8,801 [PSP] Snargfargle [PSP] Members 13,673 posts Report post #1 Posted May 24, 2020 No DDs, no CVs. Got on a good team though. Notice anything else? Only 3/12 play Ranked. Share this post Link to post Share on other sites
3,656 [-K-] Ace_04 Members 8,491 posts 14,883 battles Report post #2 Posted May 24, 2020 Everyone is scared to play destroyers, or don't find much joy in them anymore due to all the heavy counters they have. 4 1 Share this post Link to post Share on other sites
1,973 STINKWEED_ Members 3,327 posts 16,584 battles Report post #3 Posted May 24, 2020 With an average of 3 radar ships per side each battle and it's magical ability to see through islands. Add CV rocket planes to the mix and the DD is on the verge of extinction. 2 Share this post Link to post Share on other sites
3,656 [-K-] Ace_04 Members 8,491 posts 14,883 battles Report post #4 Posted May 24, 2020 53 minutes ago, STINKWEED_ said: With an average of 3 radar ships per side each battle and it's magical ability to see through islands. Add CV rocket planes to the mix and the DD is on the verge of extinction. If the class isn't on the verge, then the fun playing them almost is. 1 Share this post Link to post Share on other sites
8,801 [PSP] Snargfargle [PSP] Members 13,673 posts Report post #5 Posted May 24, 2020 3 minutes ago, Ace_04 said: If the class isn't on the verge, then the fun playing them almost is. It really sucks being a DD because of CVs. Oh, wait... haven't CVs always been in the game and haven't DDs always been played? I think a lot of old DD players are still peeved because they no longer can stealth fire from open water, smoke up and hide batttleships at 6 km range, or hunt ships with impunity due to lack of radar. Now, DDs are hard to play and not for everyone. Do you want WOWS to be easy all the time or do you occasionally like a challenge? Actually, that was a rhetorical question for most of the playerbase. 1 3 4 Share this post Link to post Share on other sites
309 [DENY] Xanthro Members 641 posts 9,891 battles Report post #6 Posted May 24, 2020 15 minutes ago, Snargfargle said: It really sucks being a DD because of CVs. Oh, wait... haven't CVs always been in the game and haven't DDs always been played? I think a lot of old DD players are still peeved because they no longer can stealth fire from open water, smoke up and hide batttleships at 6 km range, or hunt ships with impunity due to lack of radar. Now, DDs are hard to play and not for everyone. Do you want WOWS to be easy all the time or do you occasionally like a challenge? Actually, that was a rhetorical question for most of the playerbase. As you know, CVs were not common before the rework, and they didn't have rocket planes. While a CV could cross drop a DD, there were maybe 6 people in North America who could do that well enough to hit a competent DD, and even they usually required two attempts, the first to bleed your speed, the second to actually hit you. Now, not only are CV matches about 50%, but any player can hit a DD with rocket planes and break engines, steering and take out half of the DD's AA in one pass, not to mention 5K damage to a DD which is significant. 7 Share this post Link to post Share on other sites
11,214 [WOLF3] HazeGrayUnderway [WOLF3] Members 28,199 posts 24,561 battles Report post #7 Posted May 24, 2020 (edited) 1 hour ago, STINKWEED_ said: With an average of 3 radar ships per side each battle and it's magical ability to see through islands. Add CV rocket planes to the mix and the DD is on the verge of extinction. It's funny you complain about unrealistic radar capability when radar is only on for a few seconds in this game whereas in real life they stayed on, and weren't limited to short 12km ranges at best. Not to mention torpedoes in WoWS are comically enhanced than they really were in real life. DDs only could fire their torpedoes once during battle. Only the IJN made special provisions for some of their DDs to reload ONE more time during battle. Everyone else could reload from supply ships once the battle was finished. Torpedoes are also boosted to be faster in this game than they really were. The IJN Long Lance, the Type 93 Mod 2 that served through WWII only went 40-42kts, and people wet themselves over sexy fast Long Lance Torpedoes. In WoWS, the Type 93 Mod 2 as found on Kagero goes 67kts. The Mark 17 torpedoes found on Gearing in the game, IRL only went 46kts. In WoWS, they go 66kts. It was actually kind of funny watching a Flamu video a while back when he was testing a new USN CL in "that other game" and I saw how slow torpedoes were, and I recalled how fast they were in WoWS. Edited May 24, 2020 by HazeGrayUnderway Share this post Link to post Share on other sites
