Jump to content
Sign in to follow this  
You need to play a total of 10 battles to post in this section.
Corusconia115

Help with Roon (but really the whole line in general)

7 comments in this topic

Recommended Posts

0
[_SPO_]
Members
1 post
745 battles

Howdy all,

I'm relatively new to World of Warships as far as experience goes (got Roon, my first tier 9, a couple of weeks ago), and am really struggling to do well in the game. I chose the German cruiser branch as my first line to go down, due in no small part to a childhood fascination with the cruisers of the Königsberg and Leipzig classes. With my love of the Leipzig-class (i.e. Nürnberg), I was thrilled all that time ago to see that the Tier 9 cruiser Roon replicated that unconventional beauty I find in the abnormal A-XY turret arrangement, and was more excited to reach T9 than I was to reach T10. But that's besides the point. Over these couple years that I've been playing the game, I have been finding it exceedingly difficult to get at all good at it. My stats are atrocious, with my WR on any ship in the dumpster, my PR absolute garbage, and my average damage on any ship being consistently less than 50% of that of the ship's average damage across the community. I'm not here in the slightest to complain about the ships I use and am doubly not here to ask for them to be buffed, as I am confident they are excellent in the hands of a player much better than I. I am simply asking for guidance on how to play them. I, honestly, do not know what I'm doing wrong, and certainly don't know what to do that's right.

Any and all responses are appreciated.

 

Share this post


Link to post
Share on other sites
2,550
[SYN]
Members
8,256 posts
14,111 battles

You might try submitting a match or two either here on the forums or to stream/youtubers that evaluate replays.

But in the meantime try this in Roon if you are not already. Back up. The gun arrangement makes you really good at backing into fights. Get your self in a kitting position (ie stern in) and just back into the fight. The go dark/run away of you start taking too much heat. Being in that position makes controlling the engagement distance and getting out of an engagement quickly very easy. 

  • Funny 1

Share this post


Link to post
Share on other sites
4,427
[RLGN]
Members
15,194 posts
26,846 battles
17 minutes ago, Kapitan_Wuff said:

But in the meantime try this in Roon if you are not already. Back up. The gun arrangement makes you really good at backing into fights. Get your self in a kitting position (ie stern in) and just back into the fight. The go dark/run away of you start taking too much heat. Being in that position makes controlling the engagement distance and getting out of an engagement quickly very easy. 

Konigsburg, Nurnburg, Roon, and Makarovburg; only ships endorsed by Brave Sir Robin.

Share this post


Link to post
Share on other sites
110
[STW-D]
WoWS Community Contributors
235 posts
22,755 battles
21 hours ago, Corusconia115 said:

Howdy all,

I'm relatively new to World of Warships as far as experience goes (got Roon, my first tier 9, a couple of weeks ago), and am really struggling to do well in the game. I chose the German cruiser branch as my first line to go down, due in no small part to a childhood fascination with the cruisers of the Königsberg and Leipzig classes. With my love of the Leipzig-class (i.e. Nürnberg), I was thrilled all that time ago to see that the Tier 9 cruiser Roon replicated that unconventional beauty I find in the abnormal A-XY turret arrangement, and was more excited to reach T9 than I was to reach T10. But that's besides the point. Over these couple years that I've been playing the game, I have been finding it exceedingly difficult to get at all good at it. My stats are atrocious, with my WR on any ship in the dumpster, my PR absolute garbage, and my average damage on any ship being consistently less than 50% of that of the ship's average damage across the community. I'm not here in the slightest to complain about the ships I use and am doubly not here to ask for them to be buffed, as I am confident they are excellent in the hands of a player much better than I. I am simply asking for guidance on how to play them. I, honestly, do not know what I'm doing wrong, and certainly don't know what to do that's right.

Any and all responses are appreciated.

 

Hi @Corusconia115

I'm sorry to hear of your challenges.  I faced precisely the same issues since the German/KM cruisers were the first line for me to complete, reaching the Hindenburg well before I even had 2000 games played.  I was pretty terrible.

Since then, my in-game performance has improved significantly.  I am a cruiser main with a near-pathological preference for the German cruisers.  Feel free to look at my in-game record.  The Roon remains my favorite tier-IX cruiser in the game, and I agree her play style is unusual due to the A-XY turret arrangement.  It also doesn't help that her rear turrets do not rotate 360 degrees like her little sisters (the Nürnberg's rear turrets also did not rotate 360 until mid-2017).

As luck would have it, I have a Roon replay that I will post to my YouTube channel with commentary.  I'll add the link to this thread once the video is up, which should be this week.  The match demonstrates the two prominent play styles of the Roon: first, the long-range kiting artillery cruiser, and second is the close-engagement brawling cruiser for which the upper-tier German cruisers have a reputation.

Here's some general guidance that applies to cruisers in general, and also specifically to long-range artillery cruisers like the Roon.  Apologies if you already understand some of these.

General
* Position so as to limit the number of opponents that can fire on you.  Terrain is the most common and useful tool to do this, but smoke works as well.
* Know in advance where your key threats are, especially battleships and heavy cruisers, before deciding where and when to reveal yourself when you start firing.  This also means not rushing up to objectives.  Let your destroyers spot, and try not to be ahead of your battleships.  As Flamu has eloquently pointed out, "don't be the first cruiser spotted".
* Unless you're able to fire completely from concealment (e.g., firing over terrain while staying hidden), always stay on the move and angle against opponents.
* Position so that if you start drawing attention of multiple opponents, or even a single battleship, you can silence your guns, go into concealment, re-position, and re-engage on terms better for you.  (The Priority Target skill is key for this.)
* Keep an eye on who is targeting you and when they fire so that you can actively angle against the fire and maneuver to avoid or mitigate salvos.
* As is true for any class you play, routinely look at the minimap to understand your position relative to your allies and opponents.  Being overextended is usually the doom for most players regardless of class.  Cruisers often have it the worst because they aren't fast enough and concealed well enough like destroyers to disengage, nor do they have the health or armor to tolerate a lot of damage like battleships.

