551 [CVLUL] dieselhead77 Members 323 posts 14,891 battles Report post #1 Posted December 12, 2020 Has been sunk but STILL gets to play the game! Not like torps that are already launched but actually gets to attack and control his planes. This is even dumber than CV's not detonating. Why doesnt WG just give CV players aimbot now? MIght as well, they gave them every other crutch in the game. 15 1 2 6 1 1 13 11 Share this post Link to post Share on other sites
562 [GOOF] grorg Members 773 posts 6,469 battles Report post #2 Posted December 12, 2020 3 hours ago, dieselhead77 said: Has been sunk but STILL gets to play the game! Not like torps that are already launched but actually gets to attack and control his planes. This is even dumber than CV's not detonating. Why doesnt WG just give CV players aimbot now? MIght as well, they gave them every other crutch in the game. WG loves their CVS I wouldn't expect much. Also the CV mafia should be here soon to throw mathematical falsehoods at you. 8 1 1 1 4 5 Share this post Link to post Share on other sites
2,053 [PVE] IfYouSeeKhaos Members 7,243 posts 23,105 battles Report post #3 Posted December 12, 2020 3 hours ago, dieselhead77 said: Has been sunk but STILL gets to play the game! Not like torps that are already launched but actually gets to attack and control his planes. This is even dumber than CV's not detonating. Why doesnt WG just give CV players aimbot now? MIght as well, they gave them every other crutch in the game. How are you just discovering this? It's been that way since the rework. 2 1 Share this post Link to post Share on other sites
551 [CVLUL] dieselhead77 Members 323 posts 14,891 battles Report post #4 Posted December 12, 2020 13 minutes ago, IfYouSeeKhaos said: How are you just discovering this? It's been that way since the rework. Oh I know, Im just so done with WG's CV bias. Share this post Link to post Share on other sites
4,260 [TBW] Sovereigndawg Members 10,730 posts 18,435 battles Report post #5 Posted December 12, 2020 So when the pilots ship sinks, he should just ditch into the sea? 8 5 1 1 1 Share this post Link to post Share on other sites
667 OuijaApologist Members 477 posts Report post #6 Posted December 12, 2020 (edited) Imagine a BB that can: 1. spot the entire map 2. Fire range that reaches across the whole map. 3. Shoot after it's sunk I'm sure no players would complain. That's the fun police that we have to suffer now. Edited December 12, 2020 by OuijaApologist 6 2 1 Share this post Link to post Share on other sites
551 [CVLUL] dieselhead77 Members 323 posts 14,891 battles Report post #7 Posted December 12, 2020 7 minutes ago, Sovereigndawg said: So when the pilots ship sinks, he should just ditch into the sea? So when youve been sunk in any other ship the game is over for you but if you play CV you get to keep playing AFTER you're sunk, this seems fair to you? CV sinks, game over, the planes in the air just disappear. I dont get to keep spotting when my DD has sunk. I dont get to keep attacking in any other ship, the [edited] should a CV get to? 5 2 2 Share this post Link to post Share on other sites
8,816 [PSP] Snargfargle [PSP] Members 13,714 posts Report post #8 Posted December 12, 2020 1 minute ago, Sovereigndawg said: So when the pilots ship sinks, he should just ditch into the sea? This is just another one of the continuing anti-CV threads. The OP well knows that planes can operate for a couple of minutes after the carrier has sunk because he has posted on this topic before. He also has seen people point out that torpedoes and shells don't blow up, floods get patched, fires extinguish, smoke clouds immediately dissipate, and fighters and spotters fall into the ocean when the surface ship that launched them is sunk either. And, of course, there's that little award called the Flesh Wound too that shows that the ability of ordinance to sink an enemy after your own ship was sunk was planned in the development of the game. Primarily, the anti-CV crowd just likes to rant. 10 1 12 7 Share this post Link to post Share on other sites
