1,749 [-ARP-] Cit_the_bed [-ARP-] Members 1,287 posts 19,907 battles Report post #1 Posted December 15, 2020 This does not take into account players with hidden profiles which could be sizable on asia server. Share this post Link to post Share on other sites
2,613 [WOLF5] AJTP89 Supertester 4,571 posts 4,223 battles Report post #2 Posted December 15, 2020 But reddit told me the playerbase is declining because of WG's terrible decisions 1 Share this post Link to post Share on other sites
1,399 [RAN] DevilD0g [RAN] Members 679 posts 9,831 battles Report post #3 Posted December 15, 2020 (edited) the overall numbers go up and down due to seasonal play heres is the 5 year look as you can see it goes up it does down it goes up it goes down. etc but by far 2020 is the strongest year. Edited December 15, 2020 by DevilD0g Share this post Link to post Share on other sites
531 [WOLFH] C14Alpha Members 1,207 posts Report post #4 Posted December 15, 2020 Certainly got a COVID bump, particularly in Asia. I am very surprised the NA average is even lower than the Asia average. I also did not realize the RU average was so relatively low, or EU had the highest average. Share this post Link to post Share on other sites
1,399 [RAN] DevilD0g [RAN] Members 679 posts 9,831 battles Report post #5 Posted December 15, 2020 (edited) if you have ever played on the asian server (and i have) you will know that its full of bots.. The random games on the asia server are like the co-op games on the NA server, so think yourself lucky you play in the NA server having a high skill level kill death percentage on the Asia server is nothing to brag about. Edited December 15, 2020 by DevilD0g 1 Share this post Link to post Share on other sites
209 9TenSix2Eight Members 394 posts 7,164 battles Report post #6 Posted December 15, 2020 38 minutes ago, DevilD0g said: the overall numbers go up and down due to seasonal play heres is the 5 year look as you can see it goes up it does down it goes up it goes down. etc but by far 2020 is the strongest year. 2020 is the strongest year TRUE ( BUT) because of COVID and Lockdown ...After this pandemic lets see how the population on NA ASIA server dont get a lot of population consistent on this game and that is true why? Because they play more other games than WOWS . Share this post Link to post Share on other sites
209 9TenSix2Eight Members 394 posts 7,164 battles Report post #7 Posted December 15, 2020 (edited) 42 minutes ago, DevilD0g said: if you have ever played on the asian server (and i have) you will know that its full of bots.. The random games on the asia server are like the co-op games on the NA server, so think yourself lucky you play in the NA server having a high skill level kill death percentage on the Asia server is nothing to brag about. You from Asia server?Seriously? ok wait.....Yeah i can tell by your (heheheh) i believe you Thank you for sharing. Edited December 15, 2020 by 9TenSix2Eight Share this post Link to post Share on other sites
2,471 [REVY] Sventex Members 8,139 posts 6,118 battles Report post #8 Posted December 15, 2020 43 minutes ago, C14Alpha said: I also did not realize the RU average was so relatively low, or EU had the highest average. Which makes the Russian bias very strange since Russians would rather play the historic ships like the Bismarck. Share this post Link to post Share on other sites
209 9TenSix2Eight Members 394 posts 7,164 battles Report post #9 Posted December 15, 2020 2 minutes ago, Sventex said: Which makes the Russian bias very strange since Russians would rather play the historic ships like the Bismarck. I thought RU players loves world of war tanks right? Share this post Link to post Share on other sites
2,471 [REVY] Sventex Members 8,139 posts 6,118 battles Report post #10 Posted December 15, 2020 Just now, 9TenSix2Eight said: I thought RU players loves world of war tanks right? Yeah, cause Russians actually have a history with tanks in WW2 unlike with World of Warships and their wonderful napkin designs. 1 Share this post Link to post Share on other sites
446 [-F-] mfumukoskoldpadda Volunteer Moderator, Volunteer Moderator 428 posts 5,436 battles Report post #11 Posted December 15, 2020 1 hour ago, DevilD0g said: the overall numbers go up and down due to seasonal play heres is the 5 year look as you can see it goes up it does down it goes up it goes down. etc but by far 2020 is the strongest year. Even the population on steam has been growing. Before you know what, the pop was on a very steady increase. on launch, it was averaging about 5k and averaged 10k just before the big shutdown. Even after all the craziness of 2020 its stabilizing to just about 10-15k which is still overall growth. 2018 the year it launched on steam 2020 is now stabilizing Share this post Link to post Share on other sites
104 [ARRSE] Turbogerbil Members 213 posts 1,405 battles Report post #12 Posted December 15, 2020 Is there any way of knowing if the figures are for genuine independent customer accounts, or if some of them are generated by the company itself? IIRC maintaining "steady" or "growing" player numbers is an important game industry metric, and one upon which a lot of investment or other financial issues are based. Accordingly, it'd obviously be in the interest of a company to "top up" player numbers - and there is AFAIK no independent verification of the account identities. Share this post Link to post Share on other sites
80 [NSEW] TaxDollarsAtWork Members 325 posts 3,614 battles Report post #13 Posted December 15, 2020 Why does SEA have a sizable portion of players with hidden profiles? Share this post Link to post Share on other sites
8,816 [PSP] Snargfargle [PSP] Members 13,714 posts Report post #14 Posted December 15, 2020 (edited) 1 hour ago, TaxDollarsAtWork said: Why does SEA have a sizable portion of players with hidden profiles? No more than the EU. Probably has to do with how "open" the society is and the culture of privacy. No server has even close to 1% hiddens though. Most players probably don't even know they can hide their profile. Asia 0.51% NA 0.29% EU 0.50% RU 0.74% Edited December 15, 2020 by Snargfargle Share this post Link to post Share on other sites
