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Bill_Wilson_CIA

USS Hornet Proposal

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USS Hornet (CV-8)

US Tier VIII Premium Aircraft Carrier Proposal

Ship Specifications:

 

Hornet

Hit Points 51,400

Min Armor (mm) 64

Max Armor (mm) 102

Secondary Gun Batteries 8

AA Mounts 8/4/24

Hanger Capacity 72

 

Secondary Armament

127mm mk12/38 Guns 8x1

Firing Range 4.5 km

Rate of Fire 15 rpm

Reload Time 4 sec

HE Shell 127 mm HE Mk32

Maximum Shell Damage 1750

Shell Velocity 790 m/s

Fire Chance 5%

 

Anti-Aircraft

127mm mk12/38 8x1

--Average DPS 64

--Firing Range 5 km

28mm/75 Caliber Guns 4x4

--Average DPS 13

--Firing Range 2.4 km

12.7 M2 Machine Guns 24x1

--Average DPS 100

--Firing Range 2 km

 

Maneuverability

Max Speed 32.5 kn

Turning Circle Radius 1,070 m

Rudder Shift Time 13.1 sec

 

Concealment

Surface Detection: 14.96

Air Detection: 10.02

While very similar to Enterprise in terms of her construction, Hornet's AA suffers greatly, being more similar to that of a Tier VII, leaving her more vulnerable to enemy CV attacks than other Carriers at her tier.

 

Aircraft Specifications:

Aircraft On Deck
TBF Avenger 10
--Squadron Size 6
--Size of Attacking Flight 2
--Aircraft Restoration Time 72 sec
SBD Dauntless 10
--Squadron Size 6
--Size of Attacking Flight 2
--Aircraft Restoration Time 70 sec
B-25 Mitchell 7
--Squadron Size 5
--Size of Attacking Flight 1
--Aircraft Restoration Time 200 sec

TBF Avenger

Maximum Torpedo Damage 6,467

Cruise Speed 120 kn

Hit Points 1,800

 

SBD Dauntless

Maximum Bomb Damage 9,200

Cruise Speed 120 kn

Hit Points 1,890

 

B-25 Mitchell

Maximum Bomb Damage 8,000

Cruise Speed 200 kn

Hit Points 4,000

B-25s were never used by the Hornet in ship-to-ship combat, but they are still by far the most iconic aircraft associated with her because of the Doolittle Raid in early 1942. Thus, I have decided it is necessary to replace rocket attack aircraft with the bombers that work functionally similar to British carpet bombers, dropping 10 bombs per attack. They are strong, very fast,  and drop a lot of ordinance, so they'd be an absolute nightmare to deal with. To counteract this,there are few B-25s at the captain's disposal, and Hornet's other aircraft are very weak and attack in relatively small squadrons. While historically B-25s did carry Tiny Tim rockets, I think those would be practically impossible for a Destroyer to deal with, especially compared to carpet bombing. Their high speeds also make her best suited to be scouts, but low numbers are likely to discourage using them early when AA is at its most dangerous, which means captain will need to make a choice. Overall, Hornet would be a very different CV gameplay wise.

Also, all aircraft will have normal consumables of their type. Torps get aa heal, everyone gets CAP, etc.

 

Thoughts and feedback? This is just a random idea I have in my head, I'm open to criticism because I have no experience making balans ships.

300px-Aft_view_of_USS_Hornet_(CV-8),_circa_in_late_1941_(NH_81313).jpg

Edited by Bill_Wilson_CIA
Tables didn't render, formatting fixes
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12 minutes ago, Bill_Wilson_CIA said:

USS Hornet (CV-8)

US Tier VIII Premium Aircraft Carrier Proposal

Ship Specifications:

 

Hornet

Hit Points 51,400

Min Armor (mm) 64

Max Armor (mm) 102

Secondary Gun Batteries 8

AA Mounts 8/4/24

Hanger Capacity 72

 

Secondary Armament

127mm mk12/38 Guns 8x1

Firing Range 4.5 km

Rate of Fire 15 rpm

Reload Time 4 sec

HE Shell 127 mm HE Mk32

Maximum Shell Damage 1750

Shell Velocity 790 m/s

Fire Chance 5%

 

Anti-Aircraft

127mm mk12/38 8x1

--Average DPS 64

--Firing Range 5 km

28mm/75 Caliber Guns 4x4

--Average DPS 13

--Firing Range 2.4 km

12.7 M2 Machine Guns 24x1

--Average DPS 100

--Firing Range 2 km

 

Maneuverability

Max Speed 32.5 kn

Turning Circle Radius 1,070 m

Rudder Shift Time 13.1 sec

 

Concealment

Surface Detection: 14.96

Air Detection: 10.02

While very similar to Enterprise in terms of her construction, Hornet's AA suffers greatly, being more similar to that of a Tier VII, leaving her more vulnerable to enemy CV attacks than other Carriers at her tier.

