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zzzFrostVortexzzz

ST, changes to test ships

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Please note that all information in the development blog is preliminary and subject to change during testing. Showcased features may or may not end up on the main server. Any final information will be published on our game's website.

We adjusted the parameters of ships based on testing results.

Japanese battleship Shikishima, Tier X:

  • Main battery reload time reduced from 35 to 27 s;
  • HE and AP shells' initial velocity increased from 720 to 765 m/s; 
  • AP shell maximum damage reduced from 19400 to 17000;
  • Shell ballistics changed. Accuracy settings for the main caliber guns are now similar to those of the Japanese Tier X battleship Yamato, and the shell trajectory became flatter.

Soviet cruiser Ochakov, Tier VIII: 

  • Torpedo range reduced from 10 to 8 km;
  • Main battery firing range increased from 15.2 to 15.6 km;
  • Main battery reload time reduced from 6.5 to 6.1 s.

Soviet cruiser Riga, Tier IX:

  • Parameters of HE and AP shells were changed:
    • AP shell maximum damage reduced from 6,200 to 5,950;
    • Shell trajectory became more arched;
    • AP shell penetration was reduced.

Soviet cruiser Petropavlovsk, Tier X:

  • Ellipse of main caliber shell dispersion is increased.

Soviet cruiser Alexander Nevskiy, Tier X:

  • Sigma parameter increased from 2.0 to 2.05.

Soviet cruiser Pyotr Bagration, Tier VIII:

  • Main battery reload time reduced from 12.5 to 11.0 s;
  • Main battery firing range increased from 18.0 to 18.5 km;
  • AA parameters were changed:
    • Number of explosions in a salvo increased from 6 to 8;
    • Damage from shell explosions increased from 1330 to 1400.
  • "Repair Party" consumable was added.

French destroyer Marceau, Tier X:

  • Torpedo tubes reload time reduced from 150 to 142 s;
  • Third turret no longer rotates 360 degrees.

German cruiser Ägir, Tier IX:

  • Secondary battery reload time increased from 3.1 to 3.6 s.
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The Shikishima reload decrease was certainly expected. Frankly, I did not understand why they started with such a slow reload when mathematically it was obvious that this ship would have an excessively low relative DPM. I would really not be surprised to see this reload time decreased again.

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52 minutes ago, zzzFrostVortexzzz said:

German cruiser Ägir, Tier IX:

  • Secondary battery reload time increased from 3.1 to 3.6 s.

Do we thank Flamu for this one, since he called it in his video yesterday?

 

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23 minutes ago, Ace_04 said:

Do we thank Flamu for this one, since he called it in his video yesterday?

 

Yes.  I was almost halfway through the video and wanted to check to see if they nerfed it.  And, here I am.  Another ship I won't be buying.  Thank you Flamu for saving me money.

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1 hour ago, zzzFrostVortexzzz said:

German cruiser Ägir, Tier IX:

  • Secondary battery reload time increased from 3.1 to 3.6 s.

Oh look, wonders of wonders, they are now nerfing the ONE thing decent about the ship. Good lord WG you couldn't balance something with a scale. Why even bother with these German ships (re: Agir, Siegfried, Odin) if all you want to do is make them utter garbage and not fun to play. Aigr needed BUFFS (to main guns) not nerfs to the only thing on the ship that was any good.

:Smile_facepalm:

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I already wasn't going to get the Agir because, based on the vids, you have to be a virtuoso for proper positioning to make the thing work, but, good Lord. With Alaska out there, why would anyone buy the Agir, especially now that the secondaries, the only interesting part of the ship, are getting the nerf hammer?

 

Shikishima looks interesting, though. Wonder if it will still overpen everything but major terrain features.

Edited by mrieder79
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They expect the German premiums to sell in high volume, so they feel the ships need to be very mediocre to compensate. Volume comes into play when they're deciding on the strength of a premium, bet any money.

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Yeah as if agir needed another nerf. After buying the mainz and realize what utter worthless piece of trash that ship is I cant see myself wanting agir. Or maybe its wg plan to discourage players from using german ships. Leave it to wg to hold onto bitter ww2 grudges against germans and make sure every ship is unplayable.

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2 hours ago, zzzFrostVortexzzz said:

Japanese battleship Shikishima, Tier X:

  • Main battery reload time reduced from 35 to 27 s;
  • HE and AP shells' initial velocity increased from 720 to 765 m/s; 
  • AP shell maximum damage reduced from 19400 to 17000;
  • Shell ballistics changed. Accuracy settings for the main caliber guns are now similar to those of the Japanese Tier X battleship Yamato, and the shell trajectory became flatter

I mean... The reload buff was extremely needed but the AP nerf...? It barely deals more damage than US 457 guns now with worse accuracy so yikes...

2 hours ago, zzzFrostVortexzzz said:

Soviet cruiser Petropavlovsk, Tier X:

  • Ellipse of main caliber shell dispersion is increased.

Could you please be more specific?