420 [AAA] Lt_Newcastle Members 447 posts 15,956 battles Report post #8 Posted May 24, 2020 25 minutes ago, Snargfargle said: It really sucks being a DD because of CVs. Oh, wait... haven't CVs always been in the game and haven't DDs always been played? I think a lot of old DD players are still peeved because they no longer can stealth fire from open water, smoke up and hide batttleships at 6 km range, or hunt ships with impunity due to lack of radar. Now, DDs are hard to play and not for everyone. Do you want WOWS to be easy all the time or do you occasionally like a challenge? Actually, that was a rhetorical question for most of the playerbase. Obvious troll is obvious. Stop begging for attention. The overwhelming majority of the player base disagrees with you. You know this and use it to troll for max negative attention. We get it. And we get that it's sad. Move along. We already know. 4 Share this post Link to post Share on other sites
1,973 STINKWEED_ Members 3,327 posts 16,584 battles Report post #9 Posted May 24, 2020 14 minutes ago, HazeGrayUnderway said: It's funny you complain about unrealistic radar capability when radar is only on for a few seconds in this game whereas in real life they stayed on, and weren't limited to short 12km ranges at best. Not to mention torpedoes in WoWS are comically enhanced than they really were in real life. DDs only could fire their torpedoes once during battle. Only the IJN made special provisions for some of their DDs to reload ONE more time during battle. Everyone else could reload from supply ships once the battle was finished. Torpedoes are also boosted to be faster in this game than they really were. The IJN Long Lance, the Type 93 Mod 2 that served through WWII only went 40-42kts, and people wet themselves over sexy fast Long Lance Torpedoes. In WoWS, the Type 93 Mod 2 as found on Kagero goes 67kts. The Mark 17 torpedoes found on Gearing in the game, IRL only went 46kts. In WoWS, they go 66kts. It was actually kind of funny watching a Flamu video a while back when he was testing a new USN CL in "that other game" and I saw how slow torpedoes were, and I recalled how fast they were in WoWS. Lol, you are really comparing real life with this game? Radar lasting nearly a minute..... just takes 15 seconds to be deleted in a DD once you are spotted. In real life a cruiser hitting a moving destroyer from 10 km away in real oceans is highly unlikely. In the average battle these days there are three radar ships per team. Sometimes 4. that's almost three consecutive minutes of radar if they are a coordinated division. Share this post Link to post Share on other sites
8,801 [PSP] Snargfargle [PSP] Members 13,673 posts Report post #10 Posted May 24, 2020 53 minutes ago, Xanthro said: As you know, CVs were not common before the rework Yes, WG did what it set out to do -- get more people playing CVs. Not only are CV queue times much lower than what they were, CVs are more fun to play for many because the gameplay is closer to that of the other ship types. 2 Share this post Link to post Share on other sites
11,214 [WOLF3] HazeGrayUnderway [WOLF3] Members 28,199 posts 24,561 battles Report post #11 Posted May 24, 2020 (edited) 1 hour ago, STINKWEED_ said: Lol, you are really comparing real life with this game? Radar lasting nearly a minute..... just takes 15 seconds to be deleted in a DD once you are spotted. In real life a cruiser hitting a moving destroyer from 10 km away in real oceans is highly unlikely. In the average battle these days there are three radar ships per team. Sometimes 4. that's almost three consecutive minutes of radar if they are a coordinated division. No, it's you clowns always whining about Radar when the DDs you people play got all kinds of artificial sh*t improving a weapon system better than it really is by a YOOOOOOOOOOOOOOOOGE margin. You clowns are fortunate that Radar isn't as more common as it should be (especially USN) and that Radar isn't permanently on, while torpedoes are much more reigned in. You clowns are also fortunate that those DD guns that are used as Secondary weapons on Cruisers and Battleships don't perform the same way they do as when mounted as Main Battery weapons. If a Division has all 3 of their Radar Cruisers in one area, they're idiots. Edited May 24, 2020 by HazeGrayUnderway 1 2 Share this post Link to post Share on other sites
