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Slimeball91

Rough night in Raptor Rescue.

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I had a rough night playing raptor rescue tonight.  I played a few games late afternoon and did fine, tonight lost four straight.  That's an hour and 20 minutes wasted.  Couldn't even finish my dallies.  The big part of the problem is with the guys playing DDs.  For the love of god don't bring a DD unless you really know what you're doing.  I know I'm preaching to choir here.  Oh, and spread the word, tell your DD(s) players to torp the BB at the beginning, the rest of the team will the cruiser in 2-3 seconds.  That BB gets an easy few shots on one of your cruisers and that guy then has to waste time healing.  Take the BB out before it can do that.  

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34 minutes ago, Slimeball91 said:

Oh, and spread the word, tell your DD(s) players to torp the BB at the beginning, the rest of the team will the cruiser in 2-3 seconds.  That BB gets an easy few shots on one of your cruisers and that guy then has to waste time healing.  Take the BB out before it can do that.

Or just get a Ryujo to torp it to death.

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51 minutes ago, Slimeball91 said:

I had a rough night playing raptor rescue tonight.  I played a few games late afternoon and did fine, tonight lost four straight.  That's an hour and 20 minutes wasted.  Couldn't even finish my dallies.  The big part of the problem is with the guys playing DDs.  For the love of god don't bring a DD unless you really know what you're doing.  I know I'm preaching to choir here.  Oh, and spread the word, tell your DD(s) players to torp the BB at the beginning, the rest of the team will the cruiser in 2-3 seconds.  That BB gets an easy few shots on one of your cruisers and that guy then has to waste time healing.  Take the BB out before it can do that.  

You don't expect that?

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1 hour ago, Slimeball91 said:

The big part of the problem is with the guys playing DDs. 

one of the biggest problem is people not understanding the concept of staying ahead of the convoy. I have kinda given up on playing with pug if we do not have a significant number of people in our division

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1 hour ago, Estimated_Prophet said:

Or just get a Ryujo to torp it to death.

Or get a Weser to DB her to death.  Sure more skill and RNG based, but will easily take her down.  14k a pass is no joke. :Smile_Default:

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Raptor Rescue was always a very hit or miss Operation, worse than some of the Narai madness.  Narai gets real stupid at times but usually it can be salvaged by 1-2 decent players.  Raptor Rescue isn't like that.

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5 hours ago, Estimated_Prophet said:

Or just get a Ryujo to torp it to death.

I'll usually only spend one dive bomb pass on the Myogi after sending the torp planes first to torp drop on the DD, the cruiser and if any planes are still remaining the Myogi.

After the 1st dive bomb pass on Myogi, I would boost the planes north west to the islands and drop a fighter there then recall the dive bombers to use the torp bombers to solo kill the Hosho with only one squadron.

 

 

This strategy alone eliminates a huge part of why Raptor Rescue can fail easily multiple times particularly killing off the Hosho right away.

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6 hours ago, Slimeball91 said:

I had a rough night playing raptor rescue tonight.  I played a few games late afternoon and did fine, tonight lost four straight.  That's an hour and 20 minutes wasted.  Couldn't even finish my dallies.  The big part of the problem is with the guys playing DDs.  For the love of god don't bring a DD unless you really know what you're doing.  I know I'm preaching to choir here.  Oh, and spread the word, tell your DD(s) players to torp the BB at the beginning, the rest of the team will the cruiser in 2-3 seconds.  That BB gets an easy few shots on one of your cruisers and that guy then has to waste time healing.  Take the BB out before it can do that.  

Much of the current player base don't understand the OPs or care to. They just hope to be carried by a good player or two.

Had a match the other afternoon where the team literally almost lost Raptor before he got 1/2 way from the original islands. We had 3 full health cruisers hiding behind Raptor at the back of the heal ring instead of being out front and defending it from the DDs.

To make matters worse, while I was off killing the 2nd CV which they completely ignored, they were complaining that Raptor was taking too long to get into the ring. Meanwhile they completely ignored they needed to enter it before Raptor and we lost a star. Unfortunately I didn't realize what was happening as I killed the CV less than 30 seconds before Raptor got to the ring. Just when you think players can't get any dumber they show you otherwise.

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First RR match of the day, two DDs on the team.  I'll have to carry harder then.  Now if we can keep this going for a few games, at least until my dailies are done.1335008627_Screenshot(236).thumb.png.5ae367ef4f70cfacea547e3c5d1c3a90.png231929905_Screenshot(237).thumb.png.3913d72629170fc8c313e948e11cc8f7.png

 

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12 hours ago, evanr1940 said:

one of the biggest problem is people not understanding the concept of staying ahead of the convoy. I have kinda given up on playing with pug if we do not have a significant number of people in our division

See also, Narai, and the 1-3 players who try to use the convoy as ablative armor in most PUG runs. 