 

2 hours ago, zzzFrostVortexzzz said:

German cruiser Ägir, Tier IX:

  • Secondary battery reload time increased from 3.1 to 3.6 s.

Just remove her from the game at this point, Siegfried was always utterly crap but now Ägir is even worse...

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38 minutes ago, HorrorRoach said:

They expect the German premiums to sell in high volume, so they feel the ships need to be very mediocre to compensate. Volume comes into play when they're deciding on the strength of a premium, bet any money.

Closes wallet. :Smile_popcorn:

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2 hours ago, zzzFrostVortexzzz said:

Japanese battleship Shikishima, Tier X:

  • Main battery reload time reduced from 35 to 27 s;
  • HE and AP shells' initial velocity increased from 720 to 765 m/s; 
  • AP shell maximum damage reduced from 19400 to 17000;
  • Shell ballistics changed. Accuracy settings for the main caliber guns are now similar to those of the Japanese Tier X battleship Yamato, and the shell trajectory became flatter.

the Shittyshima name is much less viable.

2 hours ago, zzzFrostVortexzzz said:

Soviet cruiser Ochakov, Tier VIII: 

  • Torpedo range reduced from 10 to 8 km;
  • Main battery firing range increased from 15.2 to 15.6 km;
  • Main battery reload time reduced from 6.5 to 6.1 s.

so an 8 gun light cruiser with no range that can't get away with Smolensk stupidity doesn't work at T8? Who knew

2 hours ago, zzzFrostVortexzzz said:

Soviet cruiser Riga, Tier IX:

  • Parameters of HE and AP shells were changed:
    • AP shell maximum damage reduced from 6,200 to 5,950;
    • Shell trajectory became more arched;
    • AP shell penetration was reduced. 

Soviet cruiser Petropavlovsk, Tier X:

  • Ellipse of main caliber shell dispersion is increased

probably needed nerfs seeing that you improved the pen angles and radar for no reason

2 hours ago, zzzFrostVortexzzz said:

Soviet cruiser Alexander Nevskiy, Tier X:

  • Sigma parameter increased from 2.0 to 2.05.

questionable, but understandable seeing every other T9 and 10 cruiser has 2.05 sigma, with some exceptions.

2 hours ago, zzzFrostVortexzzz said:

Soviet cruiser Pyotr Bagration, Tier VIII:

  • Main battery reload time reduced from 12.5 to 11.0 s;
  • Main battery firing range increased from 18.0 to 18.5 km;
  • AA parameters were changed:
    • Number of explosions in a salvo increased from 6 to 8;
    • Damage from shell explosions increased from 1330 to 1400.

DPM, range, and AA buffs, nice

2 hours ago, zzzFrostVortexzzz said:

Repair Party" consumable was added.

 every other T8 cruiser is crying now. Now a ship with competitive DPM for a heavy cruiser, the highest range for a T8 cruiser, the best AP pen of any T8 cruiser, and now gets survivability. Atago sacs DPM for her heal, same with Prinz Eugen, and a full health Edinburgh is a citadel that hasn't happened yet.

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11 minutes ago, Beleaf_ said:

Just imagine if Agir was a Soviet ship.

 

We don't have to, it's already in game and it's called *every OP Russian CA/Large Cruiser with the only balanced one being Kron*

 

Yep, 220mm guns with same pen as 380mm guns, almost 3 times faster reload AND improved angles meanwhile Germany gets 305mm that cannot hit a barn from the inside and absolutely horrible armor despite being supposed to play up close and personal...

 

Good meme WG, now just admit this was a bad joke and HEAVILY buff Odin, Siegfried and Ägir

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2 hours ago, zzzFrostVortexzzz said:

French destroyer Marceau, Tier X:

  • Torpedo tubes reload time reduced from 150 to 142 s;
  • Third turret no longer rotates 360 degrees.

yeah, the same torps used on French cruisers shouldn't reload in 2 and a half minutes. However, seeing the insane DPM Marceau has, the poor torps is about the only thing keeping her in check.

2 hours ago, zzzFrostVortexzzz said:

German cruiser Ägir, Tier IX:

  • Secondary battery reload time increased from 3.1 to 3.6 s.

I have no words. WHY DOES WG KEEP NERFING A SHIP THAT NEEDS BUFFS? I am now questioning if you actually do have something against German ships, because Odin started fun, you killed it, Agir started out needing a little sigma buff and about a 3sec reload buff, you killed it. Somehow, Mainz slipped the net and is actually decent, but that's gonna be a rare exception for good German ships.

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4 minutes ago, tfcas119 said:

the Shittyshima name is much less viable.

Not really, she lost her AP alpha and now it does just slightly more damage than US 457mm AP with worse accuracy AND a much weaker hull to use them on... 

