618 [-GPS-] Landing_Skipper Members 2,953 posts 42,496 battles Report post #1 Posted May 20, 2020 Captain Oblivious wants to know when Sims' torps got buffed from 9.2 km to 10.5 km. They're still so slow they act more like water mines than torps, but that extra 1.3 km range buff is nice. Share this post Link to post Share on other sites
533 [CUTE] Shigure_DD Supertester, In AlfaTesters 2,048 posts 11,582 battles Report post #2 Posted May 20, 2020 They did Buff the torp range from what it had for the longest time you only had the short CQB torps. Share this post Link to post Share on other sites
9,113 [GWG] BrushWolf [GWG] Alpha Tester 28,635 posts 15,081 battles Report post #3 Posted May 20, 2020 20 minutes ago, Shigure_DD said: They did Buff the torp range from what it had for the longest time you only had the short CQB torps. The Sims always had a torpedo choice, "in your face" for assured hits or "moving minefield" for area denial. 1 Share this post Link to post Share on other sites
618 [-GPS-] Landing_Skipper Members 2,953 posts 42,496 battles Report post #4 Posted May 20, 2020 8 minutes ago, BrushWolf said: The Sims always had a torpedo choice, "in your face" for assured hits or "moving minefield" for area denial. Yes you always had a choice between Farragut range torps and 9.2 km. But now it's 10.5 km for the longer range - nice! Share this post Link to post Share on other sites