12 [RG-1] FloridaPanther25 Members 102 posts 15,247 battles Report post #1 Posted September 25, 2020 I"m I reading this right; in the dockyard mission it states "Receive 28,000,000 HP of potential damage" (vs Cause). What the hell does that mean - I just park my rig in the middle of the map and just suck up abuse? What am I not understanding? Is this just a Russian programming mixing up words? 1 Share this post Link to post Share on other sites
25 [TOBA] BitCrushed Members 67 posts 4,799 battles Report post #2 Posted September 25, 2020 "Potential damage" is all the shells and torps fired at you that missed or didn't do max possible damage. Share this post Link to post Share on other sites
485 [WOLFG] Colonel_Potter Members 662 posts 14,068 battles Report post #3 Posted September 25, 2020 Shells that ricochet and so on. Trick is to stay alive along as possible while people are shooting at you, and you wouldn't get much potential damage if you just sit there. Angle your boat, keep moving. The potential damage will add up. Share this post Link to post Share on other sites
1,267 [A-D-F] Vader_Sama Beta Testers 3,303 posts 9,903 battles Report post #4 Posted September 25, 2020 potential damage records every instance of ordinance landing within the 700 meter radius around your ship including if they do damage from overpen to a full citadel damage. Share this post Link to post Share on other sites
98 ithekro Members 445 posts 7,863 battles Report post #5 Posted September 25, 2020 Some good battles can rack up a million or two million potential damage. 1 Share this post Link to post Share on other sites
4,378 [A-D-F] Burnsy Beta Testers, In AlfaTesters 8,268 posts Report post #6 Posted September 25, 2020 6 minutes ago, Vader_Sama said: potential damage records every instance of ordinance landing within the 700 meter radius around your ship including if they do damage from overpen to a full citadel damage. Yepper. All you have to do is play some BBs and stay alive as long as possible. So basically just play BBs as normal. It will add up faster than you think. It's a really old mission type that is used all the time. With your number of matches, I am surprised by your surprise. Share this post Link to post Share on other sites
6,661 [WORX] Navalpride33 Members 11,915 posts 19,462 battles Report post #7 Posted September 25, 2020 It means if you avg. 1 million PD per match, that is a grind of 28 matches to complete. That is a lot of work IMO Share this post Link to post Share on other sites
4,378 [A-D-F] Burnsy Beta Testers, In AlfaTesters 8,268 posts Report post #8 Posted September 25, 2020 3 minutes ago, Navalpride33 said: It means if you avg. 1 million PD per match, that is a grind of 28 matches to complete. That is a lot of work IMO I see these missions as the opposite of "work". You don't have to actually do something specific or get lucky. All you have to do is play one of the ships that qualify for the mission and it solves itself. The only thing that will slow you down, is NOT being shot at. 1 Share this post Link to post Share on other sites
4,021 [WOLFG] DrHolmes52 Members 11,100 posts 10,330 battles Report post #9 Posted September 25, 2020 3 minutes ago, Burnsy said: Yepper. All you have to do is play some BBs and stay alive as long as possible. So basically just play BBs as normal. It will add up faster than you think. It's a really old mission type that is used all the time. With your number of matches, I am surprised by your surprise. I think it is a cruiser mission though. Trying to collect potential damage cruiser is often "risky" 3 Share this post Link to post Share on other sites
483 [NMKJT] MnemonScarlet Members 2,803 posts 8,047 battles Report post #10 Posted September 25, 2020 (edited) I just played Stalingrad for that mission, cause I knew tons of people would shoot at her. Edited September 25, 2020 by MnemonScarlet Share this post Link to post Share on other sites