3,339 [O_O] desmo_2 Members 6,897 posts 16,536 battles Report post #9 Posted December 12, 2020 (edited) 10 minutes ago, OuijaApologist said: Imagine a BB that can: 1. spot the entire map 2. Fire range that reaches across the whole map. 3. Shoot after it is sunk I'm sure no players would complain. That's the fun police that we have to suffer now. I don't CV. Still: 1. They cannot spot the ENTIRE map. They can spot one space at a time. In the old RTS CV days, they could spot a lot more of the map at once. 2. Attacks that reach across the whole map take a while. They can certainly do it, however, while having their own ship undetected. 3. Yep. Ordinance launched by destroyers, cruisers, and battleships also continue on their way once sunk. I don't have an issue with a single CV on each team. It gets ridiculous when that is multiplied by 2. Edited December 12, 2020 by desmo_2 4 1 1 2 Share this post Link to post Share on other sites
551 [CVLUL] dieselhead77 Members 323 posts 14,891 battles Report post #10 Posted December 12, 2020 3 minutes ago, Snargfargle said: This is just another one of the continuing anti-CV threads. The OP well knows that planes can operate for a couple of minutes after the carrier has sunk because he has posted on this topic before. He also has seen people point out that torpedoes and shells don't blow up, floods get patched, fires extinguish, smoke clouds immediately dissipate, and fighters and spotters fall into the ocean when the surface ship that launched them is sunk either. And, of course, there's that little award called the Flesh Wound too that shows that the ability of ordinance to sink an enemy after your own ship was sunk was planned in the development of the game. Primarily, the anti-CV crowd just likes to rant. And not one of those things is UNDER CONTROL OF THE PLAYER! Are you even serious with that stupid comment? My whole point is the CV player gets to KEEP PLAYING THE GAME after hes been sunk. 5 2 6 Share this post Link to post Share on other sites
8,816 [PSP] Snargfargle [PSP] Members 13,714 posts Report post #11 Posted December 12, 2020 3 minutes ago, dieselhead77 said: the CV player gets to KEEP PLAYING THE GAME after hes been sunk. For about three minutes. 2 2 Share this post Link to post Share on other sites
2,053 [PVE] IfYouSeeKhaos Members 7,243 posts 23,105 battles Report post #12 Posted December 12, 2020 28 minutes ago, dieselhead77 said: Oh I know, Im just so done with WG's CV bias. But your title suggests it's a new discovery for you...if you already knew...why the drama? Just say..."I just want to repeat that I don't like this" as opposed to trying to act like a new player that has just discovered it. 2 Share this post Link to post Share on other sites
380 [PROJX] PotatoMD Beta Testers 785 posts 4,952 battles Report post #13 Posted December 12, 2020 25 minutes ago, Sovereigndawg said: So when the pilots ship sinks, he should just ditch into the sea? They shouldn't be able to fly around like nothing happened for 3 minutes. Before the rework, planes could only act out their last order and nothing else. 3 minutes is far too long. 45 seconds max. That way, they can attack whatever sank them but not be able spot for so long after death (15% of a match!). 2 1 2 Share this post Link to post Share on other sites
380 [PROJX] PotatoMD Beta Testers 785 posts 4,952 battles Report post #14 Posted December 12, 2020 16 minutes ago, Snargfargle said: This is just another one of the continuing anti-CV threads. The OP well knows that planes can operate for a couple of minutes after the carrier has sunk because he has posted on this topic before. He also has seen people point out that torpedoes and shells don't blow up, floods get patched, fires extinguish, smoke clouds immediately dissipate, and fighters and spotters fall into the ocean when the surface ship that launched them is sunk either. And, of course, there's that little award called the Flesh Wound too that shows that the ability of ordinance to sink an enemy after your own ship was sunk was planned in the development of the game. Primarily, the anti-CV crowd just likes to rant. You can't manually control any of those. That's the difference. And you can't spot at all either. No, the dinky little fighter planes don't count because they only patrol a small area. They can't cross the map post mortem like a CV can. Come back when we can guide torpedoes to the target after sinking. Then and only then will your comparison make sense. I doubt even subs will be able to actively control where their torpedoes go after sinking. 1 1 2 2 Share this post Link to post Share on other sites