8,816 [PSP] Snargfargle [PSP] Members 13,714 posts Report post #15 Posted December 15, 2020 1 hour ago, Turbogerbil said: Is there any way of knowing if the figures are for genuine independent customer accounts, or if some of them are generated by the company itself? Of course WG creates accounts. There are test accounts, press accounts, and accounts for events, etc. However, the numbers you are seeing in the graphs are active logons. Some people may log on only to do builds or research things but most probably log on to play the game. This site gives you players and battles if you want to research things in more detail. http://maplesyrup.sweet.coocan.jp/wows/ranking/index.html Share this post Link to post Share on other sites
226 [GRETA] cmdr_bigdog Members 439 posts 16,386 battles Report post #16 Posted December 15, 2020 (edited) I found the lowest high points interesting. The left side should start in late December as Santa crates dropped off and New Years events came on. The right side is this year as Thanksgiving events ended and Santa crates were in full swing. That is a significant difference. Edited December 15, 2020 by cmdr_bigdog Share this post Link to post Share on other sites
226 [GRETA] cmdr_bigdog Members 439 posts 16,386 battles Report post #17 Posted December 15, 2020 delete Share this post Link to post Share on other sites
318 surratus Members 934 posts 4,023 battles Report post #18 Posted December 15, 2020 3 hours ago, Snargfargle said: Of course WG creates accounts. There are test accounts, press accounts, and accounts for events, etc. However, the numbers you are seeing in the graphs are active logons. Some people may log on only to do builds or research things but most probably log on to play the game. This site gives you players and battles if you want to research things in more detail. http://maplesyrup.sweet.coocan.jp/wows/ranking/index.html Oh good lord. That's a lot of detail. Need...more...coffee... My favorite data captures are the ones titled "Vacation Sorry". Share this post Link to post Share on other sites
120 [WOLF6] Ghawain Members 201 posts 8,530 battles Report post #19 Posted December 15, 2020 I suspect that once the Christmas/New Year events start, you'll see another influx of people joining as we see every year. Then in Feb, it'll probably drop off again until another exciting patch comes. Share this post Link to post Share on other sites
2,416 [SALVO] eviltane Members 2,662 posts 6,775 battles Report post #20 Posted December 15, 2020 (edited) 6 minutes ago, surratus said: Oh good lord. That's a lot of detail. Need...more...coffee... My favorite data captures are the ones titled "Vacation Sorry". maple syrup is the most comprehensive API information gathering tool. Also the only one with weekly breakdowns allowing us to sort out what effects patches have. The reason why its the "most " comprehensive is because sites like wows-numbers only ask the API for data if a name has been searched for on their site. While supposedly maple syrup trawls and combines player names from all those websites and also queries and collects names off of all the forums. So while it still won't get all players it will get more. Edited December 15, 2020 by eviltane Share this post Link to post Share on other sites
1,158 [EQRN] FrodoFraggin Members 2,161 posts 19,078 battles Report post #21 Posted December 15, 2020 “If the population isn’t declining, things must be good” - No... just no. For God’s sake, if you think like this, never, ever open a business and expect to do well. 2 Share this post Link to post Share on other sites
2,342 [S0L0] iRA6E [S0L0] Alpha Tester, In AlfaTesters 4,734 posts 7,251 battles Report post #22 Posted December 15, 2020 22 minutes ago, FrodoFraggin said: “If the population isn’t declining, things must be good” - No... just no. For God’s sake, if you think like this, never, ever open a business and expect to do well. So help me try to understand what your saying... If population is declining.. it's real bad... If it is stable.. its probably still bad. If there's slow growth it's still ....bad? Help me here I'm struggling? I really need some Reddit style logic to help me wade through all this greater understanding. 1 Share this post Link to post Share on other sites
1,158 [EQRN] FrodoFraggin Members 2,161 posts 19,078 battles Report post #23 Posted December 15, 2020 3 minutes ago, iRA6E said: So help me try to understand what your saying... If population is declining.. it's real bad... If it is stable.. its probably still bad. If there's slow growth it's still ....bad? Help me here I'm struggling? I really need some Reddit style logic to help me wade through all this greater understanding. I don’t know what Reddit style logic is, but I know a strawman when I see it. I hope you don’t have to struggle with that one... Share this post Link to post Share on other sites
531 [WOLFH] C14Alpha Members 1,207 posts Report post #24 Posted December 15, 2020 15 hours ago, DevilD0g said: The random games on the asia server are like the co-op games on the NA server, so think yourself lucky you play in the NA server 14 hours ago, 9TenSix2Eight said: ASIA server dont get a lot of population consistent on this game and that is true why? Because they play more other games than WOWS . Why do people consistently say the Asia server has a low population? The charts in the OP show average server population size, in declining order, as: EU RU Asia NA Share this post Link to post Share on other sites
531 [WOLFH] C14Alpha Members 1,207 posts Report post #25 Posted December 15, 2020 (edited) 8 hours ago, eviltane said: The reason why its the "most " comprehensive is because sites like wows-numbers only ask the API for data if a name has been searched for on their site. While supposedly maple syrup trawls and combines player names from all those websites and also queries and collects names off of all the forums. So while it still won't get all players it will get more. I am not sure the statement about name searches or trawling and combining name sources is correct. The WoWs API documents have very explicit discussions about API users not revealing information from hidden accounts. Such a prohibition would hardly seem necessary if API users had no way to access such data. If access to WoWs data was only on a name-specific basis, how would aggregate information such as the number of hidden accounts possibly be obtained? Edited December 15, 2020 by C14Alpha Share this post Link to post Share on other sites