Jump to content
You need to play a total of 20 battles to post in this section.
CankedTank

Help me Pick a Coal-Ship: Georgia or Thunderer? Or Something else?

Which ship do you think I should get now, or should I save my coal?  

45 members have voted

  1. 1. Pick whichever ship you would pick today, if you could pick only one! Or tell me to save it, if you think that's better!

    • Georgia.
      22
    • Thunderer.
      12
    • Marceau.
      2
    • Yoshino.
      3
    • Salem.
      0
    • Oktyabrskaya Revolutsiya.
      0
    • Blyskawica.
      1
    • Keep your coal for now.
      3
    • Anshan.
      0
    • Marblehead.
      2

26 comments in this topic

Recommended Posts

45
[GNOME]
[GNOME]
Beta Testers
152 posts
7,330 battles

Hey all,

I'm just looking to get a feel for what people think is the best option.  My stats are public, so you can see that I'm a mediocre/middling player.  I play every class these days, CVs the least by far.  I've got enough coal for any one of the top-tier armory ships right now.  I hear the Georgia is really good, nice guns and good secondaries.  I've also heard that the Thunderer is an excellent investment, and possibly OP.  I don't know what coal ships people are expecting to be released in the near (3-6 months) future, so I don't know if it's worth saving my coal.  I still have my coupon thankfully, so that'll help me reduce the cost of whatever I choose somewhat.  Right now I play German BBs, German DDs, French BBs, and American Cruisers, and French DDs the most.  I'm pretty flexible, just not necessarily great.  I thankfully got Nelson and Mushashi for free XP.

Share this post


Link to post
Share on other sites
1,180
[PISD]
Members
1,921 posts
6,338 battles

Here my opinion:

Thunderer is a great ships for sure. But, you do not seems to play that much British BB and already have a decent BB trainer in the Nelson. So while being good, it wouldn't be that useful.

 

Georgia is a good boat, and you do not have any captain trainer outside of the tier 4 Arkansas, so she would be more useful.

 

And if you goal is to have a ship usable for clan battle, the Salem will be the more useful for your team.

Share this post


Link to post
Share on other sites
Members
1,433 posts
1,854 battles

I would choose Marblehead, I was supposed to get the Marblehead for a USS Iowa event but something went wrong with the codes.

Share this post


Link to post
Share on other sites
Members
358 posts
5,926 battles

I would get Georgia for a few key reasons:

1. The secondaries are intense when you invest into them

2. The guns, though lacking in volume, are incredibly accurate and are high caliber (457mm)

3. It can go almost 40 knots with a speed flag and speed boost

4. Fast reloading heal great for tanking damage and pushing

 

With a decent captain, I really have no complaints with this ship. It can comfortably handle almost any threat provided you don't sail broadside.

Thunderer is also a great BB, but a little more passive considering it's sniper guns and lack of strong armor.

  • Cool 1

Share this post


Link to post
Share on other sites
1,288
[UNHLY]
Members
5,074 posts
14,206 battles

Definitely focus on the high tier ships for coal. The lower tier ones are great for collectors and some of them are decent and fun ships (I got a free Anshan from a WoWS stream raffle a few years back and have enjoyed it whenever it comes out of port), but they do take resources that are primarily geared toward buying the high tier ships. And especially when daily coal income is pretty strictly regulated (an absolute max limit of 4400, assuming the daily missions, three triple coal crates, and a maxed out coal port, excluding things like coal SCs/ranked sprints/clan brawls), spending coal on high tier ships or legendary commanders is the best bang for your buck. 

 

If you’re interested in battleships, Georgia and Thunderer are both great ships. Georgia is one the fastest battleships in the game with its French cruiser +20% speed boost (compared to the +8% the French battleships have), with a fast cooldown heal, good secondaries, and strong accurate guns.

Thunderer has an insane fire chance, great stealth, and very accurate guns, but it has the same weaknesses as many of the French and British BBs in its liberal coating of 32mm plating that’s susceptible to HE spam. It has a better rudder shift than a stealth Conquerer and better stealth than a UU Conq, but it doesn’t get the Conq superheal. It also has one of the best battleship reloads at high tiers - 23 seconds with the slot 6 module. 

 

For cruisers, Salem isn’t as valuable if you plan on grinding the DM, but has some utility in competitive. Yoshino is a different playstyle than Zao but tends to be a more passive ship due to the somewhat weaker armor. In a direct 1v1, Salem should win against any other cruiser with the zombie heal, but if coal is a limiting factor you can get pretty much the exact same playstyle (and potentially better) directly from the tech tree.

