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Hapa_Fodder

ST 0.10.0, changes to Austin, adding upgrade for skip bombers

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  • Number of charger for "Main Battery Reload Booster" consumable changed from 1 to unlimited. 

DD players be like:

1397614893_wutbird.thumb.jpg.57bb3933538da1626b527be8e3b3adf8.jpg

 

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Austin smashes DDs

Everything else smashes austin

fair enough

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if one can play with the glass cannon call colbert , than austin will be fine !

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DDs when they face a Austin with its unlimited Reload booster and SAP:

hqdefault.jpg

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Atlanta uptiered to T10? 

What could possibly go wrong? :Smile_amazed:

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Austin: and now WG has returned to their regularly scheduled programming of balancing while drunk. Albeit Austin is still garbage when the MBRB is off cooldown.

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Just now, MasterDiggs said:

Why does a US cruiser get unlimited reload boosters?! It shouldn't have it at all

Nor should it have SAP ammo based on the pretense of "national flavor", but here we are.

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2 hours ago, landedkiller said:

Unlimited main battery reload ? That seems a little overpowered.

Depends on the cool down if it is over powered or not.

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In before Austin is rebranded as Austiniskiy and gets released under a Soviet ensign...

 

0B2D2ADE-8C4F-40FD-8543-3F1F25281000.jpeg

Edited by SkaerKrow

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3 hours ago, Hapa_Fodder said:

https://blog.worldofwarships.com/blog/105

Please leave feedback below.

-Hapa

Can we get rid of the 8s reload on Austin? They're only 127mms, it would be better to give Austin a 3s reload and keep reload boosts the same?

Austin only has 12 guns vs the 16 of Smolensk.

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3 hours ago, landedkiller said:

Unlimited main battery reload ? That seems a little overpowered.

Not with an 8 second reload.

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1 minute ago, Crokodone said:

Can we get rid of the 8s reload on Austin? They're only 127mms, it would be better to give Austin a 3s reload and keep reload boosts the same?

Austin only has 12 guns vs the 16 of Smolensk.

I think any reload boosts with a non-boosted base reload of 3s would cause problems.

Like quantum physics type problems.

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3 minutes ago, DrHolmes52 said:

I think any reload boosts with a non-boosted base reload of 3s would cause problems.

Like quantum physics type problems.

Then get rid of the dubious reload booster altogether. 8 second reload on DD caliber guns on top of a Citadel is preposterous. There are heavy cruisers with. Better reloads.

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4 minutes ago, Crokodone said:

Then get rid of the dubious reload booster altogether. 8 second reload on DD caliber guns on top of a Citadel is preposterous. There are heavy cruisers with. Better reloads.

I agree.  8 seconds with unlimited reloads might be meme worthy.  Anything else would be just be bad.

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2 minutes ago, DrHolmes52 said:

I agree.  8 seconds with unlimited reloads might be meme worthy.  Anything else would be just be bad.

Reolad booste gives 50% reload. That's 4 second reload on 12 very floaty guns. Thats not meme worthy, thats face palm.

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