 

Aircraft Specifications:

Aircraft On Deck
TBF Avenger 10
--Squadron Size 6
--Size of Attacking Flight 2
--Aircraft Restoration Time 72 sec
SBD Dauntless 10
--Squadron Size 6
--Size of Attacking Flight 2
--Aircraft Restoration Time 70 sec
B-25 Mitchell 7
--Squadron Size 5
--Size of Attacking Flight 1
--Aircraft Restoration Time 200 sec

TBF Avenger

Maximum Torpedo Damage 6,467

Cruise Speed 120 kn

Hit Points 1,800

 

SBD Dauntless

Maximum Bomb Damage 9,200

Cruise Speed 120 kn

Hit Points 1,890

 

B-25 Mitchell

Maximum Bomb Damage 8,000

Cruise Speed 200 kn

Hit Points 4,000

B-25s were never used by the Hornet in ship-to-ship combat, but they are still by far the most iconic aircraft associated with her because of the Doolittle Raid in early 1942. Thus, I have decided it is necessary to replace rocket attack aircraft with the bombers that work functionally similar to British carpet bombers, dropping 10 bombs per attack. They are strong, very fast,  and drop a lot of ordinance, so they'd be an absolute nightmare to deal with. To counteract this,there are few B-25s at the captain's disposal, and Hornet's other aircraft are very weak and attack in relatively small squadrons. While historically B-25s did carry Tiny Tim rockets, I think those would be practically impossible for a Destroyer to deal with, especially compared to carpet bombing. Their high speeds also make her best suited to be scouts, but low numbers are likely to discourage using them early when AA is at its most dangerous, which means captain will need to make a choice. Overall, Hornet would be a very different CV gameplay wise.

Also, all aircraft will have normal consumables of their type. Torps get aa heal, everyone gets CAP, etc.

 

Thoughts and feedback? This is just a random idea I have in my head, I'm open to criticism because I have no experience making balans ships.

300px-Aft_view_of_USS_Hornet_(CV-8),_circa_in_late_1941_(NH_81313).jpg

LIKE THE IDEA,,,BUT WOULD RATHER HAVE ,,YORKTOWN

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Hornet is remembered for the Doolittle Raid and for taking serious punishment before finally sinking.

She is also remembered for contributing practically nothing to the Battle of Midway.

I can't stand CVs, and I hate the idea of another one in the game.

Having said that:

26 minutes ago, dadeoo said:

LIKE THE IDEA,,,BUT WOULD RATHER HAVE ,,YORKTOWN

The Yorktown certainly contributed more to the cause.

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I support a USS Hornet in the game.  I lobbbied for the CV12. It assisted in the sinking of the Yamato and helped in the latter part of the war. It's post WW2 service stretched through the Vietnam war and picked up the first two Apollo lunar mission capsules in the Pacific. 

However the CV8 very historic with the first strike against Japan by the United States after WW2 was underway. It was more symbolic than anything else, but it sure helped boost the morale of the United States.

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4 minutes ago, Capt_Ahab1776 said:

but it sure helped boost the morale of the United States.

And it pushed Japan to make a mistake and attack Midway. Without the Doolittle raid, it is not clear if Yamamoto would have succeed to win the army to the invasion of Midway idea.

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I like it. You're dead right both that the bombers are what makes the ship special to many and that they'd be a little out of place. Nonetheless, great writeup!

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8 hours ago, Bill_Wilson_CIA said:

USS Hornet (CV-8)

US Tier VIII Premium Aircraft Carrier Proposal

Ship Specifications:

 

Hornet

Hit Points 51,400

Min Armor (mm) 64

Max Armor (mm) 102

Secondary Gun Batteries 8

AA Mounts 8/4/24

Hanger Capacity 72

 

Secondary Armament

127mm mk12/38 Guns 8x1

Firing Range 4.5 km

Rate of Fire 15 rpm

Reload Time 4 sec

HE Shell 127 mm HE Mk32

Maximum Shell Damage 1750

Shell Velocity 790 m/s

Fire Chance 5%

 

Anti-Aircraft

127mm mk12/38 8x1

--Average DPS 64

--Firing Range 5 km

28mm/75 Caliber Guns 4x4

--Average DPS 13

--Firing Range 2.4 km

12.7 M2 Machine Guns 24x1

--Average DPS 100

--Firing Range 2 km

 

Maneuverability

Max Speed 32.5 kn

Turning Circle Radius 1,070 m

Rudder Shift Time 13.1 sec

 

Concealment

Surface Detection: 14.96

Air Detection: 10.02

While very similar to Enterprise in terms of her construction, Hornet's AA suffers greatly, being more similar to that of a Tier VII, leaving her more vulnerable to enemy CV attacks than other Carriers at her tier.