In addition to the above, for long-range artillery cruisers:
* Stay 75+% of range from your targets and opponents who can fire on you, especially battleships and heavy cruisers.  The Roon's range is 17.8km (20.3km with the range upgrade), so generally work 14+km from your targets.  This gives you room to maneuver, avoid/mitigate/angle against shots.  It's also far enough that you can silence your guns and get into concealment when needed.
* Leverage kiting.  A lot.  This is where the Roon shines since two-thirds of her firepower is in the rear.  In some battles, I spend 80% of the time in a kiting posture.
* Try to work targets that are distracted.  Long-range artillery cruisers are often good at this provided they can get in a position or on a flank where opponents are not directing fire.  This option doesn't always exist especially early in battle, but as ranks are thinned, gaps can often open on an opponent's flank which you can exploit.
* Like the Hipper class ships and the Hindenburg, the Roon can be very strong in one-on-one close engagements, but it's crucial to pick those situations very carefully.  Usually these cases occur in late-game when there are few ships remaining, and the Roon captain can pick her isolated target and close in for the kill.  The replay I post will have a couple of examples of such cases.

There are other details to consider, but this covers many of the key points.

This is the build I'm running for my Roon (includes commander skills, ship upgrades, and combat signals I usually use): https://wowsft.com/ship?index=PGSC109&modules=22121&upgrades=153232&commander=PCW001&skills=2153793031&ar=100&flags=2517&consumables=2222

I have historically run the Roon with the range upgrade in slot 6, but I recently went back to a reload build and leverage a spotter plane when I need more range.  Neither is better, just different, so you might want to try both and see which suits you better.  Also note that this build is a little unusual since it does not use the Concealment Systems upgrade in slot 5.  For many long-range artillery cruisers, I trade off the concealment for maneuverability upgrades to improve my ability to avoid salvos.  Normally, cruisers maximize their concealment, but some cruisers fair well with better maneuverability since they're usually playing from range anyway.

Sorry for the long feedback, but hopefully useful.  Good luck, and would like to hear how things go.

Edited by AnIolairGhorm
minor correction
  • Cool 1

Share this post


Link to post
Share on other sites
188
[CHBAY]
Beta Testers
609 posts
3,903 battles

Play like a bully: stomp on lone ships and work the flank. For more than one, run away as fast as possible, kite and link up with friends. German cruisers are pokey and big, so avoid being the first one to tango with a DD and never be the first guy seen by the red team. German cruiser AA is excellent, so don't be afraid to poke along with your BBs as an escort ship.

Share this post


Link to post
Share on other sites
110
[STW-D]
WoWS Community Contributors
235 posts
22,755 battles
On 2/10/2020 at 9:50 AM, Corusconia115 said:

Howdy all,

I'm relatively new to World of Warships as far as experience goes (got Roon, my first tier 9, a couple of weeks ago), and am really struggling to do well in the game. I chose the German cruiser branch as my first line to go down, due in no small part to a childhood fascination with the cruisers of the Königsberg and Leipzig classes. With my love of the Leipzig-class (i.e. Nürnberg), I was thrilled all that time ago to see that the Tier 9 cruiser Roon replicated that unconventional beauty I find in the abnormal A-XY turret arrangement, and was more excited to reach T9 than I was to reach T10. But that's besides the point. Over these couple years that I've been playing the game, I have been finding it exceedingly difficult to get at all good at it. My stats are atrocious, with my WR on any ship in the dumpster, my PR absolute garbage, and my average damage on any ship being consistently less than 50% of that of the ship's average damage across the community. I'm not here in the slightest to complain about the ships I use and am doubly not here to ask for them to be buffed, as I am confident they are excellent in the hands of a player much better than I. I am simply asking for guidance on how to play them. I, honestly, do not know what I'm doing wrong, and certainly don't know what to do that's right.

Any and all responses are appreciated.

 

Hey @Corusconia115

Here's the Roon replay video I mentioned in my previous response.  Hopefully you find this useful.  Feel free to drop me a line if you have questions.

 

Share this post


Link to post
Share on other sites
Members
1,112 posts
4,792 battles

The Roon is an interesting ship that does replicate the layout of Nurnberg in all aspects, but do not think for even a minute that this is an upsized Nurnberg. The Roon is larger, more sluggish, and has a longer reload, though the guns are larger. While you could play the Nurnberg as a long range and kiting HE spammer that could absolutely roll over any BB in it's matchmaking spread thanks to it's 38mm of HE penetration, 10 RPM Rate of Fire and it's 360 degree back turrets, the Roon lacks that 360 degree rotation and that 10RPM that make the Nurnberg so mean and dangerous, but you trade that for insane AP performance and extreme durability. Your armor is extremely tough for a cruiser, allowing you to bounce BB shells of 380mm caliber or lower, and tank anything larger at an angle. So you can play more aggressive in this thing than in the Nurnberg, with a similar playstyle to the Hipper/Eugen, but with more guns. Keep in mind, however, that you lose one set of torpedoes in exchange for a larger torpedo launcher ( 4 x 3 vs 2 x 4 ). This means that, while you can play aggressively, you cannot extend and punish like the Hindenburg can.

But that's just food for thought. How you play is how you play. I'm not complaining

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

×