Jump to content
Sign in to follow this  
You need to play a total of 10 battles to post in this section.
Swervenkill

Time For a New US Destroyer Line?

13 comments in this topic

Recommended Posts

174
[CUDA]
Members
441 posts
8,712 battles

There is a wide variety of US destroyer classes that existed but have never been available in WOWS. By creatively splitting the type it would be possible to create two separate lines, a torpedo line and a gun line allowing us to play most of the US classes. The prototypes are available to do it, it’s just a matter of how to divide them up. So, here is my proposed split:
Shared Classes:
2    Sampson
3    Wickes
Adjustment to the current line which would become the torpedo line:
4    Clemson
5    Nicholas
6    Farragut
7    Mahan
8    Benham-    This class gives up one 5” gun from the Mahan in exchange for another torpedo launcher for a total of 16 tubes! Another 200 tons and 2 kts 
9    Fletcher
10    Gearing
Now the Gun Line
4    Cannon    -    Actually a destroyer escort, players would be sacrificing a great deal of speed but in exchange would get more hit points, WW2-era rapid fire guns and torpedoes and a massive AA boost that would be helpful against carriers. They couldn’t be played like regular destroyers but would be an asset if used right. Like the Yubari’s, if there’s a carrier in the game it will be very unhappy.
5    Buckley-        Another destroyer escort with the advantages of the Cannon class plus 5” guns, even more hit points and more speed.
6    Porter-        Designed as destroyer leaders, the Porters are pretty awesome ships on paper. In practice they were overloaded and the turrets were incapable of AA fire. These may have to be nerfed to fit in at 6.
7    Somers    -    Basically the porters with high angle mounts for the 5” guns. Again, more awesome on paper than in practice. 
8    Benson    -    Stolen so the torpedo line can get a 16 torpedo destroyer.
9    Forrest Sherman-    Contemporary of the Udaloy-class DD, these would have rapid fire 5” guns with wicked range and accuracy plus a substantial secondary battery. Few torpedoes but I believe these were guided, so that could make them more likely to hit.
10     Mitscher class-    Destroyer leaders, huge ships, I believe there was a four gun design that could be used to give it the firepower WOWs requires instead of an ASW focus. 
Admittedly there is some shoehorning going on to make this line feasible. The DE’s and postwar destroyers may be challenging, and the line isn’t exactly a smooth transition from one class to the next. But the torpedo line is available for players looking for that smooth progression and the gun line, despite being cats-and-dogs would bring several ships into play that aren’t available right now. 
 

  • Cool 3
  • Thanks 1

Share this post


Link to post
Share on other sites
1,449
[CVA16]
Members
6,430 posts
19,969 battles

You realize the Somers is already a T10. Unless you are giving it its refit with fewer guns (but true DP guns) and torps.

How is an 8-gun, 8 torp Porter going to be the equivalent of a Farragut? How is a Benson better than a Somers?

Guided weapons aren't going to happen. Therefore tough to make US post-war DDs viable in a gun based game. Of course WG said the same about subs so...

 

Edit:

Just remembered subs do have guided torps. Not sure the pinging mechanic would work for DDs. Especially if it makes you visible. But, guided weapons are bad for the game either way,

 

Edited by Sabot_100
  • Cool 1

Share this post


Link to post
Share on other sites
532
[CUTE]
Supertester, In AlfaTesters
2,048 posts
11,490 battles

You could have the aa refits for the porter and somers that changes the gun layout.

Also if your going to add DEs you need to add the John c butler class aka the DEs of Taffy 3.

  • Cool 1

Share this post


Link to post
Share on other sites
1,449
[CVA16]
Members
6,430 posts
19,969 battles
1 hour ago, Shigure_DD said:

Also if your going to add DEs you need to add the John c butler class aka the DEs of Taffy 3.

Any slow DD with limited torps (3) is a non starter. At T4 every DD you see and almost every cruiser (T3 St Louis being  one exception) could run you down. The guns, or lack thereof, is another problem. Mutsuki is a good analog at T5. Its 2 guns don't scare ANYBODY  but it has good stealth, decent speed and 6x24" torps .Your DE would have 2 better guns , more HP (its gonna need those) and better AA. I know which I'd rather be driving.