309 [DENY] Xanthro Members 641 posts 9,891 battles Report post #12 Posted May 25, 2020 9 hours ago, HazeGrayUnderway said: It's funny you complain about unrealistic radar capability when radar is only on for a few seconds in this game whereas in real life they stayed on, and weren't limited to short 12km ranges at best. Not to mention torpedoes in WoWS are comically enhanced than they really were in real life. DDs only could fire their torpedoes once during battle. Only the IJN made special provisions for some of their DDs to reload ONE more time during battle. Everyone else could reload from supply ships once the battle was finished. Torpedoes are also boosted to be faster in this game than they really were. The IJN Long Lance, the Type 93 Mod 2 that served through WWII only went 40-42kts, and people wet themselves over sexy fast Long Lance Torpedoes. In WoWS, the Type 93 Mod 2 as found on Kagero goes 67kts. The Mark 17 torpedoes found on Gearing in the game, IRL only went 46kts. In WoWS, they go 66kts. It was actually kind of funny watching a Flamu video a while back when he was testing a new USN CL in "that other game" and I saw how slow torpedoes were, and I recalled how fast they were in WoWS. Every ship in the game has endless radar. Radar was for FINDING ships, radar was for determining the range of ships. Everyone has 100% accurate ship range at all times. Plus, radar often didn't even register enemy ships, much less enemy ship range. While most DDs could not reload torps, one torp hit crippled a ship, if not outright detonated it. And torps go much faster than in real life, but ships have a turning circle and rudder reaction time that is a fraction of the time in real life, and often torpedoes had even longer ranges in the game, did more damage than in the game, and had tech like HOMING that is not in the game. The Type 93 could go 22 kilometres at 50kts, and 40 kilometres at 35kts, and they were almost impossible to visual detect as they left no bubble trail. Share this post Link to post Share on other sites
10,389 [INTEL] Taichunger Members 13,459 posts 37,304 battles Report post #13 Posted May 25, 2020 9 hours ago, Snargfargle said: It really sucks being a DD because of CVs. Oh, wait... haven't CVs always been in the game and haven't DDs always been played? I think a lot of old DD players are still peeved because they no longer can stealth fire from open water, smoke up and hide batttleships at 6 km range, or hunt ships with impunity due to lack of radar. Now, DDs are hard to play and not for everyone. Do you want WOWS to be easy all the time or do you occasionally like a challenge? Actually, that was a rhetorical question for most of the playerbase. For the one millionth time, when you adapt to crap, it's still crap. Not "challenging". 1 Share this post Link to post Share on other sites
215 [ARGSY] handybilly Members 548 posts 9,778 battles Report post #14 Posted May 25, 2020 9 hours ago, HazeGrayUnderway said: It's funny you complain about unrealistic radar capability when radar is only on for a few seconds in this game whereas in real life they stayed on, and weren't limited to short 12km ranges at best. Not to mention torpedoes in WoWS are comically enhanced than they really were in real life. DDs only could fire their torpedoes once during battle. Only the IJN made special provisions for some of their DDs to reload ONE more time during battle. Everyone else could reload from supply ships once the battle was finished. Torpedoes are also boosted to be faster in this game than they really were. The IJN Long Lance, the Type 93 Mod 2 that served through WWII only went 40-42kts, and people wet themselves over sexy fast Long Lance Torpedoes. In WoWS, the Type 93 Mod 2 as found on Kagero goes 67kts. The Mark 17 torpedoes found on Gearing in the game, IRL only went 46kts. In WoWS, they go 66kts. It was actually kind of funny watching a Flamu video a while back when he was testing a new USN CL in "that other game" and I saw how slow torpedoes were, and I recalled how fast they were in WoWS. Actually they could go closer to 50 knots but only when set to short range-a range that was still very good for a torpedo. More important for a torpedo was detection. Type 93 did not leave a bubble wake. This very low detection is what made it so deadly. German and American electric torps were very slow but the fact that the left no wake made them better than the faster steam powered ones. You are right though. Quite frankly DDs are still very deadly and I have no issue with them as they are in game. I play DDs 60 to 70 per cent of the time and love them because they are fun. BBs are just boring. Nothing about this game is real. It is a shooter and as a shooter quite fun at that. Share this post Link to post Share on other sites
