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Markk9

Unique Upgrades for Ships order

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I have the UU for the Hindenburg, working on the one for GK. Which order for the rest, before WG moves them. I have the Des Moines, Yamato, Conqueror, Henri, Republique, Montana

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5 minutes ago, Markk9 said:

I have the UU for the Hindenburg, working on the one for GK. Which order for the rest, before WG moves them. I have the Des Moines, Yamato, Conqueror, Henri, Republique, Montana

Get Des Monies then Montana after that IMO, I cannot speak for the other ships you have as I do not have those ones so not boots on the ground experience for them  

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8 minutes ago, Markk9 said:

I have the UU for the Hindenburg, working on the one for GK. Which order for the rest, before WG moves them. I have the Des Moines, Yamato, Conqueror, Henri, Republique, Montana

 

Remember they're not just moving them but changing them as well. As for how they currently stand I would go with either the DM or Yammy.

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They arent changing, just moving currencies. I would prioritize the ones you can get done. 

 

I know Yamatos is a must have. Monty's is good, but you have to choose between concealment or 30 second fires. In a non-competitive scenario I would use Montys UU. I am planning on using Repubs and Conqs, but they arent anything special.

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Got GKs working on Yammies and Republique. Mino when I can. The rest will just have to be lost to the wind. I'm afraid.

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25 minutes ago, Markk9 said:

I have the UU for the Hindenburg, working on the one for GK. Which order for the rest, before WG moves them. I have the Des Moines, Yamato, Conqueror, Henri, Republique, Montana

 

16 minutes ago, Bguk said:

Remember they're not just moving them but changing them as well. As for how they currently stand I would go with either the DM or Yammy.

This^^^

 

11 minutes ago, _BBaby said:

They arent changing, just moving currencies. I would prioritize the ones you can get done. 

Incorrect. WG is moving them to the RB to be purchased with a TBD RP amount AND being balanced. From the Dev blog post.

 

 

  • To introduce the long awaited new upgrades for some tier X ships that don't have them;
  • To finally revise the existing Unique Upgrades - some of them might be a bit too strong, and some of them might be to weak or overly specialized;
  • To move their delivery method to more flexible Bureau - while it may require some additional changes to Bureau in future, this system is much easier to sustain than the increasing number of combat missions for each ship.

 

 

11 minutes ago, _BBaby said:

I know Yamatos is a must have. Monty's is good, but you have to choose between concealment or 30 second fires. In a non-competitive scenario I would use Montys UU. I am planning on using Repubs and Conqs, but they arent anything special.

Per the above, these may all change. They *might* even change how one or more work, instead of buffing/nerfing them.

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Keep in mind that, since you have the missions already, you have until reset going into December 31st of this year to complete them, even after they move to the RB next patch. 

 

Any recommendations people will give are going to be based on how they perform now, and so are not necessarily applicable once they start getting changed. Right now I’d definitely recommend getting DM and Yamato but they could be completely different next month. 

Edited by MidnightPhoenix07

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Watch this, he explains what each modules does and if its good or not.

Edited by Xlap

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2 minutes ago, Xlap said:

Watch this, he explains what each modules does and if its good or not.

Except that they are possibly changing next month.

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