 

In terms of upcoming coal ships, Pommern has been confirmed for coal (old Ludendorff, t9 FdG hull with triple 380mm turrets and Tirpitz torps), and we should be getting the removed steel ships (Flint, Black, and Neustrashimy) back for coal sometime this year. Of the high tier premiums in testing that don’t have currencies, I’d expect Paolo Emilio to be RB or steel, since we have several free xp destroyers and just got a coal one recently. Slava was confirmed originally as a tech tree split, but I could see it becoming a coal ship. 

The only coal ship that’s very much at risk of removal is Georgia; it’s older, quite popular, strong for its tier, and has an available replacement in Pommern (secondary focused t9 battleships) already confirmed for the same resource. If Slava becomes a coal ship, most likely it will replace Thunderer as they’re both t10 battleships with weaker armor and accurate guns that favor long range, and Thunderer is strong, popular, and would be almost a year old by the time Slava would likely be released. Marceau and Moskva are too new to get pulled, and Salem and Yoshino are not popular or strong enough compared to similar ship performance stats to warrant removal yet. 

If you’re open to spending money on ships, get Thunderer first. If Georgia gets pulled afterward, you could always buy it directly from the shop, and it’s the cheaper one so it would take less time to grind out the required coal to get it sans coupon if it’s pulled before the reset. Otherwise get Georgia since she’s more likely to get pulled before Thunderer. If you want a cruiser, either would work depending on your desires and how and where you want to use it. I’m not a destroyer player but Marceau is supposed to be quite strong if you like the gunboat playstyle and don’t care that you don’t have smoke. 

Share this post


Link to post
Share on other sites
6,107
[FOXEH]
Banned
14,364 posts
20,842 battles

Marblehead was always a POS, the worst of the Omaha clones.

Blys and Anshan were both developed when the game was VERY different, and have since undergone nerfs and been power crept badly.

I personally never liked Oktyabrskaya Revolutsiya, personal bias on my part.

Salem is a Des Moines with some minor differences; if you like one you'll probably like the other.

Haven't played Marceau or Yoshino so no opinion.

Have Georgia, love it.

Have heard nothing but good stuff about Thunderer, though, again, have never played one.

Share this post


Link to post
Share on other sites
1,935
[RKLES]
[RKLES]
Beta Testers, In AlfaTesters
6,698 posts
23,801 battles
1 hour ago, CankedTank said:

Hey all,

I'm just looking to get a feel for what people think is the best option.  My stats are public, so you can see that I'm a mediocre/middling player.  I play every class these days, CVs the least by far.  I've got enough coal for any one of the top-tier armory ships right now.  I hear the Georgia is really good, nice guns and good secondaries.  I've also heard that the Thunderer is an excellent investment, and possibly OP.  I don't know what coal ships people are expecting to be released in the near (3-6 months) future, so I don't know if it's worth saving my coal.  I still have my coupon thankfully, so that'll help me reduce the cost of whatever I choose somewhat.  Right now I play German BBs, German DDs, French BBs, and American Cruisers, and French DDs the most.  I'm pretty flexible, just not necessarily great.  I thankfully got Nelson and Mushashi for free XP.

I have all the ships except Yoshino & Salem.

Marceau is extremely dangerous and fun to play.

Thunderer is extreme sniper with very accurate guns.

Georgia is a secondary fun ship.

Share this post


Link to post
Share on other sites
361
[-AF-]
Beta Testers
819 posts
10,933 battles

OP,  if you have your resources coupon (check the Armory), you can pick up one of the high tier ships with a good discount in coal and still might have enough to buy one of the cheaper mid tiers for full coal price if you want one of those too.   

Oh and I would say Thunderer as a tier for the sake of a snowflake event if they have those; no other reason really.  I'm looking at the Yoshino & Salem myself with the Georgia a distant third in choices but none of them are sparking any desire in me.  So I'm holding off with the Thunderer, Smolensk and Moskva as my tier 10s until I see some interesting developments or my coupon is close to being expired in December.

Share this post


Link to post
Share on other sites
385
[V_V_V]
Members
1,076 posts
17,765 battles

There are some great recommendations above.

Today, I picked Georgia over Thunderer from the current leaders on your list-I already have them both.

Choose the ship to best match your wants and play style.

I recommend reading LWM's related reviews before you choose.

Share this post


Link to post
Share on other sites
1,131
[GRETA]
Members
1,432 posts
10,883 battles

Georgia is an amazing ship but you cannot play her like any other USN BB and expect to do well.  Her armor is not all that great and she has terrible torpedo protection.  Don't expect to play her like a typical brawler either just because she has great secondaries.  Use her speed to kite away when outnumbered, get on the sides of ships when pushing (without over extending) or to run down lone cruisers and DD's (that have already expended torpedoes).  Her main battery can over match the bow of heavy cruisers if they try to bow tank you.  Your guns will wreck a mushashi or yammy that shows too much cheek but don't try to bow tank them and trade blow for blow.  She is my favorite T9 BB but she is definitely not for everyone.

