Jump to content
You need to play a total of 20 battles to post in this section.
skhend25

So subs are about out.... anyone excited to see them?

178 comments in this topic

Recommended Posts

121
[BR_S]
Members
92 posts
5,312 battles

I have to admit I am in the No camp. For me the best that can be hoped for is that the 2 strategic warfare assets (subs and CVs) cancel each other out.

Anyone care to predict what the dominating storylines will be with a new class in the game?

 

 

  • Funny 1

Share this post


Link to post
Share on other sites
474
[KERMT]
Members
1,009 posts
Just now, skhend25 said:

I have to admit I am in the No camp. For me the best that can be hoped for is that the 2 strategic warfare assets (subs and CVs) cancel each other out.

Anyone care to predict what the dominating storylines will be with a new class in the game?

 

 

I am in the Yes camp.

Having played them there seems to be a variety of tactics available. 

One of the most prominent is them replacing Destroyers as the primary spotter

When they are on the frontlines they have a consealment of 4.5km which is smaller than a DD. 

So even at the surface level it takes a plane or a ship sitting within 4.5km to detect them. meanwhile they are doing a lot of short range spotting. (believe their spotting distance is 9-10km could be wrong)

This leaves DD's to fall into an escort role. They can provide smoke, provide AA etc.... then follow the sub in after the fleet has killed what was spotted by the sub. 

This seemed to work really well on the PT server,
Massive advantage to this was the planes and CV, when they would fly over to spot, as a sub, I'd dive. :) 
Then surface once they passed over. 

Variety is going to be plentiful. 

  • Cool 1
  • Boring 2

Share this post


Link to post
Share on other sites
1,914
[NH]
Members
1,771 posts
1 minute ago, Salvo_Creative said:

I am in the Yes camp.

Having played them there seems to be a variety of tactics available. 

One of the most prominent is them replacing Destroyers as the primary spotter

When they are on the frontlines they have a consealment of 4.5km which is smaller than a DD. 

So even at the surface level it takes a plane or a ship sitting within 4.5km to detect them. meanwhile they are doing a lot of short range spotting. (believe their spotting distance is 9-10km could be wrong)

This leaves DD's to fall into an escort role. They can provide smoke, provide AA etc.... then follow the sub in after the fleet has killed what was spotted by the sub. 

This seemed to work really well on the PT server,
Massive advantage to this was the planes and CV, when they would fly over to spot, as a sub, I'd dive. :) 
Then surface once they passed over. 

Variety is going to be plentiful. 

I think that is a good way to look at it. DDs have way too much on their plates. 

  • Cool 1
  • Boring 2

Share this post


Link to post
Share on other sites
145
[DRAH]
Members
370 posts
9,135 battles

Until they do the extra work to give heavy cruisers and BBs some counterplay and fix some other obvious issues WG identified themselves the answer is NO.

 

  • Cool 14

Share this post


Link to post
Share on other sites
7,846
[GWG]
[GWG]
Supertester
26,433 posts
14,165 battles
9 minutes ago, Ellyh said:

Until they do the extra work to give heavy cruisers and BBs some counterplay and fix some other obvious issues WG identified themselves the answer is NO.

 

Add CV's to that list because they have no tools to deal with a submerged CV. If this was a sim the planes would keep the sub submerged and moving at a crawl but this isn't and the subs have an extremely fast submerged speed.

Edited by BrushWolf
  • Cool 2
  • Boring 1

Share this post


Link to post
Share on other sites
578
[WOLF5]
[WOLF5]
Members
868 posts
2,737 battles
22 minutes ago, skhend25 said:

I have to admit I am in the No camp.

I am looking forward to them quite a lot.  This game really needs more depth (get it!), more dimensions to the gameplay (get it again!).  More variables invites more play approaches and strategies et al.  I am concerned that WG does not have the game design and management capability to pull it off though, their track record isn't fantastic.  I am expecting it to be a crapshow for quite a while but am hoping it to smash it out of the park.

Edited by Snarky_Wombat

Share this post


Link to post
Share on other sites
7,889
[PSP]
[PSP]
Members
12,670 posts

From what I've seen, I don't know. They seem to be more underwater DDs than subs per se. The anti-sub mechanics seem to be a mess too. Fortunately, they are putting them into what essentially is a public test. Whether they make it into Randoms is anybody's guess. 