 

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44 minutes ago, KilljoyCutter said:

See also, Narai, and the 1-3 players who try to use the convoy as ablative armor in most PUG runs.

kanye-west-laugh.gif&f=1&nofb=1

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14 hours ago, Slimeball91 said:

I had a rough night playing raptor rescue tonight...

To me Untitled.thumb.png.2f7d404acdf93f7597656d3b1b7829c7.pngDDs are a challenge to battle with and like another said it's all about knowing what the objectives are.  I do okay, I guess, though I do not often battle with DDs  IMO RR is the easier of them & doin' fairly well so far ... but then there is no control over what the RNG gods do in dropping a potato in or two.  Especially those who DO NOT understand what the wrench means above the repair boats

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9 hours ago, DominicusD said:

Especially those who DO NOT understand what the wrench means above the repair boats

A big problem with this Operation is lots of players literally circled in tight proximity for the repairs, leaving next to no protective screen, and allowing bot ships to easily swarm with torpedoes.  Leads to a lot of failures in this Op.

Edited by HazeGrayUnderway

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There's a difference between understanding that you CAN repair and extend your battle by using the aura around the repair ships... and an entire team huddling in there in fear while the bots dominate the battlespace.

 

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23 hours ago, DominicusD said:

Especially those who DO NOT understand what the wrench means above the repair boats

Probably better that they do not know it exist, baby sitting the convoy all the time just makes them more vulnerable to torp spams.

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5 minutes ago, Vader_Sama said:
23 hours ago, DominicusD said:

Especially those who DO NOT understand what the wrench means above the repair boats

Probably better that they do not know it exist, baby sitting the convoy all the time just makes them more vulnerable to torp spams.

Recently the losses I've had were more due to players scattered all over the place, with too few players in place to actually deal with the enemy ships that are a threat.  It seems you can't win either way. 

While I have your ear Vader, maybe you can pick up the youtube video torch showing how to do the ops correctly.  I'd love to see how you run the new German carrier in the ops. 

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53 minutes ago, Slimeball91 said:

Recently the losses I've had were more due to players scattered all over the place, with too few players in place to actually deal with the enemy ships that are a threat.  It seems you can't win either way. 

While I have your ear Vader, maybe you can pick up the youtube video torch showing how to do the ops correctly.  I'd love to see how you run the new German carrier in the ops. 

Well I only had one game with Weser in Raptor Rescue and was just trying things out with her in that op

 

 

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After a long hiatus from Scenarios, I decided to try Raptor Rescue this week. Somehow my expectation was proven—some of my team mates all went on their separate ways, chasing bots.

It was a hilarious defeat with salt thrown in. Someone is even quitting World of Warships, says here in this screen shot.

😂

World of Warships Screenshot 2020.07.31 - 01.22.12.29.png

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On 7/30/2020 at 8:57 PM, Slimeball91 said:

I had a rough night playing raptor rescue tonight.  I played a few games late afternoon and did fine, tonight lost four straight.  That's an hour and 20 minutes wasted.  Couldn't even finish my dallies.  The big part of the problem is with the guys playing DDs.  For the love of god don't bring a DD unless you really know what you're doing.  I know I'm preaching to choir here.  Oh, and spread the word, tell your DD(s) players to torp the BB at the beginning, the rest of the team will the cruiser in 2-3 seconds.  That BB gets an easy few shots on one of your cruisers and that guy then has to waste time healing.  Take the BB out before it can do that.  

Right there with you had alot of dumy people today. 

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On 8/1/2020 at 1:53 PM, Vader_Sama said:

Well I only had one game with Weser in Raptor Rescue and was just trying things out with her in that op

 

 

@Vader_Sama this video should be required watching for anybody taking a CV into this op.  Most CV drivers ignore the DD and send their planes to the BB where their badly aimed torps cause it to turn away.  This makes the job that much harder for the surface ships.  Additionally, it often causes them to be late to engage the second wave, especially if it is a south spawn.

If inexperienced CV players would simply spot they could do a lot to help the team win, IMO.

Thank you for sharing, I'm no CV driver but can appreciate the skill of someone that is.  GLHF!

