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Chief_SeaDog

Suggestion for Naval Battles

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High_striker3.thumb.jpg.f6ba427234957a1fd4a988df287f795a.jpg

this is a old fashion high striker you  hit the pad and the slider measure how much you got and reset. what if the medals/damage ribbon scale was set say 30 75 150 300 etc. now what if a player say Russian bb he get the goal of  150 now that is three points, but the bar now sets at 75 for the next attempt like it does in Naval battles,  that way if you have a really great game you can amass good points for your team and not lose maybe a rare game where you get it done right.

 

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how about Scenario based events?  - clan team total score for completing 

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On 3/28/2020 at 11:05 AM, MuleAZ said:

how about Scenario based events?  - clan team total score for completing 

Don't know about that I do not do anything but co op for the last three years

 

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......And that's part of my point, 

If pvprs get 3 options of getting stars why cant the pvers at least get 2 . its not so bad when you are going for ribbons or total damage but when it comes to the base xp.... pvers only have 1 option otherwise and its quite hard to get past 900 base xp in Co-op.  Soooooooo its off to the "pugs" pvp random and hope your team has less glass lickers, because "base xp" is also based on win / loss in pvp.

I tested it out on scenario and yes you can get the 900 star but past that, unless your wrecking everything and hard carrying, its tough to get past 900 so that gives the pver another option to support the clan in NB. (Navel Battles)

which brings up another point base xp should be based on your effort , win or loss should not matter. It should also count for more for your effort aka H.A.M.!! (hard as a mother!) when it comes to base xp. its hard to cap in a BB till the end in randoms and in co-op sometimes you don't even get close to a cap its over so fast. fyi capping gives highest base xp. :Smile_sad: 

please look into these devs?

 

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