Share this post


Link to post
Share on other sites
Guest
Guest
0 posts

I love Georgia and Thunderer. Tier for Tier Georgia is probably the better ship because of better armor and secondaries that allow her to do in-close fighting a little better, but the margin is slight. You could probably make an argument that thunderer is better becuase of its great HE, maneuverability, concealment, and healing capacity. They both have amazing AP and dispersion.

One thing to consider: you can buy GA for $$ but not Thunderer. So if you spend coal on thunderer and suddenly its announced that GA is going off the market if you have the money, you can pick up GA, too. If you buy GA for coal and suddenly thunderer is going to be pulled, there is no way to get her. Of course, if GAs admittedly-steep price is too high, then this is irrelevant. 

Edited by mrieder79

Share this post


Link to post
Share on other sites
1,420
[DVYJC]
Members
4,253 posts
10,898 battles
6 hours ago, HallaSnackbar said:

Georgia is an amazing ship but you cannot play her like any other USN BB and expect to do well.  Her armor is not all that great and she has terrible torpedo protection.  Don't expect to play her like a typical brawler either just because she has great secondaries.  Use her speed to kite away when outnumbered, get on the sides of ships when pushing (without over extending) or to run down lone cruisers and DD's (that have already expended torpedoes).  Her main battery can over match the bow of heavy cruisers if they try to bow tank you.  Your guns will wreck a mushashi or yammy that shows too much cheek but don't try to bow tank them and trade blow for blow.  She is my favorite T9 BB but she is definitely not for everyone.

Yeah it is sad, but Georgia is literally capable of outrunning some same-tier destroyers.

  • Cool 1

Share this post


Link to post
Share on other sites
Members
1,008 posts
6,589 battles

I will prefer Georgia if I were you. As you advance to better clans, they will have damage/match and potential damage tank/match targets for BB players. The Thunderer is a sit-back-and-snipe ship, and this make it very stressful to try to tank and meet the potential/match target. In other words, good clans don't let their BB players sit back and snipe. You have to tank.

Georgia, while not as tanky as Musashi or Sov Soyuz, she is certainly a lot tankier than Thunderer, and much more capable at brawling.

Share this post


Link to post
Share on other sites
45
[GNOME]
[GNOME]
Beta Testers
152 posts
7,330 battles
On 8/3/2020 at 3:22 AM, _Marines said:

I will prefer Georgia if I were you. As you advance to better clans, they will have damage/match and potential damage tank/match targets for BB players. The Thunderer is a sit-back-and-snipe ship, and this make it very stressful to try to tank and meet the potential/match target. In other words, good clans don't let their BB players sit back and snipe. You have to tank.

Georgia, while not as tanky as Musashi or Sov Soyuz, she is certainly a lot tankier than Thunderer, and much more capable at brawling.

You bring up an interesting point about clans, but I'm not sure how upwardly mobile I'll be there.  For the moment, I'm not particularly interested in putting more time than I already do into the game.  Maybe once I get more clan wars viable/ranked battle preferred ships I'll look into moving up, but right now it's looking like I'll stay where I am for the casual fun and increased resource earnings.

It's very close between Georgia and Thunderer right now.  Georgia looks like great fun, Thunderer looks possibly OP (makes we wonder if she will be removed) and potentially easier to play?  Secondary ships are very dependent on team cooperating, whereas a sniping BB can continue to put out damage without worrying as much about team support...at least that's my impression.

Share this post


Link to post
Share on other sites
576
[WOLF5]
Members
1,511 posts
11,149 battles

I am only a humble Coop player and have found both the Georgia and Thunderer to be excellent ships. However, with full secondary build the Georgia is simply a beast....

The OR is also an excellent ship and under the right circumstances the Salem can be a blast (maybe I need to use the Thesaurus here...) to play....Anshan I got for free (during some grind of some sort) and rarely play it....

Enjoy your selection whatever it is....

Share this post


Link to post
Share on other sites
183
[NG-NL]
Members
423 posts
11,037 battles

From that list, I would suggest 4 ships as "strong", 1 as "fun", and specifically recommend against 2.

SNOG
Oktyabrskaya Revolutsiya: This is a great ship in Tier 5. It's so much fun to play. The guns do horrific damage. I think Mouse said it as "Every 32 seconds, another problem solved."

MARRY
Thunderer: Sturdy, fearsome guns, used in Tier 10 Clan Battles.
Georgia: Good guns, fast, and I hear that it's fun to play. As others noted, it's not quite the same build and style as tech tree USN BBs.
Yoshino: Long-range sniper that plays similarly to Zao. You can delete others and get deleted yourself. Used in tier 10 Clan Battles.
Salem: Des Moines class cruiser. I see them a lot in Clan Battles. 

