225 [-RUM-] Mormon_Tabernacle_Choir Alpha Tester 1,171 posts 10,705 battles Report post #1 Posted November 23, 2020 Wargaming, care to explain why the Harugumo takes full AP damage from shells? I just had 2 shells from a Montana do 20k damage. 1st shell did 14k the other 16k, Care to explain why it's acting like I have a citadel? Fix this glitch/bug 1 2 Share this post Link to post Share on other sites
5,329 [KWF] warheart1992 Members 6,769 posts 7,727 battles Report post #2 Posted November 23, 2020 Lul, Harugumo and Khabarovsk follow the old system of BB AP arming normally on DDs. It's not a bug, but it's scheduled to be removed for both Harugumo and Khabarovsk. 1 Share this post Link to post Share on other sites
1,182 [WOLFG] Colonel_Potter Members 1,376 posts 23,435 battles Report post #3 Posted November 23, 2020 10 minutes ago, RacerDemon said: Wargaming, care to explain why the Harugumo takes full AP damage from shells? I just had 2 shells from a Montana do 20k damage. 1st shell did 14k the other 16k, Care to explain why it's acting like I have a citadel? Fix this glitch/bug PT 0.9.11, BALANCE CHANGES We've changed the characteristics of several ships, having analyzed their combat performance and taken player feedback into account. Such changes were required to carefully adjust the balance of selected warships. We'll continue to introduce changes in the updates that follow, if deemed necessary. X KHABAROVSK; X HARUGUMO: Damage to a ship's HP caused by an AP or SAP shell with a caliber of 280 mm and larger, will no longer exceed 10% of the maximum damage of the shell Share this post Link to post Share on other sites
225 [-RUM-] Mormon_Tabernacle_Choir Alpha Tester 1,171 posts 10,705 battles Report post #4 Posted November 23, 2020 14 minutes ago, warheart1992 said: Lul, Harugumo and Khabarovsk follow the old system of BB AP arming normally on DDs. It's not a bug, but it's scheduled to be removed for both Harugumo and Khabarovsk. Ok, not sure why thats even still in the game...but ok Share this post Link to post Share on other sites
225 [-RUM-] Mormon_Tabernacle_Choir Alpha Tester 1,171 posts 10,705 battles Report post #5 Posted November 23, 2020 8 minutes ago, Colonel_Potter said: PT 0.9.11, BALANCE CHANGES We've changed the characteristics of several ships, having analyzed their combat performance and taken player feedback into account. Such changes were required to carefully adjust the balance of selected warships. We'll continue to introduce changes in the updates that follow, if deemed necessary. X KHABAROVSK; X HARUGUMO: Damage to a ship's HP caused by an AP or SAP shell with a caliber of 280 mm and larger, will no longer exceed 10% of the maximum damage of the shell Thanks, so its not worth playing those ships till then, gotcha Share this post Link to post Share on other sites
1,295 [REKT] Dareios Beta Testers 2,277 posts Report post #6 Posted November 23, 2020 yeah, so, the 30% AP pen on Gumo and Khab is nothing new, and yet people have still been playing those ships since their release, so they are far from unworkable. 1 Share this post Link to post Share on other sites
7,521 [HINON] RipNuN2 Members 14,340 posts Report post #7 Posted November 23, 2020 This is why no one plays either of those ships ever. /s Share this post Link to post Share on other sites
12,896 [SALVO] ArIskandir Members 18,179 posts 10,743 battles Report post #8 Posted November 23, 2020 3 hours ago, RacerDemon said: Wargaming, care to explain why the Harugumo takes full AP damage from shells? I just had 2 shells from a Montana do 20k damage. 1st shell did 14k the other 16k, Care to explain why it's acting like I have a citadel? Fix this glitch/bug 14k+16k=20k 3 1 Share this post Link to post Share on other sites
3,861 [SALVO] eviltane Members 3,898 posts 7,848 battles Report post #9 Posted November 23, 2020 1 hour ago, ArIskandir said: 14k+16k=20k Monday Morning Math 2 Share this post Link to post Share on other sites
