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k_c53

Ernst Gaede upgrade modules error

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I have tried to upgrade both ERNST GAEDE's Gunfire and Torpedo modules but can't do so. There is a conflict of the XP cost of both modules. Attached screen shots of both problems make this obvious.

Gunfire shows 3400 XP but popup window shows 6100 XP

Torpedo shows 2800 XP but popup windows shows 5000 XP

 

Ernst Gaede Torpedo upgrade.png

Ernst Gaede Gunfire upgrade.png

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I just started checking other ships out of curiosity and I see the ROON has the same issue, Gunfire Control module displays 3400 XP but popup window shows 25000 XP.

ROON Hull B 10700 XP - popup cost 45000 XP....497364563_RoonHullBupgrade.thumb.png.5e57701640e1a2fdf4fd16f5b813f6ef.png

I call this False Advertising  ;-)

Edited by k_c53
add image etc.

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1 hour ago, k_c53 said:

ROON Hull B 10700 XP - popup cost 45000 XP....

The 10700 XP figure is likely the 45000 figure minus the XP sitting on Roon and possibly your FXP. The 45k is the total value, the 10k is the amount you need.

Same with your Gaede issue.

1 hour ago, k_c53 said:

I call this False Advertising  ;-)

I call this jumping to conclusions.

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2 hours ago, k_c53 said:

 

I have tried to upgrade both ERNST GAEDE's Gunfire and Torpedo modules but can't do so. There is a conflict of the XP cost of both modules. Attached screen shots of both problems make this obvious.

Gunfire shows 3400 XP but popup window shows 6100 XP

Torpedo shows 2800 XP but popup windows shows 5000 XP

 

It's a decently well known bug, the game is copying over exp values from another ship and displaying them instead of updating to the proper values. In this case probably T-22 that you viewed before Gaede (or any other low tier ship)

1 hour ago, Lert said:

The 10700 XP figure is likely the 45000 figure minus the XP sitting on Roon and possibly your FXP. The 45k is the total value, the 10k is the amount you need.

Same with your Gaede issue.

I call this jumping to conclusions.

Where in the world did you get this idea? It has never worked like this at any point, modules always display the full exp value necessary to research them, regardless of how much exp you have. If it worked like that then all of my modules would display as 0 exp which would be super awful.

  • Cool 1

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