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Slimeball91

New Commander Skills: Destroyers

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I'm just getting to the point of trying to think through the new commander skills, and how this might compare to my current DD builds.  This is just off the top of my head thinking without really giving the new skills some deep consideration. 

For those of you that haven't seen the new skills here's the google doc with all the info we currently have.  Remember this is all a work in progress, and it hasn't even entered testing yet, so we can expect some tweaks along the way before this goes live.   https://docs.google.com/spreadsheets/d/1Bgx8ilNzUAp3qMI7Ke_Qtw0359mv1hecZRTjlV5pAKE/htmlview?pru=AAABdG6Ch5M*hyX6M5q-2bLoqDydb2gdrg#gid=0

To get the ball rolling let's look at the standard build 10 point build for pretty much every DD.  That would be:

-PT or PM

-LS

-SE

-CE

With the proposed changes there is more or less nothing different for the first 10 points, with the exception of PT will be changed to "Argus Eyed" and will become a 2 point skill.  That means you'll take the new PM (now called "Maintenance Specialist").  Personally, I don't like this as I take PT as my first skill on all ships.   

Looking at a specific ship line and comparing it to what I currently use.  Here's my current USN DD build, a 19 point commander on my Fletcher.  This is a fairly common build.

-PT

-AR, LS

-SE, BFT

-RL, CE

With the new skills I can't make this same build.  Here are the problems.  First, PT (Argus Eyed) is no longer a one point skill, its a two point skill.  Not a big problem if you like PM over PT.   However, I like PT, and that makes some real problems recreating this build.  I could make the same build, plus PM (Maintenance Specialist), but that would be 22 points, so its not possible (the new limit will be 21 points).  What is stupid is that build would only cost 20 points in the current system.  Also, the new BFT (Main Battery and AA Specialist) is only -5% to main battery reload instead of the current -10% on BFT.  I would have to drop PT (Argus Eyed) and pick up "Consumables Specialist", the same as the current "High Alert" but its only 1 point in the new system instead of the 2 points it is currently.  Frankly, I don't like it, as it applies to this build.  I think a solution is to make PT (Argus Eyed) a one point skill, and switch the new Consumables Specialist back to 2 points. 

This post is just to get things started, and to help us think all of this through.  I'd like to see what you guys have to say about how this will impact your favorite DD builds.  Also, it would be nice to see others do this same discussion for the other ship types in separate topics.

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