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Admiral_Oblivious

Question on Ships

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I am a new guy, I know very little about the different warships and the World of Wargaming. I was wondering if someone one could explain the different types of ships from a gamers point of view: which ships are the faster, more fragile ships and which ones are the big bruisers so on and so forth. I apologize in advanced if this has been explained before I couldn't find it in the forums.

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Alpha Tester, In AlfaTesters
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You should look in the FAQ. That will provide you with most of the information you seek.

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Alpha Tester, In AlfaTesters, Beta Testers
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Alpha Tester
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Destroyers (DD) are the fast and agile ships and they have practically no armor which is why they were often refered too as "tin cans". They have relativly weak guns but they pack a powerful punch in the form of torpedoes.

 

Light Cruisers (CL) are fast and agile ships. They are larger and have slightly more armor than destroyers. Their gund are comparable to the ones on Destroyers but they tend to have more. Many are also armed with torpdoes.

 

Heavy Cruisers (CA) tend to be fast an heavily armed.They are larger and more heavily armored than Light Cruisers and Destroyers.

 

Batteships (BB) are very large and heavily armored. They have some of the largest guns of any warship and have more armor than any other type of ship afloat. Their speed is variable with some being able to go as fast as a Heavy Cruiser while others are relativly slow.

 

Battlecruiser (BC) Battlecruisers are a intermediate ship between Heavy Cruiser and Battleship. They have the same guns used on battleships but tend to have less armor. They sacrifice armor for speed. The idea behind the Battlecruiser was a ship that avoid any ship that could outgun it and sink anything fast enough to overtake it.

 

Aircraft Carriers (CV) Aircraft carriers are the largest ships afloat and are designed to attack the enemy with aircraft from standoff ranges. Aircraft carriers can carry torpedo bombers, dive bombers, fighters and scout planes.

Edited by Windhover118
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Have a look at the history of CLs. Pretty sure they were often used as destroyer flotilla leaders, they tended to be a bit bigger to hold the admiral and his staff, though some countries just tacked on an extra "box" on a destroyer....doesnt sound comfy.  Food, also I think destroyers didnt tend to have much in the way of a galley, so the CLs provided that capability.

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Windhover gave the best answer for you as a gamer, there's no need to read Wikipedia or the entire history of naval combat. After all, this isn't a flight combat game!

 

One last thing to note, adding to Windhover's answer: WoWs groups ships into four primary branches as follows: Destroyers, heavy and light cruisers, battlecruisers and battleships, and aircraft carriers. The Tier I ship of each nation will be a unique not-quite-any-of-the-above training ship that has all of the armaments you need to grasp the basics for the rest of the game (torpedoes, large deck guns, and unarmed planes).

 

 

 

Also, here's some terms you'll likely hear used a lot in the game by the more ship-savvy users:

 

Screws: A more formal term for the propellers on the back of the ship

 

Bow (pronounced like the "bow" in "bow down before your ruler!")/fore: front of the ship (the adjective forms would be "forward" or "foremost")

 

Stern/aft: rear of the ship (the most typical adjective form is simply "aft")

 

Starboard: Right side of the ship; if WoWs gets night battles, a green light will signify a ship's starboard (right) side. "Starboard" is an adjective.

 

Port (in the context of something on a ship): Left side of the ship. At night, it would be signified by a red light. "Port" is an adjective in this context.

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Don't fall into the trap of trying to equate these to WoT classes.

 

DD seem like lights, but the torpedoes add TD-style damage ability.

 

CLs and CAs are similar to mediums, but can have wildly different characteristics.  Some CLs will just be bigger DDs while some CAs can go toe-to-toe with the big ships from time to time.

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Alpha Tester, In AlfaTesters, Beta Testers
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Windhover has it down...

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Thank you all for your information! I do acknowledge that I could have done my own research but I had been confused as to what roles different ships would play in a gaming situation assuming that it wouldn't be much like real life naval combat. Again, thank you for your input.

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Alpha Tester
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cant wait to try out the Missile Cruisers ;)

 

if you get air defence and torps what else do you need?!?  :Smile_playing:

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View PostEnkryptid, on 06 February 2013 - 04:06 PM, said:

cant wait to try out the Missile Cruisers ;)

if you get air defence and torps what else do you need?!?  :Smile_playing:

It is highly unlikely that missiles will be incorporated in the game.  Ignoring the V-1 and V-2 they fall outside the time frame.

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View PostQuaffer, on 06 February 2013 - 04:12 PM, said:

It is highly unlikely that missiles will be incorporated in the game.  Ignoring the V-1 and V-2 they fall outside the time frame.

NOOOO!!! you just took the wind out of my sails.. well, i guess torps it is  :Smile_sad:

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Steam engine more like, probably with coal fired boilers.

 

Best hope you get anthracite and not that sulfur laden, clinker forming bituminous or lignite crud.

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