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I wanted to capture that moment when you look over at the mini-map and you realize you're about to lose:

AboutToLose.thumb.jpg.71379596217354eb2aa77ecde3105eb9.jpg

Yep, that Ranger out front about to be torped by the two IJN DDs is Raptor, protection of which is the primary purpose of the Op. As best I can tell after having played this Op hundreds of times, THIS is the most frequent place the Op is lost.

I'm sure no one reading this post needs to hear this, but just in case: Protecting Raptor doesn't mean following behind it, but instead sweeping clear the path ahead of it. If you're not doing this you are doing it wrong.

 

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4 hours ago, aardvark7734 said:

I wanted to capture that moment when you look over at the mini-map and you realize you're about to lose:

AboutToLose.thumb.jpg.71379596217354eb2aa77ecde3105eb9.jpg

Yep, that Ranger out front about to be torped by the two IJN DDs is Raptor, protection of which is the primary purpose of the Op. As best I can tell after having played this Op hundreds of times, THIS is the most frequent place the Op is lost.

I'm sure no one reading this post needs to hear this, but just in case: Protecting Raptor doesn't mean following behind it, but instead sweeping clear the path ahead of it. If you're not doing this you are doing it wrong.

 

 

It's not just Raptor Rescue... 

 

On 7/31/2020 at 1:50 PM, KilljoyCutter said:

See also, Narai, and the 1-3 players who try to use the convoy as ablative armor in most PUG runs. 

 

On 7/31/2020 at 2:35 PM, HazeGrayUnderway said:

kanye-west-laugh.gif&f=1&nofb=1

 

Any Scenariop that involves protecting NPC ships will see 1-4 pubbies trying to use the NPC convoy as ablative armor. 

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5 hours ago, aardvark7734 said:

I wanted to capture that moment when you look over at the mini-map and you realize you're about to lose:

AboutToLose.thumb.jpg.71379596217354eb2aa77ecde3105eb9.jpg

Yep, that Ranger out front about to be torped by the two IJN DDs is Raptor, protection of which is the primary purpose of the Op. As best I can tell after having played this Op hundreds of times, THIS is the most frequent place the Op is lost.

I'm sure no one reading this post needs to hear this, but just in case: Protecting Raptor doesn't mean following behind it, but instead sweeping clear the path ahead of it. If you're not doing this you are doing it wrong.

 

The one main problem I see why this part tends to end in failure is due to the players going down south to kill the Hosho.

 

One ship isn't always enough to take out the Hosho plus its escorts, so you end up having at least two ships going down there worse even more and that just leaves far too little cover for the Raptor.

 

Often times the ones that goes south tends to be the player that knows how the ops works and is compelled to go south to secure a secondary objective, but that forces that one good ops player to be away from the main objective ie. protecting the Raptor from the DDs.

 

So when I use the carrier (more specifically Ryujo) I send a torp squad out to take out the Hosho right away and remove the temptation of a ship or more going south instead of sticking with Raptor.

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11 minutes ago, Vader_Sama said:

The one main problem I see why this part tends to end in failure is due to the players going down south to kill the Hosho.

 

One ship isn't always enough to take out the Hosho plus its escorts, so you end up having at least two ships going down there worse even more and that just leaves far too little cover for the Raptor.

 

Often times the ones that goes south tends to be the player that knows how the ops works and is compelled to go south to secure a secondary objective, but that forces that one good ops player to be away from the main objective ie. protecting the Raptor from the DDs.

 

So when I use the carrier (more specifically Ryujo) I send a torp squad out to take out the Hosho right away and remove the temptation of a ship or more going south instead of sticking with Raptor.

I agree with all of this logic. However, in the match I captured (above) the Farragut and Leander were very efficient in dispatching the south cv group and they were already well on their way back to the main group. There was enough force left in the protective screen to deal with the IJN DDs—they were just in the wrong place.

In general, as the cv player, I've felt like I provide the most benefit by concentrating on spotting and engaging the largest current threat to the main convoy throughout the Op. What that is going to be varies, depending on the enemy spawn pattern and teammate lethality. I have not yet discovered an attack profile that allows me to deal with the south cv group in the time available between the second spawn of cruisers (north or south) and the crucial task of spotting the IJN DDs while they're still approaching from the West. I know where the cv is, but it usually disappears into its escort smoke screen as I setup for a torp run.

In the mini-map I posted, I'm late to the party because the team would not (or could not) sink the cruisers that I finally finished at B7. Maybe I should have just left them and headed West to scout the DDs, but any ships you leave alive tend to chase after the objective and pepper it with HE until it burns to death.

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