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ArmourGhost

Credit earning potential Nurf?

8 comments in this topic

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5
[V1LIN]
Alpha Tester, Members, In AlfaTesters
16 posts
6,282 battles

So at the start of my Day on the 0.9.4 patch release it sorta felt I was not earning the same credits I was just hours before server was down, even thou we are no longer pay for consumables, now i am convinced the credit earning potential has been nurfed, here is a game i played in my Lenin, or am I crazy? some one that's good at the math maby can work this out please

 

 

shot-20.05.14_08.22.50-0590.jpg

shot-20.05.14_07.54.01-0798.jpg

shot-20.05.14_07.54.07-0454.jpg

shot-20.05.14_07.54.11-0402.jpg

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32,556
[HINON]
Alpha Tester
24,160 posts
19,011 battles

Looks alright to me. Did you run out of a credit boosting flag or camo by any chance?

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Members
3,759 posts
23,311 battles

How many credits were you expecting? This seems pretty good for that type of game.

Also in your  screen shot of the earning tab you didn't open the "Received" drop down so we can't see what camo or flags you were using.

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5
[V1LIN]
Alpha Tester, Members, In AlfaTesters
16 posts
6,282 battles

Standard camo with no flags IDK  maby Lert is right and I am just crazy lolz

 

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5
[V1LIN]
Alpha Tester, Members, In AlfaTesters
16 posts
6,282 battles

Im sorry but what is Narai?

 

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84
[SIAS]
Members
321 posts
13,711 battles

I feel the opposite, I have had some really trash games today that prior to the patch I felt I would have lost money in them but turned out making a profit. I think the change to the consumables is a net positive to earning.

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