AVOID
Marblehead: It's an Omaha. You already have an Omaha.
Marceau: Okay, I love this ship. It's a "speed tank" with strong guns. Sonic the Hedgehog comes to WoWS. That's a very different style than the ships you have played so far, though. There are much less expensive ways to explore that play style before you invest all your coal.

Edited by imaginary_b

Share this post


Link to post
Share on other sites
Members
1,008 posts
6,589 battles
12 hours ago, imaginary_b said:

MARRY
Yoshino: Long-range sniper that plays similarly to Zao. You can delete others and get deleted yourself. Used in tier 10 Clan Battles.
Salem: Des Moines class cruiser. I see them a lot in Clan Battles. 

I don't think I can agree with that. In Tier 10 Clan Battles, the preferred cruisers are Venezia (flanking and damage) and Stalingrad (bow-tanking and radar).

Edited by _Marines

Share this post


Link to post
Share on other sites
183
[NG-NL]
Members
423 posts
11,037 battles
11 hours ago, _Marines said:

I don't think I can agree with that. In Tier 10 Clan Battles, the preferred cruisers are Venezia (flanking and damage) and Stalingrad (bow-tanking and radar).

In the last Tier 10 Clan Battle season, those 2 were preferred. That doesn't disagree with what I said, though, which is that Yoshino and Salem are both used in Clan Battles. Yoshino is less common, but I still saw more of them than I did Hindenburg or Minotaur, which is what I run.

I believe this is relevant to the original question because the poster has no Tier 10 ships. For someone with less experience, it's easiest to take a cruiser: there's a limited number of BBs allowed, and it's very difficult to succeed as a DD. Cruisers are more flexible, and after you get deleted, you can watch how your teammates play and learn useful techniques.

Venezia got nerfed and might be less popular in the next Clan Battle season.

Share this post


Link to post
Share on other sites
56
[KJHWK]
Banned
122 posts

I took Georgia with my coal and am happy with it.  I only play it in Coop as I no longer play in Random.  I think I'd be just as happy with Thunderer, which I don't have, its just a different play style involved.  I took Georgia because I knew I'd only use it in Coop and would be charging toward the sound of the guns.

Share this post


Link to post
Share on other sites
31
[-MN-]
Members
91 posts
4,843 battles

@Hapa_Fodder, now that Pommern is in the armory, are there plans to withdraw Georgia "soon"? But more importantly, when any ship is withdrawn from armory, will there be a prior announcement, as have been done the last few times? I Have enough Coal for Georgia or Thunderer, but I'm in doubt between them and it will take a few months to get enough for the other. I dont wanna lose any of these...

Share this post


Link to post
Share on other sites
35,788
[HINON]
Alpha Tester
25,805 posts
21,731 battles

Of all those, Thunderer and Georgia are probably the best, with a slight edge going to Georgia.

Share this post


Link to post
Share on other sites
2,076
Alpha Tester
6,680 posts
3,338 battles

The best ship you have available, pound for pound, is probably the Georgia.

That being said, I put in my vote for the Blyska because she's one of my favourite ships I've ever played. You probably shouldn't get her because she's not nearly as powerful as she used to be, but my heart will always belong to the little Polish demon.

Share this post


Link to post
Share on other sites
183
[NG-NL]
Members
423 posts
11,037 battles
11 hours ago, harkusa said:

I took Georgia with my coal and am happy with it....I knew I'd only use it in Coop and would be charging toward the sound of the guns.

Excellent choice, for the right reasons. Thanks for telling us what you decided, and how you feel about it!

Share this post


Link to post
Share on other sites
45
[GNOME]
[GNOME]
Beta Testers
152 posts
7,330 battles

Well folks, I purchased the Georgia.  Now I'm saving my Coal up for the next good thing, and I honestly don't know if it'll be a ship or one of the unique commanders since they look pretty good.  It was a hard choice, but Georgia just sounded like a hoot.  Got three kills and really stretched my legs in that first match.  I like her already, I just wish I had more perma-camo options.

Now I've just plunked Auxilary Armaments Modification 1 in the first modification slot on her (the Georgia) because I don't think I'll need Main Battery survivability or detonation protection (but maybe I'm wrong?)  What else should I put down on her?  I'm tempted to put the Unique Modification that increases the uptime on my engine boost in slot 2, but what should I actually do?  And should I use a Unique commander on Georgia (I have John Doe.)

Thanks again for all your suggestions before guys!

Share this post


Link to post
Share on other sites

  • Recently Browsing   0 members

    No registered users viewing this page.

×