Jump to content
You need to play a total of 20 battles to post in this section.
Original_Sean

Matchmaker wierdness

10 comments in this topic

Recommended Posts

5
[TF_64]
Members
26 posts
9,831 battles
1 minute ago, Navalpride33 said:

I dont see anything wrong.. but you did win..

2 DD on one side, only one on the other, random t7 BB without a t7 BB on the other side? Normally don't the type and tier match? Different ships OFC

Share this post


Link to post
Share on other sites
1,170
[WOLFC]
Members
2,221 posts
10,570 battles

The fact that there are only 9 players per team indicates this is a queue dump, so odd things can happen in those circumstances. MM does the best with what it has available. Also, there is a fail division on the enemy team. The tier VII Colorado divisioned with their tier VIII Massachusetts, so MM treated it as a tier VIII battleship per the established rules. These rules keep players from gaming the system (i.e. a tier VIII that divisions with a tier VII could avoid tier Xs).

Edited by Nevermore135
  • Cool 1

Share this post


Link to post
Share on other sites
6,750
[WORX]
Members
12,073 posts
19,529 battles
Just now, Original_Sean said:

2 DD on one side, only one on the other, random t7 BB without a t7 BB on the other side? Normally don't the type and tier match? Different ships OFC

Not always you will have mirror MM.. It "tries" to mirror both fleets however, it all depends on what ships are in queue.. This known as a "queue dump."

Queue dumps happen when there are not enough population, to make  mirror  fleets... SO queue dumps everyone into a match in accordance to previous MM rules.

  • Cool 1

Share this post


Link to post
Share on other sites
938
[CO-OP]
Members
2,353 posts
26,907 battles
4 minutes ago, Original_Sean said:

2 DD on one side, only one on the other, random t7 BB without a t7 BB on the other side? Normally don't the type and tier match? Different ships OFC

cut and paste from the wiki:

Matchmaking

(link)

Explanation of "soft limit" / "soft rule": the matchmaker tries to fulfill it but ignores it when players have to wait too long for a battle.

  • Mirror Matchmaking: Dev Diaries: Mirror Matchmaking (Update 0.7.4, 2018-04-19)
    • Soft rule: Teams are mirrored by ship types (cruiser etc.) and tiers. This means that for every ship type and tier, both teams have the same number of ships of that type and tier.
  • There are soft restrictions on the minimum number of ships allowed that are two tiers lower than the battle tier, and also on the maximum number of ships of the highest tier in the battle[5].
  • If possible, ships of different nations are distributed between teams on an even basis.[5]
  • The matchmaker does not try to distribute identical ships evenly.
  • soft limit: at most 4 destroyers per team[6].
  • soft limit: at most 5 battleships per team[5].
  • Aircraft Carriers:
    • mirrored[7]. (For every tier, both teams have the same number of carriers.)
    • Battle Tier X: soft limit: at most 1 per team[8]
    • Battle Tiers VIII-IX: soft limit: at most 1 Tier VIII carrier per team[9].
  • There are upper limits on the percentages of battle tiers a ship will be sent to.[10]
  • "Understaffed" teams (11v11, 10v10, etc.) are possible[7]
  • There is a maximum difference of one division between opposing teams within a single battle.[5].
  • Top-tier ships are mirrored by type.[7]
  • Battleships whose tier is one less than the top tier are mirrored.[7]
  • One team has at most 1 battleship more than the other team.[7]
  • One team has at most 1 destroyer more than the other team.[7]
  • One team has at most 2 cruisers more than the other team.[7]
  • Divisions

    Divisions of up to three ships can be created. Currently divisions can only have one carrier. Divisions are restricted to a one tier spread[1]. A division with a Tier VI ship, for example, could include ships of Tier V and Tier VI, or Tier VI and Tier VII. Tier V, VI, and VII ships are not allowed in the same division at the same time.

    Previously, there were no restrictions on division tiers, leading to "fail divisions" of high tier ships (such as Tier IX or X) divisioned with low tier ships (Tier I or II).

    When placing divisions in a match, Match Maker will only consider the highest tier ship's Match Making tier range for purposes of tier placement. For example, a Tier 5's normal Match Making is +2/-1, so it will normally only see Tier 4 through Tier 7 ships in matches. Similarly, a Tier 6's normal Match Making is also +2/-1, so it will normally only see Tier 5 through Tier 8 ships in matches. When divisioned with ships of the same tier, the division will see the normal Match Making for that tier. For example, a division of only Tier 5s will only see matches with Tier 4 to Tier 7 ships. A division of only Tier 6s will only see matches with ships from Tier 5 to Tier 8.

    However, when a division is made up of ships of unequal tier, only the top tier ship's tier range will be considered. Thus, let us say the Tier 5 and Tier 6 above form a division. Match Maker will only consider the Tier 6's tier spread. The Tier 6 can see Tier 8 matches, so the Tier 5 in the division with it will now also be subject to seeing Tier 8 matches where it normally would only be able to see Tier 7s max. This results in an effective +3/-1 Match Making spread for the Tier 5 when divisioned with a Tier 6. This is commonly called a "fail division" because this puts the lower tier ship in a battle tier they normally cannot see.

Share this post


Link to post
Share on other sites
8,502
[GWG]
[GWG]
Alpha Tester
27,535 posts
14,839 battles
56 minutes ago, Original_Sean said:

Don't believe there were any divisions

 

Except for the Tier 7 Colorado with the tier 8 Massachusetts.

 

Share this post


Link to post
Share on other sites

  • Recently Browsing   0 members

    No registered users viewing this page.

×