoing problem for some time, as I have seen several threads about it over the past couple weeks.

Be safe!

 

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21 hours ago, excessive1 said:

When playing the NDJ today I noticed that while the aiming reticle moves, turrets 3, 4, and 5 do not20210105143409_1.thumb.jpg.e29ee4edf7144c9dbbeb2e0473091265.jpg 

Had this exact same issue last time I played the ship about a week ago.

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Been going on for a while I posted a thread  last month and through searching afterwards came across some from November

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Noticed this playing it in Narai, thought to myself, "wow, this could potentially be a useful bug in PVP... "

Surprised it hasn't been fixed by now.

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It's a known issue by the development team/

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I also saw this when dusting off snowflakes with her. The turrets would instantly flip 180 degrees one way, then back the other, first time I have ever seen that.

 

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Deleted,

I may have noticed something different with the turret indicator in the aiming reticule that seemed odd.

Edited by GrayPanther2018
Correction

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I also noticed this during the snowflake......

But what I noticed was the turrets frozen, but the life-rafts and rangefinders moving instead.

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16 hours ago, excessive1 said:

When playing the NDJ today I noticed that while the aiming reticle moves, turrets 3, 4, and 5 do not20210105143409_1.thumb.jpg.e29ee4edf7144c9dbbeb2e0473091265.jpg 

Aloha,

Hopefully @Gneisenau013 can help!

Mahalo,

-Hapa

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17 hours ago, excessive1 said:

When playing the NDJ today I noticed that while the aiming reticle moves, turrets 3, 4, and 5 do not20210105143409_1.thumb.jpg.e29ee4edf7144c9dbbeb2e0473091265.jpg 

 

36 minutes ago, Hapa_Fodder said:

Aloha,

Hopefully @Gneisenau013 can help!

Mahalo,

-Hapa

Ahoy!

Yes, this has been previously reported and the dev team is aware of it!

#anchorsaweigh

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40 minutes ago, Gneisenau013 said:

 

Ahoy!

Yes, this has been previously reported and the dev team is aware of it!

#anchorsaweigh

Knowing Gi Joe GIF by MOODMAN

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19 hours ago, paradat said:

Had this exact same issue last time I played the ship about a weak ago.

You must have had a week showing :Smile_trollface:

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1 hour ago, ThisIsClassic said:

You must have had a week showing :Smile_trollface:

Dang it! Thanks will fix.

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23 hours ago, paradat said:

Knowing Gi Joe GIF by MOODMAN

Ah yes, I had fond memories of watching that show growing up.

It still amazes me that despite the GI Joe team being selected from the top picks from various special forces capable units, not one of them ever managed to hit their target and wasted thousands of rounds trying to do so,

#anchorsaweigh

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5 minutes ago, Gneisenau013 said:

Ah yes, I had fond memories of watching that show growing up.

It still amazes me that despite the GI Joe team being selected from the top picks from various special forces capable units, not one of them ever managed to hit their target and wasted thousands of rounds trying to do so,

#anchorsaweigh

OH the real shooting was always off camera. 

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On 1/6/2021 at 9:54 AM, Lord_Slayer said:

I also noticed this during the snowflake......

But what I noticed was the turrets frozen, but the life-rafts and rangefinders moving instead.

Looking at the pic, seeing the life rafts floating in the air is certainly amusing.

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