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Episode 043: Sub_Octavian, Head Honcho of World of Warships

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The Live Producer of World of Warships, Sub_Octavian, joins us for an extraordinary episode where we get answers on Russian influence, CVs in Clan Battles, aim hacks, the future of competitive, and many other subjects, AND we break some BIG NEWS regarding submarines!

Podcast Link: https://anchor.fm/the-new-guys/episodes/Episode-043-Sub_Octavian--Head-Honcho-of-World-of-Warships-ei1a9t
Youtube Link: https://youtu.be/L3Ubj0UeiNI

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27 minutes ago, iDuckman said:

Thanks!  I'll listen tomorrow.

Ditto...was gonna make a similar post just to earmark it...but decided to just hitch a ride on your earmark instead :-)

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Anyone invested in WoWs that doesn’t listen to this podcast is missing out.  

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Too bad there's not a transcript.  Rather read in 1 min what it would take an hour to listen to.

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It's a great interview. Kudos to Sub for patiently answering the questions.

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5 hours ago, Chain_shot said:

This is the Puerto Rico guy right?

 

IF you mean the one who taunted the player base over the PR event nightmare and ultimately lost his job over it that was iEarlGray. He is worse than Sub_O!

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4 hours ago, slokill_1 said:

Too bad there's not a transcript.  Rather read in 1 min what it would take an hour to listen to.

Yeah I am not sitting through all that and listening to Sub_O spin doctor things. IF a transcript is provided I will skim it.

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5 hours ago, Chain_shot said:

This is the Puerto Rico guy right?

 

He has a much deeper, shall we say, interesting past than the Puerto Rico. 

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4 hours ago, slokill_1 said:

Too bad there's not a transcript.  Rather read in 1 min what it would take an hour to listen to.

YES! YES! YES! I believe the whole interview is 2 hours long. A transcript would be very nice.

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so iearlgrey moved to russia stepped on his crank and lost his job. that is why we never hear from him anymore. 

he used to be fun to watch his video before his life went to crap. maybe after he hits bottom he can fix thinngs and come back better and stronger. 

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So what was the news on subs?

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6 hours ago, Chain_shot said:

This is Keyser Soze right?

 

Maybe.  And we don't talk about it. :Smile_hiding:

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2 minutes ago, Dr_Venture said:

So what was the news on subs?

ASW elements for BB and CA. Under development at the time of the live-server trial, but putting it in would have delayed things too much.

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Its morning and I am hungry.  After listening to this I now want some of those wargaming branded sausages for breakfast  he was talking about.

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"We don't treat lack of fog of war (due to CVs) as a bad thing“ (1:21:08)

Well it's official, WG has completely lost touch with the player base. Infinite spot CV's, as well as being able to determine where the other team is going within the first 30 seconds of the match, will be the death of the game.

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Thanks for this!!!  Very good stuff here.    Your Podcast rocks!!    Keep up the good work!   

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2 hours ago, AdmiralThunder said:

Yeah I am not sitting through all that and listening to Sub_O spin doctor things. IF a transcript is provided I will skim it.

Pretty much this.  I don't have two hours to waste on listening to someone I fundamentally distrust try to spin his bad decisions and his disdain for his customers as "positives". 

 

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15 minutes ago, Mobius_111 said:

"We don't treat lack of fog of war (due to CVs) as a bad thing“

I've said from the beginning that was intent behind the rework.  What we have in the game now with only one, or two CVs per team is not what WG wanted.  They wanted 3-4 CVs per team, in every match.  Imagine what that would do to the game.  No concealment, just run out as fast as you can to try and farm some damage/kills before you're dead.  That would make this game just like every other dumb boring FPS out there.  No thanks.  

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47 minutes ago, Mobius_111 said:

"We don't treat lack of fog of war (due to CVs) as a bad thing“ (1:21:08)

Well it's official, WG has completely lost touch with the player base. Infinite spot CV's, as well as being able to determine where the other team is going within the first 30 seconds of the match, will be the death of the game.

This was official at 0.8.0. I recall the developers explicitly stating they WANTED CVs to have spotting capabilities.

29 minutes ago, KilljoyCutter said:

Pretty much this.  I don't have two hours to waste on listening to someone I fundamentally distrust try to spin his bad decisions and his disdain for his customers as "positives". 

 

You could (and probably should) say the same of any corporate representative interview...

24 minutes ago, Slimeball91 said:

I've said from the beginning that was intent behind the rework.  What we have in the game now with only one, or two CVs per team is not what WG wanted.  They wanted 3-4 CVs per team, in every match.  Imagine what that would do to the game.  No concealment, just run out as fast as you can to try and farm some damage/kills before you're dead.  That would make this game just like every other dumb boring FPS out there.  No thanks.  

The alternative is an obviously broken binary concealment system that has only sporadic 'counter' in the form of limited use radar...

...which is also problematic, but for different reasons.

CVs used to provide vision CONTROL, but now they just provide vision. Its still broken.

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They won’t and shouldn’t add a transcript.  It’s a Podcast uploaded to YT.  They want views and hits.  
Thanks for this, I’ve really enjoyed your last few interviews!

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