2,772 [SR-_-] SteelRain_Rifleman Members 5,505 posts 54,018 battles Report post #10 Posted November 23, 2020 22 minutes ago, eviltane said: Monday Morning Math It's a shell game. Share this post Link to post Share on other sites
2,705 [A-I-M] Utt_Buggly Members 5,080 posts 18,941 battles Report post #11 Posted November 23, 2020 21 minutes ago, eviltane said: Monday Morning Math Monday Morning Math = MMM Matchmaker Monitor = MMM MMM + MMM = Spontaneous Combustion of WoWs tinfoil hats . All wearers cry out in unison: “Coincidence??? I think not!!!” Share this post Link to post Share on other sites
0 [5D] RUSTWHARF Members 8 posts 8,286 battles Report post #12 Posted November 23, 2020 6 hours ago, RacerDemon said: 1st shell did 14k the other 16k Monty's max alpha per shell is 13.5K. you sure it wasn't 4K and 6K that did 10K? Share this post Link to post Share on other sites
2,571 [NYAAR] Lord_Slayer [NYAAR] Members 5,286 posts 21,728 battles Report post #13 Posted November 23, 2020 it also depends on the ship angle. Was the DD broadside? or did the shell go the length of the hull? One is an overpen, the other is full penetration. Share this post Link to post Share on other sites
1,066 [WOLF7] HamAndCheez Members 1,392 posts Report post #14 Posted November 23, 2020 7 hours ago, warheart1992 said: Lul, Harugumo and Khabarovsk follow the old system of BB AP arming normally on DDs. It's not a bug, but it's scheduled to be removed for both Harugumo and Khabarovsk. It's not a bug, it's a FEATURE! Share this post Link to post Share on other sites
96 [YETI] CheezWeez Members 180 posts 6,550 battles Report post #15 Posted November 23, 2020 7 hours ago, RacerDemon said: Wargaming, care to explain why the Harugumo takes full AP damage from shells? I just had 2 shells from a Montana do 20k damage. 1st shell did 14k the other 16k, Care to explain why it's acting like I have a citadel? Fix this glitch/bug That's 30k... just saying... Share this post Link to post Share on other sites
6,394 [WOLF1] paradat Beta Testers 17,120 posts 25,135 battles Report post #16 Posted November 23, 2020 7 hours ago, warheart1992 said: Lul, Harugumo and Khabarovsk follow the old system of BB AP arming normally on DDs. It's not a bug, but it's scheduled to be removed for both Harugumo and Khabarovsk. Yep this^^^ All ready in the dev blog should be changing soon. Share this post Link to post Share on other sites
958 [PROP] Singularity_invader Members 2,090 posts Report post #17 Posted November 23, 2020 5 hours ago, ArIskandir said: 14k+16k=20k Supreme calculashun right there. 2 Share this post Link to post Share on other sites
1,895 [KRAK] Vaffu Members 4,095 posts 28,634 battles Report post #18 Posted November 23, 2020 8 hours ago, RacerDemon said: Ok, not sure why thats even still in the game...but ok This was in the game because those were the 2 DD that BB players feared and whined about the most back then. They have been power crept big time so they are no longer as feared by BB players as they used to be. 1 Share this post Link to post Share on other sites
105 wooserloop ∞ Members 417 posts 5,650 battles Report post #19 Posted November 24, 2020 I'd just use HE on all DDs except the Khabarovsk. Chances are a BB loaded with AP would probably just shoot a DD with it and not go through the trouble of switching to HE. Probably a opportunity shot. I've been hit my AP from BBs as a DD player and seen it still takes chunks off. But it could of been worse. Also could of been taking damage from another source as well. I notice it combines total damage taken for a moment. Share this post Link to post Share on other sites
1,544 [PSA] KaptainKaybe Members 5,118 posts 3,754 battles Report post #20 Posted November 24, 2020 Heh, consider keeping tabs on the dev blog, OP. WG have already announced Khab and Haru are getting their full pens from BB shells removed. Share this post Link to post Share on other sites