4,378 [A-D-F] Burnsy Beta Testers, In AlfaTesters 8,268 posts Report post #11 Posted September 25, 2020 3 minutes ago, DrHolmes52 said: I think it is a cruiser mission though. Trying to collect potential damage cruiser is often "risky" Oh is it? I am past that part, must have forgot. Alaska/PR etc, the "super cruisers" are good choices for those mission types. Just queue up on the tankiest <---that's a word now, cruiser you have. I do them in coop if I can, the bots will get in range of you fast and start firing away. Share this post Link to post Share on other sites
4,021 [WOLFG] DrHolmes52 Members 11,100 posts 10,330 battles Report post #12 Posted September 25, 2020 6 minutes ago, Burnsy said: Oh is it? I am past that part, must have forgot. Alaska/PR etc, the "super cruisers" are good choices for those mission types. Just queue up on the tankiest <---that's a word now, cruiser you have. I do them in coop if I can, the bots will get in range of you fast and start firing away. I did a previous mission in the Yoshino. The results were "mixed". Bismarck's and Alsace's were welcome. Yama's, not so much. Share this post Link to post Share on other sites
4,378 [A-D-F] Burnsy Beta Testers, In AlfaTesters 8,268 posts Report post #13 Posted September 25, 2020 10 minutes ago, DrHolmes52 said: I did a previous mission in the Yoshino. The results were "mixed". Bismarck's and Alsace's were welcome. Yama's, not so much. Yoshi's guns bring the hurt, she can't much take a hit though. Kinda of a glass cannon, at least under my control. I do a lot better soaking up the damage with the US big cruisers. I bet the Siegfried can soak it up pretty well but I don't have it yet. Share this post Link to post Share on other sites
4,021 [WOLFG] DrHolmes52 Members 11,100 posts 10,330 battles Report post #14 Posted September 25, 2020 Just now, Burnsy said: Yoshi's guns bring the hurt, she can't much take a hit though. Kinda of a glass cannon, at least under my control. I do a lot better soaking up the damage with the US big cruisers. I bet the Siegfried can soak it up pretty well but I don't have it yet. Anything up to 15" you can bounce easy. 16" you have to be careful with your angling. Above that though.............. Moskva or Stalingrad could probably handle this pretty well. Share this post Link to post Share on other sites
98 ithekro Members 445 posts 7,863 battles Report post #15 Posted September 25, 2020 I think you could get away with less, something like 15.5 million, if you used i think Italian cruisers. Share this post Link to post Share on other sites
4,378 [A-D-F] Burnsy Beta Testers, In AlfaTesters 8,268 posts Report post #16 Posted September 25, 2020 2 minutes ago, DrHolmes52 said: Anything up to 15" you can bounce easy. 16" you have to be careful with your angling. Above that though.............. Moskva or Stalingrad could probably handle this pretty well. That's a good point. The RU cruisers bows bounce all the things. Share this post Link to post Share on other sites
4,400 [RLGN] Estimated_Prophet Members 15,143 posts 26,760 battles Report post #17 Posted September 26, 2020 9 minutes ago, Burnsy said: That's a good point. The RU cruisers bows bounce all the things. Yeah; sure was a blast of bias watching a Musashi shell bounce off a bow-on Chapayev. About as much fun as trying to collect PD in a cruiser, when you’re not some kind of ‘Ace Ventura; open water shell dodger.’ Share this post Link to post Share on other sites
920 [CO-OP] HamptonRoads Members 2,284 posts 26,696 battles Report post #18 Posted September 26, 2020 46 minutes ago, DrHolmes52 said: I think it is a cruiser mission though. Trying to collect potential damage cruiser is often "risky" ^^This. Russian or German cruisers. I found Prinz Eugen also useful, since it is one of the few t-8 cruisers that gets a heal. Share this post Link to post Share on other sites
4,378 [A-D-F] Burnsy Beta Testers, In AlfaTesters 8,268 posts Report post #19 Posted September 26, 2020 18 minutes ago, Estimated_Prophet said: Yeah; sure was a blast of bias watching a Musashi shell bounce off a bow-on Chapayev. About as much fun as trying to collect PD in a cruiser, when you’re not some kind of ‘Ace Ventura; open water shell dodger.’ Like I said, I do these missions in coop. I setup my filters to get 2-3 of the ships that I plan on using, switch to coop mode, turn on the TV and have some relaxed play going bow on to the bots. Load HE first because the first thing that is going to show up is the DD charging full throttle at me. Going to win nearly every single time and when I get sunk, exit match, switch to the next ship in my filter, click battle. Doesn't get much more "chill" playing than that and the mission completes itself. If I happen to have some ships that I am grinding that will also qualify for the mission, I will often choose those instead of the ideal ones. Two birds with one stone and all that. Share this post Link to post Share on other sites