  • Funny 1

Share this post


Link to post
Share on other sites
1,384
Members
1,429 posts
7,116 battles

What will be funny is when you see all those folks begging for SUBS to be in the game come screaming in the forums to have them nerfed/removed. I can hear the complaint posts now.... 1- invisible torps 2- homing torps 3- I can't kill a sub with my BB 4- Invisible SUBS . I think you all get the point..... HMMM, where have I heard most of those those complaints before???? I remember now. Same complaints where said about DD. 

  • Cool 2
  • Confused 1
  • Boring 2

Share this post


Link to post
Share on other sites
7,889
[PSP]
[PSP]
Members
12,670 posts
5 minutes ago, BrushWolf said:

Add CV's to that list because they have no tools to deal with a submerged CV. If this was a sim the planes would keep the sub submerged and moving at a crawl but this isn't and the subs have an extremely fast submerged speed.

CVs in WWII could easily outrun subs if they kept them submerged. The Balao-class subs could do less than 9 knots submerged. The Japanese  I-201-class submarines, which were the fastest in WWII, could do 20 knots submerged but most of the larger WWII CVs, as represented in the game, cruised faster than this and could make 33 knots at flank speed. 

  • Cool 1

Share this post


Link to post
Share on other sites
2,103
[SOV]
Members
4,621 posts

another topic for CV haters.  All they can see if running strate to the CV for some type of payback.

Then they get in there BB and get blaped.  Into the forum they come whaling about how come they cant spot them.

How come there so fast.

CV haters do this all the time and never thing about the consequences.  Nerfing prem CV and laughing and saying cv players deserve it.  Then they nerf YOUR prem ship and the forum was filled with selling your prem because there pointless.

But go ahead and say yeaa I can sink the carryer and remember that when you start complaning again.

  • Cool 2
  • Confused 4
  • Boring 3

Share this post


Link to post
Share on other sites
7,846
[GWG]
[GWG]
Supertester
26,433 posts
14,165 battles
3 minutes ago, Snargfargle said:

CVs in WWII could easily outrun subs if they kept them submerged. The Balao-class subs could do less than 9 knots submerged. The Japanese  I-201-class submarines, which were the fastest in WWII, could do 20 knots submerged but most of the larger WWII CVs, as represented in the game, cruised faster than this and could make 33 knots at flank speed. 

And only for minutes, about 45 at full tilt if I remember correctly and the type XXI which the sub fans love to parade out as being fast underwater could last for a couple of hours, which is why subs only moved at 2 - 6 knots typically while submerged.

 

2 minutes ago, jags_domain said:

another topic for CV haters.  All they can see if running strate to the CV for some type of payback.

Then they get in there BB and get blaped.  Into the forum they come whaling about how come they cant spot them.

How come there so fast.

CV haters do this all the time and never thing about the consequences.  Nerfing prem CV and laughing and saying cv players deserve it.  Then they nerf YOUR prem ship and the forum was filled with selling your prem because there pointless.

But go ahead and say yeaa I can sink the carryer and remember that when you start complaning again.

Imagine traveling at 3/4 of the speed of a US standard to get to the CV. This is going back to DD's CV sniping while spending half the match getting to the CV while staying undetected and DD's are a heck of a lot faster than subs even with their incredible underwater speed.

Share this post


Link to post
Share on other sites
2,101
[ARGSY]
Beta Testers, In AlfaTesters
6,923 posts
26,925 battles

I lately play a lot of DD games. 

Hell no, in higher tiers you are busy enough to spot, cap, evade CV, evade radar, kill other DD. The last thing I need is another job. And ofc, every sub player will scream that they should focus down my DD.

From what I have seen in streams, everything without hydro and deep charges is target practice for subs. Those homing torps with cit hits is even more crap then the AP bombs on CV.

I enjoy the game as long as subs are not part of randoms. They moment they join, I'm out.

  • Cool 5

Share this post


Link to post
Share on other sites
2,103
[SOV]
Members
4,621 posts
19 minutes ago, BrushWolf said:

And only for minutes, about 45 at full tilt if I remember correctly and the type XXI which the sub fans love to parade out as being fast underwater could last for a couple of hours, which is why subs only moved at 2 - 6 knots typically while submerged.

 

Imagine traveling at 3/4 of the speed of a US standard to get to the CV. This is going back to DD's CV sniping while spending half the match getting to the CV while staying undetected and DD's are a heck of a lot faster than subs even with their incredible underwater speed.

Right on.  So many games  lost and won because a DD or 2 ships go CV hunting.  Had a game tonight were a DD went hunting a Graff and got killed and was pissed screeming CV are OP.  Hummmmm.

