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DavidFilmer

How can I tell what did massive damage to me?

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Sometimes I'm slugging it out and, holy crap, suddenly I get a hit that does MASSIVE damage. I'm thinking maybe my magazine detonated. But, at the score screen, I don't see any mention of anything like that. It looks like an ordinary damage report.

Is there a way to tell how often/how much of my own damage is from my magazine cooking off (or other events such as hits to my citadel)? Or even if these events occurred?

And, on a very related topic, I get "set on fire" ribbons or "hits to citadel" or "caused flooding" ribbons, but I have never received a "you detonated his magazine" type ribbon. But there have been games where I'm pretty sure that's what I did (a single hit sank a fairly healthy ship). Does the game acknowledge opponent magazine detonations?

My question is influenced by my opinion that a magazine detonation is the worst single event that can happen to a warship. I'm pretty sure nothing tops that.

Thanks!

 

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2 minutes ago, Nikolay_Kuznetsov_ said:

The Damage report tells you who and what damage you recieved, Just hover your cursor over the damage report

 

Wow, I never noticed that!!! Thanks!

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You might also find replays really helpful to improving your game. The game automatically stores the previous 30 matches in the replay folder in the game directory. Just drag the replay onto the game exe and it will play. You might want to google all the controls so you can speed it up slow it down, etc.

Edited by RipNuN2
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39 minutes ago, DavidFilmer said:

Does the game acknowledge opponent magazine detonations?

Yes. Detonations have their own icon in the kill list that shows up.

That said, I do wish the game had a live damage meter (including bounced shots), like Tanks already has. The mod does *some* of this, but it would be nice to have an indicator of bounces as well.

Edited by leops_1984

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45 minutes ago, DavidFilmer said:

Sometimes I'm slugging it out and, holy crap, suddenly I get a hit that does MASSIVE damage. I'm thinking maybe my magazine detonated. But, at the score screen, I don't see any mention of anything like that. It looks like an ordinary damage report.

Is there a way to tell how often/how much of my own damage is from my magazine cooking off (or other events such as hits to my citadel)? Or even if these events occurred?

And, on a very related topic, I get "set on fire" ribbons or "hits to citadel" or "caused flooding" ribbons, but I have never received a "you detonated his magazine" type ribbon. But there have been games where I'm pretty sure that's what I did (a single hit sank a fairly healthy ship). Does the game acknowledge opponent magazine detonations?

My question is influenced by my opinion that a magazine detonation is the worst single event that can happen to a warship. I'm pretty sure nothing tops that.

Thanks!

 

In game or after the match is over ??

  • In game, you'll need Aslain's game mod, DL and install Damage meter mod
  • After the match, the detailed report gives you the information if all that occurred in the match.

GL ------

Edited by Navalpride33

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& what NavalPride said.  WoWs Modstation

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1 hour ago, leops_1984 said:

Yes. Detonations have their own icon in the kill list that shows up.

That said, I do wish the game had a live damage meter (including bounced shots), like Tanks already has. The mod does *some* of this, but it would be nice to have an indicator of bounces as well.

There is a setting in the graphic-audio-control that with give you an active potential damage counter, along with spotting damage and AAA damage.

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Sometimes you might get hit by multiple salvoes at the same time, which can look like you took massive damage from a single salvo.

2 hours ago, DavidFilmer said:

Does the game acknowledge opponent magazine detonations?

In Random battles, a message will appear in the chat box saying that a player earned the Detonation achievement. A kill icon (and a special badge if you were detonated) is also shown briefly above the mini-map. 

In Co-op battles, achievements are not awarded. Only the kill icon is shown.

 

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4 hours ago, leops_1984 said:

Yes. Detonations have their own icon in the kill list that shows up.

That said, I do wish the game had a live damage meter (including bounced shots), like Tanks already has. The mod does *some* of this, but it would be nice to have an indicator of bounces as well.

It does, you can get info on how much potential damage you have bounced/dodged, how much spooting damage you do, and damage to aircrafr.

Have to enable ot on the settings somewhere though, been a while since i did it, so a bit fuzzy on exactly how

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Check replays to see events unfolding leading into your defeat / destruction.  During the match you may miss critical details that led to your downfall.  If you really care about fixing your mistakes, decision-making in matches, replays are a good way to see what you did right and wrong, but just as importantly, what other players were doing that put themselves in position to punish you.

 

It's very easy to just pay attention to the guys right in front of your group, trading shots with you.  IMO, it's the guys off to the side that sneaked around there, or you just completely failed to notice, are the ones that smash you.

 

Just because some enemy player is off to the side at 18km doesn't mean he's no threat.  If he's a Battleship, he has the power to land deadly salvos that make you wonder what the hell just happened.

 

During my long quest to go from 1200 Random Battles and a 43-45% WR, watching replays after I got beaten and had zero idea what just happened was an illuminating experience.

An offshoot to that practice was watching the rest of a game after getting sunk.  Pay attention to match situations, think what you'd do in that same situation, and watch what people do.  Learn from their successes and mistakes.

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3 hours ago, GetSchwifty01 said:

It does, you can get info on how much potential damage you have bounced/dodged, how much spooting damage you do, and damage to aircrafr.

Have to enable ot on the settings somewhere though, been a while since i did it, so a bit fuzzy on exactly how

I know that meter exists, but it's nowhere near as good as the one in Tanks. That damage meter tells you the type of vehicle that fired at you, if the shot penetrated or was blocked, and even what type of ammo was fired at you. Even the damage meter from Aslain's only tells you the amount of damage and the type of ship that inflicted it. The damage indicator in Warships is, at best, an indicator of how much gunfire has been thrown at you, but unless you know the damage values of every ship in the game it's not particularly useful.

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There's also a mod that will show you who did damage to you as you go in case you want that information while in game

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