61 [GPORT] Gafwmn Members 198 posts 12,112 battles Report post #20 Posted September 26, 2020 (edited) Try doing it when you cannot get loaded into the game untill 2 or 5 minutes go by .......its slim pickins then..... took me over a week to do just that 1 mission . Edited September 26, 2020 by Gafwmn Share this post Link to post Share on other sites
4,378 [A-D-F] Burnsy Beta Testers, In AlfaTesters 8,268 posts Report post #21 Posted September 26, 2020 10 minutes ago, Gafwmn said: Try doing it when you cannot get loaded into the game untill 2 or 5 minutes go by .......its slim pickins then..... took me over a week to do just that 1 mission . Solid state drive. They are dirt cheap right now, you don't need a top of the line one and it will breathe a completely new life into your computer. Not to mention load you into the match in seconds. Share this post Link to post Share on other sites
61 [GPORT] Gafwmn Members 198 posts 12,112 battles Report post #22 Posted September 26, 2020 Just now, Burnsy said: Solid state drive. They are dirt cheap right now, you don't need a top of the line one and it will breathe a completely new life into your computer. Not to mention load you into the match in seconds. Not when the traffic routing from me to WeeGee has packet loss and ungodly ping time . Then again it has gotten worse since I was forced to use the launcher and not the old exe. Share this post Link to post Share on other sites
4,378 [A-D-F] Burnsy Beta Testers, In AlfaTesters 8,268 posts Report post #23 Posted September 26, 2020 2 minutes ago, Gafwmn said: Not when the traffic routing from me to WeeGee has packet loss and ungodly ping time . Then again it has gotten worse since I was forced to use the launcher and not the old exe. I would talk to your ISP about that then. If everyone had to wait that long to get into a match because it was WG's fault, this forum would be covered in threads about it. Your described experience is not normal. 1 Share this post Link to post Share on other sites
61 [GPORT] Gafwmn Members 198 posts 12,112 battles Report post #24 Posted September 26, 2020 Talked to them last friday.....had a tech call me on sunday. Still waiting on a official call back about it .( the sunday call was a tech on his own time looking at it and asking a few more questions ). Share this post Link to post Share on other sites
11,485 [WOLF3] HazeGrayUnderway [WOLF3] Members 28,710 posts 24,985 battles Report post #25 Posted September 26, 2020 (edited) 1 hour ago, Burnsy said: That's a good point. The RU cruisers bows bounce all the things. The only one that does that is Moskva with her ridiculously tall icebreaker bow that looks like a turtleneck. I don't have Stalingrad, so I can't comment on her. But all the others, even Petropavlovsk, don't bow tank well. 1. In general, at high tier they have 25mm bow, which will get CRUSHED by Battleships. Nevermind the low and mid tier ones like Kirov, Budyonny. Even Tallinn will get her s**t pushed in. Don't even try it with Chapayev, Dmitri Donskoi, Schors. 2. The RU Cruisers with an icebreaker bow not named Moskva have it rather low. Here is Moskva, Alexander Nevsky, Petropavlovsk. The other RU Cruisers are much, much worse. The CL part of the line is terrible for tanking because they follow typical CL armor profiles. Nevsky for example doesn't have that 50mm deck armor like Moskva and Petro have. Even before the RU Cruiser Split went Live and I saw some of those WiP videos, I saw some Supertesters try to play Riga, Petropavlovsk like they were playing Moskva with a nose-heavy playstyle. I watched them eat PENS galore. Edited September 26, 2020 by HazeGrayUnderway Share this post Link to post Share on other sites