 

Aircraft Specifications:

Aircraft On Deck
TBF Avenger 10
--Squadron Size 6
--Size of Attacking Flight 2
--Aircraft Restoration Time 72 sec
SBD Dauntless 10
--Squadron Size 6
--Size of Attacking Flight 2
--Aircraft Restoration Time 70 sec
B-25 Mitchell 7
--Squadron Size 5
--Size of Attacking Flight 1
--Aircraft Restoration Time 200 sec

TBF Avenger

Maximum Torpedo Damage 6,467

Cruise Speed 120 kn

Hit Points 1,800

 

SBD Dauntless

Maximum Bomb Damage 9,200

Cruise Speed 120 kn

Hit Points 1,890

 

B-25 Mitchell

Maximum Bomb Damage 8,000

Cruise Speed 200 kn

Hit Points 4,000

B-25s were never used by the Hornet in ship-to-ship combat, but they are still by far the most iconic aircraft associated with her because of the Doolittle Raid in early 1942. Thus, I have decided it is necessary to replace rocket attack aircraft with the bombers that work functionally similar to British carpet bombers, dropping 10 bombs per attack. They are strong, very fast,  and drop a lot of ordinance, so they'd be an absolute nightmare to deal with. To counteract this,there are few B-25s at the captain's disposal, and Hornet's other aircraft are very weak and attack in relatively small squadrons. While historically B-25s did carry Tiny Tim rockets, I think those would be practically impossible for a Destroyer to deal with, especially compared to carpet bombing. Their high speeds also make her best suited to be scouts, but low numbers are likely to discourage using them early when AA is at its most dangerous, which means captain will need to make a choice. Overall, Hornet would be a very different CV gameplay wise.

Also, all aircraft will have normal consumables of their type. Torps get aa heal, everyone gets CAP, etc.

 

Thoughts and feedback? This is just a random idea I have in my head, I'm open to criticism because I have no experience making balans ships.

300px-Aft_view_of_USS_Hornet_(CV-8),_circa_in_late_1941_(NH_81313).jpg

Nice out of the box thinking.  SBD need to be on the ranger already but I like the idea.

No rockets so defending against dd would interesting.

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On 4/23/2020 at 4:14 PM, Bill_Wilson_CIA said:

USS Hornet (CV-8)

US Tier VIII Premium Aircraft Carrier Proposal

Ship Specifications:

 

Hornet

Hit Points 51,400

Min Armor (mm) 64

Max Armor (mm) 102

Secondary Gun Batteries 8

AA Mounts 8/4/24

Hanger Capacity 72

 

Secondary Armament

127mm mk12/38 Guns 8x1

Firing Range 4.5 km

Rate of Fire 15 rpm

Reload Time 4 sec

HE Shell 127 mm HE Mk32

Maximum Shell Damage 1750

Shell Velocity 790 m/s

Fire Chance 5%

 

Anti-Aircraft

127mm mk12/38 8x1

--Average DPS 64

--Firing Range 5 km

28mm/75 Caliber Guns 4x4

--Average DPS 13

--Firing Range 2.4 km

12.7 M2 Machine Guns 24x1

--Average DPS 100

--Firing Range 2 km

 

Maneuverability

Max Speed 32.5 kn

Turning Circle Radius 1,070 m

Rudder Shift Time 13.1 sec

 

Concealment

Surface Detection: 14.96

Air Detection: 10.02

While very similar to Enterprise in terms of her construction, Hornet's AA suffers greatly, being more similar to that of a Tier VII, leaving her more vulnerable to enemy CV attacks than other Carriers at her tier.

 

Aircraft Specifications:

Aircraft On Deck
TBF Avenger 10
--Squadron Size 6
--Size of Attacking Flight 2
--Aircraft Restoration Time 72 sec
SBD Dauntless 10
--Squadron Size 6
--Size of Attacking Flight 2
--Aircraft Restoration Time 70 sec
B-25 Mitchell 7
--Squadron Size 5
--Size of Attacking Flight 1
--Aircraft Restoration Time 200 sec

TBF Avenger

Maximum Torpedo Damage 6,467

Cruise Speed 120 kn

Hit Points 1,800

 

SBD Dauntless

Maximum Bomb Damage 9,200

Cruise Speed 120 kn

Hit Points 1,890

 

B-25 Mitchell

Maximum Bomb Damage 8,000

Cruise Speed 200 kn

Hit Points 4,000

B-25s were never used by the Hornet in ship-to-ship combat, but they are still by far the most iconic aircraft associated with her because of the Doolittle Raid in early 1942. Thus, I have decided it is necessary to replace rocket attack aircraft with the bombers that work functionally similar to British carpet bombers, dropping 10 bombs per attack. They are strong, very fast,  and drop a lot of ordinance, so they'd be an absolute nightmare to deal with. To counteract this,there are few B-25s at the captain's disposal, and Hornet's other aircraft are very weak and attack in relatively small squadrons. While historically B-25s did carry Tiny Tim rockets, I think those would be practically impossible for a Destroyer to deal with, especially compared to carpet bombing. Their high speeds also make her best suited to be scouts, but low numbers are likely to discourage using them early when AA is at its most dangerous, which means captain will need to make a choice. Overall, Hornet would be a very different CV gameplay wise.

Also, all aircraft will have normal consumables of their type. Torps get aa heal, everyone gets CAP, etc.

 

Thoughts and feedback? This is just a random idea I have in my head, I'm open to criticism because I have no experience making balans ships.

300px-Aft_view_of_USS_Hornet_(CV-8),_circa_in_late_1941_(NH_81313).jpg

I remember back in Alpha this was suggested. But You'd make this without the B-25s because those wouldn't be able to land.

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