4,706 [WOLF9] iDuckman Wiki Lead 15,134 posts 4,766 battles Report post #15 Posted December 12, 2020 34 minutes ago, dieselhead77 said: Oh I know, Im just so done with WG's CV bias. You're just grasping at straws. This is how it works. Sorry you don't like it. 3 1 1 Share this post Link to post Share on other sites
551 [CVLUL] dieselhead77 Members 323 posts 14,891 battles Report post #16 Posted December 12, 2020 9 minutes ago, Snargfargle said: For about three minutes. 3 minutes longer than anyone else. Long enough to spot or kill something. Nice reasoning skills tho. "hurr durr its fine coz only 3 minutes" 1 3 Share this post Link to post Share on other sites
551 [CVLUL] dieselhead77 Members 323 posts 14,891 battles Report post #17 Posted December 12, 2020 1 minute ago, iDuckman said: You're just grasping at straws. This is how it works. Sorry you don't like it. No straws about it, its unfair, its a fact, sorry you cant deal with that. 3 3 Share this post Link to post Share on other sites
754 [ZR] Desertfox51 Beta Testers 342 posts 9,884 battles Report post #18 Posted December 12, 2020 CVs are that special little class that gets to play by there own rules. 2 Share this post Link to post Share on other sites
3,484 [HINON] tcbaker777 [HINON] Members 8,419 posts 12,305 battles Report post #19 Posted December 12, 2020 if we're going to use the OPs logic, then torps that DDs fired before they died should disappear once the DD is destroyed, same with any shells fired from any gunship, i dont care for CVs myself, but im just pointing out that other ships are still able to do damage after theyve been sunk if they fired before the finishing blow to them with shells or torps Share this post Link to post Share on other sites
7,020 [HINON] RipNuN2 Members 13,815 posts Report post #20 Posted December 12, 2020 Share this post Link to post Share on other sites
2,416 [SALVO] eviltane Members 2,662 posts 6,777 battles Report post #21 Posted December 12, 2020 Of all the things that are wrong with CVs the last flights ability to do damage is not a hill I would argue about. The spotting may somewhat of a thing to argue about but then again it’s consistent with the rest of the game . Share this post Link to post Share on other sites
2,053 [PVE] IfYouSeeKhaos Members 7,243 posts 23,105 battles Report post #22 Posted December 12, 2020 Despite the absurdity of this thread...planes should lose the ability to spot for the team after their ship is sunk. Outline on mini map at best. Share this post Link to post Share on other sites
254 JimmyTheRealPirate Members 171 posts 5,749 battles Report post #23 Posted December 12, 2020 WAIT WAIT WAIT, HOLD ON A MOMENT... are you seriously telling me that different classes have different mechanics and play differently? Color me shocked, I would never have guessed that. 2 3 Share this post Link to post Share on other sites
891 [REVY] Lord_Slayer Members 2,560 posts 13,794 battles Report post #24 Posted December 12, 2020 50 minutes ago, Snargfargle said: For about three minutes. or he expends all the munitions on board. Share this post Link to post Share on other sites
4,260 [TBW] Sovereigndawg Members 10,730 posts 18,435 battles Report post #25 Posted December 12, 2020 59 minutes ago, dieselhead77 said: So when youve been sunk in any other ship the game is over for you but if you play CV you get to keep playing AFTER you're sunk, this seems fair to you? CV sinks, game over, the planes in the air just disappear. I dont get to keep spotting when my DD has sunk. I dont get to keep attacking in any other ship, the [edited] should a CV get to? Seems to me that you are describing a good CV player. If they can shoot their ordinance and then stay alive long enough to spot for 3 minutes, yeah seems fair to me. The CV player controls the squadron with limited control over his ship, which is more like a base and if your base is gone why wouldn't you drop on an enemy and spot until your fuel ran out if you had no place to land. I play Co op and I neither like nor dislike CVs, so this is an unbiased opinion. I do own all of the premiums but haven't played since the rework yet and not a lot before that. Share this post Link to post Share on other sites