The reload buff was a given as ALL ships that trade barel count for caliber have better reload than the original ship but not only that, all the other ships also get a overmatch threshold advantage while Shikikama does not... A less accurate Yamato with less guns, barely more sheer alpha and even less secondary range? No thank you, still very much Shittyshima

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1 hour ago, AdmiralThunder said:

Oh look, wonders of wonders, they are now nerfing the ONE thing decent about the ship. Good lord WG you couldn't balance something with a scale. Why even bother with these German ships (re: Agir, Siegfried, Odin) if all you want to do is make them utter garbage and not fun to play. Aigr needed BUFFS (to main guns) not nerfs to the only thing on the ship that was any good.

:Smile_facepalm:

Isn't it obvious, Admiral? When it comes to "balansing" any German ship, the No-Fun Police always gets involved... along with a Russian historian who specializes in the Operation Barbarossa... lol (/s). :Smile_smile:

Poor Agir. Really. :fish_palm:

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It's ironic that Soviet ships start off as Ferraris (in testing and sometimes at release) and then get rebalanced down to Porches and are then called "balanced", while other countries ships start as Ford Pintos (with anything that accidentally makes it good swiftly trimmed off), and get slight buffs to make them a Toyota and called "balanced".  Its a neat trick to try and hide bias.

Wonder when the "Its just testing, stop worrying" crowd will show up - always ironic to me, because testing is exactly the right time to bring up concerns.

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12 minutes ago, Old_Baldy_One said:

It's ironic that Soviet ships start off as Ferraris (in testing and sometimes at release) and then get rebalanced down to Porches and are then called "balanced", while other countries ships start as Ford Pintos (with anything that accidentally makes it good swiftly trimmed off), and get slight buffs to make them a Toyota and called "balanced".  Its a neat trick to try and hide bias.

Well yes but not always

 

Things like Georgia started as a Toyota (IMHO the very first version needed small buffs and would be ready) and ended up as a F1 race car with railguns that make Yamato look like GK in terms of accuracy. Sure that's a rare example and yes generally it's the case

The exceptions being of course German ships period and Japanese Prems... They sometimes start testing as a little paper boat made from a 5 year old and end up released as what's left of the same poor folded paper after being in water for a few hours, sometimes is the other way around and go from the remainings to the folded paper... 

I'm obviously not talking about the looks, holy damn German ships always look extremely cool and the graphic team needs a raise no matter how much they earn but it's a shame that the balans team always ruin what the graphic guys so wonderfully recreated... 

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3 hours ago, zzzFrostVortexzzz said:

Soviet cruiser Ochakov, Tier VIII: 

  • Torpedo range reduced from 10 to 8 km;
  • Main battery firing range increased from 15.2 to 15.6 km;
  • Main battery reload time reduced from 6.5 to 6.1 s.

Soviet cruiser Pyotr Bagration, Tier VIII:

  • Main battery reload time reduced from 12.5 to 11.0 s;
  • Main battery firing range increased from 18.0 to 18.5 km;
  • AA parameters were changed:
    • Number of explosions in a salvo increased from 6 to 8;
    • Damage from shell explosions increased from 1330 to 1400.
  • "Repair Party" consumable was added.

 

I haven't heard of these two cruisers? Premiums? I know the split is coming but I thought it was Talin, which is pretty much a t8 Dimtri Don, Riga, Petro and the Alex Nev for the Moscova

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4 hours ago, zzzFrostVortexzzz said:

German cruiser Ägir, Tier IX:

  • Secondary battery reload time increased from 3.1 to 3.6 s.

Jesus you clowns are petty.

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There was a single good thing about Agir, and several really bad ones. So naturally, they nerfed her again.

Wargaming, you're so predictable.

Between you and me ... someone from the Kremlin visited asking you to mess up Russia's traditional WW1/2 enemy, am I right? I mean, nothing else really makes sense when you think how long it took  to buff German BB guns, German DDs are still absolutely garbage in the current meta, and new releases and test ships all seem rather extraordinarily mediocre when balanced against every other nation, especially Russia.

Edited by KaptainKaybe
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2 hours ago, wstugamd said:

I haven't heard of these two cruisers? Premiums? I know the split is coming but I thought it was Talin, which is pretty much a t8 Dimtri Don, Riga, Petro and the Alex Nev for the Moscova

Scroll down a ways and they are shown...

 

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3 hours ago, Blorgh2017 said:

Isn't it obvious, Admiral? When it comes to "balansing" any German ship, the No-Fun Police always gets involved... along with a Russian historian who specializes in the Operation Barbarossa... lol (/s). :Smile_smile:

Poor Agir. Really. :fish_palm:

I honestly don't know why the even bother with German ships as they always nerf them to death so they are crap. The older premiums are ok but ever since PEF = blah.

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4 hours ago, XurMP said:

I mean... The reload buff was extremely needed but the AP nerf...? It barely deals more damage than US 457 guns now with worse accuracy so yikes...

 

Yeah. I'm not sure why the AP nerf. I obviously never played her, but with only 6 and all the overpens I saw on the CC vids, it seems like the really high alpha was needed to compensate so that when you actually managed a citadel, it was worth it. At this point, I can't see using resources on something like this without the old AP alpha and a little better accuracy.

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