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BenAubrey

Trento - Not sure how to play this ship

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The Trento has the concealment of a battleship....actually worse than the New Mexico and Warspite that I have....it is 10% more armored than the Budy and Aoba but no where near as nimble....it's torps are slow slow slow.  Guns are slow firing. So I guess it is the SAP  but so far I am not destroying DDs and Cruisers with it as I have seen others say.  The smoke can be helpful but you only get one unless you use premium.  The Monte at tier five was faster and felt more nimble.....I haven't moved my 16 pt captain into yet cuz I am not sure it is worth doing.

Does it get better in the Italian line at the next tiers?

Any thoughts on how to play this boat would be appreciated.

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@BenAubrey

The generic concept/gimmick of the Italian Cruiser line is based around its SAP shells.  They are kinda like HE that has IFHE Penetration built in... but they can bounce at hard angles.  This requires you to flank/be outside of your pack of ships.

To do this you:

* Have an AGGRESSIVELY hard turning circle.  You can out-turn some DDs in a tight turning contest.  While this doesn't matter for dodging in knife fighting range, it's amazing for cutting left/right for juking shells at range.

* Have strong, over-the-waterline Citadel armor.  While this is a problem if you're broadside, it's great when you're angled.  You can bounce Yamato shells off the side of a Trento's raised citadel armor.  Using your sharp turns means baiting fire while broadside and causing all the shells to slide off your side by the time they get to you.  Yes, you'll take some over-pen chip damage, but you are very tanky when angled.

* Have SMOKE which allows you to get past scary open water into dangerous flanking positions for cross-shots on the enemy team.  The smoke can also be used as a disengage, but it's really just a positioning tool for getting into danger, out of danger, out around to the side to be MORE dangerous (because you NEED angles for your shells).

* Have long-range, slow torps so you can fling them at nose-in bad guys.  If the enemy is pointing his nose at you, you really can't hurt them very much (because AP and SAP can bounce), so you have torps to scare them into leaving their fixed position or turning.  You can launch from one angle and be at a different angle when the torps arrive at the enemy's door causing them to angle through torps and into your fire.

-----

As for the Trento, it's a little awkward in that it's the first Italian Tech Tree ship that gets 203mm guns, which are strong (though slow firing)… but also kinda floaty.  It can be tough to harass at range with the Trento's floaty shells, so you will actually have more success in knife-fights where your side-armor will keep you safe until the kill comes in.

The next tier has much faster moving shells, and at Tier 8 the shells get as fast as they will every get.  Next tier's more high-velocity shells allow you more freedom to move at range, so it's definitely an upgrade that allows you to play the way the ships are intended.  The Trento is a middle-child that is going through that transition phase, though she whoops up on lesser tier Cruisers/DDs.

Edited by Ahskance
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48 minutes ago, BenAubrey said:

The Trento has the concealment of a battleship....actually worse than the New Mexico and Warspite that I have....it is 10% more armored than the Budy and Aoba but no where near as nimble....it's torps are slow slow slow.  Guns are slow firing. So I guess it is the SAP  but so far I am not destroying DDs and Cruisers with it as I have seen others say.  The smoke can be helpful but you only get one unless you use premium.  The Monte at tier five was faster and felt more nimble.....I haven't moved my 16 pt captain into yet cuz I am not sure it is worth doing.

Does it get better in the Italian line at the next tiers?

Any thoughts on how to play this boat would be appreciated.

I've got the Monte-C, the Trento and the Duca D'Aosta.

The Monte is a bit more nimble, but the Trento can alter course 'smartly' with rudder shift improvements.
She benefits from Captain's Skill "Superintendent" for extra consumables.
The Trento's 2x3 torpedoes are welcome, in my opinion.  She's able to sink BB's with a correctly timed torpedo launch during a hair-pin turn.  (Monte C. struggles with this, even if you hit with all four of the 2x2 torpedoes.)

I play them like rented Destroyers. 
Dodge incoming fire as much as can be done during long-range & medium-range situations.  Use guns & torpedoes to the maximum at short ranges.
Hit hard, hit quickly and be prepared to exit (or not - lol). 
Sometimes the calculated risks of pushing the envelope mean an Italian Cruiser Commander must accept that not every risk pays off.
Not everyone plays these ships aggressively, but in my opinion, they're built for it.

These ships are not *boring*.  :-)

I've upgraded the rudder shift times and learned the Captain's skills for "Superintendent" and "Torpedo Armament Expertise" (to gain consumables and improve torpedo reload times).
Other Captain's skills at your discretion.  :-)

Italian Cruiser Trento welcomed to my port_11-03-2019_screenshot_.jpg

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2 hours ago, BenAubrey said:

The Trento has the concealment of a battleship....actually worse than the New Mexico and Warspite that I have....it is 10% more armored than the Budy and Aoba but no where near as nimble....it's torps are slow slow slow.  Guns are slow firing. So I guess it is the SAP  but so far I am not destroying DDs and Cruisers with it as I have seen others say.  The smoke can be helpful but you only get one unless you use premium.  The Monte at tier five was faster and felt more nimble.....I haven't moved my 16 pt captain into yet cuz I am not sure it is worth doing.

Does it get better in the Italian line at the next tiers?

Any thoughts on how to play this boat would be appreciated.

Don't forget that the torps may be slow, but they also have very low detection for non-DWTs.

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Trento is a dog. Period. They start getting half-decent at Zara, and are OK at the higher tiers, but not OP. They look nice in port, where mine sit most of the time. Liking looking at a Ferrari when a GT40 Mk II is available!

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Anyone have tips for making this thing work in Narai? I always feel like i'm a huge liability to the team in it even more than when I use the Fubuki. So far all I found I can do to not die early game is use my spotting plane and pretend i'm the world's tiniest battleship and try to outrange guns.

 

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Trento's guns do well enough, and her torpedoes come in handy for close-encounters.

Stay near the repair ship for as long as possible.

Trento can sink the red cargo ships & DD or escort the repair ship and troop fleet all the way to the landing zone.
Sinking the CV is possible, but having a second ship along for the trip, to back you up, would be a welcome option.

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On 2/18/2020 at 4:40 PM, Wolfswetpaws said:

Trento's guns do well enough, and her torpedoes come in handy for close-encounters.

One of Trento's problems in OPs is her gimmick (besides SAP) is the smoke. It can be tough to keep the ranges open so you don't get spotted when smoke firing. Pepsi seems a better choice though I have had my best luck with light cruisers.

Edited by Sabot_100

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@BenAubrey first of all i love the name and avatar :)

Second, regarding Trento: I tend to play mine at very long range during the early game and using my Spotter plane to drop loads of SAP onto slow BBs and dodging return fire, then mid game mix it up at mid ranges while supporting your team and you can be super aggressive often in the late game with your torps and armor. also, try to spam your torps as much as possible during all phases. This may be a bit of an over simplification, but its been my recipe for quite a few victories in a ship that is a real shock to the system after the Montecuccoli which i really enjoy.  1v1 Italian cruisers can be very aggressive against any type of ship thanks to armor and torps. Its pretty cliche by now, but i think Italian cruiser are one of those playstyles that gets exponentially more dangerous the longer it stays alive, especially good at hunting remaining ships with nigh impunity. and yes, Italian cruisers do get better!

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