8,801 [PSP] Snargfargle [PSP] Members 13,673 posts Report post #15 Posted May 25, 2020 (edited) 14 minutes ago, Taichunger said: For the one millionth time, when you adapt to crap, it's still crap. When you adapt to crap, your family survives for 115 million years. Edited May 25, 2020 by Snargfargle Share this post Link to post Share on other sites
2,194 [SYN] Kuckoo Members 5,877 posts 13,296 battles Report post #16 Posted May 25, 2020 10 hours ago, Snargfargle said: It really sucks being a DD because of CVs. Oh, wait... haven't CVs always been in the game and haven't DDs always been played? I think a lot of old DD players are still peeved because they no longer can stealth fire from open water, smoke up and hide batttleships at 6 km range, or hunt ships with impunity due to lack of radar. Didn't imagine anyone could be this deliberately obtuse. Congratulations. Share this post Link to post Share on other sites
8,801 [PSP] Snargfargle [PSP] Members 13,673 posts Report post #17 Posted May 25, 2020 2 minutes ago, Kuckoo said: Didn't imagine anyone could be this deliberately obtuse. Damn, when your notification came up I thought someone was going to ask me about dung beetles. They really are amazing insects and very important components of nutrient cycles. Share this post Link to post Share on other sites
894 [SHOOT] Crokodone [SHOOT] Beta Testers 3,910 posts 12,318 battles Report post #18 Posted May 25, 2020 9 hours ago, Lt_Newcastle said: Obvious troll is obvious. Stop begging for attention. The overwhelming majority of the player base disagrees with you. he's not begging for attention but stating a very old and obvious fact. and believe me, if i could cross drop someone in an independence, somebody in a Hosho could do so much easily. CV's were only rare at the high tiers, where WG's credit nerfs hit them very hard; and still hit them hard... CV's have always been here and god willing will continue to be; if only to spung away your pursuit of Pirates of the Caribbean in the 20th century. Share this post Link to post Share on other sites
3,508 [RKLES] Admiral_Thrawn_1 Members 12,557 posts 14,317 battles Report post #19 Posted May 25, 2020 11 hours ago, Ace_04 said: Everyone is scared to play destroyers, or don't find much joy in them anymore due to all the heavy counters they have. More like the DD players are off playing Ranked lol. 1 Share this post Link to post Share on other sites
249 [F4E] ArtfulNothing_ [F4E] Members 725 posts 13,940 battles Report post #20 Posted May 25, 2020 Share this post Link to post Share on other sites
8,801 [PSP] Snargfargle [PSP] Members 13,673 posts Report post #21 Posted May 25, 2020 3 hours ago, ArtfulNothing_ said: You do realize that many fish will bite a bare hook, don't you? Share this post Link to post Share on other sites
1 [HSSW] Nukem9 Members 4 posts 6,302 battles Report post #22 Posted May 25, 2020 4 hours ago, Admiral_Thrawn_1 said: More like the DD players are off playing Ranked lol. Can't find them through all the Sinops in there right now. Share this post Link to post Share on other sites
1,015 [USA-N] SidTheBlade Members 785 posts 10,237 battles Report post #23 Posted May 25, 2020 3 kills but half way down the score list. Stealing kills again, snarf? Shameful. Share this post Link to post Share on other sites
917 Farm_Fresh_Eggs Members 661 posts Report post #24 Posted May 25, 2020 15 hours ago, Lt_Newcastle said: Obvious troll is obvious. Stop begging for attention. The overwhelming majority of the player base disagrees with you. You know this and use it to troll for max negative attention. We get it. And we get that it's sad. Move along. We already know. Yeap. Misanthropes will misanthrope. The good news is the clock is on our side. Tick tock..... Share this post Link to post Share on other sites
1,973 STINKWEED_ Members 3,327 posts 16,584 battles Report post #25 Posted May 25, 2020 23 hours ago, HazeGrayUnderway said: No, it's you clowns always whining about Radar when the DDs you people play got all kinds of artificial sh*t improving a weapon system better than it really is by a YOOOOOOOOOOOOOOOOGE margin. You clowns are fortunate that Radar isn't as more common as it should be (especially USN) and that Radar isn't permanently on, while torpedoes are much more reigned in. You clowns are also fortunate that those DD guns that are used as Secondary weapons on Cruisers and Battleships don't perform the same way they do as when mounted as Main Battery weapons. If a Division has all 3 of their Radar Cruisers in one area, they're idiots. You seem to be the only clown on this thread. Share this post Link to post Share on other sites