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Snargfargle

If it Has to be a Blowout...

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It's more fun to be on the blowing team.

I spent most of the match just spotting the enemy but their CV only spotted me once when I popped Defensive AA to help a BB that was being attacked. Their team had several divisions too. It's beyond me why someone didn't tell the CV that they were being constantly detected and that maybe it should go looking for the DD that was out there somewhere.

image.thumb.png.e7a4475e66274e87ddf67c1750569788.png

 

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3 hours ago, Snargfargle said:

 

It's more fun to be on the blowing team

 

(lewd warning)

So, the opposite of real life then??! 

Just like crossing the T - this game is backwards!! ;-)

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6 hours ago, UltimateNewbie said:

(lewd warning)

So, the opposite of real life then??! 

Just like crossing the T - this game is backwards!! ;-)

Not everyone has the mind of a twelve-year-old boy, there are quite a few references to "blowing" that have no innuendo attached, including a rather well-known sea shanty.

The same thing goes for "poop" as mentioned in the song too. Poop deck: the aftermost and highest deck of a ship, especially in a sailing ship where it typically forms the roof of a cabin in the stern. Poop, from Old French pupe, from a variant of Latin puppis ‘stern.’ And, yes, I can see how it took on its other meaning but grow up, Beavis.

 

 

Edited by Snargfargle

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Played all noght and wond up 2 stars down

Not sure rank is for me.  Strint was suppose to be fun but to and 10 are not fun.

And thanks for the song.

Edited by jags_domain

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BTW, as a fisheries biologist, I can't resist listing the fish sung about in the song.

 Herring

herring.jpg?sfvrsn=d1da5a4c_4

Hake

hake.jpg?sfvrsn=31081ff_4

Skate

1280_01D8RhWxs3Ny.jpg?1507145373

Shark

sandbar-shark-2-1440x454.jpg

Eel

128@2x.jpg

Mackerel

mackerel.jpg?sfvrsn=c41fb72d_4

Whale (not a fish)

images?q=tbn:ANd9GcRYPcsQbi0uu2od4tWDYe4

Sprat

o_hlatham20090212_7.jpg

Edited by Snargfargle

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Another good game for my team. Not so much for the others. Once again, spotting was the key. I did more spotting than fighting. My team, having their pick of targets, did very well. 

image.thumb.png.71c7d3d01f0be5521bb913928929a66a.png

Edited by Snargfargle

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It would be nice if the game recognized when a blowout was going on and provided economic bonuses for those who did their utmost to fight back.

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20 minutes ago, LittleWhiteMouse said:

It would be nice if the game recognized when a blowout was going on and provided economic bonuses for those who did their utmost to fight back.

In an RTS I played for about a decade someone made an neat "colosseum style" scenario that would nerf the lead player considerably if they were to run away with the game by allowing them only lower-tier units for a round. However, if they survived this, and thus proved their mettle, in the next round they got "god mode" units, that allowed them to easily win the game. 

Edited by Snargfargle

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