24kts means the other DDs and Cruisers (and most BBs) get to determine the engagement range. A Kongo can run away or run you down. His choice. Even a New York can make it a looooong chase.

Edited by Sabot_100

Share this post


Link to post
Share on other sites
18
[FUNNY]
Members
52 posts
3,833 battles

If you are looking at a DE line, a solid argument could be made for the Atlanta class to be shoved in there....

Share this post


Link to post
Share on other sites
532
[CUTE]
Supertester, In AlfaTesters
2,048 posts
11,490 battles
54 minutes ago, Sabot_100 said:

Any slow DD with limited torps (3) is a non starter. At T4 every DD you see and almost every cruiser (T3 St Louis being  one exception) could run you down. The guns, or lack thereof, is another problem. Mutsuki is a good analog at T5. Its 2 guns don't scare ANYBODY  but it has good stealth, decent speed and 6x24" torps .Your DE would have 2 better guns , more HP (its gonna need those) and better AA. I know which I'd rather be driving.

24kts means the other DDs and Cruisers (and most BBs) get to determine the engagement range. A Kongo can run away or run you down. His choice. Even a New York can make it a looooong chase.

I see a DE line more for when subs get added since they were mostly used for asw.

Share this post


Link to post
Share on other sites
1,449
[CVA16]
Members
6,430 posts
19,969 battles
14 minutes ago, Shigure_DD said:

I see a DE line more for when subs get added since they were mostly used for asw.

Still wouldn't bring one of those into a battle when I could be bringing a real DD. Unless the DEs get a gimmick where their smoke generator setup makes it so they can be almost constantly in smoke (long duration, quick cooldown). Even then the inability to flex across the map means the enemy has to come to you. Being 30% slower and underarmed does not sound like a fun ship to play. 

Katori would be a good analog. Most people hate playing it. To make it playable at all, WG had to teak the guns significantly. 

 

Share this post


Link to post
Share on other sites
1,083
[SYN]
[SYN]
Beta Testers
2,440 posts
14,158 battles
3 hours ago, Sabot_100 said:

Guided weapons aren't going to happen. Therefore tough to make US post-war DDs viable in a gun based game. Of course WG said the same about subs so...

CV planes are effectively guided weapons. Just saying.

Also. WG has to come up with a new gimmick for the line first.

Edited by chewonit
  • Cool 1

Share this post


Link to post
Share on other sites
1,449
[CVA16]
Members
6,430 posts
19,969 battles
6 minutes ago, chewonit said:

CV planes are effectively guided weapons. Just saying.

True. So it is really only surface combatants that are under that prohibition.

Share this post


Link to post
Share on other sites
174
[CUDA]
Members
441 posts
8,712 battles

Thanks for the input. One thing I couldn't resolve is that Clemsons should probably be a gun ship. As far as the DE's, you definitely couldn't play them like DD's but there are enough gimmicks in WOWS to make them playable at 4 or 5. For example, set the concealment ridiculously low. As far as the Porters and Somers, the Mogador is a level 9 with 8 guns but the guns are bigger and the ship has 1,000 tons on the Porter. Faster too. Anyway, food for thought.

Share this post


Link to post
Share on other sites
1,449
[CVA16]
Members
6,430 posts
19,969 battles
11 minutes ago, Swervenkill said:

As far as the Porters and Somers, the Mogador is a level 9 with 8 guns but the guns are bigger and the ship has 1,000 tons on the Porter.

WG usually (attempts to) find balance with concealment and smoke and torp reload speed. Somers is T10 because it can spam torps , smoke up, is reasonably fast  and has decent guns. WG could easily "adjust" things and make it a T9 or even T8 (slow torp reload, shorter range or very slow torps). Remember Akizuki is a T8.

Share this post


Link to post
Share on other sites
36
[HAI]
Members
86 posts
6,069 battles

I would greatly enjoy more US DDs, though not sure what the line split would specialize in.  US DDs are already very good generalists.  They would likely need to come up with some new mechanic or consumable to make it the gimmick of the new split.  I would hate to see it be a torp focus'd line. Already have the premiums for that. 

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

×