Jump to content
You need to play a total of 20 battles to post in this section.
sapon_1

potential damage how it works in game

11 comments in this topic

Recommended Posts

0
[MX]
Members
3 posts
9,374 battles

I need more information about potencial damage  can you help me

How  i can get more potential damage?

which Factors is involve?

 

Edited by sapon_1

Share this post


Link to post
Share on other sites
7,371
[WORX]
Members
13,308 posts
20,163 battles
18 minutes ago, sapon_1 said:

I need more information about potencial damage  can you help me

Pick a BB and shoot at the first target in range, if you have 3 ships or someone shooting at you, even if its a RICO for zero DMG... Congrats you just earn PD...

Its that easy.

How to get more PD??? Spec a BB with lots of HP, lowered consumable cool down, and the extra healing consumable... Then follow the instructions above..

Depending on tier... You can get around 800k to 3 million PD on avg.

Edited by Navalpride33

Share this post


Link to post
Share on other sites
8,943
[GWG]
[GWG]
Alpha Tester
28,332 posts
14,924 battles

Potential damage is all shells and torpedoes that miss within a certain range and all zero damage hits.

Share this post


Link to post
Share on other sites
Members
4,682 posts
45,595 battles

Basically what was said above. Just get shot at regularly like you pissed off everybody.

The key is surviving. Effective dodging and angling helps.

In a bot match just sail in to a crossfire, but make sure you do so lasting as long as possible.

It is not uncommon to get 1-2 million easy. But you have to torp beat with Force like intuition, dodge like Neo from the Matrix, and angle like a tangentially disturbing individual.

Edited by SteelRain_Rifleman

Share this post


Link to post
Share on other sites
368
[WOLF1]
Members
1,121 posts
2,183 battles

Does the interface have a counter that counts how much PD? I don’t seem to have it on the full alternate interface...

Share this post


Link to post
Share on other sites
2,633
[PVE]
Members
8,505 posts
24,649 battles
3 hours ago, sapon_1 said:

I need more information about potencial damage  can you help me

How  i can get more potential damage?

which Factors is involve?

 

 

3 hours ago, BrushWolf said:

Potential damage is all shells and torpedoes that miss within a certain range and all zero damage hits.

I do believe it's anything w/in 700m of you counts as potential damage.

Are you sure it's just zero damage? I thought all damage you took was factored in also.

51 minutes ago, Boomer625 said:

Does the interface have a counter that counts how much PD? I don’t seem to have it on the full alternate interface...

It's to the far right of all your ribbons at the top of the screen in battle... there's 2 stats there...1 is for spotting damage & 1 for potential damage...but you may need to turn them on in settings. Haven't played in awhile so I forget exactly (not sure which one...spotting or potential...is on top or bottom either).

Edited by IfYouSeeKhaos

Share this post


Link to post
Share on other sites
8,943
[GWG]
[GWG]
Alpha Tester
28,332 posts
14,924 battles
21 minutes ago, IfYouSeeKhaos said:

Are you sure it's just zero damage? I thought all damage you took was factored in also.

That is what I thought but I could be wrong.

Share this post


Link to post
Share on other sites
1,355
[A-D-F]
Beta Testers
3,455 posts
10,726 battles
25 minutes ago, BrushWolf said:

That is what I thought but I could be wrong.

It does take actual damage received into account even if the damage received was an overpen the game still puts the maximum shell damage in the potential damage counter.

  • Thanks 1

Share this post


Link to post
Share on other sites
8,943
[GWG]
[GWG]
Alpha Tester
28,332 posts
14,924 battles
16 minutes ago, Vader_Sama said:

It does take actual damage received into account even if the damage received was an overpen the game still puts the maximum shell damage in the potential damage counter.

Things I didn't know, thanks.

Share this post


Link to post
Share on other sites
2,633
[PVE]
Members
8,505 posts
24,649 battles
17 hours ago, BrushWolf said:

That is what I thought but I could be wrong.

I wasn't sure either but I thought I had heard something along those lines...but:

16 hours ago, Vader_Sama said:

It does take actual damage received into account even if the damage received was an overpen the game still puts the maximum shell damage in the potential damage counter.

That makes perfect sense in regards to an actual potential damage counter.

+1 for that Vader :-)

Edited by IfYouSeeKhaos

Share this post


Link to post
Share on other sites
2,633
[PVE]
Members
8,505 posts
24,649 battles
21 hours ago, sapon_1 said:

I need more information about potencial damage  can you help me

How  i can get more potential damage?

which Factors is involve?

 

Meant to quote you in the post above but hit the submit button too quick :Smile_facepalm:

 

1st off welcome to the forums:-)

I do believe the full answer to your question is in 2 parts:

1- A combination of any ordinance that lands/passes w/in 700 meters (.7km) of your ship &

2- As for the ones that actually hit your ship:

16 hours ago, Vader_Sama said:

It does take actual damage received into account even if the damage received was an overpen the game still puts the maximum shell damage in the potential damage counter.

GL on those potential damage missions :-)

Share this post


Link to post
Share on other sites

  • Recently Browsing   0 members

    No registered users viewing this page.

×