I still cannot understand why can recharge underwater instead of surfacing?

 

Share this post


Link to post
Share on other sites
366
[DUD]
Members
706 posts
2,470 battles

I am very excited because on the second test, they improved many things.   Now we will see about the ASW for BBs and CAs.  

Share this post


Link to post
Share on other sites
943
[WOLF6]
Members
1,849 posts
5,553 battles
31 minutes ago, jags_domain said:

another topic for CV haters.  All they can see if running strate to the CV for some type of payback.

Then they get in there BB and get blaped.  Into the forum they come whaling about how come they cant spot them.

How come there so fast.

CV haters do this all the time and never thing about the consequences.  Nerfing prem CV and laughing and saying cv players deserve it.  Then they nerf YOUR prem ship and the forum was filled with selling your prem because there pointless.

But go ahead and say yeaa I can sink the carryer and remember that when you start complaning again.

I'm sorry but we simply must have submersible carriers!

Heads would explode and I would sit gleefully in the goo....

Subs are good. Very excited.

Edited by Sumseaman
  • Funny 1
  • Boring 2

Share this post


Link to post
Share on other sites
2,103
[SOV]
Members
4,621 posts
1 minute ago, Sumseaman said:

I'm sorry but we simply must have submersible carriers!

Heads would explode and I would sit gleefully in the goo....

Subs are good. Very excited.

The ijn had one. But only 2 planes on it.

But it would creat the most increadable posts!

How about the French sub with 2 8 inch guns.  It could surce in front of a ship blast it then submerge.  

O the salt!

  • Boring 2

Share this post


Link to post
Share on other sites
7,846
[GWG]
[GWG]
Supertester
26,433 posts
14,165 battles
4 minutes ago, jags_domain said:

Right on.  So many games  lost and won because a DD or 2 ships go CV hunting.  Had a game tonight were a DD went hunting a Graff and got killed and was pissed screeming CV are OP.  Hummmmm.

I still cannot understand why can recharge underwater instead of surfacing?

 

The underwater charging doesn't bother me so much but I think that the recharge rate should be slower and that speeds above 1/4 should also use the battery. This would slow subs except for short sprints which ironically would be historical although that is not the intention.

 

Share this post


Link to post
Share on other sites
2,103
[SOV]
Members
4,621 posts
1 minute ago, BrushWolf said:

The underwater charging doesn't bother me so much but I think that the recharge rate should be slower and that speeds above 1/4 should also use the battery. This would slow subs except for short sprints which ironically would be historical although that is not the intention.

 

True.  But there needs to be a reason for them to cone to the surface so they can be attacked.

Ironicly I do not like British CV rhere bombs might be the best for sub hunting.

Share this post


Link to post
Share on other sites
1,379
[-KIA-]
Members
3,475 posts
14,854 battles

I'm starting to get bored with surface ship so I started (again) to play CV. Currently grinding Langley and T4 CV aren't fun.

 

I'm looking forward to sub because they may bring something new and refreshing for the moment. I'll talk about balancing later.

Share this post


Link to post
Share on other sites
1,791
[PVE]
Members
1,696 posts
14,501 battles

It will be CV rebork 2.0 meets P.R dockyard event. 

Following standard WG protocol, the players will be blamed for the disaster. 

On the plus side for WG, the stupid whales will buy premium subs. 

Edited by Rabbitt81
  • Cool 1

Share this post


Link to post
Share on other sites
7,846
[GWG]
[GWG]
Supertester
26,433 posts
14,165 battles
7 minutes ago, Rabbitt81 said:

It will be CV rebork 2.0 meets P.R dockyard event.

That is my fear.

Share this post


Link to post
Share on other sites
240
Beta Testers, In AlfaTesters
1,063 posts
53 minutes ago, AdmiralQ said:

NNNNNNNNNNNNNNOOOOOOOOOOOOOOOOOOOO!

 

scream all you want it won't help ... lol

  • Boring 2

Share this post


Link to post
Share on other sites
2,116
[TDRB]
Members
5,142 posts
13,741 battles
2 hours ago, skhend25 said:

I have to admit I am in the No camp. For me the best that can be hoped for is that the 2 strategic warfare assets (subs and CVs) cancel each other out.

Anyone care to predict what the dominating storylines will be with a new class in the game?

Some are very excited while others are very disappointed. No, I am not happy about it.

I believe it will be the same storyline but far more intense than what we seen with the CV rework.

Share this post


Link to post
Share on other sites

  • Recently Browsing   0 members

    No registered users viewing this page.

×